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DiscordSocketClient.cs 103 kB

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  1. using Discord.API;
  2. using Discord.API.Gateway;
  3. using Discord.Logging;
  4. using Discord.Net.Converters;
  5. using Discord.Net.Udp;
  6. using Discord.Net.WebSockets;
  7. using Discord.Rest;
  8. using Newtonsoft.Json;
  9. using Newtonsoft.Json.Linq;
  10. using System;
  11. using System.Collections.Concurrent;
  12. using System.Collections.Generic;
  13. using System.Collections.Immutable;
  14. using System.IO;
  15. using System.Linq;
  16. using System.Threading;
  17. using System.Threading.Tasks;
  18. using GameModel = Discord.API.Game;
  19. namespace Discord.WebSocket
  20. {
  21. public partial class DiscordSocketClient : BaseSocketClient, IDiscordClient
  22. {
  23. private readonly ConcurrentQueue<ulong> _largeGuilds;
  24. private readonly JsonSerializer _serializer;
  25. private readonly SemaphoreSlim _connectionGroupLock;
  26. private readonly DiscordSocketClient _parentClient;
  27. private readonly ConcurrentQueue<long> _heartbeatTimes;
  28. private readonly ConnectionManager _connection;
  29. private readonly Logger _gatewayLogger;
  30. private readonly SemaphoreSlim _stateLock;
  31. private string _sessionId;
  32. private int _lastSeq;
  33. private ImmutableDictionary<string, RestVoiceRegion> _voiceRegions;
  34. private Task _heartbeatTask, _guildDownloadTask;
  35. private int _unavailableGuildCount;
  36. private long _lastGuildAvailableTime, _lastMessageTime;
  37. private int _nextAudioId;
  38. private DateTimeOffset? _statusSince;
  39. private RestApplication _applicationInfo;
  40. /// <summary> Gets the shard of of this client. </summary>
  41. public int ShardId { get; }
  42. /// <summary> Gets the current connection state of this client. </summary>
  43. public ConnectionState ConnectionState => _connection.State;
  44. /// <inheritdoc />
  45. public override int Latency { get; protected set; }
  46. public override UserStatus Status { get; protected set; } = UserStatus.Online;
  47. public override IActivity Activity { get; protected set; }
  48. //From DiscordSocketConfig
  49. internal int TotalShards { get; private set; }
  50. internal int MessageCacheSize { get; private set; }
  51. internal int LargeThreshold { get; private set; }
  52. internal ClientState State { get; private set; }
  53. internal UdpSocketProvider UdpSocketProvider { get; private set; }
  54. internal WebSocketProvider WebSocketProvider { get; private set; }
  55. internal bool AlwaysDownloadUsers { get; private set; }
  56. internal int? HandlerTimeout { get; private set; }
  57. internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
  58. public override IReadOnlyCollection<SocketGuild> Guilds => State.Guilds;
  59. public override IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => State.PrivateChannels;
  60. public IReadOnlyCollection<SocketDMChannel> DMChannels
  61. => State.PrivateChannels.Select(x => x as SocketDMChannel).Where(x => x != null).ToImmutableArray();
  62. public IReadOnlyCollection<SocketGroupChannel> GroupChannels
  63. => State.PrivateChannels.Select(x => x as SocketGroupChannel).Where(x => x != null).ToImmutableArray();
  64. public override IReadOnlyCollection<RestVoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();
  65. /// <summary> Creates a new REST/WebSocket discord client. </summary>
  66. public DiscordSocketClient() : this(new DiscordSocketConfig()) { }
  67. /// <summary> Creates a new REST/WebSocket discord client. </summary>
  68. public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) { }
  69. internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { }
  70. private DiscordSocketClient(DiscordSocketConfig config, API.DiscordSocketApiClient client, SemaphoreSlim groupLock, DiscordSocketClient parentClient)
  71. : base(config, client)
  72. {
  73. ShardId = config.ShardId ?? 0;
  74. TotalShards = config.TotalShards ?? 1;
  75. MessageCacheSize = config.MessageCacheSize;
  76. LargeThreshold = config.LargeThreshold;
  77. UdpSocketProvider = config.UdpSocketProvider;
  78. WebSocketProvider = config.WebSocketProvider;
  79. AlwaysDownloadUsers = config.AlwaysDownloadUsers;
  80. HandlerTimeout = config.HandlerTimeout;
  81. State = new ClientState(0, 0);
  82. _heartbeatTimes = new ConcurrentQueue<long>();
  83. _stateLock = new SemaphoreSlim(1, 1);
  84. _gatewayLogger = LogManager.CreateLogger(ShardId == 0 && TotalShards == 1 ? "Gateway" : $"Shard #{ShardId}");
  85. _connection = new ConnectionManager(_stateLock, _gatewayLogger, config.ConnectionTimeout,
  86. OnConnectingAsync, OnDisconnectingAsync, x => ApiClient.Disconnected += x);
  87. _connection.Connected += () => TimedInvokeAsync(_connectedEvent, nameof(Connected));
  88. _connection.Disconnected += (ex, recon) => TimedInvokeAsync(_disconnectedEvent, nameof(Disconnected), ex);
  89. _nextAudioId = 1;
  90. _connectionGroupLock = groupLock;
  91. _parentClient = parentClient;
  92. _serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
  93. _serializer.Error += (s, e) =>
  94. {
  95. _gatewayLogger.WarningAsync("Serializer Error", e.ErrorContext.Error).GetAwaiter().GetResult();
  96. e.ErrorContext.Handled = true;
  97. };
  98. ApiClient.SentGatewayMessage += async opCode => await _gatewayLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false);
  99. ApiClient.ReceivedGatewayEvent += ProcessMessageAsync;
  100. LeftGuild += async g => await _gatewayLogger.InfoAsync($"Left {g.Name}").ConfigureAwait(false);
  101. JoinedGuild += async g => await _gatewayLogger.InfoAsync($"Joined {g.Name}").ConfigureAwait(false);
  102. GuildAvailable += async g => await _gatewayLogger.VerboseAsync($"Connected to {g.Name}").ConfigureAwait(false);
  103. GuildUnavailable += async g => await _gatewayLogger.VerboseAsync($"Disconnected from {g.Name}").ConfigureAwait(false);
  104. LatencyUpdated += async (old, val) => await _gatewayLogger.DebugAsync($"Latency = {val} ms").ConfigureAwait(false);
  105. GuildAvailable += g =>
  106. {
  107. if (ConnectionState == ConnectionState.Connected && AlwaysDownloadUsers && !g.HasAllMembers)
  108. {
  109. var _ = g.DownloadUsersAsync();
  110. }
  111. return Task.Delay(0);
  112. };
  113. _voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
  114. _largeGuilds = new ConcurrentQueue<ulong>();
  115. }
  116. private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
  117. => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost);
  118. internal override void Dispose(bool disposing)
  119. {
  120. if (disposing)
  121. {
  122. StopAsync().GetAwaiter().GetResult();
  123. ApiClient.Dispose();
  124. }
  125. }
  126. internal override async Task OnLoginAsync(TokenType tokenType, string token)
  127. {
  128. if (_parentClient == null)
  129. {
  130. var voiceRegions = await ApiClient.GetVoiceRegionsAsync(new RequestOptions { IgnoreState = true, RetryMode = RetryMode.AlwaysRetry }).ConfigureAwait(false);
  131. _voiceRegions = voiceRegions.Select(x => RestVoiceRegion.Create(this, x)).ToImmutableDictionary(x => x.Id);
  132. }
  133. else
  134. _voiceRegions = _parentClient._voiceRegions;
  135. }
  136. internal override async Task OnLogoutAsync()
  137. {
  138. await StopAsync().ConfigureAwait(false);
  139. _applicationInfo = null;
  140. _voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
  141. }
  142. public override async Task StartAsync()
  143. => await _connection.StartAsync().ConfigureAwait(false);
  144. public override async Task StopAsync()
  145. => await _connection.StopAsync().ConfigureAwait(false);
  146. private async Task OnConnectingAsync()
  147. {
  148. if (_connectionGroupLock != null)
  149. await _connectionGroupLock.WaitAsync(_connection.CancelToken).ConfigureAwait(false);
  150. try
  151. {
  152. await _gatewayLogger.DebugAsync("Connecting ApiClient").ConfigureAwait(false);
  153. await ApiClient.ConnectAsync().ConfigureAwait(false);
  154. if (_sessionId != null)
  155. {
  156. await _gatewayLogger.DebugAsync("Resuming").ConfigureAwait(false);
  157. await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false);
  158. }
  159. else
  160. {
  161. await _gatewayLogger.DebugAsync("Identifying").ConfigureAwait(false);
  162. await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
  163. }
  164. //Wait for READY
  165. await _connection.WaitAsync().ConfigureAwait(false);
  166. await _gatewayLogger.DebugAsync("Sending Status").ConfigureAwait(false);
  167. await SendStatusAsync().ConfigureAwait(false);
  168. }
  169. finally
  170. {
  171. if (_connectionGroupLock != null)
  172. {
  173. await Task.Delay(5000).ConfigureAwait(false);
  174. _connectionGroupLock.Release();
  175. }
  176. }
  177. }
  178. private async Task OnDisconnectingAsync(Exception ex)
  179. {
  180. await _gatewayLogger.DebugAsync("Disconnecting ApiClient").ConfigureAwait(false);
  181. await ApiClient.DisconnectAsync().ConfigureAwait(false);
  182. //Wait for tasks to complete
  183. await _gatewayLogger.DebugAsync("Waiting for heartbeater").ConfigureAwait(false);
  184. var heartbeatTask = _heartbeatTask;
  185. if (heartbeatTask != null)
  186. await heartbeatTask.ConfigureAwait(false);
  187. _heartbeatTask = null;
  188. // Check if hearbeatTimes is not empty before dequeuing. TryDequeue can cause blocking.
