You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

script.js 194 kB

6 years ago
6 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
3 years ago
4 years ago
5 years ago
5 years ago
5 years ago
5 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
5 years ago
5 years ago
4 years ago
5 years ago
5 years ago
4 years ago
5 years ago
5 years ago
5 years ago
5 years ago
6 years ago
6 years ago
5 years ago
5 years ago
6 years ago
6 years ago
6 years ago
5 years ago
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435343634373438343934403441344234433444344534463447344834493450345134523453345434553456345734583459346034613462346334643465346634673468346934703471347234733474347534763477347834793480348134823483348434853486348734883489349034913492349334943495349634973498349935003501350235033504350535063507350835093510351135123513351435153516351735183519352035213522352335243525352635273528352935303531353235333534353535363537353835393540354135423543354435453546354735483549355035513552355335543555355635573558355935603561356235633564356535663567356835693570357135723573357435753576357735783579358035813582358335843585358635873588358935903591359235933594359535963597359835993600360136023603360436053606360736083609361036113612361336143615361636173618361936203621362236233624362536263627362836293630363136323633363436353636363736383639364036413642364336443645364636473648364936503651365236533654365536563657365836593660366136623663366436653666366736683669367036713672367336743675367636773678367936803681368236833684368536863687368836893690369136923693369436953696369736983699370037013702370337043705370637073708370937103711371237133714371537163717371837193720372137223723372437253726372737283729373037313732373337343735373637373738373937403741374237433744374537463747374837493750375137523753375437553756375737583759376037613762376337643765376637673768376937703771377237733774377537763777377837793780378137823783378437853786378737883789379037913792379337943795379637973798379938003801380238033804380538063807380838093810381138123813381438153816381738183819382038213822382338243825382638273828382938303831383238333834383538363837383838393840384138423843384438453846384738483849385038513852385338543855385638573858385938603861386238633864386538663867386838693870387138723873387438753876387738783879388038813882388338843885388638873888388938903891389238933894389538963897389838993900390139023903390439053906390739083909391039113912391339143915391639173918391939203921392239233924392539263927392839293930393139323933393439353936393739383939394039413942394339443945394639473948394939503951395239533954395539563957395839593960396139623963396439653966396739683969397039713972397339743975397639773978397939803981398239833984398539863987398839893990399139923993399439953996399739983999400040014002400340044005400640074008400940104011401240134014401540164017401840194020402140224023402440254026402740284029403040314032403340344035403640374038403940404041404240434044404540464047404840494050405140524053405440554056405740584059406040614062406340644065406640674068406940704071407240734074407540764077407840794080408140824083408440854086408740884089409040914092409340944095409640974098409941004101410241034104410541064107410841094110411141124113411441154116411741184119412041214122412341244125412641274128412941304131413241334134413541364137413841394140414141424143414441454146414741484149415041514152415341544155415641574158415941604161416241634164416541664167416841694170417141724173417441754176417741784179418041814182418341844185418641874188418941904191419241934194419541964197419841994200420142024203420442054206420742084209421042114212421342144215421642174218421942204221422242234224422542264227422842294230423142324233423442354236423742384239424042414242424342444245424642474248424942504251425242534254425542564257425842594260426142624263426442654266426742684269427042714272427342744275427642774278427942804281428242834284428542864287428842894290429142924293429442954296429742984299430043014302430343044305430643074308430943104311431243134314431543164317431843194320432143224323432443254326432743284329433043314332433343344335433643374338433943404341434243434344434543464347434843494350435143524353435443554356435743584359436043614362436343644365436643674368436943704371437243734374437543764377437843794380438143824383438443854386438743884389439043914392439343944395439643974398439944004401440244034404440544064407440844094410441144124413441444154416441744184419442044214422442344244425442644274428442944304431443244334434443544364437443844394440444144424443444444454446444744484449445044514452445344544455445644574458445944604461446244634464446544664467446844694470447144724473447444754476447744784479448044814482448344844485448644874488448944904491449244934494449544964497449844994500450145024503450445054506450745084509451045114512451345144515451645174518451945204521452245234524452545264527452845294530453145324533453445354536453745384539454045414542454345444545454645474548454945504551455245534554455545564557455845594560456145624563456445654566456745684569457045714572457345744575457645774578457945804581458245834584458545864587458845894590459145924593459445954596459745984599460046014602460346044605460646074608460946104611461246134614461546164617461846194620462146224623462446254626462746284629463046314632463346344635463646374638463946404641464246434644464546464647464846494650465146524653465446554656465746584659466046614662466346644665466646674668466946704671467246734674467546764677467846794680468146824683468446854686468746884689469046914692469346944695469646974698469947004701470247034704470547064707470847094710471147124713471447154716471747184719472047214722472347244725472647274728472947304731473247334734473547364737473847394740474147424743474447454746474747484749475047514752475347544755475647574758475947604761476247634764476547664767476847694770477147724773477447754776477747784779478047814782478347844785478647874788478947904791479247934794479547964797479847994800480148024803480448054806480748084809481048114812481348144815481648174818481948204821482248234824482548264827482848294830483148324833483448354836483748384839484048414842484348444845484648474848484948504851485248534854485548564857485848594860486148624863486448654866486748684869487048714872487348744875487648774878487948804881488248834884488548864887488848894890489148924893489448954896489748984899490049014902490349044905490649074908490949104911491249134914491549164917491849194920492149224923492449254926492749284929493049314932493349344935493649374938493949404941494249434944494549464947494849494950495149524953495449554956495749584959496049614962496349644965496649674968496949704971497249734974497549764977497849794980498149824983498449854986498749884989499049914992499349944995499649974998499950005001500250035004500550065007500850095010501150125013501450155016501750185019502050215022502350245025502650275028502950305031503250335034503550365037503850395040504150425043504450455046504750485049505050515052505350545055505650575058505950605061506250635064506550665067506850695070507150725073507450755076507750785079508050815082508350845085508650875088508950905091509250935094509550965097509850995100510151025103510451055106510751085109511051115112511351145115511651175118511951205121512251235124512551265127512851295130513151325133513451355136513751385139514051415142514351445145514651475148514951505151515251535154515551565157515851595160516151625163516451655166516751685169517051715172517351745175517651775178517951805181518251835184518551865187518851895190519151925193519451955196519751985199520052015202520352045205520652075208520952105211521252135214521552165217521852195220522152225223522452255226522752285229523052315232523352345235523652375238523952405241524252435244524552465247524852495250525152525253525452555256525752585259526052615262
  1. let Cards = []; //怪物数据
  2. let Skills = []; //技能数据
  3. let PlayerDatas = []; //玩家数据
  4. let currentLanguage; //当前语言
  5. let currentDataSource; //当前数据
  6. let currentPlayerData; //当前玩家数据
  7. let markedFilter = []; //收藏的特殊搜索
  8. let defaultLevel = 99; //默认等级
  9. const teamBigBoxs = []; //储存全部teamBigBox
  10. const allMembers = []; //储存所有成员,包含辅助
  11. let interchangeSvg; //储存划线的SVG
  12. let controlBox; //储存整个controlBox
  13. let statusLine; //储存状态栏
  14. let formationBox; //储存整个formationBox
  15. let editBox; //储存整个editBox
  16. let showSearch; //整个程序都可以用的显示搜索函数
  17. let qrcodeReader; //二维码读取
  18. let qrcodeWriter; //二维码输出
  19. let selectedDeviceId; //视频源id
  20. const dataStructure = 4; //阵型输出数据的结构版本
  21. const cfgPrefix = "PADDF-"; //设置名称的前缀
  22. const className_displayNone = "display-none";
  23. const dataAttrName = "data-value"; //用于储存默认数据的属性名
  24. const isGuideMod = !unsupportFeatures.length && Boolean(Number(getQueryString("guide"))); //是否以图鉴模式启动
  25. if (location.search.includes('&')) {
  26. location.search = location.search.replace(/&/ig, '&');
  27. }
  28. if ('serviceWorker' in navigator) {
  29. navigator.serviceWorker.register('service-worker.js', {scope: './'})
  30. .then(function(registration) {
  31. console.debug('service worker 注册成功',registration);
  32. }).catch(function(error) {
  33. console.error('servcie worker 注册失败',error);
  34. });
  35. } else {
  36. console.error('浏览器不支持 servcie worker');
  37. }
  38. //一开始就加载当前语言
  39. if (currentLanguage == undefined)
  40. {
  41. const parameter_i18n = getQueryString(["l","lang"]); //获取参数指定的语言
  42. const browser_i18n = navigator.language; //获取浏览器语言
  43. if (parameter_i18n) //有指定语言的话,只找i18n完全相同的
  44. {
  45. currentLanguage = languageList.find(lang => lang.i18n == parameter_i18n) || languageList[0];
  46. }
  47. if (!currentLanguage) //如果还没有就直接搜索浏览器语言
  48. {
  49. currentLanguage = languageList.find(lang => { //筛选出符合的语言
  50. if (lang.i18n_RegExp)
  51. {
  52. return lang.i18n_RegExp.test(browser_i18n); //匹配正则表达式
  53. }else
  54. {
  55. return browser_i18n.includes(lang.i18n); //文字上的搜索包含
  56. }
  57. }) || languageList[0]; //没有找到指定语言的情况下,自动用第一个语言(英语)
  58. }
  59. //因为Script在Head里面,所以可以这里head已经加载好可以使用
  60. document.head.querySelector("#language-css").href = `languages/${currentLanguage.i18n}.css`;
  61. }
  62. //一开始就加载当前数据
  63. if (currentDataSource == undefined)
  64. {
  65. const parameter_dsCode = getQueryString("s"); //获取参数指定的数据来源
  66. currentDataSource = dataSourceList.find(ds => ds.code == parameter_dsCode) || dataSourceList[0]; //筛选出符合的数据源
  67. }
  68. const dbName = "PADDF";
  69. let db = null;
  70. const DBOpenRequest = indexedDB.open(dbName, 4);
  71. DBOpenRequest.onsuccess = function(event) {
  72. db = event.target.result; //DBOpenRequest.result;
  73. console.log("PADDF:数据库已可使用");
  74. loadData();
  75. };
  76. DBOpenRequest.onerror = function(event) {
  77. // 错误处理
  78. console.log("PADDF:数据库无法启用,删除可能存在的异常数据库。",event);
  79. indexedDB.deleteDatabase(dbName); //直接把整个数据库删掉
  80. console.log("也可能是隐私模式导致无法启用数据库,于是尝试不保存的情况下读取数据。");
  81. loadData();
  82. //alert('Some errors have occurred, please refresh the page.');
  83. //history.go(); //直接强制刷新
  84. };
  85. DBOpenRequest.onupgradeneeded = function(event) {
  86. let db = event.target.result;
  87. let store;
  88. switch (true)
  89. {
  90. case event.oldVersion < 2:
  91. store = db.createObjectStore("cards");
  92. store = db.createObjectStore("skills");
  93. case event.oldVersion < 3:
  94. store = db.createObjectStore("palyer_datas", { keyPath: 'name' });
  95. }
  96. // 使用事务的 oncomplete 事件确保在插入数据前对象仓库已经创建完毕
  97. store.transaction.oncomplete = function(event) {
  98. console.log("PADDF:数据库建立完毕");
  99. };
  100. };
  101. /*class Member2
  102. {
  103. constructor(oldMenber, isAssist)
  104. {
  105. //this.index = oldMenber?.index ?? 0;
  106. this.id = oldMenber?.id ?? 0;
  107. //this.exp = oldMenber?.exp ?? 0;
  108. this.level = oldMenber?.level ?? 1;
  109. this.plus = oldMenber?.plus ?? {hp:0,atk:0,rcv:0};
  110. this.awoken = oldMenber.awoken ?? 0;
  111. this.superAwoken = oldMenber.superAwoken ?? null;
  112. this.latent = oldMenber?.latent.concat() ?? [];
  113. this.skillLevel = oldMenber.skillLevel ?? 0;
  114. this.assist = oldMenber.assist ?? null;
  115. this.isAssist = Boolean(isAssist !== undefined ? isAssist : oldMenber?.isAssist);
  116. }
  117. calculateAbility(solo,teamCount){
  118. const card = Cards[this.id];
  119. let bonus = null;
  120. if (!this.isAssist &&
  121. this.assist &&
  122. this.assist.id>0 &&
  123. Cards[this.assist.id].attrs[0] === card.attrs[0]
  124. ){
  125. bonus = this.assist.calculateAbility(solo,teamCount);
  126. }
  127. }
  128. toJSON(){
  129. }
  130. }*/
  131. //队员基本的留空
  132. var Member = function() {
  133. this.id = 0;
  134. this.ability = [0, 0, 0];
  135. this.abilityNoAwoken = [0, 0, 0];
  136. };
  137. //让 Member 能直接获取 card
  138. Object.defineProperty(Member.prototype, "card", {
  139. get() { return Cards[this.id]; }
  140. })
  141. Member.prototype.getAttrsTypesWithWeapon = function(assist) {
  142. let memberCard = this.card, assistCard = assist?.card;
  143. if (this.id <= 0 || !memberCard) return null; //跳过 id 0
  144. let attrs = [...memberCard.attrs]; //属性只有两个,因此用固定的数组
  145. let types = new Set(memberCard.types); //Type 用Set,确保不会重复
  146. if (assistCard?.awakenings?.includes(49)) { //如果有武器
  147. //更改副属性
  148. let changeAttr = assistCard.awakenings.find(ak=>ak >= 91 && ak <= 95);
  149. if (changeAttr) attrs[1] = changeAttr - 91;
  150. //添加类型
  151. let appendTypes = assistCard.awakenings.filter(ak=>ak >= 83 && ak <= 90);
  152. appendTypes = appendTypes.map(type=>
  153. typekiller_for_type.find(t=>(type - 52) === t.awoken).type);
  154. appendTypes.forEach(appendType=>types.add(appendType));
  155. }
  156. return {attrs: attrs, types: Array.from(types)};
  157. }
  158. Member.prototype.outObj = function() {
  159. const m = this;
  160. if (m.id == 0) return null;
  161. let obj = [m.id];
  162. if (m.level != undefined) obj[1] = m.level;
  163. if (m.awoken != undefined) obj[2] = m.awoken;
  164. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) != 0) {
  165. if (m.plus[0] === m.plus[1] && m.plus[0] === m.plus[2]) { //当3个加值一样时只生成第一个减少长度
  166. obj[3] = m.plus[0];
  167. } else {
  168. obj[3] = m.plus;
  169. }
  170. }
  171. if (m.latent != undefined && Array.isArray(m.latent) && m.latent.length >= 1) obj[4] = m.latent;
  172. if (m.sawoken != undefined && m.sawoken >= 0) obj[5] = m.sawoken;
  173. const card = Cards[m.id] || Cards[0]; //怪物固定数据
  174. const skill = Skills[card.activeSkillId];
  175. //有技能等级,并且技能等级低于最大等级时才记录技能
  176. if (m.skilllevel != undefined && m.skilllevel < skill.maxLevel) obj[6] = m.skilllevel;
  177. return obj;
  178. };
  179. Member.prototype.loadObj = function(m, dataVersion) {
  180. if (m == undefined) //如果没有提供数据,直接返回默认
  181. {
  182. this.id = 0;
  183. return;
  184. }
  185. if (dataVersion == undefined) dataVersion = 1;
  186. this.id = dataVersion > 1 ? m[0] : m.id;
  187. this.level = dataVersion > 1 ? m[1] : m.level;
  188. this.awoken = dataVersion > 1 ? m[2] : m.awoken;
  189. if (dataVersion > 1) {
  190. if (isNaN(m[3]) || m[3] == null) {
  191. this.plus = m[3];
  192. } else {
  193. const singlePlus = parseInt(m[3], 10); //如果只有一个数字时,复制3份
  194. this.plus = [singlePlus, singlePlus, singlePlus];
  195. }
  196. } else {
  197. this.plus = m.plus;
  198. }
  199. if (!Array.isArray(this.plus)) this.plus = [0, 0, 0]; //如果加值不是数组,则改变
  200. this.latent = dataVersion > 1 ? m[4] : m.latent;
  201. if (Array.isArray(this.latent) && dataVersion <= 2) this.latent = this.latent.map(l => l >= 13 ? l + 3 : l); //修复以前自己编的潜觉编号为官方编号
  202. if (!Array.isArray(this.latent)) this.latent = []; //如果潜觉不是数组,则改变
  203. this.sawoken = dataVersion > 1 ? m[5] : m.sawoken;
  204. this.skilllevel = m[6] || null;
  205. };
  206. Member.prototype.loadFromMember = function(m) {
  207. if (m == undefined) //如果没有提供数据,直接返回默认
  208. {
  209. return;
  210. }
  211. this.id = m.id;
  212. };
  213. //只用来防坐的任何队员
  214. var MemberDelay = function() {
  215. this.id = -1;
  216. };
  217. MemberDelay.prototype = Object.create(Member.prototype);
  218. MemberDelay.prototype.constructor = MemberDelay;
  219. //辅助队员
  220. var MemberAssist = function() {
  221. this.level = 0;
  222. this.awoken = 0;
  223. this.plus = [0, 0, 0];
  224. Member.call(this);
  225. };
  226. MemberAssist.prototype = Object.create(Member.prototype);
  227. MemberAssist.prototype.constructor = MemberAssist;
  228. MemberAssist.prototype.loadFromMember = function(m) {
  229. if (m == undefined) //如果没有提供数据,直接返回默认
  230. {
  231. return;
  232. }
  233. this.id = m.id;
  234. if (m.level != undefined) this.level = m.level;
  235. if (m.awoken != undefined) this.awoken = m.awoken;
  236. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  237. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  238. };
  239. //正式队伍
  240. var MemberTeam = function() {
  241. this.latent = [];
  242. MemberAssist.call(this);
  243. //sawoken作为可选项目,默认不在内
  244. };
  245. MemberTeam.prototype = Object.create(MemberAssist.prototype);
  246. MemberTeam.prototype.constructor = MemberTeam;
  247. MemberTeam.prototype.loadFromMember = function(m) {
  248. if (m == undefined) //如果没有提供数据,直接返回默认
  249. {
  250. return;
  251. }
  252. this.id = m.id;
  253. if (m.level != undefined) this.level = m.level;
  254. if (m.awoken != undefined) this.awoken = m.awoken;
  255. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  256. if (m.latent != undefined && Array.isArray(m.latent) && m.latent.length >= 1) this.latent = JSON.parse(JSON.stringify(m.latent));
  257. if (m.sawoken != undefined) this.sawoken = m.sawoken;
  258. if (m.ability != undefined && Array.isArray(m.ability) && m.plus.length >= 3) this.ability = JSON.parse(JSON.stringify(m.ability));
  259. if (m.abilityNoAwoken != undefined && Array.isArray(m.abilityNoAwoken) && m.plus.length >= 3) this.abilityNoAwoken = JSON.parse(JSON.stringify(m.abilityNoAwoken));
  260. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  261. };
  262. var Formation = function(teamCount, memberCount) {
  263. this.title = "";
  264. this.detail = "";
  265. this.teams = [];
  266. this.dungeonEnchance = {
  267. attrs: [],
  268. types: [],
  269. rarities: [],
  270. rate: {
  271. hp: 1,
  272. atk: 1,
  273. rcv: 1
  274. }
  275. }
  276. for (let ti = 0; ti < teamCount; ti++) {
  277. const team = [
  278. [], //队员
  279. [], //辅助
  280. 0, //徽章
  281. 0, //队长更换序号
  282. ];
  283. for (let mi = 0; mi < memberCount; mi++) {
  284. team[0].push(new MemberTeam());
  285. team[1].push(new MemberAssist());
  286. }
  287. this.teams.push(team);
  288. }
  289. };
  290. Formation.prototype.outObj = function() {
  291. const obj = {};
  292. if (this.title != undefined && this.title.length > 0) obj.t = this.title;
  293. if (this.detail != undefined && this.detail.length > 0) obj.d = this.detail;
  294. obj.f = this.teams.map(t => {
  295. const teamArr = [];
  296. teamArr[0] = t[0].map(m =>
  297. m.outObj()
  298. ).deleteLatter();
  299. teamArr[1] = t[1].map(m =>
  300. m.outObj()
  301. ).deleteLatter();
  302. if (t[2]) teamArr[2] = t[2];
  303. if (t[3]) teamArr[3] = t[3];
  304. return teamArr;
  305. });
  306. let dge = this.dungeonEnchance;
  307. if (Object.values(dge.rate).some(rate => rate != 1)) obj.r = [
  308. [reflags(dge.types),reflags(dge.attrs),reflags(dge.rarities)].deleteLatter(0), //类型,属性,星级
  309. [dge.rate.hp,dge.rate.atk,dge.rate.rcv].deleteLatter(1)
  310. ];
  311. obj.v = dataStructure;
  312. /*if (obj.f.every(team=>team[0].length == 0 && team[1].length == 0 && team[2] == undefined) &&
  313. !obj.t &&
  314. !obj.d)
  315. return null;*/
  316. return obj;
  317. };
  318. Formation.prototype.loadObj = function(f) {
  319. let dge = this.dungeonEnchance;
  320. if (f == undefined) //如果没有提供数据,要返回空的
  321. {
  322. this.title = "";
  323. this.detail = "";
  324. this.teams.forEach(function(t, ti) {
  325. t[0].forEach(function(m, mi) {
  326. m.loadObj(null);
  327. });
  328. t[1].forEach(function(m, mi) {
  329. m.loadObj(null);
  330. });
  331. t[2] = 1;
  332. t[3] = 0;
  333. });
  334. dge.rarities.length = 0;
  335. dge.attrs.length = 0;
  336. dge.types.length = 0;
  337. dge.rate.hp = 1;
  338. dge.rate.atk = 1;
  339. dge.rate.rcv = 1;
  340. return;
  341. }
  342. const dataVeision = f.v ? f.v : (f.f ? 2 : 1); //是第几版格式
  343. this.title = dataVeision > 1 ? f.t : f.title;
  344. this.detail = dataVeision > 1 ? f.d : f.detail;
  345. const loadTeamArr = dataVeision > 1 ? f.f : f.team;
  346. this.teams.forEach(function(t, ti) {
  347. const tf = loadTeamArr[ti];
  348. if (tf) {
  349. t[0].forEach(function(m, mi) {
  350. const fm = tf[0][mi];
  351. m.loadObj(fm, dataVeision);
  352. });
  353. t[1].forEach(function(m, mi) {
  354. const fm = tf[1][mi];
  355. m.loadObj(fm, dataVeision);
  356. });
  357. t[2] = tf[2] != undefined ? (dataVeision > 3 ? tf[2] : badgeConvert(tf[2])) : 1; //徽章
  358. t[3] = tf[3] ?? 0; //队长
  359. }
  360. });
  361. function badgeConvert(old)
  362. {
  363. switch (old)
  364. {
  365. case 0:case 1:case 2:case 3:case 4:case 5:case 6:case 7:case 8: {
  366. return old + 1;
  367. }
  368. case 9: {
  369. return 11;
  370. }
  371. case 10:case 11:case 12: {
  372. return old + 7;
  373. }
  374. case 13: {
  375. return 21;
  376. }
  377. case 14: {
  378. return 10;
  379. }
  380. case 15:case 16:case 17: {
  381. return old - 3;
  382. }
  383. case 18: {
  384. return 50;
  385. }
  386. default: return 1;
  387. }
  388. }
  389. if (f.r)
  390. {
  391. if (Array.isArray(f.r[0])) {
  392. let effective = f.r[0];
  393. let rates = f.r[1];
  394. dge.types = flags(effective[0] ?? 0);
  395. dge.attrs = flags(effective[1] ?? 0);
  396. dge.rarities = flags(effective[2] ?? 0);
  397. dge.rate.hp = rates[0] ?? 1;
  398. dge.rate.atk = rates[1] ?? 1;
  399. dge.rate.rcv = rates[2] ?? 1;
  400. } else {
  401. dge.attrs = flags(f.r[0] ?? 0);
  402. dge.types = flags(f.r[1] ?? 0);
  403. dge.rarities.length = 0;
  404. dge.rate.hp = f.r[2] ?? 1;
  405. dge.rate.atk = f.r[3] ?? 1;
  406. dge.rate.rcv = f.r[4] ?? 1;
  407. }
  408. }
  409. if (f.b)
  410. this.teams[0][2] = f.b; //原来模式的徽章
  411. };
  412. Formation.prototype.getPdfQrObj = function(keepDataSource = true)
  413. {
  414. let qrObj = {
  415. d:this.outObj()
  416. };
  417. if (keepDataSource) qrObj.s = currentDataSource.code;
  418. return qrObj;
  419. }
  420. Formation.prototype.getPdcQrStr = function()
  421. {
  422. function genMemberMap(m, a, position = 0)
  423. {
  424. const o = new Map();
  425. o.set(0, m.id);
  426. if (m.latent.length)
  427. o.set(2, m.latent.map(pdfLtent=>pdcLatentMap.find(latent=>latent.pdf === pdfLtent).pdc.toString(36).padStart(2,'0')).join('')); //潜觉
  428. o.set(3, m.level);
  429. o.set(4, m.plus[0]);
  430. o.set(5, m.plus[1]);
  431. o.set(6, m.plus[2]);
  432. o.set(7, (m.awoken != null && m.awoken >= Cards[m.id].awakenings.length) ? -1 : m.awoken);
  433. o.set(8, (m.sawoken != null && m.sawoken >= 0) ? Cards[m.id].superAwakenings[m.sawoken] : 0);
  434. if (a.id != 0)
  435. {
  436. o.set(9, a.id);
  437. o.set(10, a.level);
  438. o.set(11, a.plus[0]);
  439. o.set(12, a.plus[1]);
  440. o.set(13, a.plus[2]);
  441. o.set(14, (a.awoken != null && a.awoken >= Cards[a.id].awakenings.length) ? -1 : a.awoken);
  442. }
  443. o.set(15, position);
  444. return o;
  445. }
  446. let outArr = [
  447. [1,this.teams.length - 1]
  448. ];
  449. if (this.teams.length == 2)
  450. {
  451. const team1 = this.teams[0];
  452. const team2 = this.teams[1];
  453. team1[0].push(team2[0].shift());
  454. team1[1].push(team2[1].shift());
  455. }
  456. let pdcTeamsStr = this.teams.map((t,idx,arr)=>{
  457. let teamArr = [
  458. pdcBadgeMap.find(badge=>badge.pdf === t[2]).pdc //徽章
  459. ];
  460. const membersArr = t[0];
  461. const assistArr = t[1];
  462. for (let i=0;i<membersArr.length;i++)
  463. {
  464. if (membersArr[i].id > 0 || assistArr[i].id > 0)
  465. {
  466. let pdcMemberMap = genMemberMap(membersArr[i], assistArr[i], (arr.length == 2 && idx == 1) ? i+1 : i); //2人协力时,队伍2编号0是空的
  467. let pdcMemberArr = Array.from(pdcMemberMap);
  468. pdcMemberStr = pdcMemberArr.map(item => {
  469. if (item[1] == undefined)
  470. {
  471. return null;
  472. }
  473. return [
  474. item[0].toString(36).padStart(2,'0'),
  475. item[1].toString(36).padStart(2,'0')
  476. ].join('')}).filter(item=>item).join(',');
