Browse Source

Cleaned up WebSocket entities. Renamed CachedXXX -> SocketXXX.

tags/1.0-rc
RogueException 9 years ago
parent
commit
f0a6899bc7
35 changed files with 318 additions and 316 deletions
  1. +0
    -1
      src/Discord.Net.Commands/Map/CommandMap.cs
  2. +2
    -2
      src/Discord.Net/Audio/AudioClient.cs
  3. +38
    -38
      src/Discord.Net/Data/DataStore.cs
  4. +0
    -1
      src/Discord.Net/DiscordClient.cs
  5. +37
    -37
      src/Discord.Net/DiscordSocketClient.cs
  6. +1
    -2
      src/Discord.Net/Entities/Channels/IMessageChannel.cs
  7. +2
    -1
      src/Discord.Net/Entities/Entity.cs
  8. +3
    -1
      src/Discord.Net/Entities/Users/GroupUser.cs
  9. +3
    -1
      src/Discord.Net/Entities/Users/GuildUser.cs
  10. +0
    -19
      src/Discord.Net/Entities/WebSocket/CachedMessage.cs
  11. +0
    -21
      src/Discord.Net/Entities/WebSocket/CachedSelfUser.cs
  12. +2
    -2
      src/Discord.Net/Entities/WebSocket/Channels/ISocketChannel.cs
  13. +7
    -0
      src/Discord.Net/Entities/WebSocket/Channels/ISocketGuildChannel.cs
  14. +16
    -0
      src/Discord.Net/Entities/WebSocket/Channels/ISocketMessageChannel.cs
  15. +9
    -0
      src/Discord.Net/Entities/WebSocket/Channels/ISocketPrivateChannel.cs
  16. +14
    -14
      src/Discord.Net/Entities/WebSocket/Channels/MessageCache.cs
  17. +15
    -15
      src/Discord.Net/Entities/WebSocket/Channels/MessageManager.cs
  18. +15
    -15
      src/Discord.Net/Entities/WebSocket/Channels/SocketDMChannel.cs
  19. +22
    -22
      src/Discord.Net/Entities/WebSocket/Channels/SocketGroupChannel.cs
  20. +14
    -14
      src/Discord.Net/Entities/WebSocket/Channels/SocketTextChannel.cs
  21. +6
    -6
      src/Discord.Net/Entities/WebSocket/Channels/SocketVoiceChannel.cs
  22. +30
    -30
      src/Discord.Net/Entities/WebSocket/Guilds/SocketGuild.cs
  23. +0
    -7
      src/Discord.Net/Entities/WebSocket/ICachedGuildChannel.cs
  24. +0
    -16
      src/Discord.Net/Entities/WebSocket/ICachedMessageChannel.cs
  25. +0
    -9
      src/Discord.Net/Entities/WebSocket/ICachedPrivateChannel.cs
  26. +0
    -9
      src/Discord.Net/Entities/WebSocket/ICachedUser.cs
  27. +19
    -0
      src/Discord.Net/Entities/WebSocket/Messages/SocketMessage.cs
  28. +9
    -0
      src/Discord.Net/Entities/WebSocket/Users/ISocketUser.cs
  29. +0
    -0
      src/Discord.Net/Entities/WebSocket/Users/Presence.cs
  30. +7
    -7
      src/Discord.Net/Entities/WebSocket/Users/SocketDMUser.cs
  31. +6
    -6
      src/Discord.Net/Entities/WebSocket/Users/SocketGlobalUser.cs
  32. +8
    -8
      src/Discord.Net/Entities/WebSocket/Users/SocketGroupUser.cs
  33. +9
    -9
      src/Discord.Net/Entities/WebSocket/Users/SocketGuildUser.cs
  34. +21
    -0
      src/Discord.Net/Entities/WebSocket/Users/SocketSelfUser.cs
  35. +3
    -3
      src/Discord.Net/Entities/WebSocket/Users/VoiceState.cs

+ 0
- 1
src/Discord.Net.Commands/Map/CommandMap.cs View File

@@ -1,6 +1,5 @@
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;

namespace Discord.Commands


+ 2
- 2
src/Discord.Net/Audio/AudioClient.cs View File

@@ -49,7 +49,7 @@ namespace Discord.Audio
private uint _ssrc;
private byte[] _secretKey;

public CachedGuild Guild { get; }
public SocketGuild Guild { get; }
public DiscordVoiceAPIClient ApiClient { get; private set; }
public ConnectionState ConnectionState { get; private set; }
public int Latency { get; private set; }
@@ -57,7 +57,7 @@ namespace Discord.Audio
private DiscordSocketClient Discord => Guild.Discord;

/// <summary> Creates a new REST/WebSocket discord client. </summary>
public AudioClient(CachedGuild guild, int id)
public AudioClient(SocketGuild guild, int id)
{
Guild = guild;



+ 38
- 38
src/Discord.Net/Data/DataStore.cs View File

@@ -13,76 +13,76 @@ namespace Discord
private const double AverageUsersPerGuild = 47.78; //Source: Googie2149
private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth

private readonly ConcurrentDictionary<ulong, ICachedChannel> _channels;
private readonly ConcurrentDictionary<ulong, CachedDMChannel> _dmChannels;
private readonly ConcurrentDictionary<ulong, CachedGuild> _guilds;
private readonly ConcurrentDictionary<ulong, CachedGlobalUser> _users;
private readonly ConcurrentDictionary<ulong, ISocketChannel> _channels;
private readonly ConcurrentDictionary<ulong, SocketDMChannel> _dmChannels;
private readonly ConcurrentDictionary<ulong, SocketGuild> _guilds;
private readonly ConcurrentDictionary<ulong, SocketGlobalUser> _users;
private readonly ConcurrentHashSet<ulong> _groupChannels;

internal IReadOnlyCollection<ICachedChannel> Channels => _channels.ToReadOnlyCollection();
internal IReadOnlyCollection<CachedDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection();
internal IReadOnlyCollection<CachedGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as CachedGroupChannel).ToReadOnlyCollection(_groupChannels);
internal IReadOnlyCollection<CachedGuild> Guilds => _guilds.ToReadOnlyCollection();
internal IReadOnlyCollection<CachedGlobalUser> Users => _users.ToReadOnlyCollection();
internal IReadOnlyCollection<ISocketChannel> Channels => _channels.ToReadOnlyCollection();
internal IReadOnlyCollection<SocketDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection();
internal IReadOnlyCollection<SocketGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as SocketGroupChannel).ToReadOnlyCollection(_groupChannels);
internal IReadOnlyCollection<SocketGuild> Guilds => _guilds.ToReadOnlyCollection();
internal IReadOnlyCollection<SocketGlobalUser> Users => _users.ToReadOnlyCollection();

internal IReadOnlyCollection<ICachedPrivateChannel> PrivateChannels =>
_dmChannels.Select(x => x.Value as ICachedPrivateChannel).Concat(
_groupChannels.Select(x => GetChannel(x) as ICachedPrivateChannel))
internal IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels =>
_dmChannels.Select(x => x.Value as ISocketPrivateChannel).Concat(
_groupChannels.Select(x => GetChannel(x) as ISocketPrivateChannel))
.ToReadOnlyCollection(() => _dmChannels.Count + _groupChannels.Count);