  189. if (!_heartbeatTimes.IsEmpty) while (_heartbeatTimes.TryDequeue(out long time)) { }
  190. _lastMessageTime = 0;
  191. await _gatewayLogger.DebugAsync("Waiting for guild downloader").ConfigureAwait(false);
  192. var guildDownloadTask = _guildDownloadTask;
  193. if (guildDownloadTask != null)
  194. await guildDownloadTask.ConfigureAwait(false);
  195. _guildDownloadTask = null;
  196. //Clear large guild queue
  197. await _gatewayLogger.DebugAsync("Clearing large guild queue").ConfigureAwait(false);
  198. while (_largeGuilds.TryDequeue(out ulong guildId)) { }
  199. //Raise virtual GUILD_UNAVAILABLEs
  200. await _gatewayLogger.DebugAsync("Raising virtual GuildUnavailables").ConfigureAwait(false);
  201. foreach (var guild in State.Guilds)
  202. {
  203. if (guild.IsAvailable)
  204. await GuildUnavailableAsync(guild).ConfigureAwait(false);
  205. }
  206. }
  207. /// <inheritdoc />
  208. public override async Task<RestApplication> GetApplicationInfoAsync(RequestOptions options = null)
  209. => _applicationInfo ?? (_applicationInfo = await ClientHelper.GetApplicationInfoAsync(this, options ?? RequestOptions.Default).ConfigureAwait(false));
  210. /// <inheritdoc />
  211. public override SocketGuild GetGuild(ulong id)
  212. => State.GetGuild(id);
  213. /// <inheritdoc />
  214. public override SocketChannel GetChannel(ulong id)
  215. => State.GetChannel(id);
  216. /// <inheritdoc />
  217. public override SocketUser GetUser(ulong id)
  218. => State.GetUser(id);
  219. /// <inheritdoc />
  220. public override SocketUser GetUser(string username, string discriminator)
  221. => State.Users.FirstOrDefault(x => x.Discriminator == discriminator && x.Username == username);
  222. internal SocketGlobalUser GetOrCreateUser(ClientState state, Discord.API.User model)
  223. {
  224. return state.GetOrAddUser(model.Id, x =>
  225. {
  226. var user = SocketGlobalUser.Create(this, state, model);
  227. user.GlobalUser.AddRef();
  228. return user;
  229. });
  230. }
  231. internal SocketGlobalUser GetOrCreateSelfUser(ClientState state, Discord.API.User model)
  232. {
  233. return state.GetOrAddUser(model.Id, x =>
  234. {
  235. var user = SocketGlobalUser.Create(this, state, model);
  236. user.GlobalUser.AddRef();
  237. user.Presence = new SocketPresence(UserStatus.Online, null);
  238. return user;
  239. });
  240. }
  241. internal void RemoveUser(ulong id)
  242. => State.RemoveUser(id);
  243. /// <inheritdoc />
  244. public override RestVoiceRegion GetVoiceRegion(string id)
  245. {
  246. if (_voiceRegions.TryGetValue(id, out RestVoiceRegion region))
  247. return region;
  248. return null;
  249. }
  250. /// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary>
  251. public override async Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
  252. {
  253. if (ConnectionState == ConnectionState.Connected)
  254. {
  255. //Race condition leads to guilds being requested twice, probably okay
  256. await ProcessUserDownloadsAsync(guilds.Select(x => GetGuild(x.Id)).Where(x => x != null)).ConfigureAwait(false);
  257. }
  258. }
  259. private async Task ProcessUserDownloadsAsync(IEnumerable<SocketGuild> guilds)
  260. {
  261. var cachedGuilds = guilds.ToImmutableArray();
  262. const short batchSize = 50;
  263. ulong[] batchIds = new ulong[Math.Min(batchSize, cachedGuilds.Length)];
  264. Task[] batchTasks = new Task[batchIds.Length];
  265. int batchCount = (cachedGuilds.Length + (batchSize - 1)) / batchSize;
  266. for (int i = 0, k = 0; i < batchCount; i++)
  267. {
  268. bool isLast = i == batchCount - 1;
  269. int count = isLast ? (batchIds.Length - (batchCount - 1) * batchSize) : batchSize;
  270. for (int j = 0; j < count; j++, k++)
  271. {
  272. var guild = cachedGuilds[k];
  273. batchIds[j] = guild.Id;
  274. batchTasks[j] = guild.DownloaderPromise;
  275. }
  276. await ApiClient.SendRequestMembersAsync(batchIds).ConfigureAwait(false);
  277. if (isLast && batchCount > 1)
  278. await Task.WhenAll(batchTasks.Take(count)).ConfigureAwait(false);
  279. else
  280. await Task.WhenAll(batchTasks).ConfigureAwait(false);
  281. }
  282. }
  283. public override async Task SetStatusAsync(UserStatus status)
  284. {
  285. Status = status;
  286. if (status == UserStatus.AFK)
  287. _statusSince = DateTimeOffset.UtcNow;
  288. else
  289. _statusSince = null;
  290. await SendStatusAsync().ConfigureAwait(false);
  291. }
  292. public override async Task SetGameAsync(string name, string streamUrl = null, ActivityType type = ActivityType.Playing)
  293. {
  294. if (!string.IsNullOrEmpty(streamUrl))
  295. Activity = new StreamingGame(name, streamUrl);
  296. else if (!string.IsNullOrEmpty(name))
  297. Activity = new Game(name, type);
  298. else
  299. Activity = null;
  300. await SendStatusAsync().ConfigureAwait(false);
  301. }
  302. public override async Task SetActivityAsync(IActivity activity)
  303. {
  304. Activity = activity;
  305. await SendStatusAsync().ConfigureAwait(false);
  306. }
  307. private async Task SendStatusAsync()
  308. {
  309. if (CurrentUser == null)
  310. return;
  311. var status = Status;
  312. var statusSince = _statusSince;
  313. CurrentUser.Presence = new SocketPresence(status, Activity);
  314. var gameModel = new GameModel();
  315. // Discord only accepts rich presence over RPC, don't even bother building a payload
  316. if (Activity is RichGame game)
  317. throw new NotSupportedException("Outgoing Rich Presences are not supported");
  318. if (Activity != null)
  319. {
  320. gameModel.Name = Activity.Name;
  321. gameModel.Type = Activity.Type;
  322. if (Activity is StreamingGame streamGame)
  323. gameModel.StreamUrl = streamGame.Url;
  324. }
  325. await ApiClient.SendStatusUpdateAsync(
  326. status,
  327. status == UserStatus.AFK,
  328. statusSince != null ? _statusSince.Value.ToUnixTimeMilliseconds() : (long?)null,
  329. gameModel).ConfigureAwait(false);
  330. }
  331. private async Task ProcessMessageAsync(GatewayOpCode opCode, int? seq, string type, object payload)
  332. {
  333. if (seq != null)
  334. _lastSeq = seq.Value;
  335. _lastMessageTime = Environment.TickCount;
  336. try
  337. {
  338. switch (opCode)
  339. {
  340. case GatewayOpCode.Hello:
  341. {
  342. await _gatewayLogger.DebugAsync("Received Hello").ConfigureAwait(false);
  343. var data = (payload as JToken).ToObject<HelloEvent>(_serializer);
  344. _heartbeatTask = RunHeartbeatAsync(data.HeartbeatInterval, _connection.CancelToken);
  345. }
  346. break;
  347. case GatewayOpCode.Heartbeat:
  348. {
  349. await _gatewayLogger.DebugAsync("Received Heartbeat").ConfigureAwait(false);
  350. await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
  351. }
  352. break;
  353. case GatewayOpCode.HeartbeatAck:
  354. {
  355. await _gatewayLogger.DebugAsync("Received HeartbeatAck").ConfigureAwait(false);
  356. if (_heartbeatTimes.TryDequeue(out long time))
  357. {
  358. int latency = (int)(Environment.TickCount - time);
  359. int before = Latency;
  360. Latency = latency;
  361. await TimedInvokeAsync(_latencyUpdatedEvent, nameof(LatencyUpdated), before, latency).ConfigureAwait(false);
  362. }
  363. }
  364. break;
  365. case GatewayOpCode.InvalidSession:
  366. {
  367. await _gatewayLogger.DebugAsync("Received InvalidSession").ConfigureAwait(false);
  368. await _gatewayLogger.WarningAsync("Failed to resume previous session").ConfigureAwait(false);
  369. _sessionId = null;
  370. _lastSeq = 0;
  371. await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
  372. }
  373. break;
  374. case GatewayOpCode.Reconnect:
  375. {
  376. await _gatewayLogger.DebugAsync("Received Reconnect").ConfigureAwait(false);
  377. _connection.Error(new Exception("Server requested a reconnect"));
  378. }
  379. break;
  380. case GatewayOpCode.Dispatch:
  381. switch (type)
  382. {
  383. //Connection
  384. case "READY":
  385. {
  386. try
  387. {
  388. await _gatewayLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false);
  389. var data = (payload as JToken).ToObject<ReadyEvent>(_serializer);
  390. var state = new ClientState(data.Guilds.Length, data.PrivateChannels.Length);
  391. var currentUser = SocketSelfUser.Create(this, state, data.User);
  392. ApiClient.CurrentUserId = currentUser.Id;
  393. int unavailableGuilds = 0;
  394. for (int i = 0; i < data.Guilds.Length; i++)
  395. {
  396. var model = data.Guilds[i];
  397. var guild = AddGuild(model, state);
  398. if (!guild.IsAvailable)
  399. unavailableGuilds++;
  400. else
  401. await GuildAvailableAsync(guild).ConfigureAwait(false);
  402. }