  477. teamArr.push(pdcMemberStr);
  478. }
  479. }
  480. return teamArr.join('}');
  481. });
  482. if (this.teams.length == 2)
  483. {
  484. const team1 = this.teams[0];
  485. const team2 = this.teams[1];
  486. team2[0].splice(0,0,team1[0].pop());
  487. team2[1].splice(0,0,team1[1].pop());
  488. }
  489. outArr = outArr.concat(pdcTeamsStr);
  490. return outArr.join(']');
  491. }
  492. Formation.prototype.getQrStr = function(type)
  493. {
  494. if (type == 'pdf' || type == 0)
  495. {
  496. return JSON.stringify(this.getPdfQrObj());
  497. }else
  498. {
  499. return this.getPdcQrStr();
  500. }
  501. }
  502. class PlayerData
  503. {
  504. constructor(data)
  505. {
  506. Object.assign(this, data);
  507. this.parsedCards = PlayerDataCard.parseDataArray(data.card);
  508. this.parsedDecks = PlayerDataDeck.parseDataArray(
  509. data.decksb.decks,
  510. data?.decksbs?.decks,
  511. this.parsedCards);
  512. }
  513. }
  514. class PlayerDataDeck {
  515. constructor(data, parsedCards) {
  516. const e = data.entries();
  517. this.membersIndex = [
  518. e.next().value[1],
  519. e.next().value[1],
  520. e.next().value[1],
  521. e.next().value[1],
  522. e.next().value[1],
  523. ];
  524. this.badge = e.next().value[1];
  525. this.membersIndex.push(e.next().value[1]);
  526. if (parsedCards)
  527. {
  528. this.members = this.membersIndex.map(id=>id===0 ? null : parsedCards.find(m=>m.index === id));
  529. }
  530. e.next(); //未知
  531. e.next(); //未知
  532. if (!e.next().done)
  533. {
  534. console.warn("出现未知的用户队伍数据");
  535. }
  536. }
  537. static parseDataArray(decks1, decks2, parsedCards)
  538. {
  539. let datas = decks1.concat(decks2 ?? []);
  540. let decks = datas.map(deck=>new PlayerDataDeck(deck, parsedCards));
  541. if (Boolean(decks2))
  542. {
  543. decks.forEach(deck=>{if (deck.badge === 1) deck.badge = 50;});
  544. }
  545. return decks;
  546. }
  547. toFormation()
  548. {
  549. const f = new Formation(1, 6);
  550. const team = f.teams[0];
  551. team[2] = this.badge;
  552. const tMembers = team[0];
  553. const tAssists = team[1];
  554. this.members.forEach((member, idx)=>{
  555. const tm = tMembers[idx];
  556. const ta = tAssists[idx];
  557. if (member) {
  558. tm.loadFromMember(member);
  559. tm.sawoken = Cards[member.id].superAwakenings.indexOf(member.superAwoken);
  560. tm.plus = Object.values(member.plus);
  561. tm.skilllevel = member.skillLevel;
  562. if (member.assist) {
  563. ta.loadFromMember(member.assist);
  564. ta.sawoken = Cards[member.assist.id].superAwakenings.indexOf(member.assist.superAwoken);
  565. ta.plus = Object.values(member.assist.plus);
  566. ta.skilllevel = member.assist.skillLevel;
  567. }
  568. }
  569. });
  570. return f;
  571. }
  572. }
  573. class PlayerDataCard {
  574. constructor(data) {
  575. const e = data.entries();
  576. this.index = e.next().value[1];
  577. this.exp = e.next().value[1];
  578. this.level = e.next().value[1];
  579. this.skillLevel = e.next().value[1]; //未知
  580. e.next(); //未知
  581. this.id = e.next().value[1];
  582. //叠加型用他们的经验来表示数量
  583. const card = Cards[this.id];
  584. this.count = 1;
  585. if (card && card.overlay)
  586. {
  587. this.count = this.exp;
  588. this.exp = 0;
  589. }
  590. this.plus = {
  591. hp : e.next().value[1],
  592. atk: e.next().value[1],
  593. rcv: e.next().value[1]
  594. };
  595. this.awoken = e.next().value[1];
  596. let parsedLatent = this.parseLatent(e.next().value[1]);
  597. this.latentMaxCount = parsedLatent.latentCount;
  598. this.latent = this.deleteRepeatLatent(parsedLatent.latent.reverse());
  599. this.assistIndex = e.next().value[1];
  600. e.next(); //未知
  601. this.superAwoken = e.next().value[1];
  602. e.next(); //未知
  603. if (!e.next().done)
  604. {
  605. console.warn("出现未知的用户箱子卡片数据");
  606. }
  607. //console.log(b);
  608. }
  609. toOldMember()
  610. {
  611. const m = new Member();
  612. m.id = this.id;
  613. m.level = this.level;
  614. m.awoken = this.awoken;
  615. m.skilllevel = this.skillLevel;
  616. m.plus = [this.plus.hp,this.plus.atk,this.plus.rcv];
  617. m.sawoken = Cards[this.id].superAwakenings.indexOf(this.superAwoken);
  618. m.latent = this.latent.concat();
  619. return m;
  620. }
  621. static parseDataArray(datas)
  622. {
  623. const parsedCards = datas.map(ocard=>new PlayerDataCard(ocard));
  624. parsedCards.forEach(mon=>{
  625. mon.assist = mon.assistIndex === 0 ? null : parsedCards.find(m=>m.index === mon.assistIndex);
  626. });
  627. return parsedCards;
  628. }
  629. parseLatent(number)
  630. {
  631. let latentNumber = BigInt(number);
  632. const obj = {
  633. latent: [],
  634. latentCount: 6,
  635. };
  636. //console.log("原始数字",latentNumber.toString(2));
  637. const latentVersion = latentNumber & 0b111n; //记录版本,111是用几位来做记录,也就是最多7位
  638. latentNumber >>= 3n; //右移3位
  639. //console.log("读取潜觉记录位数",latentNumber.toString(2));
  640. const changeLatentCount = Boolean(latentNumber & 1n); //1时就是开孔了
  641. latentNumber >>= 1n; //右移1位
  642. //console.log("读取潜觉格子数是否改变",latentNumber.toString(2));
  643. if (changeLatentCount)
  644. {
  645. obj.latentCount = Number(latentNumber & 0b1111n);
  646. latentNumber >>= 4n;
  647. //console.log("读取潜觉格子数",latentNumber.toString(2));
  648. }
  649. const rightbnum = latentVersion > 6n ? 7n : 5n; //右移的距离
  650. const getbnum = 2n ** rightbnum - 1n; //逻辑与的数字 //latentVersion > 6 ? 0b1111111n : 0b11111n;
  651. while (latentNumber > 0n)
  652. {
  653. obj.latent.push(Number(latentNumber & getbnum));
  654. latentNumber >>= rightbnum;
  655. //console.log("读取一个潜觉",latentNumber.toString(2));
  656. }
  657. return obj;
  658. }
  659. deleteRepeatLatent(olatents)
  660. {
  661. //splice性能太差,改成push一个新的数组
  662. const latents = [];
  663. for (let ai = 0; ai < olatents.length;)
  664. {
  665. const latent = olatents[ai];
  666. latents.push(latent);
  667. const useHole = latentUseHole(latent);
  668. ai += useHole;
  669. }
  670. return latents;
  671. }
  672. }
  673. //进化树
  674. class EvoTree
  675. {
  676. constructor(mid, parent = null)
  677. {
  678. if (!mid) return;
  679. const _this = this;
  680. this.parent = parent;
  681. if (parent == null) //如果没有提供父级,则寻找进化根
  682. {
  683. function returnRootId(mid)
  684. {
  685. mid = Cards[mid].evoRootId;
  686. const m = Cards[mid];
  687. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  688. { //只有变身来源小于目前id的,才继续找base,为了解决黑魔导女孩的问题,将来如果需要要可以改成检测是否能110级
  689. mid = returnRootId(m.henshinFrom[0]);
  690. }
  691. return mid;
  692. }
  693. mid = returnRootId(mid);
  694. }
  695. const card = Cards[mid];
  696. this.id = mid;
  697. this.idArr = parent ? parent.idArr.concat() : [];
  698. this.card = card;
  699. this.children = [];
  700. this.evoType = null;
  701. if (parent == null)
  702. {
  703. this.evoType = "Base";
  704. }
  705. else if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  706. {
  707. if (parent.card.henshinTo.length > 1) {
  708. this.evoType = "Random Henshin";
  709. //限定最多两层随机变身
  710. if (parent?.parent?.card?.henshinTo?.length > 1) {
  711. return this;
  712. }
  713. }
  714. else
  715. this.evoType = "Henshin";
  716. }
  717. else
  718. {
  719. if (card.evoMaterials.includes(3826)) //像素进化
  720. {
  721. this.evoType = "Pixel Evo";
  722. }else if (card.awakenings.includes(49)) //武器
  723. {
  724. this.evoType = "Assist Evo";
  725. }else if (card.isUltEvo) //究进
  726. {
  727. if (parent.card.isUltEvo) //超究进
  728. {
  729. this.evoType = "Super Ult Evo";
  730. }else
  731. {
  732. this.evoType = "Ult Evo";
  733. }
  734. }else
  735. {
  736. if (parent.card.isUltEvo) //转生
  737. {
  738. this.evoType = "Reincarnation";
  739. }else if(parent.evoType == "Reincarnation")
  740. {
  741. this.evoType = "Super Reincarnation";
  742. }else
  743. {
  744. this.evoType = "Evolution";
  745. }
  746. }
  747. }
  748. if (this.idArr.includes(mid))
  749. {
  750. if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  751. {
  752. this.evoType = "Henshin Loop";
  753. }
  754. return this;
  755. }else
  756. {
  757. this.idArr.push(mid);
  758. }
  759. if (Array.isArray(card.henshinTo)) {
  760. card.henshinTo.forEach(toId=>this.children.push(new EvoTree(toId, _this)), this);
  761. }
  762. if (this.evoType != "Henshin")
  763. this.children.push(...Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  764. //this.children = (card.henshinTo && card.henshinTo != card.evoRootId ? [new EvoTree(card.henshinTo,_this)] : []).concat(Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  765. };
  766. toListNode()
  767. {
  768. const createCardHead = editBox.createCardHead;
  769. const tBox = document.createElement("div");
  770. tBox.className = "evo-box";
  771. const evoPanel = tBox.appendChild(document.createElement("div"));
  772. evoPanel.className = "evo-panel " + this.evoType.toLowerCase().replace(/\s/g,"-");
  773. const evotPanel_L = evoPanel.appendChild(document.createElement("div"));
  774. evotPanel_L.className = "evo-panel-left";
  775. const evotPanel_R = evoPanel.appendChild(document.createElement("div"));
  776. evotPanel_R.className = "evo-panel-right";
  777. const evoTypeDiv = evotPanel_L.appendChild(document.createElement("div"));
  778. evoTypeDiv.className = "evo-type-div";
  779. const evoType = evoTypeDiv.appendChild(document.createElement("span"));
  780. evoType.className = "evo-type";
  781. const monHead = evotPanel_L.appendChild(createCardHead(this.id, {noTreeCount: true}));
  782. monHead.className = "monster-head";
  783. const monName = evotPanel_R.appendChild(document.createElement("div"));
  784. monName.className = "monster-name";
  785. monName.textContent = returnMonsterNameArr(this.card, currentLanguage.searchlist, currentDataSource.code)[0];
  786. const evotMaterials = evotPanel_R.appendChild(document.createElement("ul"));
  787. evotMaterials.className = "evo-materials";
  788. this.card.evoMaterials.forEach(mid=>{
  789. //const li = evotMaterials.appendChild(document.createElement("li"));
  790. evotMaterials.appendChild(createCardHead(mid, {noTreeCount: true}));
  791. });
  792. const evoSubEvo = tBox.appendChild(document.createElement("ul"));
  793. evoSubEvo.className = "evo-subevo";
  794. this.children.forEach(subEvo=>{
  795. const li = evoSubEvo.appendChild(document.createElement("li"));
  796. li.appendChild(subEvo.toListNode());
  797. });
  798. return tBox;
  799. };
  800. }
  801. //进化树
  802. class RequirementTree extends EvoTree
  803. {
  804. static gemNames = {
  805. ja: "希石",
  806. en: "Gem",
  807. ko: "휘석",
  808. };
  809. constructor(mid, parent = null)
  810. {
  811. if (!mid) return;
  812. super();
  813. const _this = this;
  814. this.parent = parent;
  815. const card = Cards[mid];
  816. this.id = mid;
  817. this.idArr = parent ? parent.idArr.concat() : [];
  818. this.card = card;
  819. this.children = [];
  820. this.evoType = "requirement";
  821. this.idArr.push(mid);
  822. let gemName = RequirementTree.gemNames[currentDataSource.code];
  823. if (card.evoBaseId && card.evoRootId !== mid) {
  824. let realMaterials = []
  825. for (const materialId of card.evoMaterials.filter(Boolean)) {
  826. const materialCard = Cards[materialId];
  827. if (!materialCard) continue;
  828. if (materialCard.types.includes(0) && materialCard.name.includes(gemName)) { //必须是进化型,并且有稀石字样
  829. //console.log("查咨进化素材:", materialCard);
  830. let maybeCard = Cards.find(_card =>
  831. !_card.types.includes(0) && //必须不是进化类型
  832. _card.activeSkillId === materialCard.activeSkillId && //技能一致
  833. materialCard.name.includes(_card.name) && //稀石名字包含原始名字
  834. _card.evoRootId != _card.id //忽略原始形态没有进化的
  835. );
  836. //console.log("查询结果:", maybeCard);
  837. if (maybeCard && !_this.idArr.includes(maybeCard.id)) {
  838. //console.log(card, maybeCard);
  839. realMaterials.push(maybeCard.id);
  840. };
  841. }
  842. }
  843. let materials = realMaterials.map(materialId=>new RequirementTree(materialId, _this));
  844. this.children.push(...materials);
  845. this.children.push(new RequirementTree(card.evoBaseId, _this));
  846. }
  847. };
  848. }
  849. //队长技能类型的翻译
  850. class LeaderSkillType{
  851. constructor(flags1, flags2){
  852. this.matchMode = {
  853. multipleAttr: Boolean(flags1 & 1 << 0),
  854. rowMatch: Boolean(flags1 & 1 << 1),
  855. combo: Boolean(flags1 & 1 << 2),
  856. sameColor: Boolean(flags1 & 1 << 3),
  857. LShape: Boolean(flags1 & 1 << 4),
  858. crossMatch: Boolean(flags1 & 1 << 5),
  859. heartCrossMatch: Boolean(flags1 & 1 << 6),
  860. remainOrbs: Boolean(flags1 & 1 << 7),
  861. enhanced5Orbs: Boolean(flags1 & 1 << 8),
  862. };
  863. this.restriction = {
  864. attrEnhance: Boolean(flags1 & 1 << 9),
  865. typeEnhance: Boolean(flags1 & 1 << 10),
  866. board7x6: Boolean(flags1 & 1 << 11),
  867. noSkyfall: Boolean(flags1 & 1 << 12),
  868. HpRange: Boolean(flags1 & 1 << 13),
  869. useSkill: Boolean(flags1 & 1 << 14),
  870. moveTimeDecrease_Fixed: Boolean(flags1 & 1 << 15),
  871. minMatchLen: Boolean(flags1 & 1 << 16),
  872. specialTeam: Boolean(flags1 & 1 << 17),
  873. effectWhenRecover: Boolean(flags1 & 1 << 18),
  874. };
  875. this.appendEffects = {
  876. addCombo: Boolean(flags1 & 1 << 21),
  877. fixedFollowAttack: Boolean(flags1 & 1 << 22),
  878. scaleFollowAttack: Boolean(flags1 & 1 << 23),
  879. reduce49down: Boolean(flags1 & 1 << 24),
  880. reduce50: Boolean(flags1 & 1 << 25),
  881. reduce51up: Boolean(flags1 & 1 << 26),
  882. moveTimeIncrease: Boolean(flags1 & 1 << 20),
  883. rateMultiplyExp_Coin: Boolean(flags1 & 1 << 27),
  884. rateMultiplyDrop: Boolean(flags1 & 1 << 28),
  885. voidPoison: Boolean(flags1 & 1 << 29),
  886. counterAttack: Boolean(flags1 & 1 << 30),
  887. autoHeal: Boolean(flags1 & 1 << 31),
  888. unbindAwokenBind: Boolean(flags1 & 1 << 19),
  889. resolve: Boolean(flags2 & 1 << 0),
  890. };
  891. }
  892. }
  893. //切换通用的切换className显示的函数
  894. function toggleDomClassName(addClass, className, dom = document.body) {
  895. return dom.classList.toggle(className, addClass);
  896. //dom.classList[addClass ? "add" : "remove"](className);
  897. //if (addClass) {
  898. // dom.classList.add(className);
  899. //} else {
  900. // dom.classList.remove(className);
  901. //}
  902. }
  903. //清除数据
  904. function clearData()
  905. {
  906. const locationURL = new URL(location);
  907. locationURL.searchParams.delete('d'); //删除数据
  908. locationURL.searchParams.delete('l'); //删除语言
  909. location = locationURL.toString();
  910. }
  911. //轮换ABC队伍
  912. function swapABCteam()
  913. {
  914. if (formation.teams.length > 1) {
  915. formation.teams.push(formation.teams.splice(0, 1)[0]); //将队伍1移动到最后
  916. creatNewUrl();
  917. refreshAll(formation);
  918. }
  919. }
  920. function henshinStep(step)
  921. {
  922. if (step == 0) return;
  923. function gotoHenshin(card, nstep)
  924. {
  925. if (nstep > 0 && Array.isArray(card.henshinTo))
  926. {
  927. let max = Math.randomInteger(card.henshinTo.length - 1);
  928. return gotoHenshin(Cards[card.henshinTo[max]], --nstep);
  929. }
  930. else if (nstep < 0 && Array.isArray(card.henshinFrom))
  931. {
  932. return gotoHenshin(Cards[card.henshinFrom[0]], ++nstep);
  933. }
  934. else
  935. {
  936. return card;
  937. }
  938. }
  939. formation.teams.forEach(team=>{
  940. team[0].forEach(member=>{
  941. const mid = member.id;
  942. const card = Cards[mid];
  943. if (step > 0 ? Array.isArray(card.henshinTo) : (Array.isArray(card.henshinFrom) && member.level <= 99))
  944. { //要变身前的才进行操作
  945. const _card = gotoHenshin(card, step);
  946. member.id = _card.id;
  947. member.awoken = _card.awakenings.length;
  948. }
  949. });
  950. });
  951. creatNewUrl();
  952. refreshAll(formation);
  953. }
  954. //在单人和多人之间转移数据
  955. function turnPage(toPage, e = null) {
  956. let pagename = null;
  957. switch (toPage) {
  958. case 1:
  959. if (formation.teams[0][0].length < 6) {
  960. //把第二支队伍的队长添加到最后方
  961. formation.teams[0][0].push(formation.teams[1][0][0]);
  962. formation.teams[0][1].push(formation.teams[1][1][0]);
  963. }
  964. //删掉第2支开始的队伍
  965. formation.teams.splice(1);
  966. pagename = "solo.html";
  967. break;
  968. case 2:
  969. if (formation.teams.length < 2) { //从1人到2人
  970. formation.teams[1] = [
  971. [],
  972. []
  973. ];
  974. //把右边的队长加到第二支队伍最后面
  975. formation.teams[1][0].splice(0, 0, formation.teams[0][0].splice(5, 1)[0]);
  976. formation.teams[1][1].splice(0, 0, formation.teams[0][1].splice(5, 1)[0]);
  977. } else { //从3人到2人,直接删除后面两个队伍
  978. //删掉第3支开始的队伍
  979. formation.teams.splice(2);
  980. //删掉前面两支队伍的战友
  981. formation.teams[0][0].splice(5);
  982. formation.teams[0][1].splice(5);
  983. formation.teams[1][0].splice(5);
  984. formation.teams[1][1].splice(5);
  985. }
  986. formation.badge = 0;
  987. pagename = "multi.html";
  988. break;
  989. case 3:
  990. if (formation.teams.length < 2) { //从1人到3人
  991. } else { //从2人到3人
  992. formation.teams[0][0].push(formation.teams[1][0][0]);
  993. formation.teams[0][1].push(formation.teams[1][1][0]);
  994. formation.teams[1][0].push(formation.teams[0][0][0]);
  995. formation.teams[1][1].push(formation.teams[0][1][0]);
  996. }
  997. formation.badge = 0;
  998. pagename = "triple.html";
  999. break;
  1000. }
  1001. const newURL = creatNewUrl({ url: pagename, notPushState: true });
  1002. if (e && e.ctrlKey) {
  1003. window.open(newURL);
  1004. } else {
  1005. location.href = newURL;
  1006. }
  1007. }
  1008. function loadData(force = false)
  1009. {
  1010. if (force)
  1011. console.info('强制更新数据。');
  1012. const _time = new Date().getTime();
  1013. //开始读取解析怪物数据
  1014. const sourceDataFolder = "monsters-info";
  1015. if (statusLine) statusLine.classList.add("loading-check-version");
  1016. GM_xmlhttpRequest({
  1017. method: "GET",
  1018. url: `${sourceDataFolder}/ckey.json${force?`?t=${_time}`:''}`, //版本文件
  1019. onload: function(response) {
  1020. dealCkeyData(response.response);
  1021. },
  1022. onerror: function(response) {
  1023. console.error("新的 Ckey JSON 数据获取失败。", response);
  1024. return;
  1025. }
  1026. });
  1027. //处理返回的数据
  1028. function dealCkeyData(responseText)
  1029. { //处理数据版本
  1030. let newCkeys; //当前的Ckey们
  1031. let lastCkeys; //以前Ckey们
  1032. let currentCkey; //获取当前语言的ckey
  1033. let lastCurrentCkey; //以前的当前语言的ckey
  1034. try {
  1035. newCkeys = JSON.parse(responseText);
  1036. } catch (e) {
  1037. console.error("新的 Ckey 数据 JSON 解码出错。", e);
  1038. return;
  1039. }
  1040. console.debug("目前使用的数据区服是 %s。", currentDataSource.code);
  1041. currentCkey = newCkeys.find(ckey => ckey.code == currentDataSource.code); //获取当前语言的ckey
  1042. try {
  1043. lastCkeys = JSON.parse(localStorage.getItem(cfgPrefix + "ckey")); //读取本地储存的原来的ckey
  1044. if (!Boolean(lastCkeys) || !Array.isArray(lastCkeys))
  1045. lastCkeys = [];
  1046. } catch (e) {
  1047. console.error("旧的 Ckey 数据 JSON 解码出错。", e);
  1048. lastCkeys = [];
  1049. }
  1050. lastCurrentCkey = lastCkeys.find(ckey => ckey.code == currentDataSource.code);
  1051. if (!lastCurrentCkey) { //如果未找到上个ckey,则添加个新的
  1052. lastCurrentCkey = {
  1053. code: currentDataSource.code,
  1054. ckey: {},
  1055. updateTime: null
  1056. };
  1057. lastCkeys.push(lastCurrentCkey);
  1058. }
  1059. if (statusLine) statusLine.classList.remove("loading-check-version");
  1060. if (statusLine) statusLine.classList.add("loading-mon-info");
  1061. if (!force && db && currentCkey.ckey.card == lastCurrentCkey.ckey.card) {
  1062. console.debug("Cards ckey相等,直接读取已有的数据。");
  1063. const transaction = db.transaction([`cards`]);
  1064. const objectStore = transaction.objectStore(`cards`);
  1065. const request = objectStore.get(currentDataSource.code);
  1066. request.onerror = function(event) {
  1067. console.error("Cards 数据库内容读取失败,需重新下载。");
  1068. downloadCardsData();
  1069. };
  1070. request.onsuccess = function(event) {
  1071. if (Array.isArray(request.result))
  1072. {
  1073. Cards = loadExtraCardsData(request.result);
  1074. dealCardsData(Cards);
  1075. }else
  1076. {
  1077. console.info("Cards 数据库内容不存在,需重新下载。");
  1078. downloadCardsData();
  1079. }
  1080. };
  1081. } else {
  1082. console.log("Cards 需重新下载。");
  1083. downloadCardsData();
  1084. }
  1085. function downloadCardsData()
  1086. {
  1087. GM_xmlhttpRequest({
  1088. method: "GET",
  1089. url: `${sourceDataFolder}/mon_${currentDataSource.code}.json?t=${_time}`, //Cards数据文件
  1090. onload: function(response) {
  1091. try {
  1092. Cards = loadExtraCardsData(JSON.parse(response.response));
  1093. } catch (e) {
  1094. console.error("Cards 数据 JSON 解码出错。", e);
  1095. return;
  1096. }
  1097. if (db)
  1098. {
  1099. const transaction = db.transaction([`cards`], "readwrite");
  1100. transaction.oncomplete = function(event) {
  1101. console.log("Cards 数据库写入完毕。");
  1102. lastCurrentCkey.ckey.card = currentCkey.ckey.card;
  1103. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1104. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1105. dealCardsData(Cards);
  1106. };
  1107. const objectStore = transaction.objectStore(`cards`);
  1108. objectStore.put(Cards,currentDataSource.code);
  1109. }else //隐私模式无法启动数据库
  1110. {
  1111. dealCardsData(Cards);
  1112. }
  1113. },
  1114. onerror: function(response) {
  1115. console.error("Cards JSON 数据获取失败。", response);
  1116. }
  1117. });
  1118. }
  1119. function loadExtraCardsData(_cards)
  1120. {
  1121. let splitIdx = _cards.findIndex((card, id)=>card?.id !== id);
  1122. let cards = _cards.slice(0, splitIdx);
  1123. for (let i = splitIdx + 1; i < _cards.length; i++)
  1124. {
  1125. const card = _cards[i];
  1126. if (card.searchFlags) card.leaderSkillTypes = new LeaderSkillType(...card.searchFlags);
  1127. /*card.unk01p = flags(card.unk01);
  1128. card.unk02p = flags(card.unk02);
  1129. card.unk03p = flags(card.unk03);
  1130. card.unk04p = flags(card.unk04);
  1131. card.unk05p = flags(card.unk05);
  1132. card.unk06p = flags(card.unk06);
  1133. card.unk07p = flags(card.unk07);
  1134. card.unk08p = flags(card.unk08);*/
  1135. cards[card?.id] = card;
  1136. }
  1137. return cards;
  1138. }
  1139. function dealCardsData(_cards)
  1140. {
  1141. if (editBox)
  1142. {
  1143. const monstersList = editBox.querySelector("#monsters-name-list");
  1144. let fragment = document.createDocumentFragment();
  1145. _cards.forEach(function(card, idx, arr) { //添加下拉框候选
  1146. const opt = fragment.appendChild(document.createElement("option"));
  1147. opt.value = card.id;
  1148. opt.label = card.id + " - " + returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code).join(" | ");
  1149. });
  1150. monstersList.appendChild(fragment);
  1151. }
  1152. if (statusLine) statusLine.classList.remove("loading-mon-info");
  1153. if (statusLine) statusLine.classList.add("loading-skill-info");
  1154. if (!force && db && currentCkey.ckey.skill == lastCurrentCkey.ckey.skill) {
  1155. console.debug("Skills ckey相等,直接读取已有的数据。");
  1156. const transaction = db.transaction([`skills`]);
  1157. const objectStore = transaction.objectStore(`skills`);
  1158. const request = objectStore.get(currentDataSource.code);
  1159. request.onerror = function(event) {
  1160. console.error("Skills 数据库内容读取失败。");
  1161. };
  1162. request.onsuccess = function(event) {
  1163. if (Array.isArray(request.result))
  1164. {
  1165. Skills = request.result;
  1166. dealSkillData(Skills);
  1167. }else
  1168. {
  1169. console.info("Skills 数据库内容不存在,需重新下载。");
  1170. downloadSkillData();
  1171. }
  1172. };
  1173. } else {
  1174. console.log("Skills 需重新下载。");
  1175. downloadSkillData();
  1176. }
  1177. function downloadSkillData()
  1178. {
  1179. GM_xmlhttpRequest({
  1180. method: "GET",
  1181. url: `${sourceDataFolder}/skill_${currentDataSource.code}.json?t=${_time}`, //Skills数据文件
  1182. onload: function(response) {
  1183. try {
  1184. Skills = JSON.parse(response.response);
  1185. } catch (e) {
  1186. console.log("Skills 数据 JSON 解码出错", e);
  1187. return;
  1188. }
  1189. if (db)
  1190. {
  1191. const transaction = db.transaction([`skills`], "readwrite");
  1192. transaction.oncomplete = function(event) {
  1193. console.log("Skills 数据库写入完毕。");
  1194. lastCurrentCkey.ckey.skill = currentCkey.ckey.skill;