public DataStore(int guildCount, int dmChannelCount)
{
double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount;
double estimatedUsersCount = guildCount * AverageUsersPerGuild;
_channels = new ConcurrentDictionary<ulong, ICachedChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
_dmChannels = new ConcurrentDictionary<ulong, CachedDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
_guilds = new ConcurrentDictionary<ulong, CachedGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
_users = new ConcurrentDictionary<ulong, CachedGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
_channels = new ConcurrentDictionary<ulong, ISocketChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
_dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
_guilds = new ConcurrentDictionary<ulong, SocketGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
_users = new ConcurrentDictionary<ulong, SocketGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
_groupChannels = new ConcurrentHashSet<ulong>(CollectionConcurrencyLevel, (int)(10 * CollectionMultiplier));
}

internal ICachedChannel GetChannel(ulong id)
internal ISocketChannel GetChannel(ulong id)
{
ICachedChannel channel;
ISocketChannel channel;
if (_channels.TryGetValue(id, out channel))
return channel;
return null;
}
internal CachedDMChannel GetDMChannel(ulong userId)
internal SocketDMChannel GetDMChannel(ulong userId)
{
CachedDMChannel channel;
SocketDMChannel channel;
if (_dmChannels.TryGetValue(userId, out channel))
return channel;
return null;
}
internal void AddChannel(ICachedChannel channel)
internal void AddChannel(ISocketChannel channel)
{
_channels[channel.Id] = channel;

var dmChannel = channel as CachedDMChannel;
var dmChannel = channel as SocketDMChannel;
if (dmChannel != null)
_dmChannels[dmChannel.Recipient.Id] = dmChannel;
else
{
var groupChannel = channel as CachedGroupChannel;
var groupChannel = channel as SocketGroupChannel;
if (groupChannel != null)
_groupChannels.TryAdd(groupChannel.Id);
}
}
internal ICachedChannel RemoveChannel(ulong id)
internal ISocketChannel RemoveChannel(ulong id)
{
ICachedChannel channel;
ISocketChannel channel;
if (_channels.TryRemove(id, out channel))
{
var dmChannel = channel as CachedDMChannel;
var dmChannel = channel as SocketDMChannel;
if (dmChannel != null)
{
CachedDMChannel ignored;
SocketDMChannel ignored;
_dmChannels.TryRemove(dmChannel.Recipient.Id, out ignored);
}
else
{
var groupChannel = channel as CachedGroupChannel;
var groupChannel = channel as SocketGroupChannel;
if (groupChannel != null)
_groupChannels.TryRemove(id);
}
@@ -91,39 +91,39 @@ namespace Discord
return null;
}

internal CachedGuild GetGuild(ulong id)
internal SocketGuild GetGuild(ulong id)
{
CachedGuild guild;
SocketGuild guild;
if (_guilds.TryGetValue(id, out guild))
return guild;
return null;
}
internal void AddGuild(CachedGuild guild)
internal void AddGuild(SocketGuild guild)
{
_guilds[guild.Id] = guild;
}
internal CachedGuild RemoveGuild(ulong id)
internal SocketGuild RemoveGuild(ulong id)
{
CachedGuild guild;
SocketGuild guild;
if (_guilds.TryRemove(id, out guild))
return guild;
return null;
}

internal CachedGlobalUser GetUser(ulong id)
internal SocketGlobalUser GetUser(ulong id)
{
CachedGlobalUser user;
SocketGlobalUser user;
if (_users.TryGetValue(id, out user))
return user;
return null;
}
internal CachedGlobalUser GetOrAddUser(ulong id, Func<ulong, CachedGlobalUser> userFactory)
internal SocketGlobalUser GetOrAddUser(ulong id, Func<ulong, SocketGlobalUser> userFactory)
{
return _users.GetOrAdd(id, userFactory);
}
internal CachedGlobalUser RemoveUser(ulong id)
internal SocketGlobalUser RemoveUser(ulong id)
{
CachedGlobalUser user;
SocketGlobalUser user;
if (_users.TryRemove(id, out user))
return user;
return null;


+ 0
- 1
src/Discord.Net/DiscordClient.cs View File

@@ -10,7 +10,6 @@ using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using System.Collections.Concurrent;

namespace Discord
{


+ 37
- 37
src/Discord.Net/DiscordSocketClient.cs View File

@@ -44,7 +44,7 @@ namespace Discord
/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
public int Latency { get; private set; }

//From DiscordConfig
//From DiscordSocketConfig
internal int TotalShards { get; private set; }
internal int ConnectionTimeout { get; private set; }
internal int ReconnectDelay { get; private set; }
@@ -55,8 +55,8 @@ namespace Discord
internal DataStore DataStore { get; private set; }
internal WebSocketProvider WebSocketProvider { get; private set; }

internal CachedSelfUser CurrentUser => _currentUser as CachedSelfUser;
internal IReadOnlyCollection<CachedGuild> Guilds => DataStore.Guilds;
internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser;
internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds;
internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();

/// <summary> Creates a new REST/WebSocket discord client. </summary>
@@ -340,15 +340,15 @@ namespace Discord
{
return Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
}
internal CachedGuild AddGuild(ExtendedGuild model, DataStore dataStore)
internal SocketGuild AddGuild(ExtendedGuild model, DataStore dataStore)
{
var guild = new CachedGuild(this, model, dataStore);
var guild = new SocketGuild(this, model, dataStore);
dataStore.AddGuild(guild);
if (model.Large)
_largeGuilds.Enqueue(model.Id);
return guild;
}
internal CachedGuild RemoveGuild(ulong id)
internal SocketGuild RemoveGuild(ulong id)
{
var guild = DataStore.RemoveGuild(id);
foreach (var channel in guild.Channels)
@@ -367,7 +367,7 @@ namespace Discord
{
return Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(DataStore.PrivateChannels);
}
internal ICachedChannel AddPrivateChannel(API.Channel model, DataStore dataStore)
internal ISocketChannel AddPrivateChannel(API.Channel model, DataStore dataStore)
{
switch (model.Type)
{
@@ -375,13 +375,13 @@ namespace Discord
{
var recipients = model.Recipients.Value;
var user = GetOrAddUser(recipients[0], dataStore);
var channel = new CachedDMChannel(this, new CachedDMUser(user), model);
var channel = new SocketDMChannel(this, new SocketDMUser(user), model);
dataStore.AddChannel(channel);
return channel;
}
case ChannelType.Group:
{
var channel = new CachedGroupChannel(this, model);
var channel = new SocketGroupChannel(this, model);
channel.UpdateUsers(model.Recipients.Value, UpdateSource.Creation, dataStore);
dataStore.AddChannel(channel);
return channel;
@@ -390,9 +390,9 @@ namespace Discord
throw new InvalidOperationException($"Unexpected channel type: {model.Type}");
}
}
internal ICachedChannel RemovePrivateChannel(ulong id)
internal ISocketChannel RemovePrivateChannel(ulong id)
{
var channel = DataStore.RemoveChannel(id) as ICachedPrivateChannel;
var channel = DataStore.RemoveChannel(id) as ISocketPrivateChannel;
foreach (var recipient in channel.Recipients)
recipient.User.RemoveRef(this);
return channel;
@@ -413,13 +413,13 @@ namespace Discord
{
return Task.FromResult<ISelfUser>(_currentUser);
}
internal CachedGlobalUser GetOrAddUser(API.User model, DataStore dataStore)
internal SocketGlobalUser GetOrAddUser(API.User model, DataStore dataStore)
{
var user = dataStore.GetOrAddUser(model.Id, _ => new CachedGlobalUser(model));
var user = dataStore.GetOrAddUser(model.Id, _ => new SocketGlobalUser(model));
user.AddRef();
return user;
}
internal CachedGlobalUser RemoveUser(ulong id)
internal SocketGlobalUser RemoveUser(ulong id)
{
return DataStore.RemoveUser(id);
}
@@ -429,10 +429,10 @@ namespace Discord
=> DownloadUsersAsync(DataStore.Guilds.Where(x => !x.HasAllMembers));
/// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary>
public Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
=> DownloadUsersAsync(guilds.Select(x => x as CachedGuild).Where(x => x != null));
=> DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null));
public Task DownloadUsersAsync(params IGuild[] guilds)
=> DownloadUsersAsync(guilds.Select(x => x as CachedGuild).Where(x => x != null));
private async Task DownloadUsersAsync(IEnumerable<CachedGuild> guilds)
=> DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null));
private async Task DownloadUsersAsync(IEnumerable<SocketGuild> guilds)
{
var cachedGuilds = guilds.ToArray();
if (cachedGuilds.Length == 0) return;
@@ -559,7 +559,7 @@ namespace Discord
var data = (payload as JToken).ToObject<ReadyEvent>(_serializer);
var dataStore = new DataStore(data.Guilds.Length, data.PrivateChannels.Length);

