| @@ -1,17 +0,0 @@ | |||
| using Discord.Net.WebSockets; | |||
| namespace Discord.Audio | |||
| { | |||
| public class AudioConfig | |||
| { | |||
| /// <summary> Gets or sets the time (in milliseconds) to wait for the websocket to connect and initialize. </summary> | |||
| public int ConnectionTimeout { get; set; } = 30000; | |||
| /// <summary> Gets or sets the time (in milliseconds) to wait after an unexpected disconnect before reconnecting. </summary> | |||
| public int ReconnectDelay { get; set; } = 1000; | |||
| /// <summary> Gets or sets the time (in milliseconds) to wait after an reconnect fails before retrying. </summary> | |||
| public int FailedReconnectDelay { get; set; } = 15000; | |||
| /// <summary> Gets or sets the provider used to generate new websocket connections. </summary> | |||
| public WebSocketProvider WebSocketProvider { get; set; } = () => new DefaultWebSocketClient(); | |||
| } | |||
| } | |||
| @@ -1,18 +0,0 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <Project ToolsVersion="14.0.25123" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
| <PropertyGroup> | |||
| <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">14.0.25123</VisualStudioVersion> | |||
| <VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath> | |||
| </PropertyGroup> | |||
| <Import Project="$(VSToolsPath)\DotNet\Microsoft.DotNet.Props" Condition="'$(VSToolsPath)' != ''" /> | |||
| <PropertyGroup Label="Globals"> | |||
| <ProjectGuid>ddfcc44f-934e-478a-978c-69cdda2a1c5b</ProjectGuid> | |||
| <RootNamespace>Discord.Audio</RootNamespace> | |||
| <BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'=='' ">.\obj</BaseIntermediateOutputPath> | |||
| <OutputPath Condition="'$(OutputPath)'=='' ">.\bin\</OutputPath> | |||
| </PropertyGroup> | |||
| <PropertyGroup> | |||
| <SchemaVersion>2.0</SchemaVersion> | |||
| </PropertyGroup> | |||
| <Import Project="$(VSToolsPath)\DotNet\Microsoft.DotNet.targets" Condition="'$(VSToolsPath)' != ''" /> | |||
| </Project> | |||
| @@ -1,6 +0,0 @@ | |||
| namespace Discord.Audio | |||
| { | |||
| internal class Logger | |||
| { | |||
| } | |||
| } | |||
| @@ -1,74 +0,0 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.Collections.Immutable; | |||
| using System.Threading.Tasks; | |||
| namespace Discord | |||
| { | |||
| public class AsyncEvent<T> | |||
| { | |||
| private readonly object _subLock = new object(); | |||
| internal ImmutableArray<T> _subscriptions; | |||
| public IReadOnlyList<T> Subscriptions => _subscriptions; | |||
| public AsyncEvent() | |||
| { | |||
| _subscriptions = ImmutableArray.Create<T>(); | |||
| } | |||
| public void Add(T subscriber) | |||
| { | |||
| lock (_subLock) | |||
| _subscriptions = _subscriptions.Add(subscriber); | |||
| } | |||
| public void Remove(T subscriber) | |||
| { | |||
| lock (_subLock) | |||
| _subscriptions = _subscriptions.Remove(subscriber); | |||
| } | |||
| } | |||
| public static class EventExtensions | |||
| { | |||
| public static async Task InvokeAsync(this AsyncEvent<Func<Task>> eventHandler) | |||
| { | |||
| var subscribers = eventHandler.Subscriptions; | |||
| if (subscribers.Count > 0) | |||
| { | |||
| for (int i = 0; i < subscribers.Count; i++) | |||
| await subscribers[i].Invoke().ConfigureAwait(false); | |||
| } | |||
| } | |||