  403. for (int i = 0; i < data.PrivateChannels.Length; i++)
  404. AddPrivateChannel(data.PrivateChannels[i], state);
  405. _sessionId = data.SessionId;
  406. _unavailableGuildCount = unavailableGuilds;
  407. CurrentUser = currentUser;
  408. State = state;
  409. }
  410. catch (Exception ex)
  411. {
  412. _connection.CriticalError(new Exception("Processing READY failed", ex));
  413. return;
  414. }
  415. _lastGuildAvailableTime = Environment.TickCount;
  416. _guildDownloadTask = WaitForGuildsAsync(_connection.CancelToken, _gatewayLogger)
  417. .ContinueWith(async x =>
  418. {
  419. if (x.IsFaulted)
  420. {
  421. _connection.Error(x.Exception);
  422. return;
  423. }
  424. else if (_connection.CancelToken.IsCancellationRequested)
  425. return;
  426. await TimedInvokeAsync(_readyEvent, nameof(Ready)).ConfigureAwait(false);
  427. await _gatewayLogger.InfoAsync("Ready").ConfigureAwait(false);
  428. });
  429. _ = _connection.CompleteAsync();
  430. }
  431. break;
  432. case "RESUMED":
  433. {
  434. await _gatewayLogger.DebugAsync("Received Dispatch (RESUMED)").ConfigureAwait(false);
  435. _ = _connection.CompleteAsync();
  436. //Notify the client that these guilds are available again
  437. foreach (var guild in State.Guilds)
  438. {
  439. if (guild.IsAvailable)
  440. await GuildAvailableAsync(guild).ConfigureAwait(false);
  441. }
  442. await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false);
  443. }
  444. break;
  445. //Guilds
  446. case "GUILD_CREATE":
  447. {
  448. var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
  449. if (data.Unavailable == false)
  450. {
  451. type = "GUILD_AVAILABLE";
  452. _lastGuildAvailableTime = Environment.TickCount;
  453. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_AVAILABLE)").ConfigureAwait(false);
  454. var guild = State.GetGuild(data.Id);
  455. if (guild != null)
  456. {
  457. guild.Update(State, data);
  458. if (_unavailableGuildCount != 0)
  459. _unavailableGuildCount--;
  460. await GuildAvailableAsync(guild).ConfigureAwait(false);
  461. if (guild.DownloadedMemberCount >= guild.MemberCount && !guild.DownloaderPromise.IsCompleted)
  462. {
  463. guild.CompleteDownloadUsers();
  464. await TimedInvokeAsync(_guildMembersDownloadedEvent, nameof(GuildMembersDownloaded), guild).ConfigureAwait(false);
  465. }
  466. }
  467. else
  468. {
  469. await UnknownGuildAsync(type, data.Id).ConfigureAwait(false);
  470. return;
  471. }
  472. }
  473. else
  474. {
  475. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_CREATE)").ConfigureAwait(false);
  476. var guild = AddGuild(data, State);
  477. if (guild != null)
  478. {
  479. await TimedInvokeAsync(_joinedGuildEvent, nameof(JoinedGuild), guild).ConfigureAwait(false);
  480. }
  481. else
  482. {
  483. await UnknownGuildAsync(type, data.Id).ConfigureAwait(false);
  484. return;
  485. }
  486. }
  487. }
  488. break;
  489. case "GUILD_UPDATE":
  490. {
  491. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_UPDATE)").ConfigureAwait(false);
  492. var data = (payload as JToken).ToObject<API.Guild>(_serializer);
  493. var guild = State.GetGuild(data.Id);
  494. if (guild != null)
  495. {
  496. var before = guild.Clone();
  497. guild.Update(State, data);
  498. await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
  499. }
  500. else
  501. {
  502. await UnknownGuildAsync(type, data.Id).ConfigureAwait(false);
  503. return;
  504. }
  505. }
  506. break;
  507. case "GUILD_EMOJIS_UPDATE":
  508. {
  509. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_EMOJIS_UPDATE)").ConfigureAwait(false);
  510. var data = (payload as JToken).ToObject<API.Gateway.GuildEmojiUpdateEvent>(_serializer);
  511. var guild = State.GetGuild(data.GuildId);
  512. if (guild != null)
  513. {
  514. var before = guild.Clone();
  515. guild.Update(State, data);
  516. await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
  517. }
  518. else
  519. {
  520. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  521. return;
  522. }
  523. }
  524. break;
  525. case "GUILD_SYNC":
  526. {
  527. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false);
  528. var data = (payload as JToken).ToObject<GuildSyncEvent>(_serializer);
  529. var guild = State.GetGuild(data.Id);
  530. if (guild != null)
  531. {
  532. var before = guild.Clone();
  533. guild.Update(State, data);
  534. //This is treated as an extension of GUILD_AVAILABLE
  535. _unavailableGuildCount--;
  536. _lastGuildAvailableTime = Environment.TickCount;
  537. await GuildAvailableAsync(guild).ConfigureAwait(false);
  538. await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
  539. }
  540. else
  541. {
  542. await UnknownGuildAsync(type, data.Id).ConfigureAwait(false);
  543. return;
  544. }
  545. }
  546. break;
  547. case "GUILD_DELETE":
  548. {
  549. var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
  550. if (data.Unavailable == true)
  551. {
  552. type = "GUILD_UNAVAILABLE";
  553. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_UNAVAILABLE)").ConfigureAwait(false);
  554. var guild = State.GetGuild(data.Id);
  555. if (guild != null)
  556. {
  557. await GuildUnavailableAsync(guild).ConfigureAwait(false);
  558. _unavailableGuildCount++;
  559. }
  560. else
  561. {
  562. await UnknownGuildAsync(type, data.Id).ConfigureAwait(false);
  563. return;
  564. }
  565. }
  566. else
  567. {
  568. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_DELETE)").ConfigureAwait(false);
  569. var guild = RemoveGuild(data.Id);
  570. if (guild != null)
  571. {
  572. await GuildUnavailableAsync(guild).ConfigureAwait(false);
  573. await TimedInvokeAsync(_leftGuildEvent, nameof(LeftGuild), guild).ConfigureAwait(false);
  574. }
  575. else
  576. {
  577. await UnknownGuildAsync(type, data.Id).ConfigureAwait(false);
  578. return;
  579. }
  580. }
  581. }
  582. break;
  583. //Channels
  584. case "CHANNEL_CREATE":
  585. {
  586. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);
  587. var data = (payload as JToken).ToObject<API.Channel>(_serializer);
  588. SocketChannel channel = null;
  589. if (data.GuildId.IsSpecified)
  590. {
  591. var guild = State.GetGuild(data.GuildId.Value);
  592. if (guild != null)
  593. {
  594. channel = guild.AddChannel(State, data);
  595. if (!guild.IsSynced)
  596. {
  597. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  598. return;
  599. }
  600. }
  601. else
  602. {
  603. await UnknownGuildAsync(type, data.GuildId.Value).ConfigureAwait(false);
  604. return;
  605. }
  606. }
  607. else
  608. {
  609. channel = State.GetChannel(data.Id);
  610. if (channel != null)
  611. return; //Discord may send duplicate CHANNEL_CREATEs for DMs
  612. channel = AddPrivateChannel(data, State) as SocketChannel;
  613. }
  614. if (channel != null)
  615. await TimedInvokeAsync(_channelCreatedEvent, nameof(ChannelCreated), channel).ConfigureAwait(false);
  616. }
  617. break;
  618. case "CHANNEL_UPDATE":
  619. {
  620. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_UPDATE)").ConfigureAwait(false);
  621. var data = (payload as JToken).ToObject<API.Channel>(_serializer);
  622. var channel = State.GetChannel(data.Id);
  623. if (channel != null)
  624. {
  625. var before = channel.Clone();
  626. channel.Update(State, data);
  627. var guild = (channel as SocketGuildChannel)?.Guild;
  628. if (!(guild?.IsSynced ?? true))
  629. {
  630. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  631. return;
  632. }
  633. await TimedInvokeAsync(_channelUpdatedEvent, nameof(ChannelUpdated), before, channel).ConfigureAwait(false);
  634. }
  635. else
  636. {
  637. await UnknownChannelAsync(type, data.Id).ConfigureAwait(false);
  638. return;
  639. }
  640. }
  641. break;
  642. case "CHANNEL_DELETE":
  643. {
  644. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);
  645. SocketChannel channel = null;
  646. var data = (payload as JToken).ToObject<API.Channel>(_serializer);
  647. if (data.GuildId.IsSpecified)
  648. {
  649. var guild = State.GetGuild(data.GuildId.Value);
  650. if (guild != null)
  651. {
  652. channel = guild.RemoveChannel(State, data.Id);
  653. if (!guild.IsSynced)
  654. {
  655. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  656. return;
  657. }
  658. }
  659. else
  660. {
  661. await UnknownGuildAsync(type, data.GuildId.Value).ConfigureAwait(false);
  662. return;
  663. }
  664. }
  665. else
  666. channel = RemovePrivateChannel(data.Id) as SocketChannel;
  667. if (channel != null)
  668. await TimedInvokeAsync(_channelDestroyedEvent, nameof(ChannelDestroyed), channel).ConfigureAwait(false);