var currentUser = new CachedSelfUser(this, data.User);
var currentUser = new SocketSelfUser(this, data.User);
int unavailableGuilds = 0;
for (int i = 0; i < data.Guilds.Length; i++)
{
@@ -625,7 +625,7 @@ namespace Discord
}
await _gatewayLogger.DebugAsync($"Received Dispatch ({type})").ConfigureAwait(false);

CachedGuild guild;
SocketGuild guild;
if (data.Unavailable != false)
{
guild = AddGuild(data, DataStore);
@@ -751,7 +751,7 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<API.Channel>(_serializer);
ICachedChannel channel = null;
ISocketChannel channel = null;
if (data.GuildId.IsSpecified)
{
var guild = DataStore.GetGuild(data.GuildId.Value);
@@ -789,7 +789,7 @@ namespace Discord
var before = channel.Clone();
channel.Update(data, UpdateSource.WebSocket);

if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
{
await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false);
return;
@@ -808,7 +808,7 @@ namespace Discord
{
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);

ICachedChannel channel = null;
ISocketChannel channel = null;
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
if (data.GuildId.IsSpecified)
{
@@ -978,7 +978,7 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as CachedGroupChannel;
var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel;
if (channel != null)
{
var user = channel.AddUser(data.User, DataStore);
@@ -996,7 +996,7 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as CachedGroupChannel;
var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel;
if (channel != null)
{
var user = channel.RemoveUser(data.User.Id);
@@ -1166,10 +1166,10 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<API.Message>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
if (channel != null)
{
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
{
await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false);
return;
@@ -1200,17 +1200,17 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<API.Message>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
if (channel != null)
{
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
{
await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
return;
}

IMessage before = null, after = null;
CachedMessage cachedMsg = channel.GetMessage(data.Id);
SocketMessage cachedMsg = channel.GetMessage(data.Id);
if (cachedMsg != null)
{
before = cachedMsg.Clone();
@@ -1239,10 +1239,10 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
var data = (payload as JToken).ToObject<API.Message>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
if (channel != null)
{
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
{
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false);
return;
@@ -1266,10 +1266,10 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
if (channel != null)
{
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
{
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false);
return;
@@ -1341,10 +1341,10 @@ namespace Discord
await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);

var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
if (channel != null)
{
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
{
await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false);
return;
@@ -1385,7 +1385,7 @@ namespace Discord
var data = (payload as JToken).ToObject<API.VoiceState>(_serializer);
if (data.GuildId.HasValue)
{
ICachedUser user;
ISocketUser user;
VoiceState before, after;
if (data.GuildId != null)
{
@@ -1418,7 +1418,7 @@ namespace Discord
}
else
{
var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as CachedGroupChannel;
var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as SocketGroupChannel;
if (groupChannel != null)
{
if (data.ChannelId != null)


+ 1
- 2
src/Discord.Net/Entities/Channels/IMessageChannel.cs View File

@@ -24,8 +24,7 @@ namespace Discord
/// <summary> Gets a collection of messages in this channel. </summary>
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Bulk deletes multiple messages. </summary>
Task DeleteMessagesAsync(IEnumerable<IMessage> messages);
Task DeleteMessagesAsync(IEnumerable<IMessage> messages);

/// <summary> Broadcasts the "user is typing" message to all users in this channel, lasting 10 seconds.</summary>
Task TriggerTypingAsync();


+ 2
- 1
src/Discord.Net/Entities/Entity.cs View File

@@ -6,7 +6,8 @@

public abstract DiscordClient Discord { get; }

bool IEntity<T>.IsAttached => false;
internal virtual bool IsAttached => false;
bool IEntity<T>.IsAttached => IsAttached;

public Entity(T id)
{


+ 3
- 1
src/Discord.Net/Entities/Users/GroupUser.cs View File

@@ -6,6 +6,9 @@ namespace Discord
{
internal class GroupUser : IGroupUser
{
internal virtual bool IsAttached => false;
bool IEntity<ulong>.IsAttached => IsAttached;

public GroupChannel Channel { get; private set; }
public User User { get; private set; }

@@ -14,7 +17,6 @@ namespace Discord
public DateTimeOffset CreatedAt => User.CreatedAt;
public string Discriminator => User.Discriminator;
public ushort DiscriminatorValue => User.DiscriminatorValue;
public bool IsAttached => User.IsAttached;
public bool IsBot => User.IsBot;
public string Username => User.Username;
public string Mention => MentionUtils.Mention(this, false);


+ 3
- 1
src/Discord.Net/Entities/Users/GuildUser.cs View File

@@ -13,6 +13,9 @@ namespace Discord
[DebuggerDisplay("{DebuggerDisplay,nq}")]
internal class GuildUser : IGuildUser, ISnowflakeEntity
{
internal virtual bool IsAttached => false;
bool IEntity<ulong>.IsAttached => IsAttached;

private long? _joinedAtTicks;
public string Nickname { get; private set; }
@@ -27,7 +30,6 @@ namespace Discord
public DateTimeOffset CreatedAt => User.CreatedAt;
public string Discriminator => User.Discriminator;
public ushort DiscriminatorValue => User.DiscriminatorValue;
public bool IsAttached => User.IsAttached;
public bool IsBot => User.IsBot;
public string Mention => MentionUtils.Mention(this, Nickname != null);
public string Username => User.Username;