| public static async Task InvokeAsync<T>(this AsyncEvent<Func<T, Task>> eventHandler, T arg) | |||
| { | |||
| var subscribers = eventHandler.Subscriptions; | |||
| for (int i = 0; i < subscribers.Count; i++) | |||
| await subscribers[i].Invoke(arg).ConfigureAwait(false); | |||
| } | |||
| public static async Task InvokeAsync<T1, T2>(this AsyncEvent<Func<T1, T2, Task>> eventHandler, T1 arg1, T2 arg2) | |||
| { | |||
| var subscribers = eventHandler.Subscriptions; | |||
| for (int i = 0; i < subscribers.Count; i++) | |||
| await subscribers[i].Invoke(arg1, arg2).ConfigureAwait(false); | |||
| } | |||
| public static async Task InvokeAsync<T1, T2, T3>(this AsyncEvent<Func<T1, T2, T3, Task>> eventHandler, T1 arg1, T2 arg2, T3 arg3) | |||
| { | |||
| var subscribers = eventHandler.Subscriptions; | |||
| for (int i = 0; i < subscribers.Count; i++) | |||
| await subscribers[i].Invoke(arg1, arg2, arg3).ConfigureAwait(false); | |||
| } | |||
| public static async Task InvokeAsync<T1, T2, T3, T4>(this AsyncEvent<Func<T1, T2, T3, T4, Task>> eventHandler, T1 arg1, T2 arg2, T3 arg3, T4 arg4) | |||
| { | |||
| var subscribers = eventHandler.Subscriptions; | |||
| for (int i = 0; i < subscribers.Count; i++) | |||
| await subscribers[i].Invoke(arg1, arg2, arg3, arg4).ConfigureAwait(false); | |||
| } | |||
| public static async Task InvokeAsync<T1, T2, T3, T4, T5>(this AsyncEvent<Func<T1, T2, T3, T4, T5, Task>> eventHandler, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5) | |||
| { | |||
| var subscribers = eventHandler.Subscriptions; | |||
| for (int i = 0; i < subscribers.Count; i++) | |||
| await subscribers[i].Invoke(arg1, arg2, arg3, arg4, arg5).ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| @@ -1,35 +0,0 @@ | |||
| { | |||
| "version": "1.0.0-dev", | |||
| "description": "A Discord.Net extension adding audio support.", | |||
| "authors": [ "RogueException" ], | |||
| "packOptions": { | |||
| "tags": [ "discord", "discordapp" ], | |||
| "licenseUrl": "http://opensource.org/licenses/MIT", | |||
| "projectUrl": "https://github.com/RogueException/Discord.Net", | |||
| "repository": { | |||
| "type": "git", | |||
| "url": "git://github.com/RogueException/Discord.Net" | |||
| } | |||
| }, | |||
| "buildOptions": { | |||
| "allowUnsafe": true, | |||
| "warningsAsErrors": false | |||
| }, | |||
| "dependencies": { | |||
| "Discord.Net": "1.0.0-dev", | |||
| "System.Runtime.InteropServices": "4.1.0" | |||
| }, | |||
| "frameworks": { | |||
| "netstandard1.3": { | |||
| "imports": [ | |||
| "dotnet5.4", | |||
| "dnxcore50", | |||
| "portable-net45+win8" | |||
| ] | |||
| } | |||
| } | |||
| } | |||
| @@ -398,6 +398,17 @@ namespace Discord.API | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||
| { | |||
| var payload = new VoiceStateUpdateParams | |||
| { | |||
| GuildId = guildId, | |||
| ChannelId = channelId, | |||
| SelfDeaf = selfDeaf, | |||
| SelfMute = selfMute | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||
| } | |||
| //Channels | |||
| public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null) | |||
| @@ -14,7 +14,7 @@ using System.Threading.Tasks; | |||
| namespace Discord.Audio | |||
| { | |||
| public class AudioAPIClient | |||
| public class DiscordVoiceAPIClient | |||
| { | |||
| public const int MaxBitrate = 128; | |||
| private const string Mode = "xsalsa20_poly1305"; | |||