  1195. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1196. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1197. dealSkillData(Skills);
  1198. };
  1199. const objectStore = transaction.objectStore(`skills`);
  1200. objectStore.put(Skills,currentDataSource.code);
  1201. }else //隐私模式无法启动数据库
  1202. {
  1203. dealSkillData(Skills);
  1204. }
  1205. },
  1206. onerror: function(response) {
  1207. console.error("Skills JSON 数据获取失败", response);
  1208. }
  1209. });
  1210. }
  1211. function dealSkillData(_skills)
  1212. {
  1213. //显示数据更新时间
  1214. let controlBoxHook = setInterval(checkControlBox, 500); //循环检测controlBox
  1215. checkControlBox();
  1216. function checkControlBox()
  1217. {
  1218. if (controlBox)
  1219. {
  1220. const updateTime = controlBox.querySelector(".datasource-updatetime");
  1221. updateTime.textContent = new Date(currentCkey.updateTime).toLocaleString(undefined, { hour12: false });
  1222. clearInterval(controlBoxHook);
  1223. }
  1224. }
  1225. //initialize(); //初始化
  1226. if (statusLine) statusLine.classList.remove("loading-skill-info");
  1227. //如果通过的话就载入URL中的怪物数据
  1228. let formationBoxHook = setInterval(checkFormationBox, 500); //循环检测formationBox
  1229. checkFormationBox();
  1230. function checkFormationBox()
  1231. {
  1232. if (formationBox?.querySelector('.teams'))
  1233. {
  1234. reloadFormationData();
  1235. clearInterval(formationBoxHook);
  1236. }
  1237. }
  1238. //读取储存的所有玩家数据
  1239. if (db) dbReadAll(db, "palyer_datas").then(datas=>{
  1240. PlayerDatas = datas.map(data=>new PlayerData(data));
  1241. currentPlayerData = PlayerDatas.find(data=>data.name == localStorage.getItem(cfgPrefix + "default-player-name"));
  1242. //document.body.querySelector("#player-data-frame").show(); //debug用显示
  1243. });
  1244. }
  1245. }
  1246. }
  1247. }
  1248. //重新读取URL中的Data数据并刷新页面
  1249. function reloadFormationData(event) {
  1250. let formationData;
  1251. if (!(formationData = event?.state?.outForm))
  1252. {
  1253. //如果没有现有数据
  1254. try {
  1255. const parameterDataString = getQueryString(["d","data"]);
  1256. formationData = JSON.parse(parameterDataString);
  1257. //console.log("从URL读取",formationData);
  1258. } catch (e) {
  1259. console.error("URL中队伍数据JSON解码出错", e);
  1260. return;
  1261. }
  1262. }
  1263. formation.loadObj(formationData);
  1264. //编辑模式直接打开编辑框
  1265. let editingTarget = ((str)=>{
  1266. try {
  1267. const arr = JSON.parse(str);
  1268. return (Array.isArray(arr) && arr.length >= 3 && arr.slice(0,3).every(n=>typeof n == "number")) ? arr : null;
  1269. } catch (error) {
  1270. return null;
  1271. }
  1272. })(sessionStorage.getItem('editing'));
  1273. if (!editingTarget && isGuideMod) editingTarget = [0,0,0];
  1274. if (editingTarget)
  1275. {
  1276. const mid = event?.state?.mid ?? parseInt(getQueryString("id"), 10);
  1277. if (isGuideMod && !isNaN(mid)) {
  1278. formation.teams[editingTarget[0]][editingTarget[1]][editingTarget[2]].id = mid;
  1279. }
  1280. editMon(editingTarget[0], editingTarget[1], editingTarget[2]);
  1281. if (editingTarget && event?.state?.searchArr)
  1282. {
  1283. showSearch(event.state.searchArr);
  1284. }
  1285. } else {
  1286. editBox.hide();
  1287. }
  1288. //恢复上一次的搜索状态
  1289. const searchOptions = ((str)=>{
  1290. try {
  1291. const obj = JSON.parse(str);
  1292. return obj.attrs ? obj : null;
  1293. } catch (error) {
  1294. return null;
  1295. }
  1296. })(sessionStorage.getItem('search-options'));
  1297. if (searchOptions) {
  1298. editBox?.querySelector(".search-box")?.recoverySearchStatus(searchOptions);
  1299. }
  1300. refreshAll(formation);
  1301. }
  1302. window.addEventListener('popstate',reloadFormationData); //前进后退时修改页面
  1303. //创建新的分享地址
  1304. function creatNewUrl(arg) {
  1305. if (arg == undefined) arg = {};
  1306. if (!!(window.history && history.pushState)) { // 支持History API
  1307. const language_i18n = arg.language || getQueryString(["l","lang"]); //获取参数指定的语言
  1308. const datasource = arg.datasource || getQueryString("s");
  1309. const outObj = formation.outObj();
  1310. const newSearch = new URLSearchParams();
  1311. if (language_i18n) newSearch.set("l", language_i18n);
  1312. if (datasource && datasource != "ja") newSearch.set("s", datasource);
  1313. if (getQueryString("guide")) newSearch.set("guide", getQueryString("guide"));
  1314. if (getQueryString("id")) newSearch.set("id", getQueryString("id"));
  1315. if (outObj)
  1316. {
  1317. const dataJsonStr = JSON.stringify(outObj); //数据部分的字符串
  1318. newSearch.set("d", dataJsonStr);
  1319. }
  1320. const newUrl = (arg.url || "") + (newSearch.toString().length > 0 ? '?' + newSearch.toString() : "");
  1321. if (!arg.notPushState) {
  1322. history.pushState({outForm: outObj}, null, newUrl.length > 0 ? newUrl : location.pathname);
  1323. } else {
  1324. return newUrl;
  1325. }
  1326. }
  1327. }
  1328. function ObjToUrl(obj)
  1329. {
  1330. let fileName;
  1331. switch (obj.d.f.length)
  1332. {
  1333. case 1:{
  1334. fileName = "solo.html";
  1335. break;
  1336. }
  1337. case 2:{
  1338. fileName = "multi.html";
  1339. break;
  1340. }
  1341. case 3:{
  1342. fileName = "triple.html";
  1343. break;
  1344. }
  1345. }
  1346. const newUrl = new URL(fileName, location);
  1347. newUrl.searchParams.set("d",JSON.stringify(obj.d));
  1348. if (!obj.s || obj.s == "ja")
  1349. {
  1350. newUrl.searchParams.delete("s");
  1351. }else
  1352. {
  1353. newUrl.searchParams.set("s", obj.s);
  1354. }
  1355. let l = getQueryString("l");
  1356. if (l)
  1357. {
  1358. newUrl.searchParams.set("l", l);
  1359. }
  1360. return newUrl;
  1361. }
  1362. //解析从QR图里获取的字符串
  1363. function inputFromQrString(string)
  1364. {
  1365. const re = {code: 0, message: null};
  1366. //code 1~99 为各种编码
  1367. if (string.substr(0,1) == "{" && string.substr(-1,1) == "}")
  1368. {
  1369. try{
  1370. let jo = JSON.parse(string);
  1371. if (jo.d && typeof jo.d == "object")
  1372. {
  1373. re.code = 1;
  1374. re.message = "发现队伍数据 | Formation data founded";
  1375. re.url = ObjToUrl(jo);
  1376. }else
  1377. {
  1378. re.code = 100;
  1379. re.message = "无队伍数据 | No formation data";
  1380. }
  1381. }catch(e)
  1382. {
  1383. re.code = 111;
  1384. re.message = "错误的 JSON 格式 | The illegal JSON format";
  1385. }
  1386. }
  1387. else if (/^(https?|file):\/\//i.test(string))
  1388. {
  1389. let url = new URL(string);
  1390. if (url.searchParams.get('d'))
  1391. {
  1392. try{
  1393. let jo = {
  1394. d: JSON.parse(url.searchParams.get('d')),
  1395. s: url.searchParams.get('s'),
  1396. }
  1397. re.code = 1;
  1398. re.message = "发现队伍数据 | Formation data founded";
  1399. re.url = ObjToUrl(jo);
  1400. }catch(e)
  1401. {
  1402. re.code = 112;
  1403. re.message = "错误的 网址 格式 | The illegal URL format";
  1404. }
  1405. }
  1406. else
  1407. {
  1408. re.code = 100;
  1409. re.message = "无队伍数据 | No formation data";
  1410. }
  1411. }
  1412. else if(/^\d[\d\-\w,\]}]+}/.test(string))
  1413. { //PDC
  1414. re.code = 2;
  1415. re.message = "发现 PDC 格式 | PDC format found";
  1416. const newFotmation = pdcFotmationToPdfFotmation(string);
  1417. re.url = ObjToUrl(newFotmation.getPdfQrObj(false));
  1418. }
  1419. else
  1420. {
  1421. re.code = 110;
  1422. re.message = "不支持的格式 | Unsupported format";
  1423. }
  1424. return re;
  1425. }
  1426. //解析PDC的数据
  1427. function pdcFotmationToPdfFotmation(inputString)
  1428. {
  1429. function readPDC(string)
  1430. {
  1431. let teamsStr = string.split(']');
  1432. let baseInfo = teamsStr.shift().split(',');
  1433. let teamsArr = teamsStr.map(teamStr=>
  1434. {
  1435. let membersStr = teamStr.split('}').filter(Boolean);
  1436. const team = {
  1437. badge: parseInt(membersStr.shift(),10) //第一个元素是徽章,是10进制。读取并从数组内删掉,剩下的都是队员
  1438. }
  1439. team.members = membersStr.map(memberStr=>{
  1440. let memberArr = memberStr.split(',').map(valueStr=>{
  1441. let idx = parseInt(valueStr.substr(0,2),36);
  1442. let value = valueStr.substr(2);
  1443. if (idx !== 2)
  1444. {
  1445. value = parseInt(value,36);
  1446. }else
  1447. {
  1448. value = value.split(/(\w{2})/).filter(Boolean).map(v=>parseInt(v,36));
  1449. }
  1450. return [idx, value];
  1451. });
  1452. return new Map(memberArr);
  1453. });
  1454. return team;
  1455. }
  1456. );
  1457. let pdcFotmation = {
  1458. version: parseInt(baseInfo[0],10),
  1459. teamCount: parseInt(baseInfo[1],10)+1,
  1460. teams: teamsArr
  1461. }
  1462. return pdcFotmation;
  1463. }
  1464. let pdcFotmation = readPDC(inputString);
  1465. const f = new Formation(pdcFotmation.teamCount, pdcFotmation.teamCount == 2 ? 5 : 6);
  1466. if (pdcFotmation.teamCount == 2)
  1467. {
  1468. const team1 = pdcFotmation.teams[0].members;
  1469. const team2 = pdcFotmation.teams[1].members;
  1470. let team2Leader = team1.find(member=>member.get(15) == 5);
  1471. if (team2Leader)
  1472. {
  1473. team2Leader.set(15,0);
  1474. team2.splice(0,0,team2Leader);
  1475. team1.splice(team1.indexOf(team2Leader),1);
  1476. }
  1477. }
  1478. pdcFotmation.teams.forEach((pdcTeam,ti)=>{
  1479. const t = f.teams[ti];
  1480. const membersArr = t[0];
  1481. const assistArr = t[1];
  1482. //队伍徽章
  1483. t[2] = pdcTeam.badge === 0 ? 0 : pdcBadgeMap.find(badge=>badge.pdc === pdcTeam.badge).pdf;
  1484. pdcTeam.members.forEach((member)=>{
  1485. const m = membersArr[member.get(15) || 0];
  1486. const a = assistArr[member.get(15) || 0];
  1487. m.id = member.get(0) || 0;
  1488. a.id = member.get(9) || 0; //延迟是-1刚好一样
  1489. if (member.get(2))
  1490. {
  1491. m.latent = member.get(2).map(pdcLatent=>pdcLatentMap.find(latent=>latent.pdc === pdcLatent)?.pdf ?? 0);
  1492. }
  1493. m.level = member.get(3) || 1;
  1494. a.level = member.get(10) || 1;
  1495. m.plus[0] = member.get(4) || 0;
  1496. m.plus[1] = member.get(5) || 0;
  1497. m.plus[2] = member.get(6) || 0;
  1498. a.plus[0] = member.get(11) || 0;
  1499. a.plus[1] = member.get(12) || 0;
  1500. a.plus[2] = member.get(13) || 0;
  1501. m.awoken = member.get(7) >= 0 ? member.get(7) : Cards[m.id].awakenings.length;
  1502. a.awoken = member.get(14) >= 0 ? member.get(14) : (a.id > 0 ? Cards[a.id].awakenings.length : 0);
  1503. m.sawoken = member.get(8) ? Cards[m.id].superAwakenings.indexOf(member.get(8)) : null;
  1504. });
  1505. });
  1506. return f;
  1507. }
  1508. //截图
  1509. function capture() {
  1510. statusLine.classList.add("prepare-capture");
  1511. const titleBox = formationBox.querySelector(".title-box");
  1512. const detailBox = formationBox.querySelector(".detail-box");
  1513. const txtTitle = titleBox.querySelector(".title");
  1514. const txtDetail = detailBox.querySelector(".detail");
  1515. //去掉可能的空白文字的编辑状态
  1516. titleBox.classList.remove("edit");
  1517. detailBox.classList.remove("edit");
  1518. const downLink = controlBox.querySelector(".down-capture");
  1519. html2canvas(formationBox, {backgroundColor: null}).then(canvas => {
  1520. canvas.toBlob(function(blob) {
  1521. window.URL.revokeObjectURL(downLink.href);
  1522. downLink.href = URL.createObjectURL(blob);
  1523. downLink.download = `${document.title}.png`;
  1524. downLink.click();
  1525. statusLine.classList.remove("prepare-capture");
  1526. //如果是空白文字,加回编辑状态
  1527. if (txtTitle.value.length == 0)
  1528. titleBox.classList.add("edit");
  1529. if (txtDetail.value.length == 0)
  1530. detailBox.classList.add("edit");
  1531. });
  1532. //document.body.appendChild(canvas);
  1533. });
  1534. }
  1535. window.onload = initialize; //界面初始化
  1536. //初始化
  1537. function initialize(event) {
  1538. qrcodeReader = new ZXing.BrowserQRCodeReader(); //二维码读取
  1539. qrcodeWriter = new ZXing.BrowserQRCodeSvgWriter(); //二维码生成
  1540. controlBox = document.body.querySelector(".control-box");
  1541. statusLine = controlBox.querySelector(".status"); //显示当前状态的
  1542. formationBox = document.body.querySelector(".formation-box");
  1543. editBox = document.body.querySelector(".edit-box");
  1544. if (isGuideMod) {
  1545. console.info('现在是 怪物图鉴 模式');
  1546. document.body.classList.add('guide-mod');
  1547. }
  1548. //const helpLink = controlBox.querySelector(".help-link");
  1549. //if (location.hostname.includes("gitee")) { helpLink.hostname = "gitee.com"; }
  1550. //▼添加语言列表开始
  1551. const langSelectDom = controlBox.querySelector(".languages");
  1552. languageList.forEach(lang =>
  1553. langSelectDom.options.add(new Option(lang.name, lang.i18n))
  1554. );
  1555. const langOptionArray = Array.from(langSelectDom.options);
  1556. langOptionArray.find(langOpt => langOpt.value == currentLanguage.i18n).selected = true;
  1557. //▲添加语言列表结束
  1558. //▼添加数据来源列表开始
  1559. const dataSelectDom = controlBox.querySelector(".datasource");
  1560. dataSourceList.forEach(ds =>
  1561. dataSelectDom.options.add(new Option(ds.source, ds.code))
  1562. );
  1563. const dataSourceOptionArray = Array.from(dataSelectDom.options);
  1564. dataSourceOptionArray.find(dataOpt => dataOpt.value == currentDataSource.code).selected = true;
  1565. //添加数据class
  1566. document.body.classList.add("ds-" + currentDataSource.code);
  1567. //▲添加数据来源列表结束
  1568. //设定初始的显示设置
  1569. //显示ID开关
  1570. const btnShowMonId = document.getElementById("show-mon-id");
  1571. btnShowMonId.checked = localStorage_getBoolean(cfgPrefix + btnShowMonId.id, true);
  1572. btnShowMonId.onchange = function(e){
  1573. toggleDomClassName(!this.checked, 'not-show-mon-id');
  1574. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  1575. };
  1576. btnShowMonId.onchange(false);
  1577. //显示CD开关
  1578. const btnShowMonSkillCd = document.getElementById("show-mon-skill-cd");
  1579. btnShowMonSkillCd.checked = localStorage_getBoolean(cfgPrefix + btnShowMonSkillCd.id);
  1580. btnShowMonSkillCd.onchange = function(e){
  1581. toggleDomClassName(this.checked, this.id);
  1582. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  1583. };
  1584. btnShowMonSkillCd.onchange(false);
  1585. //显示卡片觉醒开关
  1586. const btnShowMonAwoken = document.getElementById("show-mon-awoken");
  1587. btnShowMonAwoken.checked = localStorage_getBoolean(cfgPrefix + btnShowMonAwoken.id);
  1588. btnShowMonAwoken.onchange = function(e){
  1589. toggleDomClassName(this.checked, this.id);
  1590. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  1591. };
  1592. btnShowMonAwoken.onchange(false);
  1593. //3P显示觉醒统计开关
  1594. let btnShowAwokenCount = document.getElementById("show-awoken-count");
  1595. if (btnShowAwokenCount) {
  1596. btnShowAwokenCount.onclick = function() {
  1597. toggleDomClassName(!this.checked, 'not-show-awoken-count');
  1598. }
  1599. btnShowAwokenCount.onclick();
  1600. }
  1601. //默认等级
  1602. const iptDefaultLevel = document.getElementById("default-level");
  1603. iptDefaultLevel.value = localStorage.getItem(cfgPrefix + iptDefaultLevel.id);
  1604. iptDefaultLevel.onchange = function(e){
  1605. let num = Number(this.value || this.placeholder);
  1606. defaultLevel = num;
  1607. if (e) localStorage.setItem(cfgPrefix + this.id, defaultLevel);
  1608. }
  1609. iptDefaultLevel.onchange(false);
  1610. //触屏使用的切换显示的线条
  1611. interchangeSVG = document.body.querySelector("#interchange-line");
  1612. interchangeSVG.line = interchangeSVG.querySelector("g line");
  1613. interchangeSVG.changePoint = function(p1, p2) {
  1614. const line = this.line;
  1615. if (p1 && p1.x != undefined)
  1616. line.setAttribute("x1", p1.x);
  1617. if (p1 && p1.y != undefined)
  1618. line.setAttribute("y1", p1.y);
  1619. if (p2 && p2.x != undefined)
  1620. line.setAttribute("x2", p2.x);
  1621. if (p2 && p2.y != undefined)
  1622. line.setAttribute("y2", p2.y);
  1623. };
  1624. //初始化所有mask的关闭按钮
  1625. const masks = document.body.querySelectorAll(".mask");
  1626. masks.forEach(mask=>{
  1627. mask.show = function(arg){
  1628. this?.initialize?.(arg);
  1629. this.classList.remove(className_displayNone);
  1630. };
  1631. mask.btnClose = mask.querySelector(".mask-close");
  1632. mask.btnClose.onclick = function(){
  1633. mask?.hide?.();
  1634. mask.classList.add(className_displayNone);
  1635. };
  1636. });
  1637. const qrCodeFrame = document.body.querySelector("#qr-code-frame");
  1638. const btnQrCode = controlBox.querySelector(`.btn-qrcode`);
  1639. btnQrCode.onclick = function(){
  1640. qrCodeFrame.show();
  1641. };
  1642. qrCodeFrame.initialize = function(){
  1643. const saveBox = this.content.saveBox;
  1644. const readBox = this.content.readBox;
  1645. readBox.info.textContent = "";
  1646. readBox.videoBox.classList.add(className_displayNone);
  1647. let qrTypeRadio = saveBox.qrDataType.find(radio=>radio.checked);
  1648. if (qrTypeRadio) qrTypeRadio.onclick(); //打开二维码窗口就先产生二维码
  1649. };
  1650. qrCodeFrame.hide = function(){qrcodeReader.reset();};
  1651. const qrContent = qrCodeFrame.content = qrCodeFrame.querySelector(".mask-content");
  1652. const qrReadBox = qrContent.readBox = qrContent.querySelector(".read-qr-box");
  1653. const qrSaveBox = qrContent.saveBox = qrContent.querySelector(".save-qr-box");
  1654. qrReadBox.readString = qrReadBox.querySelector(".read-string");
  1655. qrReadBox.readQrCamera = qrReadBox.querySelector(".read-qr-camera");
  1656. qrReadBox.readQrFile = qrReadBox.querySelector(".read-qr-file");
  1657. qrReadBox.filePicker = qrReadBox.querySelector(".file-select");
  1658. qrReadBox.info = qrReadBox.querySelector(".info");
  1659. qrReadBox.video = qrReadBox.querySelector("#video");
  1660. qrReadBox.videoBox = qrReadBox.querySelector(".video-box");
  1661. qrReadBox.sourceSelect = qrReadBox.querySelector("#sourceSelect");
  1662. qrReadBox.qrStr = qrReadBox.querySelector(".string-input");
  1663. qrReadBox.readString.onclick = function()
  1664. {
  1665. let inputResult = inputFromQrString(qrReadBox.qrStr.value);
  1666. if (inputResult.code < 100)
  1667. {
  1668. qrReadBox.info.textContent = 'Code ' + inputResult.code + ':' + inputResult.message;
  1669. const newLink = document.createElement("a");
  1670. newLink.className = "formation-from-string";
  1671. newLink.href = inputResult.url;
  1672. newLink.target = "_blank";
  1673. qrReadBox.info.appendChild(newLink);
  1674. }else
  1675. {
  1676. qrReadBox.info.textContent = 'Code ' + inputResult.code + ':' + inputResult.message;
  1677. }
  1678. }
  1679. qrSaveBox.qrImage = qrSaveBox.querySelector(".qr-code-image");
  1680. qrSaveBox.qrStr = qrSaveBox.querySelector(".string-output");
  1681. qrSaveBox.qrStr.onchange = function()
  1682. {
  1683. qrCodeFrame.refreshQrCode(this.value);
  1684. }
  1685. qrSaveBox.qrDataType = Array.from(qrSaveBox.querySelectorAll(".qr-data-type-radio"));
  1686. qrSaveBox.qrDataType.forEach(radio=>radio.onclick = function(){
  1687. let qrstr = formation.getQrStr(this.value);
  1688. qrSaveBox.qrStr.value = qrstr;
  1689. qrSaveBox.qrStr.onchange();
  1690. });
  1691. qrSaveBox.saveQrImg = qrSaveBox.querySelector(".save-qr-img");
  1692. qrCodeFrame.ondragenter = ()=>false;
  1693. qrCodeFrame.ondragover = ()=>false;
  1694. qrCodeFrame.ondrop = function(e)
  1695. {
  1696. imagesSelected(e.dataTransfer.files);
  1697. e.stopPropagation();
  1698. e.preventDefault();
  1699. }
  1700. qrCodeFrame.refreshQrCode = function(string)
  1701. {
  1702. const qrImg = this.content.saveBox.qrImage;
  1703. URL.revokeObjectURL(qrImg.src);
  1704. const EncodeHintType = ZXing.EncodeHintType;
  1705. const hints = new Map();
  1706. hints.set(EncodeHintType.MARGIN, 0);
  1707. //hints.set(EncodeHintType.CHARACTER_SET, "UTF8");
  1708. const qrWidth = 500,qrHeight = 500;
  1709. let svgElement = qrcodeWriter.write(string, qrWidth, qrHeight, hints);
  1710. let svgData = new XMLSerializer().serializeToString(svgElement);
  1711. let blob = new Blob([svgData], {type : 'image/svg+xml'});
  1712. let svgUrl = URL.createObjectURL(blob);
  1713. qrImg.src = svgUrl;
  1714. loadImage(svgUrl).then(function(img) {
  1715. let cavansWidth = qrWidth * 2, cavansHeight = qrHeight * 2;
  1716. let cavans = document.createElement("canvas");
  1717. cavans.width = cavansWidth;
  1718. cavans.height = cavansHeight;
  1719. let ctx = cavans.getContext('2d');
  1720. ctx.fillStyle="white";
  1721. ctx.fillRect(0, 0, cavansWidth, cavansHeight)
  1722. ctx.drawImage(img, 0, 0, cavansWidth, cavansHeight);
  1723. cavans.toBlob(function(blob) {
  1724. const saveQrImg = qrSaveBox.saveQrImg;
  1725. URL.revokeObjectURL(saveQrImg.href);
  1726. const downLink = URL.createObjectURL(blob);
  1727. saveQrImg.download = formation.title || "PAD Dash Formation QR";
  1728. saveQrImg.href = downLink;
  1729. });
  1730. svgElement = null;
  1731. svgData = null;
  1732. blob = null;
  1733. img = null;
  1734. cavans = null;
  1735. ctx = null;
  1736. }, function(err) {
  1737. console.log(err);
  1738. });
  1739. }
  1740. qrReadBox.readQrFile.onclick = function()
  1741. {
  1742. qrReadBox.filePicker.click();
  1743. }
  1744. qrReadBox.filePicker.onchange = function()
  1745. {
  1746. imagesSelected(this.files);
  1747. }
  1748. function imagesSelected(myFiles) {
  1749. if (myFiles.length < 1) return;
  1750. const file = myFiles[0];
  1751. loadImage(URL.createObjectURL(file)).then(function(img) {
  1752. qrcodeReader.decodeFromImage(img).then((result) => {
  1753. console.debug('Found QR code!', result);
  1754. qrReadBox.qrStr.value = result.text;
  1755. qrReadBox.readString.onclick();
  1756. }).catch((err) => {
  1757. console.error(err);
  1758. if (err) {
  1759. if (err instanceof ZXing.NotFoundException) {
  1760. console.debug('Try crop PDC original QR');
  1761. let cropLeft = 0, cropTop = 0, cropWidth = 300, cropHeight = 300, //裁剪尺寸
  1762. scale = 3, //放大倍率
  1763. extraLeft = 100, extraTop = 100, extraRight = 100, extraBottom = 100; //额外增加的宽度
  1764. let cavans = document.createElement("canvas");
  1765. cavans.width = cropWidth * scale + extraLeft + extraRight;
  1766. cavans.height = cropHeight * scale + extraTop + extraBottom;
  1767. let ctx = cavans.getContext('2d');
  1768. ctx.fillStyle="white";
  1769. ctx.fillRect(0, 0, cavans.width, cavans.height);
  1770. ctx.drawImage(img, cropLeft, cropTop, cropWidth, cropHeight, extraLeft, extraTop, cropWidth * scale, cropHeight * scale);
  1771. //qrReadBox.appendChild(cavans);
  1772. qrcodeReader.decodeFromImageUrl(cavans.toDataURL()).then((result2) => {
  1773. console.debug('Found QR code!', result2);
  1774. qrReadBox.qrStr.value = result2.text;
  1775. qrReadBox.readString.onclick();
  1776. }).catch((err2) => {
  1777. console.error(err2);
  1778. if (err2) {
  1779. if (err2 instanceof ZXing.NotFoundException) {
  1780. qrReadBox.info.textContent = 'No QR code found.';
  1781. }
  1782. if (err2 instanceof ZXing.ChecksumException) {
  1783. qrReadBox.info.textContent = 'A code was found, but it\'s read value was not valid.';
  1784. }
  1785. if (err2 instanceof ZXing.FormatException) {
  1786. qrReadBox.info.textContent = 'A code was found, but it was in a invalid format.';
  1787. }
  1788. }
  1789. });
  1790. }
  1791. if (err instanceof ZXing.ChecksumException) {
  1792. qrReadBox.info.textContent = 'A code was found, but it\'s read value was not valid.';
  1793. }
  1794. if (err instanceof ZXing.FormatException) {
  1795. qrReadBox.info.textContent = 'A code was found, but it was in a invalid format.';
  1796. }
  1797. }
  1798. });
  1799. console.debug(`Started decode for image from ${img.src}`)
  1800. }, function(err) {
  1801. console.debug(err);
  1802. });
  1803. }
  1804. if (location.protocol == "http:" && location.host != "localhost" && location.host != "127.0.0.1")
  1805. { //http不支持攝像頭
  1806. //qrReadBox.readQrCamera.classList.add(className_displayNone);
  1807. qrReadBox.readQrCamera.onclick = function()
  1808. {
  1809. if(confirm("需要 https 环境下才支持调用摄像头,是否跳转?\nCalling the camera is required in an https environment, do you want to jump?"))
  1810. location.protocol = "https:" //跳到https
  1811. }
  1812. }else
  1813. {
  1814. function scanContinuously()
  1815. {
  1816. qrcodeReader.decodeFromInputVideoDeviceContinuously(selectedDeviceId, 'video', (result, err) => {
  1817. if (result) {
  1818. // properly decoded qr code
  1819. console.debug('Found QR code!', result);
  1820. qrReadBox.qrStr.value = result.text;
  1821. qrReadBox.readString.onclick();
  1822. }
  1823. if (err) {
  1824. if (err instanceof ZXing.NotFoundException) {
  1825. console.debug('No QR code found.')