  669. else
  670. {
  671. await UnknownChannelAsync(type, data.Id, data.GuildId.GetValueOrDefault(0)).ConfigureAwait(false);
  672. return;
  673. }
  674. }
  675. break;
  676. //Members
  677. case "GUILD_MEMBER_ADD":
  678. {
  679. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_ADD)").ConfigureAwait(false);
  680. var data = (payload as JToken).ToObject<GuildMemberAddEvent>(_serializer);
  681. var guild = State.GetGuild(data.GuildId);
  682. if (guild != null)
  683. {
  684. var user = guild.AddOrUpdateUser(data);
  685. guild.MemberCount++;
  686. if (!guild.IsSynced)
  687. {
  688. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  689. return;
  690. }
  691. await TimedInvokeAsync(_userJoinedEvent, nameof(UserJoined), user).ConfigureAwait(false);
  692. }
  693. else
  694. {
  695. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  696. return;
  697. }
  698. }
  699. break;
  700. case "GUILD_MEMBER_UPDATE":
  701. {
  702. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_UPDATE)").ConfigureAwait(false);
  703. var data = (payload as JToken).ToObject<GuildMemberUpdateEvent>(_serializer);
  704. var guild = State.GetGuild(data.GuildId);
  705. if (guild != null)
  706. {
  707. var user = guild.GetUser(data.User.Id);
  708. if (!guild.IsSynced)
  709. {
  710. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  711. return;
  712. }
  713. if (user != null)
  714. {
  715. var before = user.Clone();
  716. user.Update(State, data);
  717. await TimedInvokeAsync(_guildMemberUpdatedEvent, nameof(GuildMemberUpdated), before, user).ConfigureAwait(false);
  718. }
  719. else
  720. {
  721. if (!guild.HasAllMembers)
  722. await IncompleteGuildUserAsync(type, data.User.Id, data.GuildId).ConfigureAwait(false);
  723. else
  724. await UnknownGuildUserAsync(type, data.User.Id, data.GuildId).ConfigureAwait(false);
  725. return;
  726. }
  727. }
  728. else
  729. {
  730. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  731. return;
  732. }
  733. }
  734. break;
  735. case "GUILD_MEMBER_REMOVE":
  736. {
  737. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_REMOVE)").ConfigureAwait(false);
  738. var data = (payload as JToken).ToObject<GuildMemberRemoveEvent>(_serializer);
  739. var guild = State.GetGuild(data.GuildId);
  740. if (guild != null)
  741. {
  742. var user = guild.RemoveUser(data.User.Id);
  743. guild.MemberCount--;
  744. if (!guild.IsSynced)
  745. {
  746. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  747. return;
  748. }
  749. if (user != null)
  750. await TimedInvokeAsync(_userLeftEvent, nameof(UserLeft), user).ConfigureAwait(false);
  751. else
  752. {
  753. if (!guild.HasAllMembers)
  754. await IncompleteGuildUserAsync(type, data.User.Id, data.GuildId).ConfigureAwait(false);
  755. else
  756. await UnknownGuildUserAsync(type, data.User.Id, data.GuildId).ConfigureAwait(false);
  757. return;
  758. }
  759. }
  760. else
  761. {
  762. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  763. return;
  764. }
  765. }
  766. break;
  767. case "GUILD_MEMBERS_CHUNK":
  768. {
  769. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBERS_CHUNK)").ConfigureAwait(false);
  770. var data = (payload as JToken).ToObject<GuildMembersChunkEvent>(_serializer);
  771. var guild = State.GetGuild(data.GuildId);
  772. if (guild != null)
  773. {
  774. foreach (var memberModel in data.Members)
  775. guild.AddOrUpdateUser(memberModel);
  776. if (guild.DownloadedMemberCount >= guild.MemberCount && !guild.DownloaderPromise.IsCompleted)
  777. {
  778. guild.CompleteDownloadUsers();
  779. await TimedInvokeAsync(_guildMembersDownloadedEvent, nameof(GuildMembersDownloaded), guild).ConfigureAwait(false);
  780. }
  781. }
  782. else
  783. {
  784. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  785. return;
  786. }
  787. }
  788. break;
  789. case "CHANNEL_RECIPIENT_ADD":
  790. {
  791. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);
  792. var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
  793. if (State.GetChannel(data.ChannelId) is SocketGroupChannel channel)
  794. {
  795. var user = channel.GetOrAddUser(data.User);
  796. await TimedInvokeAsync(_recipientAddedEvent, nameof(RecipientAdded), user).ConfigureAwait(false);
  797. }
  798. else
  799. {
  800. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  801. return;
  802. }
  803. }
  804. break;
  805. case "CHANNEL_RECIPIENT_REMOVE":
  806. {
  807. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);
  808. var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
  809. if (State.GetChannel(data.ChannelId) is SocketGroupChannel channel)
  810. {
  811. var user = channel.RemoveUser(data.User.Id);
  812. if (user != null)
  813. await TimedInvokeAsync(_recipientRemovedEvent, nameof(RecipientRemoved), user).ConfigureAwait(false);
  814. else
  815. {
  816. await UnknownChannelUserAsync(type, data.User.Id, data.ChannelId).ConfigureAwait(false);
  817. return;
  818. }
  819. }
  820. else
  821. {
  822. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  823. return;
  824. }
  825. }
  826. break;
  827. //Roles
  828. case "GUILD_ROLE_CREATE":
  829. {
  830. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_CREATE)").ConfigureAwait(false);
  831. var data = (payload as JToken).ToObject<GuildRoleCreateEvent>(_serializer);
  832. var guild = State.GetGuild(data.GuildId);
  833. if (guild != null)
  834. {
  835. var role = guild.AddRole(data.Role);
  836. if (!guild.IsSynced)
  837. {
  838. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  839. return;
  840. }
  841. await TimedInvokeAsync(_roleCreatedEvent, nameof(RoleCreated), role).ConfigureAwait(false);
  842. }
  843. else
  844. {
  845. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  846. return;
  847. }
  848. }
  849. break;
  850. case "GUILD_ROLE_UPDATE":
  851. {
  852. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_UPDATE)").ConfigureAwait(false);
  853. var data = (payload as JToken).ToObject<GuildRoleUpdateEvent>(_serializer);
  854. var guild = State.GetGuild(data.GuildId);
  855. if (guild != null)
  856. {
  857. var role = guild.GetRole(data.Role.Id);
  858. if (role != null)
  859. {
  860. var before = role.Clone();
  861. role.Update(State, data.Role);
  862. if (!guild.IsSynced)
  863. {
  864. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  865. return;
  866. }
  867. await TimedInvokeAsync(_roleUpdatedEvent, nameof(RoleUpdated), before, role).ConfigureAwait(false);
  868. }
  869. else
  870. {
  871. await UnknownRoleAsync(type, data.Role.Id, guild.Id).ConfigureAwait(false);
  872. return;
  873. }
  874. }
  875. else
  876. {
  877. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  878. return;
  879. }
  880. }
  881. break;
  882. case "GUILD_ROLE_DELETE":
  883. {
  884. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_DELETE)").ConfigureAwait(false);
  885. var data = (payload as JToken).ToObject<GuildRoleDeleteEvent>(_serializer);
  886. var guild = State.GetGuild(data.GuildId);
  887. if (guild != null)
  888. {
  889. var role = guild.RemoveRole(data.RoleId);
  890. if (role != null)
  891. {
  892. if (!guild.IsSynced)
  893. {
  894. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  895. return;
  896. }
  897. await TimedInvokeAsync(_roleDeletedEvent, nameof(RoleDeleted), role).ConfigureAwait(false);
  898. }
  899. else
  900. {
  901. await UnknownRoleAsync(type, data.RoleId, guild.Id).ConfigureAwait(false);
  902. return;
  903. }
  904. }
  905. else
  906. {
  907. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  908. return;
  909. }
  910. }
  911. break;
  912. //Bans
  913. case "GUILD_BAN_ADD":
  914. {
  915. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_ADD)").ConfigureAwait(false);
  916. var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
  917. var guild = State.GetGuild(data.GuildId);
  918. if (guild != null)
  919. {
  920. if (!guild.IsSynced)
  921. {
  922. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  923. return;
  924. }
  925. SocketUser user = guild.GetUser(data.User.Id);
  926. if (user == null)
  927. user = SocketUnknownUser.Create(this, State, data.User);
  928. await TimedInvokeAsync(_userBannedEvent, nameof(UserBanned), user, guild).ConfigureAwait(false);
  929. }
  930. else
  931. {
  932. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  933. return;
  934. }
  935. }
  936. break;
  937. case "GUILD_BAN_REMOVE":
  938. {
  939. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_REMOVE)").ConfigureAwait(false);