| @@ -40,7 +40,7 @@ namespace Discord.Audio | |||
| public string SessionId { get; } | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| internal AudioAPIClient(ulong guildId, ulong userId, string sessionId, string token, WebSocketProvider webSocketProvider, JsonSerializer serializer = null) | |||
| internal DiscordVoiceAPIClient(ulong guildId, ulong userId, string sessionId, string token, WebSocketProvider webSocketProvider, JsonSerializer serializer = null) | |||
| { | |||
| GuildId = guildId; | |||
| _userId = userId; | |||
| @@ -0,0 +1,12 @@ | |||
| using Newtonsoft.Json; | |||
| namespace Discord.API.Gateway | |||
| { | |||
| public class GuildEmojiUpdateEvent | |||
| { | |||
| [JsonProperty("guild_id")] | |||
| public ulong GuildId; | |||
| [JsonProperty("emojis")] | |||
| public Emoji[] Emojis; | |||
| } | |||
| } | |||
| @@ -1,15 +1,19 @@ | |||
| using Newtonsoft.Json; | |||
| using System.Collections.Generic; | |||
| using System.Linq; | |||
| namespace Discord.API.Gateway | |||
| { | |||
| public class RequestMembersParams | |||
| { | |||
| [JsonProperty("guild_id")] | |||
| public IEnumerable<ulong> GuildIds { get; set; } | |||
| [JsonProperty("query")] | |||
| public string Query { get; set; } | |||
| [JsonProperty("limit")] | |||
| public int Limit { get; set; } | |||
| [JsonProperty("guild_id")] | |||
| public IEnumerable<ulong> GuildIds { get; set; } | |||
| [JsonIgnore] | |||
| public IEnumerable<IGuild> Guilds { set { GuildIds = value.Select(x => x.Id); } } | |||
| } | |||
| } | |||
| @@ -1,16 +0,0 @@ | |||
| using Newtonsoft.Json; | |||
| namespace Discord.API.Gateway | |||
| { | |||
| public class UpdateVoiceParams | |||
| { | |||
| [JsonProperty("guild_id")] | |||
| public ulong? GuildId { get; set; } | |||
| [JsonProperty("channel_id")] | |||
| public ulong? ChannelId { get; set; } | |||
| [JsonProperty("self_mute")] | |||
| public bool IsSelfMuted { get; set; } | |||
| [JsonProperty("self_deaf")] | |||
| public bool IsSelfDeafened { get; set; } | |||
| } | |||
| } | |||
| @@ -0,0 +1,21 @@ | |||
| using Newtonsoft.Json; | |||
| namespace Discord.API.Gateway | |||
| { | |||
| public class VoiceStateUpdateParams | |||
| { | |||
| [JsonProperty("self_mute")] | |||
| public bool SelfMute { get; set; } | |||
| [JsonProperty("self_deaf")] | |||
| public bool SelfDeaf { get; set; } | |||
| [JsonProperty("guild_id")] | |||
| public ulong GuildId { get; set; } | |||
| [JsonIgnore] | |||
| public IGuild Guild { set { GuildId = value.Id; } } | |||
| [JsonProperty("channel_id")] | |||
| public ulong? ChannelId { get; set; } | |||
| [JsonIgnore] | |||
| public IChannel Channel { set { ChannelId = value?.Id; } } | |||
| } | |||
| } | |||
| @@ -1,15 +1,15 @@ | |||
| using Discord.API.Voice; | |||
| using Discord.Logging; | |||
| using Discord.Net.Converters; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using Newtonsoft.Json.Linq; | |||
| using System; | |||
| using System.Threading; | |||
| using System.Threading.Tasks; | |||
| namespace Discord.Audio | |||
| { | |||
| public class AudioClient | |||
| internal class AudioClient : IAudioClient | |||
| { | |||
| public event Func<Task> Connected | |||
| { | |||
| @@ -30,12 +30,11 @@ namespace Discord.Audio | |||
| } | |||