  1826. }
  1827. if (err instanceof ZXing.ChecksumException) {
  1828. console.debug('A code was found, but it\'s read value was not valid.')
  1829. }
  1830. if (err instanceof ZXing.FormatException) {
  1831. console.debug('A code was found, but it was in a invalid format.')
  1832. }
  1833. }
  1834. });
  1835. }
  1836. qrcodeReader.getVideoInputDevices()
  1837. .then((videoInputDevices) => {
  1838. const sourceSelect_id = "selected-device-id";
  1839. selectedDeviceId = localStorage.getItem(cfgPrefix + sourceSelect_id);
  1840. if (videoInputDevices.every(device=>device.deviceId != selectedDeviceId))
  1841. {
  1842. selectedDeviceId = videoInputDevices[0].deviceId;
  1843. }
  1844. if (videoInputDevices.length >= 1) {
  1845. videoInputDevices.forEach((element) => {
  1846. const sourceOption = document.createElement('option');
  1847. sourceOption.text = element.label
  1848. sourceOption.value = element.deviceId
  1849. qrReadBox.sourceSelect.appendChild(sourceOption)
  1850. });
  1851. qrReadBox.sourceSelect.selectedIndex = videoInputDevices.findIndex(device=>device.deviceId == selectedDeviceId);
  1852. qrReadBox.sourceSelect.onchange = function() {
  1853. selectedDeviceId = this.value;
  1854. localStorage.setItem(cfgPrefix + sourceSelect_id, this.value);
  1855. if (qrReadBox.readQrCamera.classList.contains("running"))
  1856. {
  1857. qrcodeReader.reset();
  1858. scanContinuously();
  1859. }
  1860. };
  1861. }
  1862. qrReadBox.readQrCamera.onclick = function()
  1863. {
  1864. if (this.classList.contains("running"))
  1865. {
  1866. qrcodeReader.reset();
  1867. qrReadBox.videoBox.classList.add(className_displayNone);
  1868. qrReadBox.info.textContent = "";
  1869. }else
  1870. {
  1871. qrReadBox.videoBox.classList.remove(className_displayNone);
  1872. scanContinuously();
  1873. }
  1874. this.classList.toggle("running");
  1875. }
  1876. })
  1877. .catch((err) => {
  1878. console.error(err)
  1879. });
  1880. }
  1881. const playerDataFrame = document.body.querySelector("#player-data-frame");
  1882. const btnPlayerData = controlBox.querySelector(`.btn-player-data`);
  1883. btnPlayerData.onclick = function(){
  1884. playerDataFrame.show();
  1885. };
  1886. playerDataFrame.uploadData = playerDataFrame.querySelector(".upload-data");
  1887. playerDataFrame.filePicker = playerDataFrame.querySelector(".file-select");
  1888. playerDataFrame.playerList = playerDataFrame.querySelector(".player-datas-list");
  1889. playerDataFrame.uploadData.onclick = function(){ playerDataFrame.filePicker.click(); };
  1890. playerDataFrame.filePicker.onchange = function(){ uploadPlayerData(this.files); };
  1891. playerDataFrame.initialize = function(){
  1892. this.playerList.innerHTML = '';
  1893. for (const playerData of PlayerDatas)
  1894. {
  1895. this.playerList.add(playerData);
  1896. }
  1897. };
  1898. function deletPlayerData(e)
  1899. {
  1900. const table = this.parentNode.parentNode.parentNode.parentNode;
  1901. table.parentNode.remove();
  1902. if (currentPlayerData == table.data) currentPlayerData = null;
  1903. PlayerDatas.splice(PlayerDatas.indexOf(table.data), 1);
  1904. const name = table.getAttribute("data-player-name");
  1905. dbDelete(db, "palyer_datas", name);
  1906. }
  1907. function setPlayerDataDefault(e)
  1908. {
  1909. const table = this.parentNode.parentNode.parentNode.parentNode;
  1910. const cfgName = cfgPrefix + "default-player-name";
  1911. const dataPlayerName = table.getAttribute("data-player-name");
  1912. const checkInput = table.parentNode.querySelector("[name=default-player-data]");
  1913. if (localStorage.getItem(cfgName) === dataPlayerName || e === true) {
  1914. currentPlayerData = null;
  1915. localStorage.removeItem(cfgName);
  1916. checkInput.checked = false;
  1917. } else {
  1918. currentPlayerData = table.data;
  1919. localStorage.setItem(cfgName, dataPlayerName);
  1920. checkInput.checked = true;
  1921. }
  1922. }
  1923. function openShowBox(e)
  1924. {
  1925. const table = this.parentNode.parentNode.parentNode.parentNode;
  1926. table.querySelector(".set-default").onclick(); //打开箱子前先绑定这个数据
  1927. showSearch(table.data.parsedCards.map(m=>m.toOldMember()));
  1928. playerDataFrame.btnClose.onclick(true);
  1929. }
  1930. playerDataFrame.playerList.add = function(data) {
  1931. this.appendChild(this.newPlayerData(data));
  1932. }
  1933. playerDataFrame.playerList.newPlayerData = function(data) {
  1934. const t = playerDataFrame.querySelector('#template-player-datas');
  1935. const clone = document.importNode(t.content, true);
  1936. const table = clone.querySelector("table");
  1937. table.data = data;
  1938. if (currentPlayerData == table.data) table.parentNode.querySelector("[name=default-player-data]").checked = true;
  1939. table.setAttribute("data-player-name", data.name);
  1940. const tbody = table.tBodies[0];
  1941. tbody.querySelector(".set-default").onclick = setPlayerDataDefault;
  1942. tbody.querySelector(".delete").onclick = deletPlayerData;
  1943. tbody.querySelector(".open-show-box").onclick = openShowBox;
  1944. changeid({id: data.vs_icon}, tbody.querySelector(".avatar .monster"));
  1945. tbody.querySelector(".avatar .monster").onclick = function (){
  1946. }
  1947. let name = tbody.querySelector(".name");
  1948. name.textContent = data.name;
  1949. name.setAttribute("data-camp", data.camp);
  1950. let lvexp = tbody.querySelector(".lvexp");
  1951. lvexp.querySelector(".progress-bar .bar").style.width = `${(data.exp - data.curLvExp) / (data.nextLvExp - data.curLvExp) * 100}%`;
  1952. lvexp.querySelector(".level").textContent = data.lv;
  1953. let stama = tbody.querySelector(".stama");
  1954. //第一管体力
  1955. stama.querySelector(".progress-bar .bar").style.width = `${Math.min(data.sta / data.sta_max, 1) * 100}%`;
  1956. //第二管体力
  1957. stama.querySelector(".progress-bar .bar2").style.width = `${Math.max(data.sta - data.sta_max, 0) / data.sta_max * 100}%`;
  1958. let sta_cur = stama.querySelector(".sta_number .sta_cur");
  1959. sta_cur.textContent = data.sta;
  1960. if (data.sta > data.sta_max) sta_cur.classList.add("stama-beyond");
  1961. stama.querySelector(".sta_number .sta_max").textContent = data.sta_max;
  1962. tbody.querySelector(".gold").textContent = data.gold.bigNumberToString();
  1963. tbody.querySelector(".coin").textContent = data.coin.bigNumberToString();
  1964. const deckList = tbody.querySelector(".decks .deck");
  1965. const teamLink = tbody.querySelector(".decks .team-link");
  1966. const radioList = tbody.querySelector(".decks .deck-radio-list");
  1967. data.parsedDecks.forEach((deck,idx)=>{
  1968. const li = radioList.appendChild(document.createElement("li"));
  1969. const ipt = li.appendChild(document.createElement("input"));
  1970. ipt.className = "deck-choose";
  1971. ipt.type = "radio";
  1972. ipt.name = `decks-${data.name}`;
  1973. ipt.value = idx;
  1974. ipt.onclick = changeDeck;
  1975. ipt.deck = deck;
  1976. });
  1977. radioList.querySelectorAll(".deck-choose")[data.curDeck < 100 ? (data.curDeck || 0) : (data.curDeck - 100 + data.decksb.decks.length)]?.click();
  1978. function changeDeck(e)
  1979. {
  1980. const deck = this.deck;
  1981. const lis = Array.from(deckList.querySelectorAll(":scope>li"));
  1982. lis.forEach((li,idx)=>{
  1983. changeid(deck.members[idx] ?? {id: 0}, li.querySelector(".monster:not(.assist)"));
  1984. changeid(deck.members[idx]?.assist ?? {id: 0}, li.querySelector(".monster.assist"));
  1985. });
  1986. const newFotmation = deck.toFormation();
  1987. teamLink.href = ObjToUrl(newFotmation.getPdfQrObj(true));
  1988. }
  1989. return clone;
  1990. }
  1991. async function uploadPlayerData(myFiles) {
  1992. if (myFiles.length < 1) return;
  1993. for (const myFile of myFiles) {
  1994. try {
  1995. const reader = await fileReader(myFile, {readType: "text"});
  1996. const data = JSON.parse(reader.result);
  1997. const playerData = new PlayerData(data);
  1998. let dataCount = 0;
  1999. if (db) {
  2000. dataCount = await dbCount(db, "palyer_datas", data.name);
  2001. await dbWrite(db, "palyer_datas", data);
  2002. }
  2003. let oldIdx = PlayerDatas.findIndex(dt=>dt.name == data.name);
  2004. if (dataCount && oldIdx >= 0) { //如果已经存在,就更新旧的数据
  2005. PlayerDatas.splice(oldIdx, 1, playerData);
  2006. const liArr = playerDataFrame.playerList.querySelectorAll(":scope>li");
  2007. liArr[oldIdx] && liArr[oldIdx].remove();
  2008. playerDataFrame.playerList.insertBefore(playerDataFrame.playerList.newPlayerData(playerData), liArr[oldIdx+1]);
  2009. } else {
  2010. PlayerDatas.push(playerData);
  2011. playerDataFrame.playerList.add(playerData);
  2012. }
  2013. } catch (error) {
  2014. console.error(error);
  2015. }
  2016. }
  2017. }
  2018. //标题和介绍文本框
  2019. const titleBox = formationBox.querySelector(".title-box");
  2020. const detailBox = formationBox.querySelector(".detail-box");
  2021. const txtTitle = titleBox.querySelector(".title");
  2022. const txtDetail = detailBox.querySelector(".detail");
  2023. const txtTitleDisplay = titleBox.querySelector(".title-display");
  2024. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  2025. txtTitle.onchange = function() {
  2026. formation.title = this.value;
  2027. //txtTitleDisplay.innerHTML = descriptionToHTML(this.value);
  2028. txtTitleDisplay.innerHTML = '';
  2029. txtTitleDisplay.appendChild(descriptionToHTML(this.value));
  2030. let titleStr = txtTitleDisplay.textContent.trim();
  2031. document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title;
  2032. creatNewUrl();
  2033. };
  2034. txtTitle.onblur = function() {
  2035. if (this.value.length > 0)
  2036. titleBox.classList.remove("edit");
  2037. };
  2038. txtDetail.onchange = function() {
  2039. formation.detail = this.value;
  2040. //txtDetailDisplay.innerHTML = descriptionToHTML(this.value);
  2041. txtDetailDisplay.innerHTML = '';
  2042. txtDetailDisplay.appendChild(descriptionToHTML(this.value));
  2043. creatNewUrl();
  2044. };
  2045. txtDetail.onblur = function() {
  2046. if (this.value.length > 0)
  2047. detailBox.classList.remove("edit");
  2048. this.style.height = txtDetailDisplay.scrollHeight + "px";
  2049. };
  2050. txtTitleDisplay.onclick = function() {
  2051. titleBox.classList.add("edit");
  2052. txtTitle.focus();
  2053. };
  2054. txtDetailDisplay.onclick = function() {
  2055. detailBox.classList.add("edit");
  2056. txtDetail.focus();
  2057. };
  2058. //这个写法的目的其实是为了确保添加顺序与1、2、3一致,即便打乱了顺序,也能正确添加
  2059. for (let ti = 0, ti_len = formationBox.querySelectorAll(".team-bigbox").length; ti < ti_len; ti++) {
  2060. teamBigBoxs.push(formationBox.querySelector(`.teams .team-${ti+1}`));
  2061. }
  2062. //将所有怪物头像添加到全局数组
  2063. teamBigBoxs.forEach(teamBigBox => {
  2064. const teamBox = teamBigBox.querySelector(".team-box");
  2065. const menbers = Array.from(teamBox.querySelectorAll(".team-members .monster"));
  2066. const assist = Array.from(teamBox.querySelectorAll(".team-assist .monster"));
  2067. menbers.forEach(m => {
  2068. allMembers.push(m);
  2069. });
  2070. assist.forEach(m => {
  2071. allMembers.push(m);
  2072. });
  2073. });
  2074. //从怪物头像获取队员的队伍编号
  2075. function getMemberArrayIndexFromMonHead(headDom) {
  2076. return [
  2077. parseInt(headDom.getAttribute("data-team"), 10), //team
  2078. parseInt(headDom.getAttribute("data-assist"), 10), //assist
  2079. parseInt(headDom.getAttribute("data-index"), 10), //index
  2080. ];
  2081. }
  2082. //编辑界面点击每个怪物的头像的处理
  2083. function clickMonHead(e) {
  2084. const arr = getMemberArrayIndexFromMonHead(this);
  2085. editMon(arr[0], arr[1], arr[2]);
  2086. return false; //没有false将会打开链接
  2087. }
  2088. //编辑界面每个怪物的头像的拖动
  2089. function dragStartMonHead(e) {
  2090. e.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this)));
  2091. }
  2092. //编辑界面每个怪物的头像的经过,阻止事件发生
  2093. function dropOverMonHead(e) {
  2094. e.preventDefault();
  2095. }
  2096. //编辑界面每个怪物的头像的放下
  2097. function dropMonHead(e) {
  2098. const dataFrom = JSON.parse(e.dataTransfer.getData('from'));
  2099. const dataTo = getMemberArrayIndexFromMonHead(this);
  2100. if ((dataTo[0] !== dataFrom[0]) ||
  2101. (dataTo[1] !== dataFrom[1]) ||
  2102. (dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换
  2103. interchangeCard(dataFrom, dataTo);
  2104. }
  2105. return false; //没有false将会打开链接
  2106. }
  2107. //移动端编辑界面每个怪物的头像的放下
  2108. function touchstartMonHead(e) {
  2109. e.stopPropagation();
  2110. //console.log("开始触摸",e,this);
  2111. const tc = e.changedTouches[0];
  2112. const pX = tc.pageX,
  2113. pY = tc.pageY;
  2114. interchangeSVG.style.display = "none";
  2115. interchangeSVG.changePoint({ x: pX, y: pY }, { x: pX, y: pY });
  2116. }
  2117. //移动端编辑界面每个怪物的头像的移动
  2118. function touchmoveMonHead(e) {
  2119. //console.log("移动中",e,this);
  2120. const tc = e.changedTouches[0];
  2121. const pX = tc.pageX,
  2122. pY = tc.pageY;
  2123. const rect = this.getBoundingClientRect();
  2124. const top = rect.top + document.documentElement.scrollTop;
  2125. const left = rect.left + document.documentElement.scrollLeft;
  2126. if ((pY < top) || (pY > (top + rect.height)) ||
  2127. (pX < left) || (pX > (left + rect.width))) {
  2128. interchangeSVG.style.display = "block";
  2129. interchangeSVG.changePoint(null, { x: pX, y: pY });
  2130. } else {
  2131. interchangeSVG.style.display = "none";
  2132. }
  2133. }
  2134. //移动端编辑界面每个怪物的头像的结束
  2135. function touchendMonHead(e) {
  2136. const tc = e.changedTouches[0];
  2137. const pX = tc.pageX,
  2138. pY = tc.pageY;
  2139. //console.log("移动结束",pX,pY,e,this);
  2140. interchangeSVG.style.display = "none";
  2141. interchangeSVG.changePoint(null, { x: pX, y: pY });
  2142. const target = allMembers.find(m => {
  2143. const rect = m.getBoundingClientRect();
  2144. const top = rect.top + document.documentElement.scrollTop;
  2145. const left = rect.left + document.documentElement.scrollLeft;
  2146. const isInRect = (pY > top) && (pY < (top + rect.height)) &&
  2147. (pX > left) && (pX < (left + rect.width));
  2148. return isInRect;
  2149. });
  2150. if (target && this != target) {
  2151. //console.log("找到的对象",targets[0]);
  2152. const dataFrom = getMemberArrayIndexFromMonHead(this);
  2153. const dataTo = getMemberArrayIndexFromMonHead(target);
  2154. if ((dataTo[0] != dataFrom[0]) ||
  2155. (dataTo[1] != dataFrom[1]) ||
  2156. (dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换
  2157. interchangeCard(dataFrom, dataTo);
  2158. }
  2159. }
  2160. }
  2161. //移动端编辑界面每个怪物的头像的取消
  2162. function touchcancelMonHead(e) {
  2163. interchangeSVG.style.display = "none";
  2164. console.log("移动取消", e, this);
  2165. }
  2166. function interchangeCard(formArr, toArr) {
  2167. function changeType(member, isAssist) {
  2168. if (member.id == 0 || (isAssist && member.id == -1)) {
  2169. return new Member();
  2170. } else {
  2171. const newMember = isAssist ? new MemberTeam() : new MemberAssist();
  2172. newMember.loadFromMember(member);
  2173. return newMember;
  2174. }
  2175. }
  2176. const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换”
  2177. const isCopy = changeSwapToCopy.checked;
  2178. let from = formation.teams[formArr[0]][formArr[1]][formArr[2]];
  2179. let to = formation.teams[toArr[0]][toArr[1]][toArr[2]];
  2180. if (formArr[1] != toArr[1]) //从武器拖到非武器才改变类型
  2181. {
  2182. from = changeType(from, formArr[1]);
  2183. if (!isCopy) to = changeType(to, toArr[1]);
  2184. } else if (isCopy) {
  2185. const newFrom = new from.constructor();
  2186. newFrom.loadFromMember(from);
  2187. from = newFrom;
  2188. }
  2189. formation.teams[toArr[0]][toArr[1]][toArr[2]] = from;
  2190. if (!isCopy) formation.teams[formArr[0]][formArr[1]][formArr[2]] = to;
  2191. creatNewUrl(); //刷新URL
  2192. refreshAll(formation); //刷新全部
  2193. }
  2194. function switchLeader(e)
  2195. {
  2196. const headDom = this.parentNode;
  2197. const arr = getMemberArrayIndexFromMonHead(headDom);
  2198. const team = formation.teams[arr[0]];
  2199. const member = team[arr[1]][arr[2]];
  2200. const card = Cards[member.id] || Cards[0];
  2201. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  2202. if (skills.length < 1) return;
  2203. const skill = skills[0];
  2204. if (team[3] > 0) //如果队伍已经换了队长
  2205. {
  2206. if (skill.type == 227 //固定与右侧换队长
  2207. || team[3] == arr[2]) //点的就是换的队长
  2208. {
  2209. team[3] = 0; //还原
  2210. }else
  2211. {
  2212. team[3] = arr[2]; //改变成任何能点的换队长
  2213. }
  2214. }else //如果队伍没有换队长
  2215. {
  2216. if (skill.type == 227) //固定与右侧换队长
  2217. {
  2218. let myTeam = team.slice(0,5);
  2219. team[3] = myTeam.length - 1 - team.slice(0,5).reverse().findIndex(m=>m.id>0);
  2220. }
  2221. else if(arr[2] > 0) //如果点的不是原队长
  2222. {
  2223. team[3] = arr[2]; //接换成新队长
  2224. }
  2225. }
  2226. creatNewUrl(); //刷新URL
  2227. refreshAll(formation); //刷新全部
  2228. e.stopPropagation();
  2229. e.preventDefault();
  2230. }
  2231. //所有怪物头像,添加拖动交换的代码
  2232. allMembers.forEach(m => {
  2233. //点击
  2234. m.onclick = clickMonHead;
  2235. //拖动
  2236. m.draggable = true;
  2237. m.ondragstart = dragStartMonHead;
  2238. m.ondragover = dropOverMonHead;
  2239. m.ondrop = dropMonHead;
  2240. //触摸
  2241. m.ontouchstart = touchstartMonHead;
  2242. m.ontouchmove = touchmoveMonHead;
  2243. m.ontouchend = touchendMonHead;
  2244. m.ontouchcancel = touchcancelMonHead;
  2245. //子元素
  2246. m.querySelector(".switch-leader").onclick = switchLeader;
  2247. });
  2248. //添加徽章
  2249. const className_ChoseBadges = "show-all-badges";
  2250. teamBigBoxs.forEach((teamBigBox, teamIdx) => {
  2251. //徽章
  2252. const teamBadge = teamBigBox.querySelector(".team-badge");
  2253. if (!teamBadge) return;
  2254. const badges = Array.from(teamBadge.querySelectorAll(".badge-radio"));
  2255. function setBadge() {
  2256. if (teamBadge.classList.contains(className_ChoseBadges)) {
  2257. const team = formation.teams[teamIdx];
  2258. teamBadge.classList.remove(className_ChoseBadges);
  2259. team[2] = parseInt(this.value, 10);
  2260. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  2261. refreshTeamTotalHP(teamTotalInfoDom, team, teamIdx);
  2262. creatNewUrl();
  2263. } else {
  2264. teamBadge.classList.add(className_ChoseBadges);
  2265. }
  2266. }
  2267. badges.forEach(badge => badge.onclick = setBadge);
  2268. });
  2269. //显示HP的详细值
  2270. const hpDetailDialog = formationBox.querySelector(".dialog-hp-detail");
  2271. hpDetailDialog.show = function(reduceAttrRanges, tHP, tHPNoAwoken)
  2272. {
  2273. const dialogContent = this.querySelector(".dialog-content");
  2274. const fragment = document.createDocumentFragment();
  2275. function insertHpRangeTable(reduceRanges, tHP, tHPNoAwoken, attr)
  2276. {
  2277. const table = document.createElement("table");
  2278. table.className = "hp-range-table";
  2279. table.setAttribute("data-attr", attr);
  2280. table.createCaption();
  2281. const tHead = table.createTHead();
  2282. const tBody = table.createTBody();
  2283. const rangeRow = tHead.insertRow();
  2284. rangeRow.className = "hp-range";
  2285. rangeRow.appendChild(document.createElement("th"));
  2286. const rageHpRow = tBody.insertRow();
  2287. rageHpRow.className = "general";
  2288. rageHpRow.appendChild(document.createElement("th"));
  2289. const rageHpNoAwokenRow = tBody.insertRow();
  2290. rageHpNoAwokenRow.className = "awoken-bind";
  2291. rageHpNoAwokenRow.appendChild(document.createElement("th"));
  2292. const reduceRow = tBody.insertRow();
  2293. reduceRow.className = "reduce-scale";
  2294. reduceRow.appendChild(document.createElement("th"));
  2295. const reduceHpRow = tBody.insertRow();
  2296. reduceHpRow.className = "reduce-general";
  2297. reduceHpRow.appendChild(document.createElement("th"));
  2298. const reduceHpNoAwokenRow = tBody.insertRow();
  2299. reduceHpNoAwokenRow.className = "reduce-awoken-bind";
  2300. reduceHpNoAwokenRow.appendChild(document.createElement("th"));
  2301. reduceRanges.forEach(range=>{
  2302. const hpRange = rangeRow.insertCell();
  2303. const hpRangeMin = hpRange.appendChild(document.createElement("span"));
  2304. hpRangeMin.className = "hp-range-min";
  2305. hpRangeMin.textContent = range.min;
  2306. hpRange.append(" ~ ");
  2307. const hpRangeMax = hpRange.appendChild(document.createElement("span"));
  2308. hpRangeMax.className = "hp-range-max";
  2309. hpRangeMax.textContent = range.max;
  2310. const hpGeneral = rageHpRow.insertCell();
  2311. hpGeneral.textContent = `${Math.round(tHP * (range.min / 100))} ~ ${Math.round(tHP * (range.max/100))}`;
  2312. const hpAwokenBind = rageHpNoAwokenRow.insertCell();
  2313. hpAwokenBind.textContent = `${Math.round(tHPNoAwoken * (range.min / 100))} ~ ${Math.round(tHPNoAwoken * (range.max/100))}`;
  2314. const reduce = reduceRow.insertCell();
  2315. const reduceScale = reduce.appendChild(document.createElement("span"));
  2316. reduceScale.textContent = `${parseFloat((range.scale * 100).toFixed(2))}`;
  2317. if (range.probability < 1)
  2318. {
  2319. reduce.append("(");
  2320. const reduceProb = reduce.appendChild(document.createElement("span"));
  2321. reduceProb.className = "reduce-probability";
  2322. reduceProb.textContent = `${(range.probability * 100).toFixed(0)}`;
  2323. reduce.append(")");
  2324. }
  2325. const reduceGeneral = reduceHpRow.insertCell();
  2326. reduceGeneral.textContent = `${Math.round(tHP * (range.min / 100) / (1 - range.scale))} ~ ${Math.round(tHP * (range.max/100) / (1 - range.scale))}`;
  2327. const reduceAwokenBind = reduceHpNoAwokenRow.insertCell();
  2328. reduceAwokenBind.textContent = `${Math.round(tHPNoAwoken * (range.min / 100) / (1 - range.scale))} ~ ${Math.round(tHPNoAwoken * (range.max/100) / (1 - range.scale))}`;
  2329. });
  2330. return table;
  2331. }
  2332. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  2333. {
  2334. reduceAttrRanges.forEach((reduceRanges, ridx)=>fragment.appendChild(insertHpRangeTable(reduceRanges, tHP, tHPNoAwoken, ridx)));
  2335. }
  2336. else //只有阶梯盾
  2337. {
  2338. const reduceRanges = reduceAttrRanges[0];
  2339. fragment.appendChild(insertHpRangeTable(reduceRanges, tHP, tHPNoAwoken, 31));
  2340. }
  2341. dialogContent.innerHTML = "";
  2342. dialogContent.appendChild(fragment);
  2343. this.classList.remove(className_displayNone);
  2344. }
  2345. hpDetailDialog.close = function()
  2346. {
  2347. this.classList.add(className_displayNone);
  2348. }
  2349. const hpDetailDialog_Close = hpDetailDialog.querySelector(".dialog-close");
  2350. hpDetailDialog_Close.onclick = function(){hpDetailDialog.close();};
  2351. const reduceDetailsBars = Array.from(formationBox.querySelectorAll(".tIf-total-hp .reduce-details"));
  2352. reduceDetailsBars.forEach(bar => {
  2353. bar.onclick = function(){
  2354. hpDetailDialog.show(this.reduceAttrRanges, this.tHP, this.tHPNoAwoken);
  2355. };
  2356. });
  2357. //设置地下城倍率
  2358. const dungeonEnchanceDialog = document.body.querySelector(".dialog-dungeon-enchance");
  2359. dungeonEnchanceDialog.show = function(formation)
  2360. {
  2361. const dialogContent = this.querySelector(".dialog-content");
  2362. const rareDoms = Array.from(dialogContent.querySelectorAll(".rare-list .rare-check"));
  2363. const attrDoms = Array.from(dialogContent.querySelectorAll(".attr-list .attr-check"));
  2364. const typeDoms = Array.from(dialogContent.querySelectorAll(".type-list .type-check"));
  2365. const dge = formation.dungeonEnchance;
  2366. function runCheck(checkBox){
  2367. checkBox.checked = this.includes(parseInt(checkBox.value));
  2368. }
  2369. rareDoms.forEach(runCheck,dge.rarities);
  2370. attrDoms.forEach(runCheck,dge.attrs);
  2371. typeDoms.forEach(runCheck,dge.types);
  2372. const {hp, atk, rcv} = dge.rate;
  2373. dialogContent.querySelector("#dungeon-hp").value = hp;
  2374. dialogContent.querySelector("#dungeon-atk").value = atk;
  2375. dialogContent.querySelector("#dungeon-rcv").value = rcv;
  2376. this.classList.remove(className_displayNone);
  2377. }
  2378. dungeonEnchanceDialog.close = function(){
  2379. this.classList.add(className_displayNone);
  2380. }
  2381. const dungeonEnchanceDialogConfirm = dungeonEnchanceDialog.querySelector(".dialog-confirm");
  2382. dungeonEnchanceDialogConfirm.onclick = function(){
  2383. const dialogContent = dungeonEnchanceDialog.querySelector(".dialog-content");
  2384. const rareDoms = Array.from(dialogContent.querySelectorAll(".rare-list .rare-check"));
  2385. const attrDoms = Array.from(dialogContent.querySelectorAll(".attr-list .attr-check"));
  2386. const typeDoms = Array.from(dialogContent.querySelectorAll(".type-list .type-check"));
  2387. const rarities = returnCheckBoxsValues(rareDoms).map(Str2Int);
  2388. const attrs = returnCheckBoxsValues(attrDoms).map(Str2Int);