  940. var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
  941. var guild = State.GetGuild(data.GuildId);
  942. if (guild != null)
  943. {
  944. if (!guild.IsSynced)
  945. {
  946. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  947. return;
  948. }
  949. SocketUser user = State.GetUser(data.User.Id);
  950. if (user == null)
  951. user = SocketUnknownUser.Create(this, State, data.User);
  952. await TimedInvokeAsync(_userUnbannedEvent, nameof(UserUnbanned), user, guild).ConfigureAwait(false);
  953. }
  954. else
  955. {
  956. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  957. return;
  958. }
  959. }
  960. break;
  961. //Messages
  962. case "MESSAGE_CREATE":
  963. {
  964. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
  965. var data = (payload as JToken).ToObject<API.Message>(_serializer);
  966. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  967. {
  968. var guild = (channel as SocketGuildChannel)?.Guild;
  969. if (guild != null && !guild.IsSynced)
  970. {
  971. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  972. return;
  973. }
  974. SocketUser author;
  975. if (guild != null)
  976. {
  977. if (data.WebhookId.IsSpecified)
  978. author = SocketWebhookUser.Create(guild, State, data.Author.Value, data.WebhookId.Value);
  979. else
  980. author = guild.GetUser(data.Author.Value.Id);
  981. }
  982. else
  983. author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
  984. if (author == null)
  985. {
  986. if (guild != null)
  987. author = guild.AddOrUpdateUser(data.Member.Value); //per g250k, we can create an entire member now
  988. else if (channel is SocketGroupChannel)
  989. author = (channel as SocketGroupChannel).GetOrAddUser(data.Author.Value);
  990. else
  991. {
  992. await UnknownChannelUserAsync(type, data.Author.Value.Id, channel.Id).ConfigureAwait(false);
  993. return;
  994. }
  995. }
  996. var msg = SocketMessage.Create(this, State, author, channel, data);
  997. SocketChannelHelper.AddMessage(channel, this, msg);
  998. await TimedInvokeAsync(_messageReceivedEvent, nameof(MessageReceived), msg).ConfigureAwait(false);
  999. }
  1000. else
  1001. {
  1002. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1003. return;
  1004. }
  1005. }
  1006. break;
  1007. case "MESSAGE_UPDATE":
  1008. {
  1009. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
  1010. var data = (payload as JToken).ToObject<API.Message>(_serializer);
  1011. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1012. {
  1013. var guild = (channel as SocketGuildChannel)?.Guild;
  1014. if (guild != null && !guild.IsSynced)
  1015. {
  1016. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  1017. return;
  1018. }
  1019. SocketMessage before = null, after = null;
  1020. SocketMessage cachedMsg = channel.GetCachedMessage(data.Id);
  1021. bool isCached = cachedMsg != null;
  1022. if (isCached)
  1023. {
  1024. before = cachedMsg.Clone();
  1025. cachedMsg.Update(State, data);
  1026. after = cachedMsg;
  1027. }
  1028. else if (data.Author.IsSpecified)
  1029. {
  1030. //Edited message isnt in cache, create a detached one
  1031. SocketUser author;
  1032. if (guild != null)
  1033. author = guild.GetUser(data.Author.Value.Id);
  1034. else
  1035. author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
  1036. if (author == null)
  1037. author = SocketUnknownUser.Create(this, State, data.Author.Value);
  1038. after = SocketMessage.Create(this, State, author, channel, data);
  1039. }
  1040. var cacheableBefore = new Cacheable<IMessage, ulong>(before, data.Id, isCached, async () => await channel.GetMessageAsync(data.Id));
  1041. await TimedInvokeAsync(_messageUpdatedEvent, nameof(MessageUpdated), cacheableBefore, after, channel).ConfigureAwait(false);
  1042. }
  1043. else
  1044. {
  1045. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1046. return;
  1047. }
  1048. }
  1049. break;
  1050. case "MESSAGE_DELETE":
  1051. {
  1052. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
  1053. var data = (payload as JToken).ToObject<API.Message>(_serializer);
  1054. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1055. {
  1056. var guild = (channel as SocketGuildChannel)?.Guild;
  1057. if (!(guild?.IsSynced ?? true))
  1058. {
  1059. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  1060. return;
  1061. }
  1062. var msg = SocketChannelHelper.RemoveMessage(channel, this, data.Id);
  1063. bool isCached = msg != null;
  1064. var cacheable = new Cacheable<IMessage, ulong>(msg, data.Id, isCached, async () => await channel.GetMessageAsync(data.Id));
  1065. await TimedInvokeAsync(_messageDeletedEvent, nameof(MessageDeleted), cacheable, channel).ConfigureAwait(false);
  1066. }
  1067. else
  1068. {
  1069. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1070. return;
  1071. }
  1072. }
  1073. break;
  1074. case "MESSAGE_REACTION_ADD":
  1075. {
  1076. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_ADD)").ConfigureAwait(false);
  1077. var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
  1078. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1079. {
  1080. var cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
  1081. bool isCached = cachedMsg != null;
  1082. var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
  1083. var reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
  1084. var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
  1085. cachedMsg?.AddReaction(reaction);
  1086. await TimedInvokeAsync(_reactionAddedEvent, nameof(ReactionAdded), cacheable, channel, reaction).ConfigureAwait(false);
  1087. }
  1088. else
  1089. {
  1090. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1091. return;
  1092. }
  1093. }
  1094. break;
  1095. case "MESSAGE_REACTION_REMOVE":
  1096. {
  1097. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false);
  1098. var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
  1099. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1100. {
  1101. var cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
  1102. bool isCached = cachedMsg != null;
  1103. var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
  1104. var reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
  1105. var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
  1106. cachedMsg?.RemoveReaction(reaction);
  1107. await TimedInvokeAsync(_reactionRemovedEvent, nameof(ReactionRemoved), cacheable, channel, reaction).ConfigureAwait(false);
  1108. }
  1109. else
  1110. {
  1111. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1112. return;
  1113. }
  1114. }
  1115. break;
  1116. case "MESSAGE_REACTION_REMOVE_ALL":
  1117. {
  1118. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false);
  1119. var data = (payload as JToken).ToObject<RemoveAllReactionsEvent>(_serializer);
  1120. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1121. {
  1122. var cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
  1123. bool isCached = cachedMsg != null;
  1124. var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
  1125. cachedMsg?.ClearReactions();
  1126. await TimedInvokeAsync(_reactionsClearedEvent, nameof(ReactionsCleared), cacheable, channel).ConfigureAwait(false);
  1127. }
  1128. else
  1129. {
  1130. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1131. return;
  1132. }
  1133. }
  1134. break;
  1135. case "MESSAGE_DELETE_BULK":
  1136. {
  1137. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
  1138. var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
  1139. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1140. {
  1141. var guild = (channel as SocketGuildChannel)?.Guild;
  1142. if (!(guild?.IsSynced ?? true))
  1143. {
  1144. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  1145. return;
  1146. }
  1147. foreach (ulong id in data.Ids)
  1148. {
  1149. var msg = SocketChannelHelper.RemoveMessage(channel, this, id);
  1150. bool isCached = msg != null;
  1151. var cacheable = new Cacheable<IMessage, ulong>(msg, id, isCached, async () => await channel.GetMessageAsync(id));
  1152. await TimedInvokeAsync(_messageDeletedEvent, nameof(MessageDeleted), cacheable, channel).ConfigureAwait(false);
  1153. }
  1154. }
  1155. else
  1156. {
  1157. await UnknownChannelAsync(type, data.ChannelId).ConfigureAwait(false);
  1158. return;
  1159. }
  1160. }
  1161. break;
  1162. //Statuses
  1163. case "PRESENCE_UPDATE":
  1164. {
  1165. await _gatewayLogger.DebugAsync("Received Dispatch (PRESENCE_UPDATE)").ConfigureAwait(false);
  1166. var data = (payload as JToken).ToObject<API.Presence>(_serializer);