| private readonly AsyncEvent<Func<int, int, Task>> _latencyUpdatedEvent = new AsyncEvent<Func<int, int, Task>>(); | |||
| private readonly ILogger _webSocketLogger; | |||
| private readonly ILogger _webSocketLogger, _udpLogger; | |||
| #if BENCHMARK | |||
| private readonly ILogger _benchmarkLogger; | |||
| #endif | |||
| private readonly JsonSerializer _serializer; | |||
| private readonly int _connectionTimeout, _reconnectDelay, _failedReconnectDelay; | |||
| internal readonly SemaphoreSlim _connectionLock; | |||
| private TaskCompletionSource<bool> _connectTask; | |||
| @@ -45,20 +44,18 @@ namespace Discord.Audio | |||
| private bool _isReconnecting; | |||
| private string _url; | |||
| public AudioAPIClient ApiClient { get; private set; } | |||
| /// <summary> Gets the current connection state of this client. </summary> | |||
| private DiscordSocketClient Discord { get; } | |||
| public DiscordVoiceAPIClient ApiClient { get; private set; } | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| /// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | |||
| public int Latency { get; private set; } | |||
| /// <summary> Creates a new REST/WebSocket discord client. </summary> | |||
| internal AudioClient(ulong guildId, ulong userId, string sessionId, string token, AudioConfig config, ILogManager logManager) | |||
| internal AudioClient(DiscordSocketClient discord, ulong guildId, ulong userId, string sessionId, string token, WebSocketProvider webSocketProvider, ILogManager logManager) | |||
| { | |||
| _connectionTimeout = config.ConnectionTimeout; | |||
| _reconnectDelay = config.ReconnectDelay; | |||
| _failedReconnectDelay = config.FailedReconnectDelay; | |||
| Discord = discord; | |||
| _webSocketLogger = logManager.CreateLogger("AudioWS"); | |||
| _webSocketLogger = logManager.CreateLogger("Audio"); | |||
| _udpLogger = logManager.CreateLogger("AudioUDP"); | |||
| #if BENCHMARK | |||
| _benchmarkLogger = logManager.CreateLogger("Benchmark"); | |||
| #endif | |||
| @@ -72,8 +69,7 @@ namespace Discord.Audio | |||
| e.ErrorContext.Handled = true; | |||
| }; | |||
| var webSocketProvider = config.WebSocketProvider; //TODO: Clean this check | |||
| ApiClient = new AudioAPIClient(guildId, userId, sessionId, token, config.WebSocketProvider); | |||
| ApiClient = new DiscordVoiceAPIClient(guildId, userId, sessionId, token, webSocketProvider); | |||
| ApiClient.SentGatewayMessage += async opCode => await _webSocketLogger.DebugAsync($"Sent {(VoiceOpCode)opCode}").ConfigureAwait(false); | |||
| ApiClient.ReceivedEvent += ProcessMessageAsync; | |||
| @@ -1,7 +1,11 @@ | |||
| namespace Discord.Audio | |||
| using System; | |||
| namespace Discord.Audio | |||
| { | |||
| [Flags] | |||
| public enum AudioMode : byte | |||
| { | |||
| Disabled = 0, | |||
| Outgoing = 1, | |||
| Incoming = 2, | |||
| Both = Outgoing | Incoming | |||
| @@ -0,0 +1,20 @@ | |||
| using System; | |||
| using System.Threading.Tasks; | |||
| namespace Discord.Audio | |||
| { | |||
| public interface IAudioClient | |||
| { | |||
| event Func<Task> Connected; | |||
| event Func<Task> Disconnected; | |||
| event Func<int, int, Task> LatencyUpdated; | |||
| DiscordVoiceAPIClient ApiClient { get; } | |||
| /// <summary> Gets the current connection state of this client. </summary> | |||
| ConnectionState ConnectionState { get; } | |||