  2389. const types = returnCheckBoxsValues(typeDoms).map(Str2Int);
  2390. const dge = formation.dungeonEnchance;
  2391. dge.rarities = rarities;
  2392. dge.attrs = attrs;
  2393. dge.types = types;
  2394. dge.rate.hp = Number(dialogContent.querySelector("#dungeon-hp").value);
  2395. dge.rate.atk = Number(dialogContent.querySelector("#dungeon-atk").value);
  2396. dge.rate.rcv = Number(dialogContent.querySelector("#dungeon-rcv").value);
  2397. dungeonEnchanceDialog.close();
  2398. creatNewUrl();
  2399. refreshAll(formation);
  2400. };
  2401. const dungeonEnchanceDialogClear = dungeonEnchanceDialog.querySelector(".dialog-clear");
  2402. dungeonEnchanceDialogClear.onclick = function(){
  2403. const dialogContent = dungeonEnchanceDialog.querySelector(".dialog-content");
  2404. const rareDoms = Array.from(dialogContent.querySelectorAll(".rare-list .rare-check"));
  2405. const attrDoms = Array.from(dialogContent.querySelectorAll(".attr-list .attr-check"));
  2406. const typeDoms = Array.from(dialogContent.querySelectorAll(".type-list .type-check"));
  2407. function unchecked(checkBox) {
  2408. checkBox.checked = false;
  2409. }
  2410. rareDoms.forEach(unchecked);
  2411. attrDoms.forEach(unchecked);
  2412. typeDoms.forEach(unchecked);
  2413. dialogContent.querySelector("#dungeon-hp").value = 1;
  2414. dialogContent.querySelector("#dungeon-atk").value = 1;
  2415. dialogContent.querySelector("#dungeon-rcv").value = 1;
  2416. };
  2417. const dungeonEnchanceDialogOpen = controlBox.querySelector(".btn-set-dungeon-enchance");
  2418. dungeonEnchanceDialogOpen.onclick = function(){
  2419. dungeonEnchanceDialog.show(formation);
  2420. };
  2421. //编辑框
  2422. editBox.mid = null; //储存怪物id
  2423. editBox.latent = []; //储存潜在觉醒
  2424. editBox.isAssist = false; //储存是否为辅助宠物
  2425. editBox.monsterHead = null;
  2426. editBox.latentBox = null;
  2427. editBox.memberIdx = []; //储存队伍数组下标
  2428. editBox.show = function() {
  2429. this.classList.remove(className_displayNone);
  2430. formationBox.classList.add("blur-bg");
  2431. controlBox.classList.add("blur-bg");
  2432. };
  2433. editBox.hide = function() {
  2434. this.classList.add(className_displayNone);
  2435. formationBox.classList.remove("blur-bg");
  2436. controlBox.classList.remove("blur-bg");
  2437. // if (isGuideMod) {
  2438. // const url = new URL(location);
  2439. // url.searchParams.delete("guide");
  2440. // url.searchParams.delete("id");
  2441. // history.replaceState(null,null,url);
  2442. // }
  2443. //删除编辑模式
  2444. sessionStorage.removeItem('editing');
  2445. };
  2446. const smonsterinfoBox = editBox.querySelector(".monsterinfo-box");
  2447. const searchBox = editBox.querySelector(".search-box");
  2448. const settingBox = editBox.querySelector(".setting-box");
  2449. const mSeriesId = smonsterinfoBox.querySelector(".monster-seriesId");
  2450. mSeriesId.onclick = function() { //搜索系列
  2451. const seriesId = parseInt(this.getAttribute(dataAttrName), 10);
  2452. if (seriesId > 0) {
  2453. showSearch(Cards.filter(card => card.seriesId == seriesId));
  2454. }
  2455. };
  2456. const mCollabId = smonsterinfoBox.querySelector(".monster-collabId");
  2457. mCollabId.onclick = function() { //搜索合作
  2458. const collabId = parseInt(this.getAttribute(dataAttrName), 10);
  2459. if (collabId > 0); {
  2460. showSearch(Cards.filter(card => card.collabId == collabId));
  2461. }
  2462. };
  2463. //以字符串搜索窗口
  2464. const stringSearchDialog = settingBox.querySelector(".dialog-search-string");
  2465. function searchByString(str)
  2466. { // 考虑了一下onlyInTag被废弃了,因为和游戏内搜索不符
  2467. str = str.trim();
  2468. if (str.length>0)
  2469. {
  2470. return Cards.filter(card =>
  2471. {
  2472. const names = [card.name];
  2473. if (card.otLangName)
  2474. {
  2475. names.push(...Object.values(card.otLangName));
  2476. }
  2477. const tags = card.altName.concat();
  2478. if (card.otTags)
  2479. {
  2480. tags.push(...card.otTags);
  2481. }
  2482. return tags.some(astr=>astr.toLowerCase().includes(str.toLowerCase())) ||
  2483. names.some(astr=>astr.toLowerCase().includes(str.toLowerCase()));
  2484. }
  2485. );
  2486. }else
  2487. {
  2488. return [];
  2489. }
  2490. }
  2491. function copyString(input)
  2492. {
  2493. input.focus(); //设input为焦点
  2494. input.select(); //选择全部
  2495. if (document.execCommand('copy')) {
  2496. document.execCommand('copy');
  2497. }
  2498. //input.blur(); //取消焦点
  2499. }
  2500. stringSearchDialog.show = function(originalStrArr = [], additionalStrArr = [])
  2501. {
  2502. const stringSearchContent = this.querySelector(".dialog-content");
  2503. const fragment = document.createDocumentFragment();
  2504. if (originalStrArr.length > 0 && originalStrArr[0].length > 0)
  2505. {
  2506. const ul_original = document.createElement("ul");
  2507. ul_original.className = "original-string";
  2508. originalStrArr.forEach(str=>{
  2509. const li = ul_original.appendChild(document.createElement("li"));
  2510. const ipt = li.appendChild(document.createElement("input"));
  2511. ipt.className = "string-value";
  2512. ipt.value = str;
  2513. ipt.readOnly = true;
  2514. const copyBtn = li.appendChild(document.createElement("button"));
  2515. copyBtn.className = "string-copy";
  2516. copyBtn.onclick = function(){copyString(ipt)};
  2517. const searchBtn = li.appendChild(document.createElement("button"));
  2518. searchBtn.className = "string-search";
  2519. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  2520. });
  2521. fragment.appendChild(ul_original);
  2522. }
  2523. if (additionalStrArr.length > 0 && additionalStrArr[0].length > 0)
  2524. {
  2525. const ul_additional = document.createElement("ul");
  2526. ul_additional.className = "additional-string";
  2527. additionalStrArr.forEach(str=>{
  2528. const li = ul_additional.appendChild(document.createElement("li"));
  2529. const ipt = li.appendChild(document.createElement("input"));
  2530. ipt.className = "string-value";
  2531. ipt.value = str;
  2532. ipt.readOnly = true;
  2533. const searchBtn = li.appendChild(document.createElement("button"));
  2534. searchBtn.className = "string-search";
  2535. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  2536. });
  2537. fragment.appendChild(ul_additional);
  2538. }
  2539. stringSearchContent.innerHTML = "";
  2540. stringSearchContent.appendChild(fragment);
  2541. this.classList.remove(className_displayNone);
  2542. }
  2543. stringSearchDialog.close = function()
  2544. {
  2545. this.classList.add(className_displayNone);
  2546. }
  2547. const stringSearchDialog_Close = stringSearchDialog.querySelector(".dialog-close");
  2548. stringSearchDialog_Close.onclick = function(){stringSearchDialog.close();};
  2549. const mAltName = smonsterinfoBox.querySelector(".monster-altName");
  2550. mAltName.onclick = function() { //搜索合作
  2551. //const mid = parseInt(this.getAttribute('data-monId'));
  2552. const card = Cards[editBox.mid];
  2553. if (card)
  2554. {
  2555. stringSearchDialog.show(card.altName, card.otTags);
  2556. }
  2557. };
  2558. //创建一个新的怪物头像
  2559. editBox.createCardHead = function(id, options = {}) {
  2560. function clickHeadToNewMon() {
  2561. monstersID.value = this.card.id;
  2562. monstersID.onchange();
  2563. return false; //取消链接的默认操作
  2564. }
  2565. const cli = document.createElement("li");
  2566. const cdom = cli.head = createCardA(options);
  2567. cli.appendChild(cdom);
  2568. let card;
  2569. if (id instanceof Member) {
  2570. changeid(id, cdom);
  2571. card = id.card;
  2572. } else {
  2573. changeid({ id: id }, cdom);
  2574. card = Cards[id];
  2575. }
  2576. cli.card = card;
  2577. if (card?.canAssist)
  2578. cli.classList.add("allowable-assist");
  2579. if (options.showCD)
  2580. {
  2581. const CDPreview = cli.appendChild(document.createElement("div"));
  2582. CDPreview.className = "cd-preview";
  2583. if (card.activeSkillId>0)
  2584. {
  2585. const skill = Skills[card.activeSkillId];
  2586. const CD_Max = skill.initialCooldown;
  2587. const CD_Min = skill.initialCooldown - skill.maxLevel + 1;
  2588. const CD_MinDom = CDPreview.appendChild(document.createElement("span"));
  2589. CD_MinDom.className = "cd-min";
  2590. if (CD_Max !== CD_Min)
  2591. {
  2592. CD_MinDom.textContent = CD_Min;
  2593. }else
  2594. {
  2595. CD_MinDom.classList.add(className_displayNone);
  2596. }
  2597. const CD_MaxDom = CDPreview.appendChild(document.createElement("span"));
  2598. CD_MaxDom.className = "cd-max";
  2599. CD_MaxDom.textContent = CD_Max;
  2600. if (skill.type === 232 || skill.type === 233) {
  2601. CDPreview.appendChild(document.createElement("br"));
  2602. const CD_EvoDom = CDPreview.appendChild(document.createElement("span"));
  2603. CD_EvoDom.className = "cd-evo";
  2604. CD_EvoDom.textContent = skill.params.slice(1).map(id=>Skills[id].initialCooldown).join('➔');
  2605. if (skill.type === 233) CD_EvoDom.classList.add("loop-evo-skill");
  2606. }
  2607. }
  2608. }
  2609. //产生一个能力值列表
  2610. function creatAbilitiesList(abilities) {
  2611. const abilitiesPreview = document.createElement("ul");
  2612. abilitiesPreview.className = "abilities-preview";
  2613. const hpDom = abilitiesPreview.appendChild(document.createElement("li"));
  2614. hpDom.className = "hp-preview";
  2615. hpDom.textContent = abilities.hp;
  2616. const atkDom = abilitiesPreview.appendChild(document.createElement("li"));
  2617. atkDom.className = "atk-preview";
  2618. atkDom.textContent = abilities.atk;
  2619. const rcvDom = abilitiesPreview.appendChild(document.createElement("li"));
  2620. rcvDom.className = "rcv-preview";
  2621. rcvDom.textContent = abilities.rcv;
  2622. const indexDom = abilitiesPreview.appendChild(document.createElement("li"));
  2623. indexDom.className = "index-preview";
  2624. indexDom.textContent = Math.round(abilities.hp/10 + abilities.atk/5 + abilities.rcv/3);
  2625. return abilitiesPreview;
  2626. }
  2627. if (options.showAbilities || options.showAbilitiesWithAwoken)
  2628. {
  2629. const abilities_2status = calculateAbility_max(id, solo, teamsCount, 120);
  2630. if (options.showAbilities && abilities_2status)
  2631. {
  2632. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.noAwoken));
  2633. }
  2634. if (options.showAbilitiesWithAwoken && abilities_2status)
  2635. {
  2636. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.withAwoken));
  2637. abilitiesPreview.classList.add("abilities-with-awoken-preview");
  2638. }
  2639. }
  2640. if (options.showAwoken)
  2641. {
  2642. //产生一个觉醒列表
  2643. function creatAwokenList(awokens) {
  2644. const ul = document.createElement("ul");
  2645. ul.className = "awoken-ul";
  2646. awokens.forEach(ak=>{
  2647. const li = ul.appendChild(document.createElement("li"));
  2648. const icon = li.appendChild(document.createElement("icon"));
  2649. icon.className = "awoken-icon";
  2650. icon.setAttribute("data-awoken-icon",ak);
  2651. });
  2652. return ul;
  2653. }
  2654. const awokenPreview = cli.appendChild(document.createElement("div"));
  2655. awokenPreview.className = "awoken-preview";
  2656. if (card.awakenings.length)
  2657. {
  2658. const akUl = awokenPreview.appendChild(creatAwokenList(card.awakenings)); //添加觉醒
  2659. akUl.classList.add("awoken-preview-awakenings");
  2660. }
  2661. if (card.superAwakenings.length)
  2662. {
  2663. const sakUl = awokenPreview.appendChild(creatAwokenList(card.superAwakenings)); //添加超觉醒
  2664. sakUl.classList.add("awoken-preview-superAwakenings");
  2665. }
  2666. }
  2667. if (options.customAddition)
  2668. {
  2669. options.customAddition.forEach(func=>{
  2670. const c_addition = cli.appendChild(document.createElement("div"));
  2671. c_addition.className = "custom-addition";
  2672. let content = func(card);
  2673. content && c_addition.append(content);
  2674. });
  2675. }
  2676. cli.onclick = clickHeadToNewMon;
  2677. return cli;
  2678. };
  2679. //显示进化树
  2680. const evolutionaryTreeMask = settingBox.querySelector(".mask-evolutionary-tree");
  2681. evolutionaryTreeMask.initialize = function(monid)
  2682. {
  2683. const maskContent = this.querySelector(".mask-content");
  2684. const fragment = document.createDocumentFragment();
  2685. const evoTree = new EvoTree(monid);
  2686. fragment.appendChild(evoTree.toListNode());
  2687. maskContent.innerHTML = "";
  2688. maskContent.appendChild(fragment);
  2689. }
  2690. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  2691. openEvolutionaryTree.onclick = function(event) {
  2692. if (event.ctrlKey) { //显示进化需求树,不是常用功能,就不做额外的按钮了,所以按住Ctrl点击生效
  2693. evolutionaryTreeMask.showRequirementTree(editBox.mid);
  2694. } else {
  2695. evolutionaryTreeMask.show(editBox.mid);
  2696. }
  2697. };
  2698. //显示进化需求树
  2699. evolutionaryTreeMask.showRequirementTree = function(monid)
  2700. {
  2701. const maskContent = this.querySelector(".mask-content");
  2702. const fragment = document.createDocumentFragment();
  2703. const evoTree = new RequirementTree(monid);
  2704. fragment.appendChild(evoTree.toListNode());
  2705. maskContent.innerHTML = "";
  2706. maskContent.appendChild(fragment);
  2707. this.classList.remove(className_displayNone);
  2708. }
  2709. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  2710. searchEvolutionByThis.onclick = function() {showSearch(Cards.filter(card=>card.evoMaterials.includes(editBox.mid)))};
  2711. const s_attr1s = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list-1 [name=\"attr-1\"]"));
  2712. const s_attr2s = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list-2 [name=\"attr-2\"]"));
  2713. const s_fixMainColor = searchBox.querySelector("#fix-main-color");
  2714. const s_typesDiv = searchBox.querySelector(".types-div");
  2715. const s_typeAndOr = s_typesDiv.querySelector("#type-and-or");
  2716. const s_typesUl = s_typesDiv.querySelector(".type-list");
  2717. const s_typesLi = Array.from(s_typesUl.querySelectorAll("li"));
  2718. const s_types = s_typesLi.map(li=>li.querySelector(".type-check")); //checkbox集合
  2719. function s_types_onchange(){
  2720. const newClassName = `type-killer-${this.value}`;
  2721. toggleDomClassName(this.checked && s_typeAndOr.checked, newClassName, s_typesUl);
  2722. }
  2723. s_types.forEach(checkBox=>checkBox.onchange = s_types_onchange);
  2724. const s_types_latentUl = s_typesDiv.querySelector(".latent-list");
  2725. const s_types_latentli = Array.from(s_types_latentUl.querySelectorAll("li"));
  2726. function s_types_latentli_onclick(){
  2727. const latenttype = parseInt(this.getAttribute("data-latent-icon"));
  2728. const killerTypes = typekiller_for_type.filter(o=>o.allowableLatent.includes(latenttype)).map(o=>o.type);
  2729. s_types.forEach(checkbox=>{
  2730. const type = parseInt(checkbox.value);
  2731. checkbox.checked = killerTypes.includes(type);
  2732. });
  2733. }
  2734. s_types_latentli.forEach(latent=>latent.onclick = s_types_latentli_onclick);
  2735. s_typeAndOr.onchange = function(){
  2736. s_types.forEach(checkBox=>checkBox.onchange());
  2737. toggleDomClassName(this.checked, className_displayNone, s_types_latentUl);
  2738. };
  2739. s_typeAndOr.onchange();
  2740. //稀有度筛选
  2741. const s_rareDiv = searchBox.querySelector(".rare-div");
  2742. const s_rareLst = s_rareDiv.querySelector(".rare-list");
  2743. const s_rareIcons = Array.from(s_rareLst.querySelectorAll(".rare-icon"));
  2744. const s_rareLows = Array.from(s_rareLst.querySelectorAll("input[name='rare-low']"));
  2745. const s_rareHighs = Array.from(s_rareLst.querySelectorAll("input[name='rare-high']"));
  2746. function s_rareIcons_onclick()
  2747. {
  2748. const thisValue = parseInt(this.getAttribute("data-rare-icon"),10);
  2749. const radioLow = s_rareLows.find(radio=>radio.checked);
  2750. const radioHigh = s_rareHighs.find(radio=>radio.checked);
  2751. const rangeLow = radioLow ? parseInt(radioLow.value,10) : 1;
  2752. const rangeHigh = radioHigh ? parseInt(radioHigh.value,10) : 10;
  2753. s_rareLows.find(radio=>parseInt(radio.value,10) == (
  2754. rangeLow != rangeHigh ?
  2755. thisValue :
  2756. (
  2757. thisValue == rangeLow ?
  2758. 1 :
  2759. Math.min(thisValue,rangeLow)
  2760. )
  2761. )).checked = true;
  2762. s_rareHighs.find(radio=>parseInt(radio.value,10) == (
  2763. rangeLow != rangeHigh ?
  2764. thisValue :
  2765. (
  2766. thisValue == rangeLow ?
  2767. 10 :
  2768. Math.max(thisValue,rangeHigh)
  2769. )
  2770. )).checked = true;
  2771. }
  2772. s_rareIcons.forEach(icon=>icon.onclick = s_rareIcons_onclick);
  2773. const s_rareClear = s_rareDiv.querySelector(".rare-clear");
  2774. s_rareClear.onclick = function(){
  2775. s_rareLows[0].checked = true;
  2776. s_rareHighs[s_rareHighs.length-1].checked = true;
  2777. }
  2778. //const s_rare = s_rareLi.map(li=>li.querySelector(".rare-check")); //checkbox集合
  2779. const s_awokensDiv = searchBox.querySelector(".awoken-div");
  2780. const s_awokensUl = s_awokensDiv.querySelector(".all-awokens");
  2781. const s_awokensLi = Array.from(s_awokensUl.querySelectorAll(".awoken-count"));
  2782. const s_awokensIcons = s_awokensLi.map(li => li.querySelector(".awoken-icon"));
  2783. s_awokensUl.originalSorting = s_awokensIcons.map(icon => parseInt(icon.getAttribute("data-awoken-icon"), 10)); //储存觉醒列表的原始排序
  2784. const searchMonList = searchBox.querySelector(".search-mon-list"); //搜索结果列表
  2785. searchMonList.originalHeads = null; //用于存放原始搜索结果
  2786. const s_awokensEquivalent = searchBox.querySelector("#consider-equivalent-awoken"); //搜索等效觉醒
  2787. const s_canAssist = searchBox.querySelector("#can-assist"); //只搜索辅助
  2788. const s_noHenshin = searchBox.querySelector("#no-henshin"); //只搜索非变身
  2789. //强调箱子拥有开关
  2790. const s_boxHave = document.getElementById("box-have");
  2791. s_boxHave.checked = localStorage_getBoolean(cfgPrefix + s_boxHave.id);
  2792. s_boxHave.onchange = function(e) {
  2793. toggleDomClassName(this.checked, "emphasize-box-have");
  2794. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  2795. };
  2796. s_boxHave.onchange(false);
  2797. const s_sawokensDiv = searchBox.querySelector(".sawoken-div");
  2798. const s_sawokensDetail = s_sawokensDiv.querySelector("details");
  2799. const s_sawokensUl = s_sawokensDiv.querySelector(".awoken-ul");
  2800. const s_sawokensLi = Array.from(s_sawokensUl.querySelectorAll(".awoken-count"));
  2801. s_sawokensUl.originalSorting = s_sawokensLi.map(li => parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10));
  2802. s_sawokensDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-sawoken');
  2803. s_sawokensDetail.onclick = function(event) {
  2804. if (event instanceof MouseEvent) localStorage.setItem(cfgPrefix + 'hide-sawoken', Number(!this.open));
  2805. }
  2806. const s_sawokens = s_sawokensLi.map(li => li.querySelector(".sawoken-check"));
  2807. const s_includeSuperAwoken = searchBox.querySelector("#include-super-awoken"); //搜索超觉醒
  2808. s_includeSuperAwoken.onchange = function() {
  2809. toggleDomClassName(this.checked, className_displayNone, s_sawokensDiv);
  2810. };
  2811. s_includeSuperAwoken.onchange();
  2812. //显示官方觉醒排序开关
  2813. const s_showOfficialAwokenSorting = document.getElementById("show-official-awoken-sorting");
  2814. s_showOfficialAwokenSorting.checked = localStorage_getBoolean(cfgPrefix + s_showOfficialAwokenSorting.id);
  2815. s_showOfficialAwokenSorting.onchange = function(e){
  2816. const checked = this.checked;
  2817. if (e) localStorage.setItem(cfgPrefix + this.id, Number(checked));
  2818. const fragmentAwoken = document.createDocumentFragment();
  2819. const fragmentSawoken = document.createDocumentFragment();
  2820. const awokenSorting = checked ? official_awoken_sorting : s_awokensUl.originalSorting;
  2821. const sawokenSorting = checked ? official_awoken_sorting : s_sawokensUl.originalSorting;
  2822. function appendLi(id) {
  2823. const li = this.iconLis.find(li=>
  2824. parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10) === id
  2825. );
  2826. li && this.fragment.appendChild(li);
  2827. }
  2828. awokenSorting.forEach(appendLi, {iconLis: s_awokensLi, fragment: fragmentAwoken});
  2829. sawokenSorting.forEach(appendLi, {iconLis: s_sawokensLi, fragment: fragmentSawoken});
  2830. const className = "official-awoken-sorting";
  2831. toggleDomClassName(checked, className, s_awokensDiv);
  2832. toggleDomClassName(checked, className, s_sawokensDiv);
  2833. s_awokensUl.appendChild(fragmentAwoken);
  2834. s_sawokensUl.appendChild(fragmentSawoken);
  2835. };
  2836. s_showOfficialAwokenSorting.onchange(false);
  2837. const s_selectedAwokensUl = searchBox.querySelector(".selected-awokens");
  2838. function search_awokenAdd1() {
  2839. let count = parseInt(this.getAttribute("data-awoken-count") || 0, 10);
  2840. const maxCount = parseInt(this.getAttribute("data-max-count") || 9, 10);
  2841. if (count < maxCount) {
  2842. count++;
  2843. this.setAttribute("data-awoken-count", count);
  2844. const iconLi = document.createElement("li");
  2845. const icon = iconLi.appendChild(document.createElement("icon"))
  2846. icon.className = "awoken-icon";
  2847. icon.setAttribute("data-awoken-icon", this.getAttribute("data-awoken-icon"));
  2848. icon.onclick = search_awokenSub1;
  2849. s_selectedAwokensUl.appendChild(iconLi);
  2850. }
  2851. }
  2852. function search_awokenSub1() {
  2853. const awokenId = this.getAttribute("data-awoken-icon");
  2854. const awokenIcon = s_awokensIcons.find(icon=>icon.getAttribute("data-awoken-icon") == awokenId);
  2855. let count = parseInt(awokenIcon.getAttribute("data-awoken-count") || 0, 10);
  2856. if (count > 0) {
  2857. count--;
  2858. awokenIcon.setAttribute("data-awoken-count", count);
  2859. }
  2860. this.parentNode.remove();
  2861. }
  2862. s_awokensIcons.forEach(b => {
  2863. b.onclick = search_awokenAdd1; //每种觉醒增加1
  2864. });
  2865. const awokenClear = searchBox.querySelector(".awoken-clear");
  2866. awokenClear.onclick = function() { //清空觉醒选项
  2867. s_awokensIcons.forEach(t => {
  2868. t.setAttribute("data-awoken-count", 0);
  2869. });
  2870. s_sawokens.forEach(t => {
  2871. t.checked = false;
  2872. });
  2873. s_selectedAwokensUl.innerHTML = "";
  2874. };
  2875. //特殊搜索部分
  2876. const s_specialDiv = searchBox.querySelector(".special-div");
  2877. const specialAdd = s_specialDiv.querySelector(".special-add");
  2878. const specialClear = s_specialDiv.querySelector(".special-clear");
  2879. const specialStar = s_specialDiv.querySelector(".special-star");
  2880. const specialFilterUl = s_specialDiv.querySelector(".special-filter-list");
  2881. const specialFilterFirstLi = specialFilterUl.querySelector("li");
  2882. const specialFirstSelect = specialFilterFirstLi.querySelector(".special-filter");
  2883. function newSpecialSearchOption(func, idx1, idx2)
  2884. {
  2885. const funcName = returnMonsterNameArr(func, currentLanguage.searchlist, currentDataSource.code)[0];
  2886. return new Option(
  2887. funcName + (func.addition ? " " + localTranslating.addition_display : ""), //有附加显示的,名称增加一个附加显示图标
  2888. idx1 + (idx2 != null ? "|" + idx2 : "") //值为 组序号|组内序号
  2889. );
  2890. }
  2891. //读取储存的筛选收藏列表
  2892. const strMakedConfig = JSON.parse(localStorage.getItem(cfgPrefix + "marked-filter"));
  2893. if (Array.isArray(strMakedConfig)) {
  2894. strMakedConfig.forEach(([groupName, filterName])=>{
  2895. const idx1 = specialSearchFunctions.findIndex(group=>group.name == groupName);
  2896. if (idx1 < 0 ) return;
  2897. if (filterName !== undefined) {
  2898. const idx2 = specialSearchFunctions[idx1].functions.findIndex(func=>func.name == filterName);
  2899. if (idx2 < 0 ) return;
  2900. markedFilter.push([idx1, idx2]);
  2901. } else {
  2902. markedFilter.push([idx1]);
  2903. }
  2904. });
  2905. }
  2906. specialFirstSelect.refreshList = function() {
  2907. const _this = specialFirstSelect;
  2908. function addNewOption(sfunc, groudIndex){
  2909. if (sfunc.group)
  2910. {
  2911. const groupName = returnMonsterNameArr(sfunc, currentLanguage.searchlist, currentDataSource.code)[0];
  2912. const optgroup = _this.appendChild(document.createElement("optgroup"));
  2913. optgroup.label = groupName;
  2914. if (sfunc.functions)
  2915. {
  2916. sfunc.functions.forEach((_sfunc, filterIndex)=>{
  2917. optgroup.appendChild(newSpecialSearchOption(_sfunc, groudIndex, filterIndex));
  2918. });
  2919. }
  2920. }else
  2921. {
  2922. _this.options.add(newSpecialSearchOption(sfunc, groudIndex));
  2923. }
  2924. }
  2925. _this.innerHTML = '';
  2926. addNewOption(specialSearchFunctions[0], 0);
  2927. if (markedFilter.length > 0) {
  2928. const groupName = "=====★=====";
  2929. const optgroup = _this.appendChild(document.createElement("optgroup"));
  2930. optgroup.label = groupName;
  2931. markedFilter.forEach(([groudIndex, filterIndex])=>{