+ 0
- 19
src/Discord.Net/Entities/WebSocket/CachedMessage.cs View File

@@ -1,19 +0,0 @@
using Model = Discord.API.Message;

namespace Discord
{
internal class CachedMessage : Message
{
bool IEntity<ulong>.IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new ICachedMessageChannel Channel => base.Channel as ICachedMessageChannel;

public CachedMessage(ICachedMessageChannel channel, IUser author, Model model)
: base(channel, author, model)
{
}

public CachedMessage Clone() => MemberwiseClone() as CachedMessage;
}
}

+ 0
- 21
src/Discord.Net/Entities/WebSocket/CachedSelfUser.cs View File

@@ -1,21 +0,0 @@
using System;
using Model = Discord.API.User;

namespace Discord
{
internal class CachedSelfUser : SelfUser, ICachedUser
{
bool IEntity<ulong>.IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
CachedGlobalUser ICachedUser.User { get { throw new NotSupportedException(); } }

public CachedSelfUser(DiscordSocketClient discord, Model model)
: base(discord, model)
{
}

public CachedSelfUser Clone() => MemberwiseClone() as CachedSelfUser;
ICachedUser ICachedUser.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/ICachedChannel.cs → src/Discord.Net/Entities/WebSocket/Channels/ISocketChannel.cs View File

@@ -2,10 +2,10 @@

namespace Discord
{
internal interface ICachedChannel : IChannel, ICachedEntity<ulong>
internal interface ISocketChannel : IChannel
{
void Update(Model model, UpdateSource source);

ICachedChannel Clone();
ISocketChannel Clone();
}
}

+ 7
- 0
src/Discord.Net/Entities/WebSocket/Channels/ISocketGuildChannel.cs View File

@@ -0,0 +1,7 @@
namespace Discord
{
internal interface ISocketGuildChannel : ISocketChannel, IGuildChannel
{
new SocketGuild Guild { get; }
}
}

+ 16
- 0
src/Discord.Net/Entities/WebSocket/Channels/ISocketMessageChannel.cs View File

@@ -0,0 +1,16 @@
using System.Collections.Generic;
using MessageModel = Discord.API.Message;

namespace Discord
{
internal interface ISocketMessageChannel : ISocketChannel, IMessageChannel
{
IReadOnlyCollection<ISocketUser> Users { get; }

SocketMessage AddMessage(ISocketUser author, MessageModel model);
SocketMessage GetMessage(ulong id);
SocketMessage RemoveMessage(ulong id);

ISocketUser GetUser(ulong id, bool skipCheck = false);
}
}

+ 9
- 0
src/Discord.Net/Entities/WebSocket/Channels/ISocketPrivateChannel.cs View File

@@ -0,0 +1,9 @@
using System.Collections.Generic;

namespace Discord
{
internal interface ISocketPrivateChannel : ISocketChannel, IPrivateChannel
{
new IReadOnlyCollection<ISocketUser> Recipients { get; }
}
}

src/Discord.Net/Entities/WebSocket/MessageCache.cs → src/Discord.Net/Entities/WebSocket/Channels/MessageCache.cs View File

@@ -10,51 +10,51 @@ namespace Discord
{
internal class MessageCache : MessageManager
{
private readonly ConcurrentDictionary<ulong, CachedMessage> _messages;
private readonly ConcurrentDictionary<ulong, SocketMessage> _messages;
private readonly ConcurrentQueue<ulong> _orderedMessages;
private readonly int _size;

public override IReadOnlyCollection<CachedMessage> Messages => _messages.ToReadOnlyCollection();
public override IReadOnlyCollection<SocketMessage> Messages => _messages.ToReadOnlyCollection();

public MessageCache(DiscordSocketClient discord, ICachedMessageChannel channel)
public MessageCache(DiscordSocketClient discord, ISocketMessageChannel channel)
: base(discord, channel)
{
_size = discord.MessageCacheSize;
_messages = new ConcurrentDictionary<ulong, CachedMessage>(1, (int)(_size * 1.05));
_messages = new ConcurrentDictionary<ulong, SocketMessage>(1, (int)(_size * 1.05));
_orderedMessages = new ConcurrentQueue<ulong>();
}

public override void Add(CachedMessage message)
public override void Add(SocketMessage message)
{
if (_messages.TryAdd(message.Id, message))
{
_orderedMessages.Enqueue(message.Id);

ulong msgId;
CachedMessage msg;
SocketMessage msg;
while (_orderedMessages.Count > _size && _orderedMessages.TryDequeue(out msgId))
_messages.TryRemove(msgId, out msg);
}
}

public override CachedMessage Remove(ulong id)
public override SocketMessage Remove(ulong id)
{
CachedMessage msg;
SocketMessage msg;
_messages.TryRemove(id, out msg);
return msg;
}

public override CachedMessage Get(ulong id)
public override SocketMessage Get(ulong id)
{
CachedMessage result;
SocketMessage result;
if (_messages.TryGetValue(id, out result))
return result;
return null;
}
public override IImmutableList<CachedMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
{
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));
if (limit == 0) return ImmutableArray<CachedMessage>.Empty;
if (limit == 0) return ImmutableArray<SocketMessage>.Empty;

IEnumerable<ulong> cachedMessageIds;
if (fromMessageId == null)
@@ -68,7 +68,7 @@ namespace Discord
.Take(limit)
.Select(x =>
{
CachedMessage msg;
SocketMessage msg;
if (_messages.TryGetValue(x, out msg))
return msg;
return null;
@@ -77,7 +77,7 @@ namespace Discord
.ToImmutableArray();
}

public override async Task<CachedMessage> DownloadAsync(ulong id)
public override async Task<SocketMessage> DownloadAsync(ulong id)
{
var msg = Get(id);
if (msg != null)

src/Discord.Net/Entities/WebSocket/MessageManager.cs → src/Discord.Net/Entities/WebSocket/Channels/MessageManager.cs View File

@@ -10,36 +10,36 @@ namespace Discord
internal class MessageManager
{
private readonly DiscordSocketClient _discord;
private readonly ICachedMessageChannel _channel;
private readonly ISocketMessageChannel _channel;

public virtual IReadOnlyCollection<CachedMessage> Messages
=> ImmutableArray.Create<CachedMessage>();
public virtual IReadOnlyCollection<SocketMessage> Messages
=> ImmutableArray.Create<SocketMessage>();

public MessageManager(DiscordSocketClient discord, ICachedMessageChannel channel)
public MessageManager(DiscordSocketClient discord, ISocketMessageChannel channel)
{
_discord = discord;
_channel = channel;
}

public virtual void Add(CachedMessage message) { }
public virtual CachedMessage Remove(ulong id) => null;
public virtual CachedMessage Get(ulong id) => null;
public virtual void Add(SocketMessage message) { }
public virtual SocketMessage Remove(ulong id) => null;
public virtual SocketMessage Get(ulong id) => null;

public virtual IImmutableList<CachedMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> ImmutableArray.Create<CachedMessage>();
public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> ImmutableArray.Create<SocketMessage>();