| /// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | |||
| int Latency { get; } | |||
| Task DisconnectAsync(); | |||
| } | |||
| } | |||
| @@ -36,7 +36,7 @@ namespace Discord.Audio.Opus | |||
| { | |||
| if (channels != 1 && channels != 2) | |||
| throw new ArgumentOutOfRangeException(nameof(channels)); | |||
| if (bitrate != null && (bitrate < 1 || bitrate > AudioAPIClient.MaxBitrate)) | |||
| if (bitrate != null && (bitrate < 1 || bitrate > DiscordVoiceAPIClient.MaxBitrate)) | |||
| throw new ArgumentOutOfRangeException(nameof(bitrate)); | |||
| OpusError error; | |||
| @@ -1,8 +1,8 @@ | |||
| using System.Runtime.InteropServices; | |||
| namespace Discord.Net.Audio | |||
| namespace Discord.Net.Audio.Sodium | |||
| { | |||
| public unsafe static class LibSodium | |||
| public unsafe static class SecretBox | |||
| { | |||
| [DllImport("libsodium", EntryPoint = "crypto_secretbox_easy", CallingConvention = CallingConvention.Cdecl)] | |||
| private static extern int SecretBoxEasy(byte* output, byte[] input, long inputLength, byte[] nonce, byte[] secret); | |||
| @@ -3,6 +3,7 @@ using System.Threading.Tasks; | |||
| namespace Discord | |||
| { | |||
| //TODO: Add event docstrings | |||
| public partial class DiscordSocketClient | |||
| { | |||
| //General | |||
| @@ -1,7 +1,9 @@ | |||
| using Discord.API.Gateway; | |||
| using Discord.Audio; | |||
| using Discord.Extensions; | |||
| using Discord.Logging; | |||
| using Discord.Net.Converters; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using Newtonsoft.Json.Linq; | |||
| using System; | |||
| @@ -14,9 +16,6 @@ using System.Threading.Tasks; | |||
| namespace Discord | |||
| { | |||
| //TODO: Add event docstrings | |||
| //TODO: Add reconnect logic (+ensure the heartbeat task to shut down) | |||
| //TODO: Add resume logic | |||
| public partial class DiscordSocketClient : DiscordClient, IDiscordClient | |||
| { | |||
| private readonly ConcurrentQueue<ulong> _largeGuilds; | |||
| @@ -25,9 +24,6 @@ namespace Discord | |||
| private readonly ILogger _benchmarkLogger; | |||
| #endif | |||
| private readonly JsonSerializer _serializer; | |||
| private readonly int _connectionTimeout, _reconnectDelay, _failedReconnectDelay; | |||
| private readonly int _largeThreshold; | |||
| private readonly int _totalShards; | |||
| private string _sessionId; | |||
| private int _lastSeq; | |||
| @@ -46,9 +42,17 @@ namespace Discord | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| /// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | |||
| public int Latency { get; private set; } | |||
| //From DiscordConfig | |||
| internal int TotalShards { get; private set; } | |||
| internal int ConnectionTimeout { get; private set; } | |||
| internal int ReconnectDelay { get; private set; } | |||
| internal int FailedReconnectDelay { get; private set; } | |||
| internal int MessageCacheSize { get; private set; } | |||
| internal int LargeThreshold { get; private set; } | |||
| internal AudioMode AudioMode { get; private set; } | |||
| internal DataStore DataStore { get; private set; } | |||
| internal WebSocketProvider WebSocketProvider { get; private set; } | |||
| internal CachedSelfUser CurrentUser => _currentUser as CachedSelfUser; | |||
| internal IReadOnlyCollection<CachedGuild> Guilds => DataStore.Guilds; | |||
| @@ -62,15 +66,15 @@ namespace Discord | |||