  1167. if (data.GuildId.IsSpecified)
  1168. {
  1169. var guild = State.GetGuild(data.GuildId.Value);
  1170. if (guild == null)
  1171. {
  1172. await UnknownGuildAsync(type, data.GuildId.Value).ConfigureAwait(false);
  1173. return;
  1174. }
  1175. if (!guild.IsSynced)
  1176. {
  1177. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  1178. return;
  1179. }
  1180. var user = guild.GetUser(data.User.Id);
  1181. if (user == null)
  1182. {
  1183. if (data.Status == UserStatus.Offline)
  1184. {
  1185. return;
  1186. }
  1187. user = guild.AddOrUpdateUser(data);
  1188. }
  1189. else
  1190. {
  1191. var globalBefore = user.GlobalUser.Clone();
  1192. if (user.GlobalUser.Update(State, data.User))
  1193. {
  1194. //Global data was updated, trigger UserUpdated
  1195. await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), globalBefore, user).ConfigureAwait(false);
  1196. }
  1197. }
  1198. var before = user.Clone();
  1199. user.Update(State, data, true);
  1200. await TimedInvokeAsync(_guildMemberUpdatedEvent, nameof(GuildMemberUpdated), before, user).ConfigureAwait(false);
  1201. }
  1202. else
  1203. {
  1204. var globalUser = State.GetUser(data.User.Id);
  1205. if (globalUser == null)
  1206. {
  1207. await UnknownGlobalUserAsync(type, data.User.Id).ConfigureAwait(false);
  1208. return;
  1209. }
  1210. var before = globalUser.Clone();
  1211. globalUser.Update(State, data.User);
  1212. globalUser.Update(State, data);
  1213. await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), before, globalUser).ConfigureAwait(false);
  1214. }
  1215. }
  1216. break;
  1217. case "TYPING_START":
  1218. {
  1219. await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);
  1220. var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
  1221. if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
  1222. {
  1223. var guild = (channel as SocketGuildChannel)?.Guild;
  1224. if (!(guild?.IsSynced ?? true))
  1225. {
  1226. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  1227. return;
  1228. }
  1229. var user = (channel as SocketChannel).GetUser(data.UserId);
  1230. if (user == null)
  1231. {
  1232. if (guild != null)
  1233. user = guild.AddOrUpdateUser(data.Member);
  1234. }
  1235. if (user != null)
  1236. await TimedInvokeAsync(_userIsTypingEvent, nameof(UserIsTyping), user, channel).ConfigureAwait(false);
  1237. }
  1238. }
  1239. break;
  1240. //Users
  1241. case "USER_UPDATE":
  1242. {
  1243. await _gatewayLogger.DebugAsync("Received Dispatch (USER_UPDATE)").ConfigureAwait(false);
  1244. var data = (payload as JToken).ToObject<API.User>(_serializer);
  1245. if (data.Id == CurrentUser.Id)
  1246. {
  1247. var before = CurrentUser.Clone();
  1248. CurrentUser.Update(State, data);
  1249. await TimedInvokeAsync(_selfUpdatedEvent, nameof(CurrentUserUpdated), before, CurrentUser).ConfigureAwait(false);
  1250. }
  1251. else
  1252. {
  1253. await _gatewayLogger.WarningAsync("Received USER_UPDATE for wrong user.").ConfigureAwait(false);
  1254. return;
  1255. }
  1256. }
  1257. break;
  1258. //Voice
  1259. case "VOICE_STATE_UPDATE":
  1260. {
  1261. await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false);
  1262. var data = (payload as JToken).ToObject<API.VoiceState>(_serializer);
  1263. SocketUser user;
  1264. SocketVoiceState before, after;
  1265. if (data.GuildId != null)
  1266. {
  1267. var guild = State.GetGuild(data.GuildId.Value);
  1268. if (guild == null)
  1269. {
  1270. await UnknownGuildAsync(type, data.GuildId.Value).ConfigureAwait(false);
  1271. return;
  1272. }
  1273. else if (!guild.IsSynced)
  1274. {
  1275. await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
  1276. return;
  1277. }
  1278. if (data.ChannelId != null)
  1279. {
  1280. before = guild.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default;
  1281. after = await guild.AddOrUpdateVoiceStateAsync(State, data).ConfigureAwait(false);
  1282. /*if (data.UserId == CurrentUser.Id)
  1283. {
  1284. var _ = guild.FinishJoinAudioChannel().ConfigureAwait(false);
  1285. }*/
  1286. }
  1287. else
  1288. {
  1289. before = await guild.RemoveVoiceStateAsync(data.UserId).ConfigureAwait(false) ?? SocketVoiceState.Default;
  1290. after = SocketVoiceState.Create(null, data);
  1291. }
  1292. // per g250k, this should always be sent, but apparently not always
  1293. user = guild.GetUser(data.UserId)
  1294. ?? (data.Member.IsSpecified ? guild.AddOrUpdateUser(data.Member.Value) : null);
  1295. if (user == null)
  1296. {
  1297. await UnknownGuildUserAsync(type, data.UserId, guild.Id).ConfigureAwait(false);
  1298. return;
  1299. }
  1300. }
  1301. else
  1302. {
  1303. var groupChannel = State.GetChannel(data.ChannelId.Value) as SocketGroupChannel;
  1304. if (groupChannel == null)
  1305. {
  1306. await UnknownChannelAsync(type, data.ChannelId.Value).ConfigureAwait(false);
  1307. return;
  1308. }
  1309. if (data.ChannelId != null)
  1310. {
  1311. before = groupChannel.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default;
  1312. after = groupChannel.AddOrUpdateVoiceState(State, data);
  1313. }
  1314. else
  1315. {
  1316. before = groupChannel.RemoveVoiceState(data.UserId) ?? SocketVoiceState.Default;
  1317. after = SocketVoiceState.Create(null, data);
  1318. }
  1319. user = groupChannel.GetUser(data.UserId);
  1320. if (user == null)
  1321. {
  1322. await UnknownChannelUserAsync(type, data.UserId, groupChannel.Id).ConfigureAwait(false);
  1323. return;
  1324. }
  1325. }
  1326. await TimedInvokeAsync(_userVoiceStateUpdatedEvent, nameof(UserVoiceStateUpdated), user, before, after).ConfigureAwait(false);
  1327. }
  1328. break;
  1329. case "VOICE_SERVER_UPDATE":
  1330. {
  1331. await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false);
  1332. var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer);
  1333. var guild = State.GetGuild(data.GuildId);
  1334. var isCached = guild != null;
  1335. var cachedGuild = new Cacheable<IGuild, ulong>(guild, data.GuildId, isCached,
  1336. () => Task.FromResult(State.GetGuild(data.GuildId) as IGuild));
  1337. var voiceServer = new SocketVoiceServer(cachedGuild, data.Endpoint, data.Token);
  1338. await TimedInvokeAsync(_voiceServerUpdatedEvent, nameof(UserVoiceStateUpdated), voiceServer).ConfigureAwait(false);
  1339. if (isCached)
  1340. {
  1341. var endpoint = data.Endpoint;
  1342. //Only strip out the port if the endpoint contains it
  1343. var portBegin = endpoint.LastIndexOf(':');
  1344. if (portBegin > 0)
  1345. endpoint = endpoint.Substring(0, portBegin);
  1346. var _ = guild.FinishConnectAudio(endpoint, data.Token).ConfigureAwait(false);
  1347. }
  1348. else
  1349. {
  1350. await UnknownGuildAsync(type, data.GuildId).ConfigureAwait(false);
  1351. }
  1352. }
  1353. break;
  1354. //Ignored (User only)
  1355. case "CHANNEL_PINS_ACK":
  1356. await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_ACK)").ConfigureAwait(false);
  1357. break;
  1358. case "CHANNEL_PINS_UPDATE":
  1359. await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_UPDATE)").ConfigureAwait(false);
  1360. break;
  1361. case "GUILD_INTEGRATIONS_UPDATE":
  1362. await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false);
  1363. break;
  1364. case "MESSAGE_ACK":
  1365. await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false);
  1366. break;
  1367. case "PRESENCES_REPLACE":
  1368. await _gatewayLogger.DebugAsync("Ignored Dispatch (PRESENCES_REPLACE)").ConfigureAwait(false);
  1369. break;
  1370. case "USER_SETTINGS_UPDATE":
  1371. await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false);
  1372. break;
  1373. case "WEBHOOKS_UPDATE":
  1374. await _gatewayLogger.DebugAsync("Ignored Dispatch (WEBHOOKS_UPDATE)").ConfigureAwait(false);
  1375. break;
  1376. //Others
  1377. default:
  1378. await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false);
  1379. break;
  1380. }
  1381. break;
  1382. default:
  1383. await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
  1384. break;
  1385. }
  1386. }
  1387. catch (Exception ex)
  1388. {
  1389. await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false);
  1390. }
  1391. }
  1392. private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken)
  1393. {
  1394. try
  1395. {
  1396. await _gatewayLogger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
  1397. while (!cancelToken.IsCancellationRequested)
  1398. {
  1399. int now = Environment.TickCount;
  1400. //Did server respond to our last heartbeat, or are we still receiving messages (long load?)