public virtual async Task<CachedMessage> DownloadAsync(ulong id)
public virtual async Task<SocketMessage> DownloadAsync(ulong id)
{
var model = await _discord.ApiClient.GetChannelMessageAsync(_channel.Id, id).ConfigureAwait(false);
if (model != null)
return new CachedMessage(_channel, new User(model.Author.Value), model);
return new SocketMessage(_channel, new User(model.Author.Value), model);
return null;
}
public async Task<IReadOnlyCollection<CachedMessage>> DownloadAsync(ulong? fromId, Direction dir, int limit)
public async Task<IReadOnlyCollection<SocketMessage>> DownloadAsync(ulong? fromId, Direction dir, int limit)
{
//TODO: Test heavily, especially the ordering of messages
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));
if (limit == 0) return ImmutableArray<CachedMessage>.Empty;
if (limit == 0) return ImmutableArray<SocketMessage>.Empty;

var cachedMessages = GetMany(fromId, dir, limit);
if (cachedMessages.Count == limit)
@@ -61,7 +61,7 @@ namespace Discord
};
var downloadedMessages = await _discord.ApiClient.GetChannelMessagesAsync(_channel.Id, args).ConfigureAwait(false);

var guild = (_channel as ICachedGuildChannel)?.Guild;
var guild = (_channel as ISocketGuildChannel)?.Guild;
return cachedMessages.Concat(downloadedMessages.Select(x =>
{
IUser user = _channel.GetUser(x.Author.Value.Id, true);
@@ -73,7 +73,7 @@ namespace Discord
else
user = newUser;
}
return new CachedMessage(_channel, user, x);
return new SocketMessage(_channel, user, x);
})).ToImmutableArray();
}
}

src/Discord.Net/Entities/WebSocket/CachedDMChannel.cs → src/Discord.Net/Entities/WebSocket/Channels/SocketDMChannel.cs View File

@@ -6,18 +6,18 @@ using Model = Discord.API.Channel;

namespace Discord
{
internal class CachedDMChannel : DMChannel, IDMChannel, ICachedChannel, ICachedMessageChannel, ICachedPrivateChannel
internal class SocketDMChannel : DMChannel, IDMChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

private readonly MessageManager _messages;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new CachedDMUser Recipient => base.Recipient as CachedDMUser;
public IReadOnlyCollection<ICachedUser> Members => ImmutableArray.Create<ICachedUser>(Discord.CurrentUser, Recipient);
IReadOnlyCollection<ICachedUser> ICachedPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
public new SocketDMUser Recipient => base.Recipient as SocketDMUser;
public IReadOnlyCollection<ISocketUser> Users => ImmutableArray.Create<ISocketUser>(Discord.CurrentUser, Recipient);
IReadOnlyCollection<ISocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);

public CachedDMChannel(DiscordSocketClient discord, CachedDMUser recipient, Model model)
public SocketDMChannel(DiscordSocketClient discord, SocketDMUser recipient, Model model)
: base(discord, recipient, model)
{
if (Discord.MessageCacheSize > 0)
@@ -27,8 +27,8 @@ namespace Discord
}

public override Task<IUser> GetUserAsync(ulong id) => Task.FromResult<IUser>(GetUser(id));
public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Members);
public ICachedUser GetUser(ulong id)
public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Users);
public ISocketUser GetUser(ulong id)
{
var currentUser = Discord.CurrentUser;
if (id == Recipient.Id)
@@ -51,25 +51,25 @@ namespace Discord
{
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
}
public CachedMessage AddMessage(ICachedUser author, MessageModel model)
public SocketMessage AddMessage(ISocketUser author, MessageModel model)
{
var msg = new CachedMessage(this, author, model);
var msg = new SocketMessage(this, author, model);
_messages.Add(msg);
return msg;
}
public CachedMessage GetMessage(ulong id)
public SocketMessage GetMessage(ulong id)
{
return _messages.Get(id);
}
public CachedMessage RemoveMessage(ulong id)
public SocketMessage RemoveMessage(ulong id)
{
return _messages.Remove(id);
}

public CachedDMChannel Clone() => MemberwiseClone() as CachedDMChannel;
public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;

IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
ICachedChannel ICachedChannel.Clone() => Clone();
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
ISocketChannel ISocketChannel.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/CachedGroupChannel.cs → src/Discord.Net/Entities/WebSocket/Channels/SocketGroupChannel.cs View File

@@ -11,19 +11,19 @@ using VoiceStateModel = Discord.API.VoiceState;

namespace Discord
{
internal class CachedGroupChannel : GroupChannel, IGroupChannel, ICachedChannel, ICachedMessageChannel, ICachedPrivateChannel
internal class SocketGroupChannel : GroupChannel, IGroupChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

private readonly MessageManager _messages;
private ConcurrentDictionary<ulong, VoiceState> _voiceStates;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public IReadOnlyCollection<ICachedUser> Members
=> _users.Select(x => x.Value as ICachedUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1);
public new IReadOnlyCollection<ICachedUser> Recipients => _users.Select(x => x.Value as ICachedUser).ToReadOnlyCollection(_users);
public IReadOnlyCollection<ISocketUser> Users
=> _users.Select(x => x.Value as ISocketUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1);
public new IReadOnlyCollection<ISocketUser> Recipients => _users.Select(x => x.Value as ISocketUser).ToReadOnlyCollection(_users);

public CachedGroupChannel(DiscordSocketClient discord, Model model)
public SocketGroupChannel(DiscordSocketClient discord, Model model)
: base(discord, model)
{
if (Discord.MessageCacheSize > 0)
@@ -45,46 +45,46 @@ namespace Discord
for (int i = 0; i < models.Length; i++)
{
var globalUser = Discord.GetOrAddUser(models[i], dataStore);
users[models[i].Id] = new CachedGroupUser(this, globalUser);
users[models[i].Id] = new SocketGroupUser(this, globalUser);
}
_users = users;
}
internal override void UpdateUsers(UserModel[] models, UpdateSource source)
=> UpdateUsers(models, source, Discord.DataStore);

public CachedGroupUser AddUser(UserModel model, DataStore dataStore)
public SocketGroupUser AddUser(UserModel model, DataStore dataStore)
{
GroupUser user;
if (_users.TryGetValue(model.Id, out user))
return user as CachedGroupUser;
return user as SocketGroupUser;
else
{
var globalUser = Discord.GetOrAddUser(model, dataStore);
var privateUser = new CachedGroupUser(this, globalUser);
var privateUser = new SocketGroupUser(this, globalUser);
_users[privateUser.Id] = privateUser;
return privateUser;
}
}
public ICachedUser GetUser(ulong id)
public ISocketUser GetUser(ulong id)
{
GroupUser user;
if (_users.TryGetValue(id, out user))
return user as CachedGroupUser;
return user as SocketGroupUser;
if (id == Discord.CurrentUser.Id)
return Discord.CurrentUser;
return null;
}
public CachedGroupUser RemoveUser(ulong id)
public SocketGroupUser RemoveUser(ulong id)
{
GroupUser user;
if (_users.TryRemove(id, out user))
return user as CachedGroupUser;
return user as SocketGroupUser;
return null;
}

public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null)
{
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as CachedVoiceChannel;
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
var voiceState = new VoiceState(voiceChannel, model);
(voiceStates ?? _voiceStates)[model.UserId] = voiceState;
return voiceState;
@@ -116,25 +116,25 @@ namespace Discord
{
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
}
public CachedMessage AddMessage(ICachedUser author, MessageModel model)
public SocketMessage AddMessage(ISocketUser author, MessageModel model)
{
var msg = new CachedMessage(this, author, model);
var msg = new SocketMessage(this, author, model);
_messages.Add(msg);
return msg;
}
public CachedMessage GetMessage(ulong id)
public SocketMessage GetMessage(ulong id)
{
return _messages.Get(id);
}
public CachedMessage RemoveMessage(ulong id)
public SocketMessage RemoveMessage(ulong id)
{
return _messages.Remove(id);
}

public CachedDMChannel Clone() => MemberwiseClone() as CachedDMChannel;
public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;

IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
ICachedChannel ICachedChannel.Clone() => Clone();
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
ISocketChannel ISocketChannel.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/CachedTextChannel.cs → src/Discord.Net/Entities/WebSocket/Channels/SocketTextChannel.cs View File

@@ -7,19 +7,19 @@ using Model = Discord.API.Channel;

namespace Discord
{
internal class CachedTextChannel : TextChannel, ICachedGuildChannel, ICachedMessageChannel
internal class SocketTextChannel : TextChannel, ISocketGuildChannel, ISocketMessageChannel
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

private readonly MessageManager _messages;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new CachedGuild Guild => base.Guild as CachedGuild;
public new SocketGuild Guild => base.Guild as SocketGuild;

public IReadOnlyCollection<CachedGuildUser> Members
public IReadOnlyCollection<SocketGuildUser> Members
=> Guild.Members.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray();

public CachedTextChannel(CachedGuild guild, Model model)
public SocketTextChannel(SocketGuild guild, Model model)
: base(guild, model)
{
if (Discord.MessageCacheSize > 0)
@@ -30,7 +30,7 @@ namespace Discord

public override Task<IGuildUser> GetUserAsync(ulong id) => Task.FromResult<IGuildUser>(GetUser(id));
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
public CachedGuildUser GetUser(ulong id, bool skipCheck = false)
public SocketGuildUser GetUser(ulong id, bool skipCheck = false)
{
var user = Guild.GetUser(id);
if (skipCheck) return user;
@@ -57,27 +57,27 @@ namespace Discord
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
}

public CachedMessage AddMessage(ICachedUser author, MessageModel model)
public SocketMessage AddMessage(ISocketUser author, MessageModel model)
{
var msg = new CachedMessage(this, author, model);
var msg = new SocketMessage(this, author, model);
_messages.Add(msg);
return msg;
}
public CachedMessage GetMessage(ulong id)
public SocketMessage GetMessage(ulong id)
{
return _messages.Get(id);
}
public CachedMessage RemoveMessage(ulong id)
public SocketMessage RemoveMessage(ulong id)
{
return _messages.Remove(id);
}

public CachedTextChannel Clone() => MemberwiseClone() as CachedTextChannel;
public SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;

IReadOnlyCollection<ICachedUser> ICachedMessageChannel.Members => Members;
IReadOnlyCollection<ISocketUser> ISocketMessageChannel.Users => Members;

IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck);
ICachedChannel ICachedChannel.Clone() => Clone();
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck);
ISocketChannel ISocketChannel.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/CachedVoiceChannel.cs → src/Discord.Net/Entities/WebSocket/Channels/SocketVoiceChannel.cs View File

@@ -8,17 +8,17 @@ using Model = Discord.API.Channel;

namespace Discord
{
internal class CachedVoiceChannel : VoiceChannel, ICachedGuildChannel
internal class SocketVoiceChannel : VoiceChannel, ISocketGuildChannel
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new CachedGuild Guild => base.Guild as CachedGuild;
public new SocketGuild Guild => base.Guild as SocketGuild;

public IReadOnlyCollection<IGuildUser> Members
=> Guild.VoiceStates.Where(x => x.Value.VoiceChannel.Id == Id).Select(x => Guild.GetUser(x.Key)).ToImmutableArray();

public CachedVoiceChannel(CachedGuild guild, Model model)
public SocketVoiceChannel(SocketGuild guild, Model model)
: base(guild, model)
{
}
@@ -48,8 +48,8 @@ namespace Discord
//TODO: Block and return
}

public CachedVoiceChannel Clone() => MemberwiseClone() as CachedVoiceChannel;
public SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;

ICachedChannel ICachedChannel.Clone() => Clone();
ISocketChannel ISocketChannel.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/CachedGuild.cs → src/Discord.Net/Entities/WebSocket/Guilds/SocketGuild.cs View File

@@ -19,14 +19,14 @@ using VoiceStateModel = Discord.API.VoiceState;

namespace Discord
{
internal class CachedGuild : Guild, IGuild, IUserGuild
internal class SocketGuild : Guild, IGuild, IUserGuild
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

private readonly SemaphoreSlim _audioLock;
private TaskCompletionSource<bool> _syncPromise, _downloaderPromise;
private ConcurrentHashSet<ulong> _channels;
private ConcurrentDictionary<ulong, CachedGuildUser> _members;
private ConcurrentDictionary<ulong, SocketGuildUser> _members;
private ConcurrentDictionary<ulong, VoiceState> _voiceStates;
internal bool _available;

@@ -41,20 +41,20 @@ namespace Discord
public Task DownloaderPromise => _downloaderPromise.Task;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public CachedGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id);
public IReadOnlyCollection<ICachedGuildChannel> Channels
public SocketGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id);
public IReadOnlyCollection<ISocketGuildChannel> Channels
{
get
{
var channels = _channels;
var store = Discord.DataStore;
return channels.Select(x => store.GetChannel(x) as ICachedGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
return channels.Select(x => store.GetChannel(x) as ISocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
}
}
public IReadOnlyCollection<CachedGuildUser> Members => _members.ToReadOnlyCollection();
public IReadOnlyCollection<SocketGuildUser> Members => _members.ToReadOnlyCollection();
public IEnumerable<KeyValuePair<ulong, VoiceState>> VoiceStates => _voiceStates;
public CachedGuild(DiscordSocketClient discord, ExtendedModel model, DataStore dataStore) : base(discord, model)
public SocketGuild(DiscordSocketClient discord, ExtendedModel model, DataStore dataStore) : base(discord, model)
{
_audioLock = new SemaphoreSlim(1, 1);
_syncPromise = new TaskCompletionSource<bool>();
@@ -72,7 +72,7 @@ namespace Discord
if (_channels == null)
_channels = new ConcurrentHashSet<ulong>();
if (_members == null)
_members = new ConcurrentDictionary<ulong, CachedGuildUser>();
_members = new ConcurrentDictionary<ulong, SocketGuildUser>();
if (_roles == null)
_roles = new ConcurrentDictionary<ulong, Role>();
if (Emojis == null)
@@ -93,7 +93,7 @@ namespace Discord
}
_channels = channels;
var members = new ConcurrentDictionary<ulong, CachedGuildUser>(1, (int)(model.Presences.Length * 1.05));
var members = new ConcurrentDictionary<ulong, SocketGuildUser>(1, (int)(model.Presences.Length * 1.05));
{
DownloadedMemberCount = 0;
for (int i = 0; i < model.Members.Length; i++)
@@ -121,7 +121,7 @@ namespace Discord
{
if (source == UpdateSource.Rest && IsAttached) return;