| : base(config) | |||
| { | |||
| ShardId = config.ShardId; | |||
| _totalShards = config.TotalShards; | |||
| _connectionTimeout = config.ConnectionTimeout; | |||
| _reconnectDelay = config.ReconnectDelay; | |||
| _failedReconnectDelay = config.FailedReconnectDelay; | |||
| TotalShards = config.TotalShards; | |||
| ConnectionTimeout = config.ConnectionTimeout; | |||
| ReconnectDelay = config.ReconnectDelay; | |||
| FailedReconnectDelay = config.FailedReconnectDelay; | |||
| MessageCacheSize = config.MessageCacheSize; | |||
| _largeThreshold = config.LargeThreshold; | |||
| LargeThreshold = config.LargeThreshold; | |||
| AudioMode = config.AudioMode; | |||
| WebSocketProvider = config.WebSocketProvider; | |||
| _gatewayLogger = _log.CreateLogger("Gateway"); | |||
| #if BENCHMARK | |||
| _benchmarkLogger = _log.CreateLogger("Benchmark"); | |||
| @@ -471,7 +475,7 @@ namespace Discord | |||
| case GatewayOpCode.Dispatch: | |||
| switch (type) | |||
| { | |||
| //Global | |||
| //Connection | |||
| case "READY": | |||
| { | |||
| await _gatewayLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false); | |||
| @@ -507,6 +511,11 @@ namespace Discord | |||
| await _gatewayLogger.InfoAsync("Ready").ConfigureAwait(false); | |||
| } | |||
| break; | |||
| case "RESUMED": | |||
| await _gatewayLogger.DebugAsync("Received Dispatch (RESUMED)").ConfigureAwait(false); | |||
| await _gatewayLogger.InfoAsync("Resume").ConfigureAwait(false); | |||
| return; | |||
| //Guilds | |||
| case "GUILD_CREATE": | |||
| @@ -569,6 +578,28 @@ namespace Discord | |||
| } | |||
| } | |||
| break; | |||
| case "GUILD_EMOJI_UPDATE": //TODO: Add | |||
| { | |||
| await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_EMOJI_UPDATE)").ConfigureAwait(false); | |||
| var data = (payload as JToken).ToObject<API.Gateway.GuildEmojiUpdateEvent>(_serializer); | |||
| var guild = DataStore.GetGuild(data.GuildId); | |||
| if (guild != null) | |||
| { | |||
| var before = guild.Clone(); | |||
| guild.Update(data, UpdateSource.WebSocket); | |||
| await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false); | |||
| } | |||
| else | |||
| { | |||
| await _gatewayLogger.WarningAsync("GUILD_EMOJI_UPDATE referenced an unknown guild.").ConfigureAwait(false); | |||
| return; | |||
| } | |||
| } | |||
| return; | |||
| case "GUILD_INTEGRATIONS_UPDATE": | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false); | |||
| return; | |||
| case "GUILD_DELETE": | |||
| { | |||
| var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer); | |||
| @@ -1099,26 +1130,17 @@ namespace Discord | |||
| } | |||
| } | |||
| break; | |||
| case "VOICE_SERVER_UPDATE": | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false); | |||
| return; | |||
| //Ignored | |||
| //Ignored (User only) | |||
| case "USER_SETTINGS_UPDATE": | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false); | |||
| return; | |||
| case "MESSAGE_ACK": //TODO: Add (User only) | |||
| case "MESSAGE_ACK": | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false); | |||
| return; | |||
| case "GUILD_EMOJIS_UPDATE": //TODO: Add | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_EMOJIS_UPDATE)").ConfigureAwait(false); | |||
| return; | |||
| case "GUILD_INTEGRATIONS_UPDATE": //TODO: Add | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false); | |||