  2932. const funcObj = filterIndex !== undefined ? specialSearchFunctions[groudIndex].functions[filterIndex] : specialSearchFunctions[groudIndex];
  2933. optgroup.appendChild(newSpecialSearchOption(funcObj, groudIndex, filterIndex));
  2934. });
  2935. }
  2936. for (let idx = 1; idx < specialSearchFunctions.length; idx++) {
  2937. addNewOption(specialSearchFunctions[idx], idx);
  2938. }
  2939. }
  2940. specialFirstSelect.onchange = function() {
  2941. const [selectGroudIndex, selectFilterIndex] = specialFirstSelect.value.split("|").map(Number);
  2942. let markIdx = markedFilter.findIndex(([groudIndex, filterIndex])=>groudIndex === selectGroudIndex && filterIndex === selectFilterIndex);
  2943. if (markIdx >= 0) {//已经存在的收藏
  2944. specialStar.classList.add("marked");
  2945. } else {
  2946. specialStar.classList.remove("marked");
  2947. }
  2948. }
  2949. //只添加第一个列表,后面的全部通过克隆的方式复现
  2950. specialFirstSelect.refreshList();
  2951. specialAdd.onclick = function() {
  2952. return specialFilterUl.appendChild(specialFilterFirstLi.cloneNode(true));
  2953. }
  2954. //specialAdd.onclick(); //先运行一次产生两个
  2955. specialClear.onclick = function() {
  2956. searchMonList.customAddition = null;
  2957. specialFilterUl.innerHTML = "";
  2958. specialFilterUl.appendChild(specialFilterFirstLi);
  2959. specialFirstSelect.selectedIndex = 0;
  2960. }
  2961. specialStar.onclick = function() {
  2962. const indexs = specialFirstSelect.value.split("|").map(Number);
  2963. let markIdx = markedFilter.findIndex(arr=>arr[0] === indexs[0] && arr[1] === indexs[1]);
  2964. if (markIdx >= 0) {//已经存在的收藏
  2965. markedFilter.splice(markIdx,1);
  2966. } else {
  2967. markedFilter.push(indexs);
  2968. }
  2969. specialFirstSelect.refreshList(); //刷新列表
  2970. specialStar.classList.remove("marked"); //去掉自身的收藏标记
  2971. //储存设置
  2972. let strMakedConfig = markedFilter.map(indexs=>{
  2973. let arr = [specialSearchFunctions[indexs[0]].name];
  2974. if (indexs.length > 1) arr.push(specialSearchFunctions[indexs[0]].functions[indexs[1]].name);
  2975. return arr;})
  2976. localStorage.setItem(cfgPrefix + "marked-filter", JSON.stringify(strMakedConfig));
  2977. }
  2978. const s_controlDiv = searchBox.querySelector(".control-div");
  2979. const searchStart = s_controlDiv.querySelector(".search-start");
  2980. const searchClose = s_controlDiv.querySelector(".search-close");
  2981. const searchClear = s_controlDiv.querySelector(".search-clear");
  2982. function returnCheckedInput(ipt) {
  2983. return ipt.checked;
  2984. }
  2985. function returnInputValue(ipt) {
  2986. return ipt.value;
  2987. }
  2988. function returnRadiosValue(radioArr) {
  2989. const checkedRadio = radioArr.find(returnCheckedInput);
  2990. const firstCheckedValue = checkedRadio ? returnInputValue(checkedRadio) : undefined;
  2991. return firstCheckedValue;
  2992. }
  2993. function returnCheckBoxsValues(checkBoxsArr) {
  2994. const checkedCheckBoxs = checkBoxsArr.filter(returnCheckedInput);
  2995. const checkedValues = checkedCheckBoxs.map(returnInputValue);
  2996. return checkedValues;
  2997. }
  2998. function Str2Int(str) {
  2999. return parseInt(str, 10);
  3000. }
  3001. //将搜索结果显示出来(也可用于其他的搜索)
  3002. const s_add_show_awoken = searchBox.querySelector("#add-show-awoken"); //是否显示觉醒
  3003. const s_add_show_CD = searchBox.querySelector("#add-show-CD"); //是否显示CD
  3004. const s_add_show_abilities = searchBox.querySelector("#add-show-abilities"); //是否显示三维
  3005. const s_add_show_abilities_with_awoken = searchBox.querySelector("#add-show-abilities-with-awoken"); //是否显示计算觉醒的三维
  3006. const searchResultCount = searchBox.querySelector(".search-list-length");
  3007. showSearch = function(searchArr, customAdditionalFunction)
  3008. {
  3009. if (typeof(searchArr) === "number") {
  3010. searchArr = [searchArr];
  3011. } else if (Array.isArray(searchArr)) { //如果传入的内容是数字,就转成card对象
  3012. searchArr = searchArr.map(id=>typeof(id) === "object" ? id : Cards[id]);
  3013. } else {
  3014. return; //如果不是数组就直接取消下一步
  3015. }
  3016. //如果之前打开了附加显示,继续沿用
  3017. if (customAdditionalFunction === undefined && searchMonList?.customAddition?.length) {
  3018. customAdditionalFunction = searchMonList.customAddition;
  3019. }
  3020. searchBox.classList.remove(className_displayNone);
  3021. editBox.show();
  3022. const createCardHead = editBox.createCardHead;
  3023. searchMonList.classList.add(className_displayNone);
  3024. searchMonList.innerHTML = ""; //清空旧的
  3025. //辅助回收内存
  3026. if (Array.isArray(searchMonList.originalHeads))
  3027. {
  3028. searchMonList.originalHeads.forEach(item=>item = null);
  3029. searchMonList.originalHeads = null;
  3030. }
  3031. if (searchArr.length > 0) {
  3032. const fragment = document.createDocumentFragment(); //创建节点用的临时空间
  3033. //获取原始排序的头像列表
  3034. const additionalOption = { //搜索列表的额外选项
  3035. showAwoken: s_add_show_awoken.checked,
  3036. showCD: s_add_show_CD.checked,
  3037. showAbilities: s_add_show_abilities.checked,
  3038. showAbilitiesWithAwoken: s_add_show_abilities_with_awoken.checked,
  3039. customAddition: Array.isArray(customAdditionalFunction) ? customAdditionalFunction : (typeof customAdditionalFunction == "function" ? [customAdditionalFunction] : [])
  3040. };
  3041. searchMonList.originalHeads = searchArr.map(card => {
  3042. if (card instanceof Member) {
  3043. return createCardHead(card, additionalOption);
  3044. } else {
  3045. return createCardHead(card.id, additionalOption);
  3046. }
  3047. });
  3048. searchMonList.customAddition = additionalOption.customAddition;
  3049. //对头像列表进行排序
  3050. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  3051. headsArray.forEach(head => fragment.appendChild(head));
  3052. searchMonList.appendChild(fragment);
  3053. //目前这里添加会导致无限循环,无法后退
  3054. //const idArr = searchMonList.originalHeads.map(head=>head.card.id);
  3055. //const state = {searchArr:idArr,mid:editBox.mid};
  3056. //history.pushState(state, null, location);
  3057. }
  3058. searchResultCount.setAttribute("data-search-result-count", searchArr.length);
  3059. searchMonList.classList.remove(className_displayNone);
  3060. };
  3061. //对已经搜索到的Cards重新附加显示
  3062. function reShowSearch()
  3063. {
  3064. if (Array.isArray(searchMonList.originalHeads))
  3065. {
  3066. const oldArr = searchMonList.originalHeads.map(head=>head.card);
  3067. showSearch(oldArr, searchMonList.customAddition);
  3068. }
  3069. }
  3070. s_add_show_awoken.onchange = reShowSearch;
  3071. s_add_show_CD.onchange = reShowSearch;
  3072. s_add_show_abilities.onchange = reShowSearch;
  3073. s_add_show_abilities_with_awoken.onchange = reShowSearch;
  3074. const startSearch = function(cards, customAdditionalFunction = []) {
  3075. let attr1, attr2;
  3076. attr1 = returnRadiosValue(s_attr1s); //获取选中单选框的值
  3077. attr2 = returnRadiosValue(s_attr2s); //获取选中单选框的值
  3078. attr1 = isNaN(Number(attr1)) ? null : Str2Int(attr1); //将值转为十进制
  3079. attr2 = isNaN(Number(attr2)) ? null : Str2Int(attr2); //将值转为十进制
  3080. const typesFilter = returnCheckBoxsValues(s_types).map(Str2Int);
  3081. const rareFilter = [
  3082. returnCheckBoxsValues(s_rareLows).map(Str2Int)[0],
  3083. returnCheckBoxsValues(s_rareHighs).map(Str2Int)[0],
  3084. ];
  3085. const sawokensFilter = returnCheckBoxsValues(s_sawokens).map(Str2Int);
  3086. const awokensFilter = s_awokensIcons.filter(btn => parseInt(btn.getAttribute("data-awoken-count"), 10) > 0).map(btn => {
  3087. const awokenIndex = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  3088. return {
  3089. id: awokenIndex,
  3090. num: parseInt(btn.getAttribute("data-awoken-count"), 10)
  3091. };
  3092. });
  3093. let searchResult = searchCards(cards,
  3094. attr1, attr2,
  3095. s_fixMainColor.checked,
  3096. typesFilter,
  3097. s_typeAndOr.checked,
  3098. rareFilter,
  3099. awokensFilter,
  3100. sawokensFilter,
  3101. s_awokensEquivalent.checked,
  3102. s_includeSuperAwoken.checked,
  3103. s_canAssist.checked,
  3104. s_noHenshin.checked,
  3105. );
  3106. //进行特殊附加搜索
  3107. const specialFilters = Array.from(specialFilterUl.querySelectorAll(".special-filter")).map(select=>{
  3108. const indexs = select.value.split("|").map(Number);
  3109. const funcObj = indexs.length > 1 ? specialSearchFunctions[indexs[0]].functions[indexs[1]] : specialSearchFunctions[indexs[0]];
  3110. return funcObj;
  3111. });
  3112. searchResult = specialFilters.reduce((pre,funcObj)=>
  3113. {
  3114. if (!funcObj) return pre;
  3115. if (funcObj.addition && !customAdditionalFunction.includes(funcObj.addition)) customAdditionalFunction.push(funcObj.addition); //如果有附加显示,则添加到列表
  3116. return funcObj.function(pre); //结果进一步筛选
  3117. }, searchResult);
  3118. const options = {};
  3119. options.attrs = [attr1, attr2];
  3120. options.fixMainColor = s_fixMainColor.checked;
  3121. options.types = typesFilter;
  3122. options.typeAndOr = s_typeAndOr.checked;
  3123. options.rares = rareFilter;
  3124. options.awokens = awokensFilter;
  3125. options.sawokens = sawokensFilter;
  3126. options.awokensEquivalent = s_awokensEquivalent.checked;
  3127. options.includeSuperAwoken = s_includeSuperAwoken.checked;
  3128. options.canAssist = s_canAssist.checked;
  3129. options.noHenshin = s_noHenshin.checked;
  3130. options.specialFilters = Array.from(specialFilterUl.querySelectorAll(".special-filter"))
  3131. .map(select=>select.value.split("|").map(Number));
  3132. sessionStorage.setItem('search-options',JSON.stringify(options));
  3133. showSearch(searchResult, customAdditionalFunction);
  3134. };
  3135. searchBox.startSearch = startSearch;
  3136. searchBox.recoverySearchStatus = function(options) {
  3137. (s_attr1s.find(opt=>parseInt(opt.value) == options.attrs[0]) || s_attr1s[0]).checked = true;
  3138. (s_attr2s.find(opt=>parseInt(opt.value) == options.attrs[1]) || s_attr2s[0]).checked = true;
  3139. s_fixMainColor.checked = options.fixMainColor;
  3140. s_types.filter(opt=>options.types.includes(parseInt(opt.value))).forEach(opt=>opt.checked = true);
  3141. s_typeAndOr.checked = options.typeAndOr;
  3142. (s_rareLows.find(opt=>parseInt(opt.value) == options.rares[0]) || s_rareLows[0]).checked = true;
  3143. (s_rareHighs.find(opt=>parseInt(opt.value) == options.rares[1]) || s_rareHighs[0]).checked = true;
  3144. //添加觉醒
  3145. options.awokens.forEach(awokenCount=>{
  3146. const btn = s_awokensIcons.find(_btn=>parseInt(_btn.getAttribute("data-awoken-icon")) == awokenCount.id);
  3147. btn.setAttribute("data-awoken-count", awokenCount.num);
  3148. for (let i = 0; i < awokenCount.num; i++) {
  3149. const iconLi = document.createElement("li");
  3150. const icon = iconLi.appendChild(document.createElement("icon"));
  3151. icon.className = "awoken-icon";
  3152. icon.setAttribute("data-awoken-icon", awokenCount.id);
  3153. icon.onclick = search_awokenSub1;
  3154. s_selectedAwokensUl.appendChild(iconLi);
  3155. }
  3156. });
  3157. s_sawokens.filter(opt=>options.sawokens.includes(parseInt(opt.value))).forEach(opt=>opt.checked = true);
  3158. s_awokensEquivalent.checked = options.awokensEquivalent;
  3159. s_includeSuperAwoken.checked = options.includeSuperAwoken;
  3160. s_canAssist.checked = options.canAssist;
  3161. s_noHenshin.checked = options.noHenshin;
  3162. const specialFilters = Array.from(specialFilterUl.querySelectorAll(".special-filter"));
  3163. //将筛选个数增加到需要的个数
  3164. for (let i = specialFilters.length; i < options.specialFilters.length; i++) {
  3165. specialFilters.push(specialAdd.onclick().querySelector(".special-filter"));
  3166. }
  3167. for (let i = 0; i < specialFilters.length; i++) {
  3168. const filterUl = specialFilters[i];
  3169. const filter = options.specialFilters[i];
  3170. filterUl.value = filter.join("|");
  3171. }
  3172. }
  3173. searchStart.onclick = function() {
  3174. startSearch(Cards);
  3175. };
  3176. searchClose.onclick = function() {
  3177. searchBox.classList.add(className_displayNone);
  3178. };
  3179. searchClear.onclick = function() { //清空搜索选项
  3180. s_attr1s[0].checked = true;
  3181. s_attr2s[0].checked = true;
  3182. s_types.forEach(t => {
  3183. t.checked = false;
  3184. });
  3185. s_typeAndOr.onchange();
  3186. s_rareClear.onclick();
  3187. awokenClear.onclick();
  3188. specialClear.onclick();
  3189. s_canAssist.checked = false;
  3190. s_noHenshin.checked = false;
  3191. searchMonList.originalHeads = null;
  3192. searchResultCount.setAttribute("data-search-result-count", 0);
  3193. searchMonList.innerHTML = "";
  3194. sessionStorage.removeItem('search-options');
  3195. };
  3196. const s_sortList = s_controlDiv.querySelector(".sort-list");
  3197. const s_sortReverse = s_controlDiv.querySelector("#sort-reverse");
  3198. //对heads重新排序
  3199. function sortHeadsArray(heads) {
  3200. if (!heads || heads.length === 0) return; //没有数据时,直接返回
  3201. const sortIndex = parseInt(s_sortList.value, 10);
  3202. const reverse = s_sortReverse.checked;
  3203. let headsArray = heads.concat();
  3204. headsArray.sort((head_a, head_b) => {
  3205. const card_a = head_a.card,
  3206. card_b = head_b.card;
  3207. let sortNumber = sort_function_list[sortIndex].function(card_a, card_b);
  3208. //if (reverse) sortNumber *= -1; //会导致默认情况无法逆序
  3209. return sortNumber;
  3210. });
  3211. if (reverse) headsArray.reverse();
  3212. return headsArray;
  3213. }
  3214. //对已经搜索到的Cards重新排序
  3215. function reSortCards() {
  3216. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  3217. if (!headsArray || headsArray.length === 0) return; //没有数据时,直接返回
  3218. searchMonList.classList.add(className_displayNone);
  3219. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  3220. headsArray.forEach(head => fragment.appendChild(head));
  3221. searchMonList.appendChild(fragment);
  3222. searchMonList.classList.remove(className_displayNone);
  3223. }
  3224. s_sortList.onchange = reSortCards;
  3225. s_sortReverse.onchange = reSortCards;
  3226. sort_function_list.forEach((sfunc, idx) => {
  3227. const newOpt = new Option(sfunc.name, idx);
  3228. newOpt.setAttribute("data-tag", sfunc.tag);
  3229. s_sortList.options.add(newOpt);
  3230. });
  3231. //id搜索
  3232. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  3233. const btnSearchByString = settingBox.querySelector(".row-mon-id .search-by-string");
  3234. function idChange(e)
  3235. {
  3236. if (/^\d+$/.test(this.value)) {
  3237. const newId = parseInt(this.value, 10);
  3238. if (editBox.mid != newId) //避免多次运行oninput、onchange
  3239. {
  3240. editBox.mid = newId;
  3241. if (isGuideMod)
  3242. {
  3243. const idArr = searchMonList.originalHeads ? searchMonList.originalHeads.map(head=>head.card.id) : [];
  3244. const state = {searchArr:idArr,mid:newId};
  3245. const locationURL = new URL(location);
  3246. if (newId === 0) {
  3247. locationURL.searchParams.delete('id');
  3248. history.pushState(state, null, locationURL);
  3249. }else
  3250. {
  3251. locationURL.searchParams.set('id', newId);
  3252. history.pushState(state, null, locationURL);
  3253. }
  3254. }
  3255. editBoxChangeMonId(newId);
  3256. }
  3257. return true;
  3258. }else
  3259. {
  3260. return false;
  3261. }
  3262. }
  3263. monstersID.onchange = idChange;
  3264. monstersID.onkeydown = function(e) {
  3265. //如果键入回车,字符串长度大于0,且不是数字,则执行字符串搜索
  3266. if (e.key == "Enter" && this.value.length > 0 && !/^\d+$/.test(this.value))
  3267. {
  3268. showSearch(searchByString(this.value));
  3269. }
  3270. }
  3271. //输入id数字即时更新的开关
  3272. const realTimeClassName = 'real-time-change-card';
  3273. const s_realTimeChangeCard = settingBox.querySelector(`#${realTimeClassName}`);
  3274. s_realTimeChangeCard.onchange = function(e) {
  3275. monstersID.oninput = this.checked ? idChange : null;
  3276. if (e) localStorage.setItem(cfgPrefix + realTimeClassName, Number(this.checked));
  3277. }
  3278. s_realTimeChangeCard.checked = Boolean(Number(localStorage.getItem(cfgPrefix + realTimeClassName)));
  3279. s_realTimeChangeCard.onchange(false);
  3280. //字符串搜索
  3281. btnSearchByString.onclick = function() {
  3282. showSearch(searchByString(monstersID.value));
  3283. };
  3284. //觉醒
  3285. const monEditAwokensRow = settingBox.querySelector(".row-mon-awoken");
  3286. const awokenCountLabel = monEditAwokensRow.querySelector(".awoken-count-num");
  3287. const monEditAwokens = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul input[name='awoken-number']"));
  3288. function checkAwoken() {
  3289. const card = Cards[editBox.mid ?? 0];
  3290. const value = parseInt(this.value, 10);
  3291. awokenCountLabel.setAttribute(dataAttrName, value);
  3292. toggleDomClassName(value > 0 && value == card.awakenings.length, "full-awoken", awokenCountLabel);
  3293. reCalculateAbility();
  3294. }
  3295. monEditAwokens.forEach(akDom => akDom.onclick = checkAwoken);
  3296. const monEditAwokensLabel = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul .awoken-icon"));
  3297. function playVoiceAwoken() { //点击label才播放语音
  3298. if (parseInt(this.getAttribute("data-awoken-icon"), 10) === 63) {
  3299. const card = Cards[editBox.mid];
  3300. const sndURL = `sound/voice/${currentDataSource.code}/padv${card.voiceId.toString().padStart(2,'0')}.wav`;
  3301. //美韩的王者天下音效不知道怎么变成了普通PCM WAV
  3302. if (currentDataSource.code != 'ja' && card.voiceId >= 428) {
  3303. const audio = new Audio(sndURL);
  3304. audio.oncanplaythrough = function(event){
  3305. this.play();
  3306. }
  3307. } else {
  3308. const decoder = new Adpcm(adpcm_wasm, pcmImportObj);
  3309. decoder.resetDecodeState(new Adpcm.State(0, 0));
  3310. decodeAudio(sndURL, decoder.decode.bind(decoder));
  3311. }
  3312. }
  3313. }
  3314. monEditAwokensLabel.forEach(akDom => akDom.onclick = playVoiceAwoken);
  3315. //超觉醒
  3316. const monEditSAwokensRow = settingBox.querySelector(".row-mon-super-awoken");
  3317. monEditSAwokensRow.swaokenIndex = -1;
  3318. const monEditSAwokens = Array.from(monEditSAwokensRow.querySelectorAll(".awoken-ul input[name='sawoken-choice']"));
  3319. function notCheckMyself() {
  3320. const value = parseInt(this.value, 10);
  3321. if (value >= 0 && monEditSAwokensRow.swaokenIndex === value) {
  3322. monEditSAwokens[0].click();
  3323. } else {
  3324. monEditSAwokensRow.swaokenIndex = value;
  3325. const plusArr = [monEditAddHp,monEditAddAtk,monEditAddRcv];
  3326. //自动打上297
  3327. if (!monEditSAwokensRow.classList.contains(className_displayNone) && plusArr.some(ipt=>parseInt(ipt.value)<99))
  3328. {
  3329. console.debug("点亮超觉醒,自动设定297");
  3330. plusArr.forEach(ipt=>ipt.value=99);
  3331. reCalculateAbility();
  3332. }
  3333. }
  3334. }
  3335. monEditSAwokens.forEach(akDom => {
  3336. akDom.onclick = notCheckMyself;
  3337. });
  3338. //3个快速设置this.ipt为自己的value
  3339. function setIptToMyValue() {
  3340. if (this.ipt.value != this.value) {
  3341. this.ipt.value = this.value;
  3342. this.ipt.onchange();
  3343. }
  3344. }
  3345. //等级
  3346. const monEditLv = settingBox.querySelector(".m-level");
  3347. monEditLv.onchange = function() {
  3348. reCalculateExp();
  3349. reCalculateAbility();
  3350. };
  3351. const monEditLvMin = settingBox.querySelector(".m-level-btn-min");
  3352. const monLvExp = settingBox.querySelector(".m-level-exp");
  3353. monEditLvMin.ipt = monEditLv;
  3354. monEditLvMin.onclick = setIptToMyValue;
  3355. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  3356. monEditLvMax.ipt = monEditLv;
  3357. monEditLvMax.onclick = setIptToMyValue;
  3358. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  3359. monEditLv110.ipt = monEditLv;
  3360. monEditLv110.onclick = setIptToMyValue;
  3361. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  3362. monEditLv120.ipt = monEditLv;
  3363. monEditLv120.onclick = setIptToMyValue;
  3364. //编辑界面重新计算怪物的经验值
  3365. function reCalculateExp() {
  3366. const monid = editBox.mid;
  3367. const level = parseInt(monEditLv.value || 0, 10);
  3368. const tempMon = {
  3369. id: monid,
  3370. level: level
  3371. };
  3372. const needExpArr = calculateExp(tempMon);
  3373. monLvExp.textContent = needExpArr ? needExpArr.map(exp=>exp.bigNumberToString()).join(" + ") : "";
  3374. }
  3375. editBox.reCalculateExp = reCalculateExp;
  3376. //三维
  3377. const rowMonAbility = settingBox.querySelector(".row-mon-ability");
  3378. const monEditHpValue = rowMonAbility.querySelector(".m-hp-li .ability-value");
  3379. const monEditAtkValue = rowMonAbility.querySelector(".m-atk-li .ability-value");
  3380. const monEditRcvValue = rowMonAbility.querySelector(".m-rcv-li .ability-value");
  3381. //加蛋
  3382. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  3383. const monEditAddHpLi = rowMonPlus.querySelector(".m-hp-li");
  3384. const monEditAddAtkLi = rowMonPlus.querySelector(".m-atk-li");
  3385. const monEditAddRcvLi = rowMonPlus.querySelector(".m-rcv-li");
  3386. const monEditAddHp = monEditAddHpLi.querySelector(".m-plus-hp");
  3387. monEditAddHp.onchange = reCalculateAbility;
  3388. const monEditAddAtk = monEditAddAtkLi.querySelector(".m-plus-atk");
  3389. monEditAddAtk.onchange = reCalculateAbility;
  3390. const monEditAddRcv = monEditAddRcvLi.querySelector(".m-plus-rcv");
  3391. monEditAddRcv.onchange = reCalculateAbility;
  3392. //3个快速设置按钮
  3393. const monEditAddHpBtn = monEditAddHpLi.querySelector(".m-plus-btn");
  3394. monEditAddHpBtn.ipt = monEditAddHp;
  3395. monEditAddHpBtn.onclick = setIptToMyValue;
  3396. const monEditAddAtkBtn = monEditAddAtkLi.querySelector(".m-plus-btn");
  3397. monEditAddAtkBtn.ipt = monEditAddAtk;
  3398. monEditAddAtkBtn.onclick = setIptToMyValue;
  3399. const monEditAddRcvBtn = monEditAddRcvLi.querySelector(".m-plus-btn");
  3400. monEditAddRcvBtn.ipt = monEditAddRcv;
  3401. monEditAddRcvBtn.onclick = setIptToMyValue;
  3402. //297按钮
  3403. const monEditAdd297 = rowMonPlus.querySelector(".m-plus-btn-297");
  3404. monEditAdd297.onclick = function() {
  3405. monEditAddHp.value = 99;
  3406. monEditAddAtk.value = 99;
  3407. monEditAddRcv.value = 99;
  3408. reCalculateAbility();
  3409. };
  3410. //潜觉
  3411. const monEditLatentUl = settingBox.querySelector(".row-mon-latent .latent-ul");
  3412. const monEditLatents = Array.from(monEditLatentUl.querySelectorAll("li"));
  3413. const monEditLatentAllowableDetail = settingBox.querySelector(".row-mon-latent details");
  3414. const monEditLatentAllowableUl = monEditLatentAllowableDetail.querySelector(".m-latent-allowable-ul");
  3415. const monEditLatentsAllowable = Array.from(monEditLatentAllowableUl.querySelectorAll("li"));
  3416. monEditLatentAllowableDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-latent');
  3417. monEditLatentAllowableDetail.onclick = function(event) {
  3418. if (event instanceof MouseEvent) localStorage.setItem(cfgPrefix + 'hide-latent', Number(!this.open));
  3419. }
  3420. editBox.refreshLatent = function(latent, monid) {//刷新潜觉
  3421. refreshLatent(latent, monid, monEditLatentUl);
  3422. };
  3423. const rowSkill = settingBox.querySelector(".row-mon-skill");
  3424. const skillBox = rowSkill.querySelector(".skill-box");
  3425. const skillTitle = skillBox.querySelector(".skill-name");
  3426. const skillCD = skillBox.querySelector(".skill-cd");
  3427. const skillLevel = skillBox.querySelector(".m-skill-level");
  3428. const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  3429. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  3430. skillTitle.onclick = fastShowSkill;
  3431. skillLevel.onchange = function() {
  3432. const card = Cards[editBox.mid] || Cards[0]; //怪物固定数据
  3433. const skill = Skills[card.activeSkillId];
  3434. skillCD.textContent = skill?.initialCooldown - this.value + 1;
  3435. };
  3436. skillLevel_1.ipt = skillLevel;
  3437. skillLevel_1.onclick = setIptToMyValue;
  3438. skillLevel_Max.ipt = skillLevel;
  3439. skillLevel_Max.onclick = setIptToMyValue;
  3440. const rowLeaderSkill = settingBox.querySelector(".row-mon-leader-skill");
  3441. const leaderSkillBox = rowLeaderSkill.querySelector(".skill-box");
  3442. const lskillTitle = leaderSkillBox.querySelector(".skill-name");
  3443. lskillTitle.onclick = fastShowSkill;
  3444. //显示原文开关
  3445. const showSkillOriginal = document.getElementById("show-skill-original");
  3446. showSkillOriginal.checked = localStorage_getBoolean(cfgPrefix + showSkillOriginal.id);
  3447. showSkillOriginal.onchange = function(event) {
  3448. if (event instanceof MouseEvent) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  3449. toggleDomClassName(this.checked, this.id, skillBox);
  3450. toggleDomClassName(this.checked, this.id, leaderSkillBox);
  3451. };
  3452. showSkillOriginal.onchange(false);
  3453. editBox.refreshSkillParse = function(skp, lskp){
  3454. const skillDetailParsed = skp ?? skillBox.querySelector(".skill-datail-parsed");
  3455. const lskillDetailParsed = lskp ?? leaderSkillBox.querySelector(".skill-datail-parsed");
