@@ -423,7 +423,7 @@ namespace Discord.WebSocket
}
//Voice States
internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model)
internal async Task< SocketVoiceState> AddOrUpdateVoiceStateAsync (ClientState state, VoiceStateModel model)
{
var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
var before = GetVoiceState(model.UserId) ?? SocketVoiceState.Default;
@@ -433,12 +433,12 @@ namespace Discord.WebSocket
if (_audioClient != null && before.VoiceChannel?.Id != after.VoiceChannel?.Id)
{
if (model.UserId == CurrentUser.Id)
RepopulateAudioStreams();
await RepopulateAudioStreamsAsync ().ConfigureAwait(false );
else
{
_audioClient.RemoveInputStream(model.UserId); //User changed channels, end their stream
await _audioClient.RemoveInputStreamAsync (model.UserId).ConfigureAwait(false ); //User changed channels, end their stream
if (CurrentUser.VoiceChannel != null && after.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id)
_audioClient.CreateInputStream(model.UserId);
await _audioClient.CreateInputStreamAsync (model.UserId).ConfigureAwait(false );
}
}
@@ -464,7 +464,7 @@ namespace Discord.WebSocket
{
return _audioClient?.GetInputStream(userId);
}
internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute)
internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute, Action<IAudioClient> configAction )
{
selfDeaf = false;
selfMute = false;
@@ -477,6 +477,32 @@ namespace Discord.WebSocket
await DisconnectAudioInternalAsync().ConfigureAwait(false);
promise = new TaskCompletionSource<AudioClient>();
_audioConnectPromise = promise;
if (_audioClient == null)
{
var audioClient = new AudioClient(this, Discord.GetAudioId());
audioClient.Disconnected += async ex =>
{
if (!promise.Task.IsCompleted)
{
try { audioClient.Dispose(); } catch { }
_audioClient = null;
if (ex != null)
await promise.TrySetExceptionAsync(ex);
else
await promise.TrySetCanceledAsync();
return;
}
};
audioClient.Connected += () =>
{
var _ = promise.TrySetResultAsync(_audioClient);
return Task.Delay(0);
};
configAction?.Invoke(audioClient);
_audioClient = audioClient;
}
await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, channelId, selfDeaf, selfMute).ConfigureAwait(false);
}
catch (Exception)
@@ -523,7 +549,7 @@ namespace Discord.WebSocket
await _audioClient.StopAsync().ConfigureAwait(false);
_audioClient = null;
}
internal async Task FinishConnectAudio(int id, string url, string token)
internal async Task FinishConnectAudio(string url, string token)
{
//TODO: Mem Leak: Disconnected/Connected handlers arent cleaned up
var voiceState = GetVoiceState(Discord.CurrentUser.Id).Value;
@@ -531,31 +557,7 @@ namespace Discord.WebSocket
await _audioLock.WaitAsync().ConfigureAwait(false);
try
{
var promise = _audioConnectPromise;
if (_audioClient == null)
{
var audioClient = new AudioClient(this, id);
audioClient.Disconnected += async ex =>
{
if (!promise.Task.IsCompleted)
{
try { audioClient.Dispose(); } catch { }
_audioClient = null;
if (ex != null)
await promise.TrySetExceptionAsync(ex);
else
await promise.TrySetCanceledAsync();
return;
}
};
_audioClient = audioClient;
RepopulateAudioStreams();
}
_audioClient.Connected += () =>
{
var _ = promise.TrySetResultAsync(_audioClient);
return Task.Delay(0);
};
await RepopulateAudioStreamsAsync().ConfigureAwait(false);
await _audioClient.StartAsync(url, Discord.CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false);
}
catch (OperationCanceledException)
@@ -573,15 +575,15 @@ namespace Discord.WebSocket
}
}
internal void RepopulateAudioStreams ()
internal async Task RepopulateAudioStreamsAsync ()
{
_audioClient.ClearInputStreams(); //We changed channels, end all current streams
await _audioClient.ClearInputStreamsAsync ().ConfigureAwait(false ); //We changed channels, end all current streams
if (CurrentUser.VoiceChannel != null)
{
foreach (var pair in _voiceStates)
{
if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id)
_audioClient.CreateInputStream(pair.Key);
if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id && pair.Key != CurrentUser.Id )
await _audioClient.CreateInputStreamAsync (pair.Key).ConfigureAwait(false );
}
}
}