| return; | |||
| case "VOICE_SERVER_UPDATE": //TODO: Add | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false); | |||
| return; | |||
| case "RESUMED": //TODO: Add | |||
| await _gatewayLogger.DebugAsync("Ignored Dispatch (RESUMED)").ConfigureAwait(false); | |||
| return; | |||
| //Others | |||
| default: | |||
| @@ -1,4 +1,5 @@ | |||
| using Discord.Net.WebSockets; | |||
| using Discord.Audio; | |||
| using Discord.Net.WebSockets; | |||
| namespace Discord | |||
| { | |||
| @@ -28,7 +29,10 @@ namespace Discord | |||
| /// Decreasing this may reduce CPU usage while increasing login time and network usage. | |||
| /// </summary> | |||
| public int LargeThreshold { get; set; } = 250; | |||
| /// <summary> Gets or sets the type of audio this DiscordClient supports. </summary> | |||
| public AudioMode AudioMode { get; set; } = AudioMode.Disabled; | |||
| /// <summary> Gets or sets the provider used to generate new websocket connections. </summary> | |||
| public WebSocketProvider WebSocketProvider { get; set; } = () => new DefaultWebSocketClient(); | |||
| } | |||
| @@ -1,4 +1,5 @@ | |||
| using Discord.API.Rest; | |||
| using Discord.Audio; | |||
| using System; | |||
| using System.Threading.Tasks; | |||
| @@ -13,5 +14,7 @@ namespace Discord | |||
| /// <summary> Modifies this voice channel. </summary> | |||
| Task ModifyAsync(Action<ModifyVoiceChannelParams> func); | |||
| /// <summary> Connects to this voice channel. </summary> | |||
| Task<IAudioClient> ConnectAsync(); | |||
| } | |||
| } | |||
| @@ -4,6 +4,7 @@ using System.Collections.Generic; | |||
| using System.Diagnostics; | |||
| using System.Threading.Tasks; | |||
| using Model = Discord.API.Channel; | |||
| using Discord.Audio; | |||
| namespace Discord | |||
| { | |||
| @@ -49,6 +50,8 @@ namespace Discord | |||
| throw new NotSupportedException(); | |||
| } | |||
| public virtual Task<IAudioClient> ConnectAsync() { throw new NotSupportedException(); } | |||
| private string DebuggerDisplay => $"{Name} ({Id}, Voice)"; | |||
| } | |||
| } | |||
| @@ -1,4 +1,5 @@ | |||
| using Discord.API.Rest; | |||
| using Discord.Audio; | |||
| using Discord.Extensions; | |||
| using System; | |||
| using System.Collections.Concurrent; | |||
| @@ -311,6 +312,7 @@ namespace Discord | |||
| IReadOnlyCollection<Emoji> IGuild.Emojis => Emojis; | |||
| IReadOnlyCollection<string> IGuild.Features => Features; | |||
| Task IGuild.DownloadUsersAsync() { throw new NotSupportedException(); } | |||
| IAudioClient IGuild.AudioClient => null; | |||
| IRole IGuild.GetRole(ulong id) => GetRole(id); | |||
| } | |||
| @@ -2,6 +2,7 @@ | |||
| using System.Collections.Generic; | |||
| using System.Threading.Tasks; | |||
| using Discord.API.Rest; | |||
| using Discord.Audio; | |||
| namespace Discord | |||
| { | |||
| @@ -37,6 +38,8 @@ namespace Discord | |||
| /// <summary> Gets the id of the region hosting this guild's voice channels. </summary> | |||
| string VoiceRegionId { get; } | |||
| /// <summary> Gets the IAudioClient currently associated with this guild. </summary> | |||
| IAudioClient AudioClient { get; } | |||
| /// <summary> Gets the built-in role containing all users in this guild. </summary> | |||
| IRole EveryoneRole { get; } | |||
| /// <summary> Gets a collection of all custom emojis for this guild. </summary> | |||