  3456. const card = Cards[this.mid] || Cards[0];
  3457. if (!card) return;
  3458. const activeSkill = skillParser(card.activeSkillId);
  3459. toggleDomClassName(
  3460. activeSkill.some(skill=>skill.kind == SkillKinds.EvolvedSkills),
  3461. "evolved-skill", skillBox);
  3462. skillDetailParsed.innerHTML = "";
  3463. skillDetailParsed.appendChild(renderSkillEntry(activeSkill));
  3464. lskillDetailParsed.innerHTML = "";
  3465. lskillDetailParsed.appendChild(renderSkillEntry(skillParser(card.leaderSkillId)));
  3466. };
  3467. //合并技能开关
  3468. const mergeSill = document.getElementById("merge-skill");
  3469. mergeSill.checked = localStorage_getBoolean(cfgPrefix + mergeSill.id);
  3470. mergeSill.onchange = function(e){
  3471. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  3472. merge_skill = this.checked;
  3473. editBox.refreshSkillParse();
  3474. };
  3475. mergeSill.onchange(false);
  3476. //已有觉醒的去除
  3477. function deleteLatent(e) {
  3478. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  3479. const aIdx = editBox.latent.indexOf(lIdx);
  3480. if (aIdx >= 0)
  3481. {
  3482. editBox.latent.splice(aIdx, 1);
  3483. editBox.reCalculateAbility(); //重计算三维
  3484. editBox.refreshLatent(editBox.latent, editBox.mid); //刷新潜觉
  3485. }
  3486. }
  3487. monEditLatents.forEach(la => la.onclick = deleteLatent);
  3488. //可选觉醒的添加
  3489. function addLatent() {
  3490. if (this.classList.contains("unallowable-latent")) return; //不能选的觉醒直接退出
  3491. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  3492. const maxLatentCount = getMaxLatentCount(editBox.mid); //最大潜觉数量
  3493. const usedHoleN = usedHole(editBox.latent); //已经使用了的格子
  3494. const enabledHole = maxLatentCount - usedHoleN; //还剩余的格子
  3495. if (latentUseHole(lIdx) <= enabledHole)
  3496. editBox.latent.push(lIdx);
  3497. else
  3498. return;
  3499. editBox.reCalculateAbility();
  3500. editBox.refreshLatent(editBox.latent, editBox.mid);
  3501. }
  3502. monEditLatentsAllowable.forEach(la => la.onclick = addLatent);
  3503. //编辑界面重新计算怪物的能力
  3504. function reCalculateAbility() {
  3505. const monid = editBox.mid;
  3506. const level = parseInt(monEditLv.value || 0, 10);
  3507. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  3508. const awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  3509. const plus = [
  3510. parseInt(monEditAddHp.value || 0, 10),
  3511. parseInt(monEditAddAtk.value || 0, 10),
  3512. parseInt(monEditAddRcv.value || 0, 10)
  3513. ];
  3514. const latent = editBox.latent;
  3515. const tempMon = {
  3516. id: monid,
  3517. level: level,
  3518. plus: plus,
  3519. awoken: awoken,
  3520. latent: latent
  3521. };
  3522. const abilitys = calculateAbility(tempMon, null, solo, teamsCount);
  3523. toggleDomClassName(level > 110, "level-super-break", monEditLatentUl); //切换潜觉为120级
  3524. monEditHpValue.textContent = abilitys ? abilitys[0][0].toLocaleString() : 0;
  3525. monEditAtkValue.textContent = abilitys ? abilitys[1][0].toLocaleString() : 0;
  3526. monEditRcvValue.textContent = abilitys ? abilitys[2][0].toLocaleString() : 0;
  3527. }
  3528. editBox.reCalculateAbility = reCalculateAbility;
  3529. const btnCancel = editBox.querySelector(".button-cancel");
  3530. const btnDone = editBox.querySelector(".button-done");
  3531. const btnNull = editBox.querySelector(".button-null");
  3532. const btnDelay = editBox.querySelector(".button-delay");
  3533. btnCancel.onclick = function() {
  3534. btnDone.classList.remove("cant-assist");
  3535. btnDone.disabled = false;
  3536. editBox.memberIdx = [];
  3537. editBox.hide();
  3538. };
  3539. btnDone.onclick = function() {
  3540. if (parseInt(monEditLv.value, 10) == 0) {
  3541. btnNull.onclick();
  3542. return;
  3543. }
  3544. const mon = editBox.isAssist ? new MemberAssist() : new MemberTeam();
  3545. const teamData = formation.teams[editBox.memberIdx[0]];
  3546. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  3547. const teamBox = teamBigBox.querySelector(".team-box");
  3548. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  3549. mon.id = editBox.mid;
  3550. const card = mon.card || Cards[0];
  3551. const skill = Skills[card.activeSkillId];
  3552. mon.level = parseInt(monEditLv.value, 10);
  3553. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  3554. mon.awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  3555. if (card.superAwakenings.length) //如果支持超觉醒
  3556. {
  3557. const mSAwokenChoIpt = monEditSAwokensRow.querySelector("input[name='sawoken-choice']:checked");
  3558. mon.sawoken = mSAwokenChoIpt ? parseInt(mSAwokenChoIpt.value, 10) : -1;
  3559. }
  3560. if (card.overlay || card.types.some(t=>[0,12,14,15].includes(t)) &&
  3561. mon.level >= card.maxLevel) { //当4种特殊type的时候是无法297和打觉醒的,但是不能叠加的在未满级时可以
  3562. mon.plus = [0, 0, 0];
  3563. } else {
  3564. mon.plus[0] = parseInt(monEditAddHp.value) || 0;
  3565. mon.plus[1] = parseInt(monEditAddAtk.value) || 0;
  3566. mon.plus[2] = parseInt(monEditAddRcv.value) || 0;
  3567. if (!editBox.isAssist) { //如果不是辅助,则可以设定潜觉
  3568. mon.latent = editBox.latent.concat();
  3569. }
  3570. }
  3571. const skillLevelNum = parseInt(skillLevel.value, 10);
  3572. if (skillLevelNum < skill.maxLevel) {
  3573. mon.skilllevel = skillLevelNum;
  3574. }
  3575. changeid(mon, editBox.monsterHead, editBox.memberIdx[1] ? null : editBox.latentBox);
  3576. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  3577. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  3578. let changeAttrTypeWeapon = false;
  3579. let awokens = card.awakenings;
  3580. if (!editBox.isAssist) {//如果改的不是辅助
  3581. awokens = teamData[editBox.memberIdx[1] + 1][editBox.memberIdx[2]].card.awakenings;
  3582. }
  3583. if (awokens.includes(49) && awokens.some(ak => ak >= 83 && ak <= 95)) changeAttrTypeWeapon = true;
  3584. //如果是2人协力,且修改的是队长的情况,为了刷新另一个队伍时间计算,直接刷新整个队形
  3585. if (teamsCount === 2 && editBox.memberIdx[2] === 0 || changeAttrTypeWeapon) {
  3586. refreshAll(formation);
  3587. } else {
  3588. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  3589. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  3590. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  3591. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  3592. const teamMenberAwokenDom = teamBigBox.querySelector(".team-menber-awoken"); //队员觉醒
  3593. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  3594. if (teamMenberAwokenDom && teamAssistAwokenDom) refreshMenberAwoken(teamMenberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  3595. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  3596. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  3597. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  3598. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  3599. //刷新该队员的CD
  3600. refreshMemberSkillCD(teamBox, teamData, editBox.memberIdx[2]);
  3601. }
  3602. creatNewUrl();
  3603. editBox.hide();
  3604. };
  3605. window.addEventListener("keydown",function(event) {
  3606. if (!editBox.classList.contains(className_displayNone))
  3607. { //编辑窗打开
  3608. if (event.key === "Escape") { //按下ESC时,自动关闭编辑窗
  3609. btnCancel.onclick();
  3610. }
  3611. }
  3612. else
  3613. {
  3614. let selection = window.getSelection(), selectNodes = selection?.focusNode?.childNodes;
  3615. //如果正在编辑文本,则不执行快捷键操作
  3616. if (selectNodes && Array.from(selectNodes).some(node=>node?.nodeName === "TEXTAREA" || node?.nodeName === "INPUT"))
  3617. return;
  3618. //如果按Ctrl+左右方向键,或者是小键盘上的左右方向键(关闭Num),快速切换变身
  3619. if (event.key === "ArrowLeft"
  3620. && (event.code == "Numpad4" || event.ctrlKey))
  3621. { //变身后退
  3622. henshinStep(-1);
  3623. }
  3624. else if (event.key === "ArrowRight"
  3625. && (event.code == "Numpad6" || event.ctrlKey))
  3626. { //变身前进
  3627. henshinStep(+1);
  3628. }
  3629. }
  3630. });
  3631. btnNull.onclick = function() { //空位置
  3632. const mon = new Member();
  3633. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  3634. const teamData = formation.teams[editBox.memberIdx[0]];
  3635. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  3636. changeid(mon, editBox.monsterHead, editBox.latentBox);
  3637. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  3638. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  3639. refreshAll(formation);
  3640. creatNewUrl();
  3641. editBox.hide();
  3642. };
  3643. btnDelay.onclick = function() { //应对威吓
  3644. const mon = new MemberDelay();
  3645. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  3646. const teamData = formation.teams[editBox.memberIdx[0]];
  3647. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  3648. changeid(mon, editBox.monsterHead, editBox.latentBox);
  3649. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  3650. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  3651. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  3652. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  3653. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  3654. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  3655. const teamMenberAwokenDom = teamBigBox.querySelector(".team-menber-awoken"); //队员觉醒
  3656. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  3657. if (teamMenberAwokenDom && teamAssistAwokenDom) refreshMenberAwoken(teamMenberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  3658. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  3659. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  3660. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  3661. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  3662. //刷新改队员的CD
  3663. refreshMemberSkillCD(teamBigBox, teamData, editBox.memberIdx[2]);
  3664. creatNewUrl();
  3665. editBox.hide();
  3666. };
  3667. //语言选择
  3668. const langList = controlBox.querySelector(".languages");
  3669. langList.onchange = function() {
  3670. creatNewUrl({ "language": this.value });
  3671. history.go();
  3672. };
  3673. //数据源选择
  3674. const dataList = controlBox.querySelector(".datasource");
  3675. dataList.onchange = function() {
  3676. creatNewUrl({ datasource: this.value });
  3677. history.go();
  3678. };
  3679. /*添对应语言执行的JS*/
  3680. const languageJS = document.head.appendChild(document.createElement("script"));
  3681. languageJS.id = "language-js";
  3682. languageJS.type = "text/javascript";
  3683. languageJS.src = "languages/" + currentLanguage.i18n + ".js";
  3684. if (isGuideMod) //图鉴模式直接打开搜索框
  3685. {
  3686. showSearch([]);
  3687. //if (monstersID.value.length == 0) editBoxChangeMonId(0);
  3688. }
  3689. }
  3690. //搜出一个卡片包含变身的的完整进化树,用于平铺显示
  3691. function buildEvoTreeIdsArray(card, includeHenshin = true) {
  3692. function idToCard(id) {return Cards[id]}
  3693. function loopAddHenshin(card, cardSet)
  3694. {
  3695. function filterCard(_card) {
  3696. return _card && !cardSet.has(_card);
  3697. }
  3698. function addCard(_card) {
  3699. cardSet.add(_card);
  3700. loopAddHenshin(_card, cardSet);
  3701. }
  3702. //从本卡片变身到的
  3703. if (Array.isArray(card.henshinFrom)) {
  3704. const cardTo = card.henshinFrom.map(idToCard).filter(filterCard);
  3705. cardTo.forEach(addCard);
  3706. }
  3707. //变身到本卡片的(多个)
  3708. if (Array.isArray(card.henshinTo)) {
  3709. const cardsFrom = card.henshinTo.map(idToCard).filter(filterCard);
  3710. cardsFrom.forEach(addCard);
  3711. }
  3712. //如果本角色可以变身为其他人,则继续搜索进化链,被变身的就不需要了。
  3713. const evoCards = Cards.filter(_card=>_card.evoRootId == card.evoRootId && !cardSet.has(_card));
  3714. evoCards.forEach(addCard);
  3715. }
  3716. let evoLinkCardsArray = card.evoRootId ? Cards.filter(m=>m.evoRootId == card.evoRootId) : []; //筛选出相同进化链的 Card
  3717. //let evoLinkCardsIdArray = evoLinkCardsArray.map(m=>m.id); //相同进化链的ID
  3718. const evoLinkCardsSet = new Set(evoLinkCardsArray);
  3719. if (includeHenshin) {
  3720. evoLinkCardsArray.forEach(card=>{
  3721. loopAddHenshin(card, evoLinkCardsSet);
  3722. });
  3723. }
  3724. let evoLinkCardsIdArray = [...evoLinkCardsSet].map(card=>card.id); //只保留id
  3725. evoLinkCardsIdArray.sort((a,b)=>a-b); //按ID大小排序
  3726. return evoLinkCardsIdArray;
  3727. }
  3728. //改变一个怪物头像
  3729. function changeid(mon, monDom, latentDom, assist) {
  3730. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  3731. const parentNode = monDom.parentNode;
  3732. fragment.appendChild(monDom);
  3733. const monId = mon.id;
  3734. const card = Cards[monId] || Cards[0]; //怪物固定数据
  3735. if (!card) { //如果搜不到怪物就退出操作
  3736. parentNode.appendChild(fragment);
  3737. return;
  3738. }
  3739. monDom.setAttribute("data-cardid", monId); //设定新的id
  3740. if (monId < 0) //如果是延迟
  3741. {
  3742. monDom.removeAttribute("href");
  3743. monDom.removeAttribute("title");
  3744. monDom.classList.add("delay");
  3745. monDom.classList.remove("null");
  3746. parentNode.appendChild(fragment);
  3747. if (latentDom) latentDom.classList.add(className_displayNone);
  3748. return;
  3749. } else if (monId == 0) //如果是空
  3750. {
  3751. monDom.removeAttribute("href");
  3752. monDom.removeAttribute("title");
  3753. monDom.classList.add("null");
  3754. monDom.classList.remove("delay");
  3755. parentNode.appendChild(fragment);
  3756. if (latentDom) latentDom.classList.add(className_displayNone);
  3757. return;
  3758. } else if (monId > -1) //如果提供了id
  3759. {
  3760. monDom.classList.remove("null");
  3761. monDom.classList.remove("delay");
  3762. monDom.setAttribute("data-cards-pic-idx", Math.ceil(monId % 1e5 / 100)); //添加图片编号
  3763. const idxInPage = (monId - 1) % 100; //获取当前页面的总序号
  3764. monDom.setAttribute("data-cards-pic-x", idxInPage % 10); //添加X方向序号
  3765. monDom.setAttribute("data-cards-pic-y", Math.floor(idxInPage / 10)); //添加Y方向序号
  3766. monDom.querySelector(".property").setAttribute("data-property", card.attrs[0]); //主属性
  3767. let subAttribute = card.attrs[1]; //正常的副属性
  3768. let assistCard = Cards[assist?.id];
  3769. if (assistCard && assistCard.awakenings.includes(49)) { //如果传入了辅助武器
  3770. let changeAttr = assistCard.awakenings.find(ak=>ak >= 91 && ak <= 95); //搜索改副属性的觉醒
  3771. if (changeAttr) subAttribute = changeAttr - 91; //更改副属性
  3772. }
  3773. monDom.querySelector(".subproperty").setAttribute("data-property", subAttribute); //副属性
  3774. monDom.title = "No." + monId + " " + (card.otLangName ? (card.otLangName[currentLanguage.searchlist[0]] || card.name) : card.name);
  3775. monDom.href = currentLanguage.guideURL(monId, card.name);
  3776. toggleDomClassName(card.canAssist, "allowable-assist", monDom); //可作为辅助
  3777. toggleDomClassName(card.awakenings.includes(49), "wepon", monDom); //武器
  3778. }
  3779. const levelDom = monDom.querySelector(".level");
  3780. if (levelDom) { //如果提供了等级
  3781. if (mon.level) {
  3782. const level = mon.level ?? 1;
  3783. levelDom.setAttribute(dataAttrName, level);
  3784. toggleDomClassName(level === card.maxLevel, "max", levelDom);
  3785. //如果等级刚好等于最大等级,则修改为“最大”的字
  3786. if (level >= 111 && level <= 120 && card.limitBreakIncr) {
  3787. levelDom.setAttribute("data-level-range", "120");
  3788. } else if (level >= 99 && level <= 110 && card.limitBreakIncr) {
  3789. levelDom.setAttribute("data-level-range", "110");
  3790. } else if (level > card.maxLevel) {
  3791. levelDom.setAttribute("data-level-range", "error");
  3792. } else {
  3793. levelDom.setAttribute("data-level-range", "99");
  3794. }
  3795. levelDom.classList.remove(className_displayNone);
  3796. } else {
  3797. levelDom.classList.add(className_displayNone);
  3798. }
  3799. }
  3800. const awokenIcon = monDom.querySelector(".awoken-count-num");
  3801. if (awokenIcon) {
  3802. awokenIcon.setAttribute(dataAttrName, mon.awoken || 0);
  3803. if (mon.awoken != null) { //如果提供了觉醒
  3804. toggleDomClassName(card.awakenings.length > 0 && mon.awoken >= card.awakenings.length, "full-awoken", awokenIcon);
  3805. }else if(card.awakenings.length) {
  3806. awokenIcon.classList.add("full-awoken");
  3807. }
  3808. }
  3809. const sawoken = monDom.querySelector(".super-awoken");
  3810. if (sawoken) { //如果存在超觉醒的DOM
  3811. if (mon.sawoken != null && //怪物设定了超觉醒
  3812. mon?.sawoken >= 0 && //怪物超觉醒编号大于0
  3813. card.superAwakenings.length && //卡片有超觉醒
  3814. mon.level >= 100 && //怪物大于100级
  3815. mon.plus.every(p=>p>=99) //怪物297了
  3816. ) {
  3817. sawoken.classList.remove(className_displayNone);
  3818. const sawokenIcon = sawoken.querySelector(".awoken-icon");
  3819. sawokenIcon.setAttribute("data-awoken-icon", card.superAwakenings[mon.sawoken]);
  3820. } else {
  3821. sawoken.classList.add(className_displayNone);
  3822. }
  3823. }
  3824. const m_id = monDom.querySelector(".id");
  3825. if (m_id) { //怪物ID
  3826. m_id.textContent = monId;
  3827. }
  3828. const plusDom = monDom.querySelector(".plus");
  3829. if (plusDom) //如果提供了加值,且怪物头像内有加值
  3830. {
  3831. const plusArr = {
  3832. hp: mon?.plus?.[0] ?? 0,
  3833. atk: mon?.plus?.[1] ?? 0,
  3834. rcv: mon?.plus?.[2] ?? 0,
  3835. };
  3836. const plusCount = plusArr.hp + plusArr.atk + plusArr.rcv;
  3837. if (plusCount <= 0) {
  3838. plusDom.classList.add(className_displayNone);
  3839. } else if (plusCount === 297) {
  3840. plusDom.classList.add("has297");
  3841. plusDom.classList.remove(className_displayNone);
  3842. } else {
  3843. plusDom.querySelector(".hp").textContent = plusArr.hp;
  3844. plusDom.querySelector(".atk").textContent = plusArr.atk;
  3845. plusDom.querySelector(".rcv").textContent = plusArr.rcv;
  3846. plusDom.classList.remove("has297");
  3847. plusDom.classList.remove(className_displayNone);
  3848. }
  3849. }
  3850. if (latentDom) {
  3851. if (mon.latent) //如果提供了潜觉
  3852. {
  3853. const level = mon.level ?? 1;
  3854. const latent = mon.latent;
  3855. if (latent.length < 1) {
  3856. latentDom.classList.add(className_displayNone);
  3857. } else {
  3858. refreshLatent(latent, mon.id, latentDom, {sort:true});
  3859. latentDom.classList.remove(className_displayNone);
  3860. }
  3861. toggleDomClassName(level > 110, "level-super-break", latentDom); //切换潜觉为120级
  3862. } else {
  3863. latentDom.classList.add(className_displayNone);
  3864. }
  3865. }
  3866. const skillCdDom = monDom.querySelector(".skill-cd");
  3867. if (skillCdDom) //如果存在技能CD DOM
  3868. {
  3869. toggleDomClassName(!card.activeSkillId, className_displayNone, skillCdDom);
  3870. }
  3871. const switchLeaderDom = monDom.querySelector(".switch-leader");
  3872. if (switchLeaderDom) //如果存在队长交换 DOM
  3873. {
  3874. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  3875. toggleDomClassName(!skills.length, className_displayNone, switchLeaderDom);
  3876. }
  3877. const m_rarity = monDom.querySelector(".rarity");
  3878. if (m_rarity) { //怪物ID
  3879. m_rarity.setAttribute(dataAttrName,card.rarity);
  3880. }
  3881. const countInBox = monDom.querySelector(".count-in-box");
  3882. if (countInBox && currentPlayerData) { //如果存在当前绑定用户数据
  3883. function cardsCount(pre,cur) {
  3884. return pre + cur.count;
  3885. }
  3886. let sameIdCount = currentPlayerData.parsedCards.filter(mon=>mon.id === monId).reduce(cardsCount, 0);
  3887. monDom.setAttribute("data-box-have", sameIdCount === 0 ? 0 : 1);
  3888. const countSameId = countInBox.querySelector(".same-id");
  3889. if (countSameId) {
  3890. countSameId.setAttribute("data-same-id", sameIdCount);
  3891. }
  3892. const countEvoTree = countInBox.querySelector(".evo-tree");
  3893. if (countEvoTree) {
  3894. let evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  3895. let evoTreeCount = currentPlayerData.parsedCards.filter(mon=>evoLinkCardsIdArray.includes(mon.id)).reduce(cardsCount, 0);
  3896. if (sameIdCount === 0 && evoTreeCount > 0) {
  3897. monDom.setAttribute("data-box-have", 2);
  3898. }
  3899. countEvoTree.setAttribute("data-evo-tree", evoTreeCount - sameIdCount);
  3900. }
  3901. }
  3902. parentNode.appendChild(fragment);
  3903. }
  3904. //刷新潜觉
  3905. function refreshLatent(latents, monid, latentsNode, option) {
  3906. const maxLatentCount = getMaxLatentCount(monid); //最大潜觉数量
  3907. const iconArr = latentsNode.querySelectorAll('.latent-icon');
  3908. latentsNode.classList.toggle("block-8", maxLatentCount>6);
  3909. latents = latents.concat();
  3910. if (option?.sort) latents.sort((a, b) => latentUseHole(b) - latentUseHole(a));
  3911. let latentIndex = 0,
  3912. usedHoleN = 0;
  3913. for (let ai = 0; ai < iconArr.length; ai++) {
  3914. const icon = iconArr[ai], latent = latents[latentIndex];
  3915. if (latent != undefined && ai >= usedHoleN && ai < maxLatentCount) //有潜觉
  3916. {
  3917. const thisHoleN = latentUseHole(latent);
  3918. icon.setAttribute("data-latent-icon", latent);
  3919. icon.setAttribute("data-latent-hole", thisHoleN);
  3920. usedHoleN += thisHoleN;
  3921. latentIndex++;
  3922. } else {
  3923. icon.removeAttribute("data-latent-icon");
  3924. icon.removeAttribute("data-latent-hole");
  3925. }
  3926. }
  3927. };
  3928. //点击怪物头像,出现编辑窗
  3929. function editMon(teamNum, isAssist, indexInTeam) {
  3930. //数据
  3931. const mon = formation.teams[teamNum][isAssist][indexInTeam];
  3932. //设定编辑模式
  3933. sessionStorage.setItem('editing',JSON.stringify([teamNum, isAssist, indexInTeam]));
  3934. const teamBigBox = teamBigBoxs[teamNum];
  3935. const teamBox = teamBigBox.querySelector(".team-box");
  3936. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  3937. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  3938. const monsterHead = memberLi.querySelector(".monster");
  3939. editBox.show();
  3940. editBox.isAssist = isAssist;
  3941. editBox.monsterHead = monsterHead;
  3942. editBox.memberIdx = [teamNum, isAssist, indexInTeam]; //储存队伍数组下标
  3943. if (!isAssist) {
  3944. const latentBox = teamBox.querySelector(".team-latents .latents-" + (indexInTeam + 1) + " .latent-ul");
  3945. editBox.latentBox = latentBox;
  3946. } else {
  3947. editBox.latentBox = null;
  3948. }
  3949. const settingBox = editBox.querySelector(".setting-box");
  3950. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  3951. monstersID.value = mon.id > 0 ? mon.id : 0;
  3952. monstersID.onchange();
  3953. //觉醒
  3954. const monEditAwokens = settingBox.querySelectorAll(".row-mon-awoken .awoken-ul input[name='awoken-number']");
  3955. //if (mon.awoken > 0 && monEditAwokens[mon.awoken]) monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下,为了减少计算次数,把这一条移动到了最后面
  3956. //超觉醒
  3957. const monEditSAwokensRow = settingBox.querySelector(".row-mon-super-awoken");
  3958. const monEditSAwokens = monEditSAwokensRow.querySelectorAll(".awoken-ul input[name='sawoken-choice']"); //单选框,0号是隐藏的
  3959. monEditSAwokens[(mon.sawoken >= 0 && monEditSAwokens[mon.sawoken + 1]) ? mon.sawoken + 1 : 0].checked = true;
  3960. monEditSAwokensRow.swaokenIndex = mon.sawoken;
  3961. const monEditLv = settingBox.querySelector(".row-mon-level .m-level");
  3962. monEditLv.value = mon.level || 1;
  3963. const monEditAddHp = settingBox.querySelector(".row-mon-plus .m-plus-hp");
  3964. const monEditAddAtk = settingBox.querySelector(".row-mon-plus .m-plus-atk");
  3965. const monEditAddRcv = settingBox.querySelector(".row-mon-plus .m-plus-rcv");
  3966. if (mon.plus && mon.id > 0) {
  3967. monEditAddHp.value = mon.plus[0];
  3968. monEditAddAtk.value = mon.plus[1];
  3969. monEditAddRcv.value = mon.plus[2];
  3970. }
  3971. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  3972. const skillLevel = settingBox.querySelector(".row-mon-skill .skill-box .m-skill-level");
  3973. if (mon.skilllevel) {
  3974. skillLevel.value = mon.skilllevel;
  3975. }
  3976. skillLevel.onchange();
  3977. const editBoxTitle = editBox.querySelector(".edit-box-title");
  3978. const btnDelay = editBox.querySelector(".button-box .button-delay");
  3979. if (!isAssist) {
  3980. editBox.latent = mon.latent ? mon.latent.concat() : [];
  3981. editBox.refreshLatent(editBox.latent, mon.id);
  3982. }
  3983. toggleDomClassName(isAssist, className_displayNone, rowMonLatent);
  3984. toggleDomClassName(isAssist, "edit-box-title-assist", editBoxTitle);
  3985. toggleDomClassName(!isAssist, className_displayNone, btnDelay);
  3986. editBox.reCalculateExp();
  3987. if (mon.awoken !== undefined && monEditAwokens[mon.awoken])
  3988. monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下
  3989. else
  3990. editBox.reCalculateAbility();
  3991. }
  3992. //编辑窗,修改怪物ID
  3993. function editBoxChangeMonId(id) {
  3994. const card = Cards[id] ?? Cards[0]; //怪物固定数据
  3995. if (!card) { //如果搜不到怪物就直接返回,不做任何操作
  3996. const errorMsg = "The game data has not been loaded successfully.\n游戏数据尚未加载成功。";
  3997. alert(errorMsg);
  3998. throw new Error(errorMsg);
  3999. }
  4000. if (card?.id === 0) {
  4001. id = 0;
  4002. }
  4003. //const skill = Skills[card.activeSkillId];
  4004. //const leaderSkill = Skills[card.leaderSkillId];
  4005. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  4006. const settingBox = editBox.querySelector(".setting-box");