  1401. if (_heartbeatTimes.Count != 0 && (now - _lastMessageTime) > intervalMillis)
  1402. {
  1403. if (ConnectionState == ConnectionState.Connected && (_guildDownloadTask?.IsCompleted ?? true))
  1404. {
  1405. _connection.Error(new Exception("Server missed last heartbeat"));
  1406. return;
  1407. }
  1408. }
  1409. _heartbeatTimes.Enqueue(now);
  1410. try
  1411. {
  1412. await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
  1413. }
  1414. catch (Exception ex)
  1415. {
  1416. await _gatewayLogger.WarningAsync("Heartbeat Errored", ex).ConfigureAwait(false);
  1417. }
  1418. await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
  1419. }
  1420. await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
  1421. }
  1422. catch (OperationCanceledException)
  1423. {
  1424. await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
  1425. }
  1426. catch (Exception ex)
  1427. {
  1428. await _gatewayLogger.ErrorAsync("Heartbeat Errored", ex).ConfigureAwait(false);
  1429. }
  1430. }
  1431. /*public async Task WaitForGuildsAsync()
  1432. {
  1433. var downloadTask = _guildDownloadTask;
  1434. if (downloadTask != null)
  1435. await _guildDownloadTask.ConfigureAwait(false);
  1436. }*/
  1437. private async Task WaitForGuildsAsync(CancellationToken cancelToken, Logger logger)
  1438. {
  1439. //Wait for GUILD_AVAILABLEs
  1440. try
  1441. {
  1442. await logger.DebugAsync("GuildDownloader Started").ConfigureAwait(false);
  1443. while ((_unavailableGuildCount != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
  1444. await Task.Delay(500, cancelToken).ConfigureAwait(false);
  1445. await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
  1446. }
  1447. catch (OperationCanceledException)
  1448. {
  1449. await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
  1450. }
  1451. catch (Exception ex)
  1452. {
  1453. await logger.ErrorAsync("GuildDownloader Errored", ex).ConfigureAwait(false);
  1454. }
  1455. }
  1456. private async Task SyncGuildsAsync()
  1457. {
  1458. var guildIds = Guilds.Where(x => !x.IsSynced).Select(x => x.Id).ToImmutableArray();
  1459. if (guildIds.Length > 0)
  1460. await ApiClient.SendGuildSyncAsync(guildIds).ConfigureAwait(false);
  1461. }
  1462. internal SocketGuild AddGuild(ExtendedGuild model, ClientState state)
  1463. {
  1464. var guild = SocketGuild.Create(this, state, model);
  1465. state.AddGuild(guild);
  1466. if (model.Large)
  1467. _largeGuilds.Enqueue(model.Id);
  1468. return guild;
  1469. }
  1470. internal SocketGuild RemoveGuild(ulong id)
  1471. {
  1472. var guild = State.RemoveGuild(id);
  1473. if (guild != null)
  1474. {
  1475. foreach (var channel in guild.Channels)
  1476. State.RemoveChannel(id);
  1477. foreach (var user in guild.Users)
  1478. user.GlobalUser.RemoveRef(this);
  1479. }
  1480. return guild;
  1481. }
  1482. internal ISocketPrivateChannel AddPrivateChannel(API.Channel model, ClientState state)
  1483. {
  1484. var channel = SocketChannel.CreatePrivate(this, state, model);
  1485. state.AddChannel(channel as SocketChannel);
  1486. if (channel is SocketDMChannel dm)
  1487. dm.Recipient.GlobalUser.DMChannel = dm;
  1488. return channel;
  1489. }
  1490. internal ISocketPrivateChannel RemovePrivateChannel(ulong id)
  1491. {
  1492. var channel = State.RemoveChannel(id) as ISocketPrivateChannel;
  1493. if (channel != null)
  1494. {
  1495. if (channel is SocketDMChannel dmChannel)
  1496. dmChannel.Recipient.GlobalUser.DMChannel = null;
  1497. foreach (var recipient in channel.Recipients)
  1498. recipient.GlobalUser.RemoveRef(this);
  1499. }
  1500. return channel;
  1501. }
  1502. private async Task GuildAvailableAsync(SocketGuild guild)
  1503. {
  1504. if (!guild.IsConnected)
  1505. {
  1506. guild.IsConnected = true;
  1507. await TimedInvokeAsync(_guildAvailableEvent, nameof(GuildAvailable), guild).ConfigureAwait(false);
  1508. }
  1509. }
  1510. private async Task GuildUnavailableAsync(SocketGuild guild)
  1511. {
  1512. if (guild.IsConnected)
  1513. {
  1514. guild.IsConnected = false;
  1515. await TimedInvokeAsync(_guildUnavailableEvent, nameof(GuildUnavailable), guild).ConfigureAwait(false);
  1516. }
  1517. }
  1518. private async Task TimedInvokeAsync(AsyncEvent<Func<Task>> eventHandler, string name)
  1519. {
  1520. if (eventHandler.HasSubscribers)
  1521. {
  1522. if (HandlerTimeout.HasValue)
  1523. await TimeoutWrap(name, () => eventHandler.InvokeAsync()).ConfigureAwait(false);
  1524. else
  1525. await eventHandler.InvokeAsync().ConfigureAwait(false);
  1526. }
  1527. }
  1528. private async Task TimedInvokeAsync<T>(AsyncEvent<Func<T, Task>> eventHandler, string name, T arg)
  1529. {
  1530. if (eventHandler.HasSubscribers)
  1531. {
  1532. if (HandlerTimeout.HasValue)
  1533. await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg)).ConfigureAwait(false);
  1534. else
  1535. await eventHandler.InvokeAsync(arg).ConfigureAwait(false);
  1536. }
  1537. }
  1538. private async Task TimedInvokeAsync<T1, T2>(AsyncEvent<Func<T1, T2, Task>> eventHandler, string name, T1 arg1, T2 arg2)
  1539. {
  1540. if (eventHandler.HasSubscribers)
  1541. {
  1542. if (HandlerTimeout.HasValue)
  1543. await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2)).ConfigureAwait(false);
  1544. else
  1545. await eventHandler.InvokeAsync(arg1, arg2).ConfigureAwait(false);
  1546. }
  1547. }
  1548. private async Task TimedInvokeAsync<T1, T2, T3>(AsyncEvent<Func<T1, T2, T3, Task>> eventHandler, string name, T1 arg1, T2 arg2, T3 arg3)
  1549. {
  1550. if (eventHandler.HasSubscribers)
  1551. {
  1552. if (HandlerTimeout.HasValue)
  1553. await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2, arg3)).ConfigureAwait(false);
  1554. else
  1555. await eventHandler.InvokeAsync(arg1, arg2, arg3).ConfigureAwait(false);
  1556. }
  1557. }
  1558. private async Task TimedInvokeAsync<T1, T2, T3, T4>(AsyncEvent<Func<T1, T2, T3, T4, Task>> eventHandler, string name, T1 arg1, T2 arg2, T3 arg3, T4 arg4)
  1559. {
  1560. if (eventHandler.HasSubscribers)
  1561. {
  1562. if (HandlerTimeout.HasValue)
  1563. await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2, arg3, arg4)).ConfigureAwait(false);
  1564. else
  1565. await eventHandler.InvokeAsync(arg1, arg2, arg3, arg4).ConfigureAwait(false);
  1566. }
  1567. }