var members = new ConcurrentDictionary<ulong, CachedGuildUser>(1, (int)(model.Presences.Length * 1.05));
var members = new ConcurrentDictionary<ulong, SocketGuildUser>(1, (int)(model.Presences.Length * 1.05));
{
DownloadedMemberCount = 0;
for (int i = 0; i < model.Members.Length; i++)
@@ -154,14 +154,14 @@ namespace Discord
(channels ?? _channels).TryAdd(model.Id);
dataStore.AddChannel(channel);
}
public ICachedGuildChannel GetChannel(ulong id)
public ISocketGuildChannel GetChannel(ulong id)
{
return Discord.DataStore.GetChannel(id) as ICachedGuildChannel;
return Discord.DataStore.GetChannel(id) as ISocketGuildChannel;
}
public ICachedGuildChannel RemoveChannel(ulong id)
public ISocketGuildChannel RemoveChannel(ulong id)
{
_channels.TryRemove(id);
return Discord.DataStore.RemoveChannel(id) as ICachedGuildChannel;
return Discord.DataStore.RemoveChannel(id) as ISocketGuildChannel;
}
public Role AddRole(RoleModel model, ConcurrentDictionary<ulong, Role> roles = null)
@@ -183,48 +183,48 @@ namespace Discord
=> Task.FromResult<IGuildUser>(CurrentUser);
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync()
=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
public CachedGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null)
public SocketGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, SocketGuildUser> members = null)
{
members = members ?? _members;

CachedGuildUser member;
SocketGuildUser member;
if (members.TryGetValue(model.User.Id, out member))
member.Update(model, UpdateSource.WebSocket);
else
{
var user = Discord.GetOrAddUser(model.User, dataStore);
member = new CachedGuildUser(this, user, model);
member = new SocketGuildUser(this, user, model);
members[user.Id] = member;
DownloadedMemberCount++;
}
return member;
}
public CachedGuildUser AddOrUpdateUser(PresenceModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null)
public SocketGuildUser AddOrUpdateUser(PresenceModel model, DataStore dataStore, ConcurrentDictionary<ulong, SocketGuildUser> members = null)
{
members = members ?? _members;

CachedGuildUser member;
SocketGuildUser member;
if (members.TryGetValue(model.User.Id, out member))
member.Update(model, UpdateSource.WebSocket);
else
{
var user = Discord.GetOrAddUser(model.User, dataStore);
member = new CachedGuildUser(this, user, model);
member = new SocketGuildUser(this, user, model);
members[user.Id] = member;
DownloadedMemberCount++;
}
return member;
}
public CachedGuildUser GetUser(ulong id)
public SocketGuildUser GetUser(ulong id)
{
CachedGuildUser member;
SocketGuildUser member;
if (_members.TryGetValue(id, out member))
return member;
return null;
}
public CachedGuildUser RemoveUser(ulong id)
public SocketGuildUser RemoveUser(ulong id)
{
CachedGuildUser member;
SocketGuildUser member;
if (_members.TryRemove(id, out member))
return member;
return null;
@@ -240,7 +240,7 @@ namespace Discord

public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null)
{
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as CachedVoiceChannel;
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
var voiceState = new VoiceState(voiceChannel, model);
(voiceStates ?? _voiceStates)[model.UserId] = voiceState;
return voiceState;
@@ -309,16 +309,16 @@ namespace Discord
await audioClient.ConnectAsync(url, CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false);
}

public CachedGuild Clone() => MemberwiseClone() as CachedGuild;
public SocketGuild Clone() => MemberwiseClone() as SocketGuild;

new internal ICachedGuildChannel ToChannel(ChannelModel model)
new internal ISocketGuildChannel ToChannel(ChannelModel model)
{
switch (model.Type)
{
case ChannelType.Text:
return new CachedTextChannel(this, model);
return new SocketTextChannel(this, model);
case ChannelType.Voice:
return new CachedVoiceChannel(this, model);
return new SocketVoiceChannel(this, model);
default:
throw new InvalidOperationException($"Unexpected channel type: {model.Type}");
}

+ 0
- 7
src/Discord.Net/Entities/WebSocket/ICachedGuildChannel.cs View File

@@ -1,7 +0,0 @@
namespace Discord
{
internal interface ICachedGuildChannel : ICachedChannel, IGuildChannel
{
new CachedGuild Guild { get; }
}
}

+ 0
- 16
src/Discord.Net/Entities/WebSocket/ICachedMessageChannel.cs View File

@@ -1,16 +0,0 @@
using System.Collections.Generic;
using MessageModel = Discord.API.Message;

namespace Discord
{
internal interface ICachedMessageChannel : ICachedChannel, IMessageChannel
{
IReadOnlyCollection<ICachedUser> Members { get; }

CachedMessage AddMessage(ICachedUser author, MessageModel model);
CachedMessage GetMessage(ulong id);
CachedMessage RemoveMessage(ulong id);

ICachedUser GetUser(ulong id, bool skipCheck = false);
}
}

+ 0
- 9
src/Discord.Net/Entities/WebSocket/ICachedPrivateChannel.cs View File

@@ -1,9 +0,0 @@
using System.Collections.Generic;

namespace Discord
{
internal interface ICachedPrivateChannel : ICachedChannel, IPrivateChannel
{
new IReadOnlyCollection<ICachedUser> Recipients { get; }
}
}

+ 0
- 9
src/Discord.Net/Entities/WebSocket/ICachedUser.cs View File

@@ -1,9 +0,0 @@
namespace Discord
{
internal interface ICachedUser : IUser, ICachedEntity<ulong>
{
CachedGlobalUser User { get; }

ICachedUser Clone();
}
}

+ 19
- 0
src/Discord.Net/Entities/WebSocket/Messages/SocketMessage.cs View File

@@ -0,0 +1,19 @@
using Model = Discord.API.Message;

namespace Discord
{
internal class SocketMessage : Message
{
internal override bool IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new ISocketMessageChannel Channel => base.Channel as ISocketMessageChannel;

public SocketMessage(ISocketMessageChannel channel, IUser author, Model model)
: base(channel, author, model)
{
}

public SocketMessage Clone() => MemberwiseClone() as SocketMessage;
}
}

+ 9
- 0
src/Discord.Net/Entities/WebSocket/Users/ISocketUser.cs View File

@@ -0,0 +1,9 @@
namespace Discord
{
internal interface ISocketUser : IUser, IEntity<ulong>
{
SocketGlobalUser User { get; }

ISocketUser Clone();
}
}

src/Discord.Net/Entities/WebSocket/Presence.cs → src/Discord.Net/Entities/WebSocket/Users/Presence.cs View File


src/Discord.Net/Entities/WebSocket/CachedDMUser.cs → src/Discord.Net/Entities/WebSocket/Users/SocketDMUser.cs View File