| @@ -1,4 +1,5 @@ | |||
| using Discord.Extensions; | |||
| using Discord.Audio; | |||
| using Discord.Extensions; | |||
| using System; | |||
| using System.Collections.Concurrent; | |||
| using System.Collections.Generic; | |||
| @@ -6,6 +7,7 @@ using System.Collections.Immutable; | |||
| using System.Linq; | |||
| using System.Threading.Tasks; | |||
| using ChannelModel = Discord.API.Channel; | |||
| using EmojiUpdateModel = Discord.API.Gateway.GuildEmojiUpdateEvent; | |||
| using ExtendedModel = Discord.API.Gateway.ExtendedGuild; | |||
| using MemberModel = Discord.API.GuildMember; | |||
| using Model = Discord.API.Guild; | |||
| @@ -25,6 +27,7 @@ namespace Discord | |||
| public bool Available { get; private set; } | |||
| public int MemberCount { get; private set; } | |||
| public int DownloadedMemberCount { get; private set; } | |||
| public IAudioClient AudioClient { get; private set; } | |||
| public bool HasAllMembers => _downloaderPromise.Task.IsCompleted; | |||
| public Task DownloaderPromise => _downloaderPromise.Task; | |||
| @@ -102,6 +105,16 @@ namespace Discord | |||
| _voiceStates = voiceStates; | |||
| } | |||
| public void Update(EmojiUpdateModel model, UpdateSource source) | |||
| { | |||
| if (source == UpdateSource.Rest && IsAttached) return; | |||
| var emojis = ImmutableArray.CreateBuilder<Emoji>(model.Emojis.Length); | |||
| for (int i = 0; i < model.Emojis.Length; i++) | |||
| emojis.Add(new Emoji(model.Emojis[i])); | |||
| Emojis = emojis.ToImmutableArray(); | |||
| } | |||
| public override Task<IGuildChannel> GetChannelAsync(ulong id) => Task.FromResult<IGuildChannel>(GetChannel(id)); | |||
| public override Task<IReadOnlyCollection<IGuildChannel>> GetChannelsAsync() => Task.FromResult<IReadOnlyCollection<IGuildChannel>>(Channels); | |||
| public void AddChannel(ChannelModel model, DataStore dataStore, ConcurrentHashSet<ulong> channels = null) | |||
| @@ -1,4 +1,6 @@ | |||
| using System.Collections.Generic; | |||
| using Discord.Audio; | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.Collections.Immutable; | |||
| using System.Linq; | |||
| using System.Threading.Tasks; | |||
| @@ -33,6 +35,19 @@ namespace Discord | |||
| return null; | |||
| } | |||
| public override async Task<IAudioClient> ConnectAsync() | |||
| { | |||
| var audioMode = Discord.AudioMode; | |||
| if (audioMode == AudioMode.Disabled) | |||
| throw new InvalidOperationException($"Audio is not enabled on this client, {nameof(DiscordSocketConfig.AudioMode)} in {nameof(DiscordSocketConfig)} must be set."); | |||
| await Discord.ApiClient.SendVoiceStateUpdateAsync(Guild.Id, Id, | |||
| (audioMode & AudioMode.Incoming) == 0, | |||
| (audioMode & AudioMode.Outgoing) == 0).ConfigureAwait(false); | |||
| return null; | |||
| //TODO: Block and return | |||
| } | |||
| public CachedVoiceChannel Clone() => MemberwiseClone() as CachedVoiceChannel; | |||
| ICachedChannel ICachedChannel.Clone() => Clone(); | |||
| @@ -28,6 +28,7 @@ | |||
| "System.Net.Http": "4.1.0", | |||
| "System.Net.WebSockets.Client": "4.0.0", | |||
| "System.Reflection.Extensions": "4.0.1", | |||
| "System.Runtime.InteropServices": "4.1.0", | |||
| "System.Runtime.Serialization.Primitives": "4.1.1", | |||
| "System.Text.RegularExpressions": "4.1.0" | |||
| }, | |||