  1568. private async Task TimedInvokeAsync<T1, T2, T3, T4, T5>(AsyncEvent<Func<T1, T2, T3, T4, T5, Task>> eventHandler, string name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5)
  1569. {
  1570. if (eventHandler.HasSubscribers)
  1571. {
  1572. if (HandlerTimeout.HasValue)
  1573. await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2, arg3, arg4, arg5)).ConfigureAwait(false);
  1574. else
  1575. await eventHandler.InvokeAsync(arg1, arg2, arg3, arg4, arg5).ConfigureAwait(false);
  1576. }
  1577. }
  1578. private async Task TimeoutWrap(string name, Func<Task> action)
  1579. {
  1580. try
  1581. {
  1582. var timeoutTask = Task.Delay(HandlerTimeout.Value);
  1583. var handlersTask = action();
  1584. if (await Task.WhenAny(timeoutTask, handlersTask).ConfigureAwait(false) == timeoutTask)
  1585. {
  1586. await _gatewayLogger.WarningAsync($"A {name} handler is blocking the gateway task.").ConfigureAwait(false);
  1587. await handlersTask.ConfigureAwait(false); //Ensure the handler completes
  1588. }
  1589. }
  1590. catch (Exception ex)
  1591. {
  1592. await _gatewayLogger.WarningAsync($"A {name} handler has thrown an unhandled exception.", ex).ConfigureAwait(false);
  1593. }
  1594. }
  1595. private async Task UnknownGlobalUserAsync(string evnt, ulong userId)
  1596. {
  1597. string details = $"{evnt} User={userId}";
  1598. await _gatewayLogger.WarningAsync($"Unknown User ({details}).").ConfigureAwait(false);
  1599. }
  1600. private async Task UnknownChannelUserAsync(string evnt, ulong userId, ulong channelId)
  1601. {
  1602. string details = $"{evnt} User={userId} Channel={channelId}";
  1603. await _gatewayLogger.WarningAsync($"Unknown User ({details}).").ConfigureAwait(false);
  1604. }
  1605. private async Task UnknownGuildUserAsync(string evnt, ulong userId, ulong guildId)
  1606. {
  1607. string details = $"{evnt} User={userId} Guild={guildId}";
  1608. await _gatewayLogger.WarningAsync($"Unknown User ({details}).").ConfigureAwait(false);
  1609. }
  1610. private async Task IncompleteGuildUserAsync(string evnt, ulong userId, ulong guildId)
  1611. {
  1612. string details = $"{evnt} User={userId} Guild={guildId}";
  1613. await _gatewayLogger.DebugAsync($"User has not been downloaded ({details}).").ConfigureAwait(false);
  1614. }
  1615. private async Task UnknownChannelAsync(string evnt, ulong channelId)
  1616. {
  1617. string details = $"{evnt} Channel={channelId}";
  1618. await _gatewayLogger.WarningAsync($"Unknown Channel ({details}).").ConfigureAwait(false);
  1619. }
  1620. private async Task UnknownChannelAsync(string evnt, ulong channelId, ulong guildId)
  1621. {
  1622. if (guildId == 0)
  1623. {
  1624. await UnknownChannelAsync(evnt, channelId).ConfigureAwait(false);
  1625. return;
  1626. }
  1627. string details = $"{evnt} Channel={channelId} Guild={guildId}";
  1628. await _gatewayLogger.WarningAsync($"Unknown Channel ({details}).").ConfigureAwait(false);
  1629. }
  1630. private async Task UnknownRoleAsync(string evnt, ulong roleId, ulong guildId)
  1631. {
  1632. string details = $"{evnt} Role={roleId} Guild={guildId}";
  1633. await _gatewayLogger.WarningAsync($"Unknown Role ({details}).").ConfigureAwait(false);
  1634. }
  1635. private async Task UnknownGuildAsync(string evnt, ulong guildId)
  1636. {
  1637. string details = $"{evnt} Guild={guildId}";
  1638. await _gatewayLogger.WarningAsync($"Unknown Guild ({details}).").ConfigureAwait(false);
  1639. }
  1640. private async Task UnsyncedGuildAsync(string evnt, ulong guildId)
  1641. {
  1642. string details = $"{evnt} Guild={guildId}";
  1643. await _gatewayLogger.DebugAsync($"Unsynced Guild ({details}).").ConfigureAwait(false);
  1644. }
  1645. internal int GetAudioId() => _nextAudioId++;
  1646. //IDiscordClient
  1647. async Task<IApplication> IDiscordClient.GetApplicationInfoAsync(RequestOptions options)
  1648. => await GetApplicationInfoAsync().ConfigureAwait(false);
  1649. Task<IChannel> IDiscordClient.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
  1650. => Task.FromResult<IChannel>(GetChannel(id));
  1651. Task<IReadOnlyCollection<IPrivateChannel>> IDiscordClient.GetPrivateChannelsAsync(CacheMode mode, RequestOptions options)
  1652. => Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(PrivateChannels);
  1653. Task<IReadOnlyCollection<IDMChannel>> IDiscordClient.GetDMChannelsAsync(CacheMode mode, RequestOptions options)
  1654. => Task.FromResult<IReadOnlyCollection<IDMChannel>>(DMChannels);
  1655. Task<IReadOnlyCollection<IGroupChannel>> IDiscordClient.GetGroupChannelsAsync(CacheMode mode, RequestOptions options)
  1656. => Task.FromResult<IReadOnlyCollection<IGroupChannel>>(GroupChannels);
  1657. async Task<IReadOnlyCollection<IConnection>> IDiscordClient.GetConnectionsAsync(RequestOptions options)
  1658. => await GetConnectionsAsync().ConfigureAwait(false);
  1659. async Task<IInvite> IDiscordClient.GetInviteAsync(string inviteId, RequestOptions options)
  1660. => await GetInviteAsync(inviteId, options).ConfigureAwait(false);
  1661. Task<IGuild> IDiscordClient.GetGuildAsync(ulong id, CacheMode mode, RequestOptions options)
  1662. => Task.FromResult<IGuild>(GetGuild(id));
  1663. Task<IReadOnlyCollection<IGuild>> IDiscordClient.GetGuildsAsync(CacheMode mode, RequestOptions options)
  1664. => Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
  1665. async Task<IGuild> IDiscordClient.CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon, RequestOptions options)
  1666. => await CreateGuildAsync(name, region, jpegIcon).ConfigureAwait(false);
  1667. Task<IUser> IDiscordClient.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
  1668. => Task.FromResult<IUser>(GetUser(id));
  1669. Task<IUser> IDiscordClient.GetUserAsync(string username, string discriminator, RequestOptions options)
  1670. => Task.FromResult<IUser>(GetUser(username, discriminator));
  1671. Task<IReadOnlyCollection<IVoiceRegion>> IDiscordClient.GetVoiceRegionsAsync(RequestOptions options)
  1672. => Task.FromResult<IReadOnlyCollection<IVoiceRegion>>(VoiceRegions);
  1673. Task<IVoiceRegion> IDiscordClient.GetVoiceRegionAsync(string id, RequestOptions options)
  1674. => Task.FromResult<IVoiceRegion>(GetVoiceRegion(id));
  1675. async Task IDiscordClient.StartAsync()
  1676. => await StartAsync().ConfigureAwait(false);
  1677. async Task IDiscordClient.StopAsync()
  1678. => await StopAsync().ConfigureAwait(false);
  1679. }
  1680. }