@@ -5,11 +5,12 @@ using PresenceModel = Discord.API.Presence;
namespace Discord
{
[DebuggerDisplay("{DebuggerDisplay,nq}")]
internal class CachedDMUser : ICachedUser
internal class SocketDMUser : ISocketUser
{
bool IEntity<ulong>.IsAttached => true;
internal bool IsAttached => true;
bool IEntity<ulong>.IsAttached => IsAttached;

public CachedGlobalUser User { get; }
public SocketGlobalUser User { get; }

public DiscordSocketClient Discord => User.Discord;

@@ -22,12 +23,11 @@ namespace Discord
public DateTimeOffset CreatedAt => User.CreatedAt;
public string Discriminator => User.Discriminator;
public ushort DiscriminatorValue => User.DiscriminatorValue;
public bool IsAttached => User.IsAttached;
public bool IsBot => User.IsBot;
public string Mention => MentionUtils.Mention(this);
public string Username => User.Username;

public CachedDMUser(CachedGlobalUser user)
public SocketDMUser(SocketGlobalUser user)
{
User = user;
}
@@ -37,8 +37,8 @@ namespace Discord
User.Update(model, source);
}

public CachedDMUser Clone() => MemberwiseClone() as CachedDMUser;
ICachedUser ICachedUser.Clone() => Clone();
public SocketDMUser Clone() => MemberwiseClone() as SocketDMUser;
ISocketUser ISocketUser.Clone() => Clone();

public override string ToString() => $"{Username}#{Discriminator}";
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})";

src/Discord.Net/Entities/WebSocket/CachedGlobalUser.cs → src/Discord.Net/Entities/WebSocket/Users/SocketGlobalUser.cs View File

@@ -4,18 +4,18 @@ using PresenceModel = Discord.API.Presence;

namespace Discord
{
internal class CachedGlobalUser : User, ICachedUser
internal class SocketGlobalUser : User, ISocketUser
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

private ushort _references;

public Presence Presence { get; private set; }

public new DiscordSocketClient Discord { get { throw new NotSupportedException(); } }
CachedGlobalUser ICachedUser.User => this;
SocketGlobalUser ISocketUser.User => this;

public CachedGlobalUser(Model model)
public SocketGlobalUser(Model model)
: base(model)
{
}
@@ -53,7 +53,7 @@ namespace Discord
//}
}

public CachedGlobalUser Clone() => MemberwiseClone() as CachedGlobalUser;
ICachedUser ICachedUser.Clone() => Clone();
public SocketGlobalUser Clone() => MemberwiseClone() as SocketGlobalUser;
ISocketUser ISocketUser.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/CachedGroupUser.cs → src/Discord.Net/Entities/WebSocket/Users/SocketGroupUser.cs View File

@@ -3,13 +3,13 @@
namespace Discord
{
[DebuggerDisplay("{DebuggerDisplay,nq}")]
internal class CachedGroupUser : GroupUser, ICachedUser
internal class SocketGroupUser : GroupUser, ISocketUser
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new CachedGroupChannel Channel => base.Channel as CachedGroupChannel;
public new CachedGlobalUser User => base.User as CachedGlobalUser;
public new SocketGroupChannel Channel => base.Channel as SocketGroupChannel;
public new SocketGlobalUser User => base.User as SocketGlobalUser;
public Presence Presence => User.Presence; //{ get; private set; }

public override Game Game => Presence.Game;
@@ -19,15 +19,15 @@ namespace Discord
public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
public CachedVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;

public CachedGroupUser(CachedGroupChannel channel, CachedGlobalUser user)
public SocketGroupUser(SocketGroupChannel channel, SocketGlobalUser user)
: base(channel, user)
{
}

public CachedGroupUser Clone() => MemberwiseClone() as CachedGroupUser;
ICachedUser ICachedUser.Clone() => Clone();
public SocketGroupUser Clone() => MemberwiseClone() as SocketGroupUser;
ISocketUser ISocketUser.Clone() => Clone();

public override string ToString() => $"{Username}#{Discriminator}";
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})";

src/Discord.Net/Entities/WebSocket/CachedGuildUser.cs → src/Discord.Net/Entities/WebSocket/Users/SocketGuildUser.cs View File

@@ -3,13 +3,13 @@ using PresenceModel = Discord.API.Presence;

namespace Discord
{
internal class CachedGuildUser : GuildUser, ICachedUser
internal class SocketGuildUser : GuildUser, ISocketUser
{
bool IEntity<ulong>.IsAttached => true;
internal override bool IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new CachedGuild Guild => base.Guild as CachedGuild;
public new CachedGlobalUser User => base.User as CachedGlobalUser;
public new SocketGuild Guild => base.Guild as SocketGuild;
public new SocketGlobalUser User => base.User as SocketGlobalUser;
public Presence Presence => User.Presence; //{ get; private set; }

public override Game Game => Presence.Game;
@@ -19,14 +19,14 @@ namespace Discord
public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
public CachedVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;

public CachedGuildUser(CachedGuild guild, CachedGlobalUser user, Model model)
public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model)
: base(guild, user, model)
{
//Presence = new Presence(null, UserStatus.Offline);
}
public CachedGuildUser(CachedGuild guild, CachedGlobalUser user, PresenceModel model)
public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, PresenceModel model)
: base(guild, user, model)
{
}
@@ -41,7 +41,7 @@ namespace Discord
User.Update(model, source);
}

public CachedGuildUser Clone() => MemberwiseClone() as CachedGuildUser;
ICachedUser ICachedUser.Clone() => Clone();
public SocketGuildUser Clone() => MemberwiseClone() as SocketGuildUser;
ISocketUser ISocketUser.Clone() => Clone();
}
}

+ 21
- 0
src/Discord.Net/Entities/WebSocket/Users/SocketSelfUser.cs View File

@@ -0,0 +1,21 @@
using System;
using Model = Discord.API.User;

namespace Discord
{
internal class SocketSelfUser : SelfUser, ISocketUser
{
internal override bool IsAttached => true;

public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
SocketGlobalUser ISocketUser.User { get { throw new NotSupportedException(); } }

public SocketSelfUser(DiscordSocketClient discord, Model model)
: base(discord, model)
{
}

public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser;
ISocketUser ISocketUser.Clone() => Clone();
}
}

src/Discord.Net/Entities/WebSocket/VoiceState.cs → src/Discord.Net/Entities/WebSocket/Users/VoiceState.cs View File

@@ -19,7 +19,7 @@ namespace Discord

private readonly Flags _voiceStates;
public CachedVoiceChannel VoiceChannel { get; }
public SocketVoiceChannel VoiceChannel { get; }
public string VoiceSessionId { get; }

public bool IsMuted => (_voiceStates & Flags.Muted) != 0;
@@ -28,9 +28,9 @@ namespace Discord
public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0;
public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0;

public VoiceState(CachedVoiceChannel voiceChannel, Model model)
public VoiceState(SocketVoiceChannel voiceChannel, Model model)
: this(voiceChannel, model.SessionId, model.SelfMute, model.SelfDeaf, model.Suppress) { }
public VoiceState(CachedVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isSuppressed)
public VoiceState(SocketVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isSuppressed)
{
VoiceChannel = voiceChannel;
VoiceSessionId = sessionId;

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