  4007. //id搜索
  4008. const monHead = monInfoBox.querySelector(".monster");
  4009. changeid({ id: id }, monHead); //改变图像
  4010. const mId = monInfoBox.querySelector(".monster-id");
  4011. mId.textContent = id;
  4012. const mRare = monInfoBox.querySelector(".monster-rare");
  4013. mRare.setAttribute("data-rarity", card.rarity);
  4014. const mMP = monInfoBox.querySelector(".monster-mp");
  4015. mMP.textContent = card.sellMP.toLocaleString();
  4016. const mName = monInfoBox.querySelector(".monster-name");
  4017. mName.textContent = returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code)[0];
  4018. mName.title = card.name;
  4019. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  4020. //mSeriesId.textContent = card.seriesId;
  4021. mSeriesId.setAttribute(dataAttrName, card.seriesId);
  4022. toggleDomClassName(!card.seriesId, className_displayNone, mSeriesId);
  4023. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  4024. //mCollabId.textContent = card.collabId;
  4025. mCollabId.setAttribute(dataAttrName, card.collabId);
  4026. toggleDomClassName(!card.collabId, className_displayNone, mCollabId);
  4027. const mAltName = monInfoBox.querySelector(".monster-altName");
  4028. //mAltName.textContent = card.altName.join("|");
  4029. //mAltName.setAttribute("data-monId", card.id);
  4030. //没有合作名就隐藏
  4031. toggleDomClassName(card.altName.length < 1 && card?.otTags?.length < 1, className_displayNone, mAltName);
  4032. const evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  4033. const createCardHead = editBox.createCardHead;
  4034. const evoCardUl = settingBox.querySelector(".row-mon-id .evo-card-list");
  4035. evoCardUl.classList.add(className_displayNone);
  4036. evoCardUl.innerHTML = ""; //据说直接清空HTML性能更好
  4037. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  4038. if (evoLinkCardsIdArray.length > 1) {
  4039. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4040. evoLinkCardsIdArray.forEach(function(mid) {
  4041. const cli = createCardHead(mid, {noTreeCount: true});
  4042. if (mid == id) {
  4043. cli.classList.add("unable-monster");
  4044. }
  4045. fragment.appendChild(cli);
  4046. });
  4047. evoCardUl.appendChild(fragment);
  4048. evoCardUl.classList.remove(className_displayNone);
  4049. openEvolutionaryTree.classList.remove(className_displayNone); //显示进化树按钮
  4050. }else
  4051. {
  4052. openEvolutionaryTree.classList.add(className_displayNone); //隐藏进化树按钮
  4053. }
  4054. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  4055. //对于进化型才显示
  4056. toggleDomClassName(!card.types.includes(0), className_displayNone, searchEvolutionByThis);
  4057. const mType = monInfoBox.querySelectorAll(".monster-type li");
  4058. for (let ti = 0; ti < mType.length; ti++) {
  4059. if (ti < card.types.length && card.types[ti] >= 0) {
  4060. mType[ti].setAttribute("data-type-name", card.types[ti]);
  4061. mType[ti].querySelector(".type-icon").setAttribute("data-type-icon", card.types[ti]);
  4062. mType[ti].classList.remove(className_displayNone);
  4063. } else {
  4064. mType[ti].classList.add(className_displayNone);
  4065. }
  4066. }
  4067. const monEditAwokensRow = settingBox.querySelector(".row-mon-awoken .awoken-ul");
  4068. const mAwokenIcon = monEditAwokensRow.querySelectorAll(".awoken-icon");
  4069. const mAwokenIpt = monEditAwokensRow.querySelectorAll("input[name='awoken-number']");
  4070. toggleDomClassName(card.canAssist, "allowable-assist", monEditAwokensRow);
  4071. for (let ai = 0; ai < mAwokenIcon.length; ai++) {
  4072. if (ai < card.awakenings.length) {
  4073. mAwokenIcon[ai].setAttribute("data-awoken-icon", card.awakenings[ai]);
  4074. }
  4075. toggleDomClassName(ai >= card.awakenings.length, className_displayNone, mAwokenIcon[ai]);
  4076. }
  4077. mAwokenIpt[card.awakenings.length].click(); //选择最后一个觉醒
  4078. //超觉醒
  4079. const monEditSAwokensRow = settingBox.querySelector(".row-mon-super-awoken");
  4080. const mSAwoken = monEditSAwokensRow.querySelectorAll(".awoken-ul .awoken-icon");
  4081. if (card.superAwakenings.length > 0) //辅助时也还是加入超觉醒吧
  4082. {
  4083. for (let ai = 0; ai < mSAwoken.length; ai++) {
  4084. if (ai < card.superAwakenings.length) {
  4085. mSAwoken[ai].setAttribute("data-awoken-icon", card.superAwakenings[ai]);
  4086. }
  4087. toggleDomClassName(ai >= card.superAwakenings.length, className_displayNone, mSAwoken[ai]);
  4088. }
  4089. monEditSAwokensRow.classList.remove(className_displayNone);
  4090. } else {
  4091. monEditSAwokensRow.classList.add(className_displayNone);
  4092. }
  4093. monEditSAwokensRow.querySelector("#sawoken-choice--1").click(); //选中隐藏的空超觉
  4094. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  4095. //monEditLvMax.textContent = monEditLvMax.value = card.maxLevel;
  4096. monEditLvMax.value = card.maxLevel;
  4097. const monEditLv = settingBox.querySelector(".m-level");
  4098. monEditLv.max = card.limitBreakIncr ? 120 : card.maxLevel; //最大可设定等级
  4099. monEditLv.value = Math.min(defaultLevel, card.limitBreakIncr ? 120 : card.maxLevel); //默认等级
  4100. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  4101. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  4102. monEditLv110.setAttribute("data-limit-break-incr",card.limitBreakIncr);
  4103. toggleDomClassName(!card.limitBreakIncr, className_displayNone, monEditLv110);
  4104. toggleDomClassName(!card.limitBreakIncr, className_displayNone, monEditLv120);
  4105. const mCost = settingBox.querySelector(".monster-cost");
  4106. mCost.textContent = card.cost;
  4107. const rowPlus = settingBox.querySelector(".row-mon-plus");
  4108. const rowLatent = settingBox.querySelector(".row-mon-latent");
  4109. const monLatentAllowUl = rowLatent.querySelector(".m-latent-allowable-ul");
  4110. //该宠Type允许的杀,set不会出现重复的
  4111. const allowLatent = getAllowLatent(card);
  4112. const latentIcons = Array.from(monLatentAllowUl.querySelectorAll(`.latent-icon[data-latent-icon]`));
  4113. latentIcons.forEach(icon => { //显示允许的潜觉,隐藏不允许的潜觉
  4114. const ltId = parseInt(icon.getAttribute("data-latent-icon"),10);
  4115. toggleDomClassName(!allowLatent.includes(ltId), "unallowable-latent", icon);
  4116. });
  4117. //怪物主动技能
  4118. const rowSkill = settingBox.querySelector(".row-mon-skill");
  4119. const skillBox = rowSkill.querySelector(".skill-box");
  4120. const skillTitle = skillBox.querySelector(".skill-name");
  4121. const skillCD = skillBox.querySelector(".skill-cd");
  4122. const skillLevel = skillBox.querySelector(".m-skill-level");
  4123. //const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  4124. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  4125. const skillDetailParsed = skillBox.querySelector(".skill-datail-parsed");
  4126. const skillDetailOriginal = skillBox.querySelector(".skill-datail-original");
  4127. const activeskill = Skills[card.activeSkillId];
  4128. const leaderSkill = Skills[card.leaderSkillId];
  4129. let frg1 = document.createDocumentFragment(); //创建节点用的临时空间
  4130. frg1.appendChild(skillBox);
  4131. skillTitle.textContent = activeskill?.name;
  4132. skillTitle.setAttribute("data-skillid", activeskill?.id);
  4133. skillDetailOriginal.innerHTML = "";
  4134. skillDetailOriginal.appendChild(parseSkillDescription(activeskill));
  4135. const t_maxLevel = card.overlay ? 1 : activeskill?.maxLevel; //遇到不能升技的,最大等级强制为1
  4136. skillLevel.max = t_maxLevel;
  4137. skillLevel.value = t_maxLevel;
  4138. skillLevel_Max.value = t_maxLevel;
  4139. //skillLevel_Max.textContent = activeskill.maxLevel;
  4140. skillCD.textContent = activeskill?.initialCooldown - t_maxLevel + 1;
  4141. //怪物队长技能
  4142. const rowLederSkill = settingBox.querySelector(".row-mon-leader-skill");
  4143. const lskillBox = rowLederSkill.querySelector(".skill-box");
  4144. const lskillTitle = lskillBox.querySelector(".skill-name");
  4145. const lskillDetailParsed = lskillBox.querySelector(".skill-datail-parsed");
  4146. const lskillDetailOriginal = lskillBox.querySelector(".skill-datail-original");
  4147. let frg2 = document.createDocumentFragment(); //创建节点用的临时空间
  4148. frg2.appendChild(lskillBox);
  4149. lskillTitle.textContent = leaderSkill?.name;
  4150. lskillTitle.setAttribute("data-skillid", leaderSkill?.id);
  4151. lskillDetailOriginal.innerHTML = "";
  4152. lskillDetailOriginal.appendChild(parseSkillDescription(leaderSkill));
  4153. editBox.refreshSkillParse(skillDetailParsed, lskillDetailParsed);
  4154. rowSkill.appendChild(frg1);
  4155. rowLederSkill.appendChild(frg2);
  4156. if (card.overlay || card.types.some(t=>[0,12,14,15].includes(t)) &&
  4157. card.maxLevel <= 1) { //当可以叠加时,不能打297和潜觉
  4158. rowPlus.classList.add("disabled");
  4159. rowPlus.querySelector(".m-plus-hp").value = 0;
  4160. rowPlus.querySelector(".m-plus-atk").value = 0;
  4161. rowPlus.querySelector(".m-plus-rcv").value = 0;
  4162. rowLatent.classList.add("disabled");
  4163. skillLevel.setAttribute("readonly", true);
  4164. } else {
  4165. rowPlus.classList.remove("disabled");
  4166. rowLatent.classList.remove("disabled");
  4167. skillLevel.removeAttribute("readonly");
  4168. }
  4169. if (editBox.isAssist) {
  4170. const btnDone = editBox.querySelector(".button-done");
  4171. if (!card.canAssist) {
  4172. btnDone.classList.add("cant-assist");
  4173. btnDone.disabled = true;
  4174. } else {
  4175. btnDone.classList.remove("cant-assist");
  4176. btnDone.disabled = false;
  4177. }
  4178. }
  4179. //去除所有不能再打的潜觉
  4180. editBox.latent = editBox.latent.filter(lat => allowLatent.includes(lat));
  4181. editBox.refreshLatent(editBox.latent, id);
  4182. editBox.reCalculateExp();
  4183. editBox.reCalculateAbility();
  4184. }
  4185. //刷新整个队伍
  4186. function refreshAll(formationData) {
  4187. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4188. const titleBox = formationBox.querySelector(".title-box");
  4189. const detailBox = formationBox.querySelector(".detail-box");
  4190. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4191. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4192. const dungeonEnchanceDom = formationBox.querySelector(".dungeon-enchance"); //地下城强化
  4193. fragment.append(...formationBox.childNodes);
  4194. const txtTitle = titleBox.querySelector(".title");
  4195. const txtDetail = detailBox.querySelector(".detail");
  4196. txtTitle.value = formationData.title || "";
  4197. txtDetail.value = formationData.detail || "";
  4198. const txtTitleDisplay = titleBox.querySelector(".title-display");
  4199. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  4200. //txtTitleDisplay.innerHTML = descriptionToHTML(txtTitle.value);
  4201. txtTitleDisplay.innerHTML = '';
  4202. txtTitleDisplay.appendChild(descriptionToHTML(txtTitle.value));
  4203. let titleStr = txtTitleDisplay.textContent.trim();
  4204. document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title;
  4205. //txtDetailDisplay.innerHTML = descriptionToHTML(txtDetail.value);
  4206. txtDetailDisplay.innerHTML = '';
  4207. txtDetailDisplay.appendChild(descriptionToHTML(txtDetail.value));
  4208. toggleDomClassName(!txtTitle.value.length, "edit", titleBox);
  4209. toggleDomClassName(!txtDetail.value.length, "edit", detailBox);
  4210. //地下城强化的显示,稀有度没有现成的,所以这里来循环生成
  4211. const dge = formationData.dungeonEnchance;
  4212. if (Object.values(dge.rate).some(rate => rate != 1)) //如果有任何一个属性的比率不为1,才产生强化图标
  4213. {
  4214. dungeonEnchanceDom.innerHTML = '';
  4215. if (dge.rarities.length > 0) {
  4216. dge.rarities.forEach(rarity=>{
  4217. const icon = dungeonEnchanceDom.appendChild(document.createElement("icon"));
  4218. icon.className = "rare-icon";
  4219. icon.setAttribute("data-rare-icon", rarity);
  4220. })
  4221. }
  4222. let skill = powerUp(dge.attrs, dge.types, p.mul({hp: dge.rate.hp * 100, atk: dge.rate.atk * 100, rcv: dge.rate.rcv * 100}));
  4223. dungeonEnchanceDom.appendChild(renderSkill(skill));
  4224. dungeonEnchanceDom.classList.remove(className_displayNone);
  4225. }else
  4226. {
  4227. dungeonEnchanceDom.classList.add(className_displayNone);
  4228. }
  4229. teamBigBoxs.forEach((teamBigBox, teamNum) => {
  4230. const teamBox = teamBigBox.querySelector(".team-box");
  4231. const teamData = formationData.teams[teamNum];
  4232. const badgeBox = teamBigBox.querySelector(".team-badge");
  4233. if (badgeBox) {
  4234. const badge = badgeBox.querySelector(`#team-${teamNum+1}-badge-${teamData[2] || 0}`);
  4235. if (badge)
  4236. {
  4237. //为了解决火狐在代码片段里无法正确修改checked的问题,所以事先把所有的都切换到false
  4238. const badges = Array.from(badgeBox.querySelectorAll(`.badge-radio`));
  4239. badges.forEach(badge=>badge.checked = false);
  4240. badge.checked = true;
  4241. }
  4242. }
  4243. const membersDom = teamBox.querySelector(".team-members");
  4244. const latentsDom = teamBox.querySelector(".team-latents");
  4245. const assistsDom = teamBox.querySelector(".team-assist");
  4246. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4247. const teamMenberAwokenDom = teamBigBox.querySelector(".team-menber-awoken"); //队员觉醒
  4248. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4249. for (let ti = 0, ti_len = membersDom.querySelectorAll(".member").length; ti < ti_len; ti++) {
  4250. //开始设置换队长
  4251. const leaderIdx = teamData[3];
  4252. const memberLi = membersDom.querySelector(`.member-${ti+1}`);
  4253. const latentLi = latentsDom.querySelector(`.latents-${ti+1}`);
  4254. const assistsLi = assistsDom.querySelector(`.member-${ti+1}`);
  4255. const teamAbilityLi = teamAbilityDom ? teamAbilityDom.querySelector(`.abilitys-${ti+1}`) : undefined;
  4256. const teamMenberAwokenLi = teamAbilityDom ? teamMenberAwokenDom.querySelector(`.menber-awoken-${ti+1}`) : undefined;
  4257. const teamAssistAwokenLi = teamAbilityDom ? teamAssistAwokenDom.querySelector(`.menber-awoken-${ti+1}`) : undefined;
  4258. [memberLi,latentLi,assistsLi,teamAbilityLi,teamMenberAwokenLi,teamAssistAwokenLi].forEach(dom=>{
  4259. if (!dom)
  4260. {
  4261. return;
  4262. }
  4263. if (leaderIdx > 0 && ti == 0) //队长
  4264. {
  4265. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-leaderIdx)*-108}px)` : `translateX(${leaderIdx*108}px)`;
  4266. }
  4267. else if (leaderIdx > 0 && ti == leaderIdx) //队长员
  4268. {
  4269. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-ti)*108}px)` : `translateX(${ti*-108}px)`;
  4270. }else
  4271. {
  4272. dom.style.transform = null;
  4273. }
  4274. });
  4275. //修改显示内容
  4276. const memberDom = memberLi.querySelector(`.monster`);
  4277. const assistDom = assistsLi.querySelector(`.monster`);
  4278. const latentDom = latentLi.querySelector(`.latent-ul`);
  4279. let member = teamData[0][ti], assist = teamData[1][ti];
  4280. changeid(member, memberDom, latentDom, assist); //队员
  4281. changeid(assist, assistDom); //辅助
  4282. //隐藏队长的自身换为换队长的技能
  4283. if (ti == 5 || //好友队长永远隐藏
  4284. leaderIdx == 0 && ti == 0 ) //当没换队长时,自身队长的欢队长技能隐藏
  4285. {
  4286. const card_m = Cards[member.id] || Cards[0];
  4287. const card_a = Cards[assist.id] || Cards[0];
  4288. const skills_m = getCardActiveSkills(card_m, [93, 227]); //更换队长的技能
  4289. const skills_a = getCardActiveSkills(card_a, [93, 227]); //更换队长的技能
  4290. if (skills_m.length == 0 || skills_m[0].type != 227)
  4291. {
  4292. memberDom.querySelector(".switch-leader").classList.add(className_displayNone);
  4293. }
  4294. if (skills_a.length == 0 || skills_a[0].type != 227)
  4295. {
  4296. assistDom.querySelector(".switch-leader").classList.add(className_displayNone);
  4297. }
  4298. }
  4299. refreshMemberSkillCD(teamBox, teamData, ti); //技能CD
  4300. refreshAbility(teamAbilityDom, teamData, ti); //本人能力值
  4301. refreshMenberAwoken(teamMenberAwokenDom, teamAssistAwokenDom, teamData, ti); //本人觉醒
  4302. }
  4303. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4304. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, teamNum);
  4305. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4306. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4307. });
  4308. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4309. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4310. formationBox.appendChild(fragment);
  4311. txtDetail.onblur(); //这个需要放在显示出来后再改才能生效
  4312. }
  4313. function awokenSetCount(aicon, number) {
  4314. if (!aicon) return; //没有这个觉醒就撤回
  4315. const ali = aicon.parentNode;
  4316. const countDom = ali.querySelector(".count");
  4317. countDom.textContent = number;
  4318. if (number)
  4319. ali.classList.remove(className_displayNone);
  4320. else
  4321. ali.classList.add(className_displayNone);
  4322. }
  4323. //刷新队伍觉醒统计
  4324. function refreshTeamAwokenCount(awokenDom, team) {
  4325. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4326. const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
  4327. const aicons = Array.from(awokenUL.querySelectorAll(`.awoken-icon[data-awoken-icon]`));
  4328. const acs = aicons.map(aicon=>{
  4329. const ai = parseInt(aicon.getAttribute("data-awoken-icon"),10);
  4330. let totalNum = 0;
  4331. //搜索等效觉醒
  4332. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ai || eak.big === ai);
  4333. if (equivalentAwoken)
  4334. {
  4335. if (equivalentAwoken.small === ai)
  4336. {
  4337. totalNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  4338. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  4339. }
  4340. } else
  4341. {
  4342. totalNum = awokenCountInTeam(team, ai, solo, teamsCount);
  4343. }
  4344. awokenSetCount(aicon, totalNum);
  4345. return {a:ai,c:totalNum};
  4346. });
  4347. if (acs.every(ac=>ac.c==0))
  4348. {
  4349. awokenDom.classList.add(className_displayNone);
  4350. } else
  4351. {
  4352. awokenDom.classList.remove(className_displayNone);
  4353. }
  4354. awokenDom.appendChild(fragment);
  4355. }
  4356. //刷新阵型觉醒统计
  4357. function refreshFormationAwokenCount(awokenDom, teams) {
  4358. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4359. const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
  4360. const aicons = Array.from(awokenUL.querySelectorAll(`.awoken-icon[data-awoken-icon]`));
  4361. const acs = aicons.map(aicon=>{
  4362. const ai = parseInt(aicon.getAttribute("data-awoken-icon"),10);
  4363. let totalNum = 0;
  4364. //搜索等效觉醒
  4365. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ai || eak.big === ai);
  4366. if (equivalentAwoken)
  4367. {
  4368. if (equivalentAwoken.small === ai)
  4369. {
  4370. totalNum = awokenCountInFormation(teams, equivalentAwoken.small, solo) +
  4371. awokenCountInFormation(teams, equivalentAwoken.big, solo) * equivalentAwoken.times;
  4372. }
  4373. } else
  4374. {
  4375. totalNum = awokenCountInFormation(teams, ai, solo);
  4376. }
  4377. awokenSetCount(aicon, totalNum);
  4378. return {a:ai,c:totalNum};
  4379. });
  4380. if (acs.every(ac=>ac.c==0))
  4381. {
  4382. awokenDom.classList.add(className_displayNone);
  4383. } else
  4384. {
  4385. awokenDom.classList.remove(className_displayNone);
  4386. }
  4387. awokenDom.appendChild(fragment);
  4388. }
  4389. //刷新能力值
  4390. function refreshAbility(abilityDom, team, idx) {
  4391. const memberData = team[0][idx];
  4392. const assistData = team[1][idx];
  4393. //基底三维,如果辅助是武器,还要加上辅助的觉醒
  4394. const mainAbility = calculateAbility(memberData, assistData, solo, teamsCount);
  4395. if (mainAbility && memberData.ability) {
  4396. for (let ai = 0; ai < 3; ai++) {
  4397. memberData.ability[ai] = mainAbility[ai][0];
  4398. memberData.abilityNoAwoken[ai] = mainAbility[ai][1];
  4399. }
  4400. }
  4401. if (!abilityDom) return; //如果没有dom,直接跳过
  4402. const abilityLi = abilityDom.querySelector(".abilitys-" + (idx + 1));
  4403. const hpDom = abilityLi.querySelector(".hp");
  4404. const atkDom = abilityLi.querySelector(".atk");
  4405. const rcvDom = abilityLi.querySelector(".rcv");
  4406. [hpDom, atkDom, rcvDom].forEach(function(div, ai) {
  4407. if (mainAbility) {
  4408. div.classList.remove(className_displayNone);
  4409. div.textContent = memberData.ability[ai];
  4410. } else {
  4411. div.classList.add(className_displayNone);
  4412. div.textContent = 0;
  4413. }
  4414. });
  4415. }
  4416. //刷新队员觉醒
  4417. function refreshMenberAwoken(menberAwokenDom, assistAwokenDom, team, idx) {
  4418. if (!menberAwokenDom) return; //如果没有dom,直接跳过
  4419. const memberData = team[0][idx];
  4420. const assistData = team[1][idx];
  4421. const memberCard = Cards[memberData.id] || Cards[0];
  4422. const assistCard = Cards[assistData.id] || Cards[0];
  4423. //队员觉醒
  4424. let menberAwokens = memberCard?.awakenings?.slice(0,memberData.awoken) || [];
  4425. //单人和三人为队员增加超觉醒
  4426. if ((solo || teamsCount === 3) &&
  4427. memberData.sawoken != null && //怪物设定了超觉醒
  4428. memberData.sawoken >= 0 && //怪物超觉醒编号大于0
  4429. memberCard?.superAwakenings?.length >= 0 && //卡片有超觉醒
  4430. memberData.level >= 100 && //怪物大于100级
  4431. memberData.plus.every(p=>p>=99) //怪物297了
  4432. ) {
  4433. menberAwokens.push(memberCard.superAwakenings[memberData.sawoken]);
  4434. }
  4435. //menberAwokens.sort();
  4436. //武器觉醒
  4437. let assistAwokens = assistCard?.awakenings?.slice(0,assistData?.awoken);
  4438. if (!assistAwokens?.includes(49)) assistAwokens = []; //清空非武器的觉醒
  4439. //assistAwokens.sort();
  4440. /*if (assistAwokens.includes(49))
  4441. {
  4442. menberAwokens = menberAwokens.concat(assistAwokens);
  4443. }*/
  4444. const menberAwokenUl = menberAwokenDom.querySelector(`.menber-awoken-${idx + 1} .awoken-ul`);
  4445. const assistAwokenUl = assistAwokenDom.querySelector(`.menber-awoken-${idx + 1} .awoken-ul`);
  4446. /* //通用的
  4447. function countNum(arr) {
  4448. const map = arr.reduce(function(preMap, value){
  4449. return preMap.set(value, (preMap.get(value) || 0) + 1);
  4450. }, new Map());
  4451. return Array.from(map);
  4452. };*/
  4453. function countAwokenNum(arr) {
  4454. const map = arr.reduce(function(preMap, value){
  4455. const eak = equivalent_awoken.find(eako => eako.big === value);
  4456. if (eak)
  4457. {
  4458. return preMap.set(eak.small, (preMap.get(eak.small) || 0) + eak.times);
  4459. }else
  4460. {
  4461. return preMap.set(value, (preMap.get(value) || 0) + 1);
  4462. }
  4463. }, new Map());
  4464. return Array.from(map);
  4465. };
  4466. /*const hideAwokens = [49,1,2,3,63];
  4467. if (solo) hideAwokens.push(30); //协力觉醒
  4468. if (!solo) hideAwokens.push(63); //掉落觉醒
  4469. menberAwokens = menberAwokens.filter(ak=>!hideAwokens.includes(ak));*/
  4470. let menberAwokensCount = countAwokenNum(menberAwokens);
  4471. menberAwokenUl.innerHTML = '';
  4472. menberAwokensCount.forEach(akc=>{
  4473. const iconLi = document.createElement("li");
  4474. const icon = iconLi.appendChild(document.createElement("icon"))
  4475. icon.className = "awoken-icon";
  4476. icon.setAttribute("data-awoken-icon", akc[0]);
  4477. icon.setAttribute("data-awoken-count", akc[1]);
  4478. menberAwokenUl.appendChild(iconLi);
  4479. });
  4480. let assistAwokensCount = countAwokenNum(assistAwokens);
  4481. assistAwokenUl.innerHTML = '';
  4482. assistAwokensCount.forEach(akc=>{
  4483. const iconLi = document.createElement("li");
  4484. const icon = iconLi.appendChild(document.createElement("icon"))
  4485. icon.className = "awoken-icon";
  4486. icon.setAttribute("data-awoken-icon", akc[0]);
  4487. icon.setAttribute("data-awoken-count", akc[1]);
  4488. assistAwokenUl.appendChild(iconLi);
  4489. });
  4490. }
  4491. function setTextContentAndAttribute(dom,str)
  4492. {
  4493. if (!dom) return;
  4494. dom.textContent = str;
  4495. dom.setAttribute(dataAttrName, str);
  4496. }
  4497. function drawHpInfo(hpBarDom, reduceAttrRanges)
  4498. {
  4499. const width = hpBarDom.width, height = hpBarDom.height;
  4500. let ctx = hpBarDom.getContext("2d");
  4501. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  4502. {
  4503. const attrColors = ['crimson','cornflowerblue','green','goldenrod','purple'];
  4504. reduceAttrRanges.forEach((reduceRanges, ridx)=>{
  4505. //console.table(reduceRanges);
  4506. ctx.fillStyle = attrColors[ridx];
  4507. ctx.fillRect(0, height / 5 * ridx, width, height / 5 * (ridx + 1));
  4508. reduceRanges.forEach(range=>{
  4509. ctx.fillStyle = `rgba(0, 0, 0, 0.5)`;
  4510. ctx.fillRect(width * (range.min / 100), height / 5 * ridx, width * (range.max / 100), height / 5 * (1 - range.scale));
  4511. });
  4512. });
  4513. }
  4514. else //只有阶梯盾
  4515. {
  4516. const reduceRanges = reduceAttrRanges[0];
  4517. //创建线性颜色渐变对象
  4518. const canvasGradient = ctx.createLinearGradient(0, 0, 0, height);
  4519. canvasGradient.addColorStop(0, "#EE99AA");
  4520. canvasGradient.addColorStop(0.4, "#FFDDEE");
  4521. canvasGradient.addColorStop(1, "#EE9999");
  4522. ctx.fillStyle = canvasGradient;
  4523. ctx.fillRect(0, 0, width, height);
  4524. reduceRanges.forEach(range=>{
  4525. ctx.fillStyle = `rgba(204, 0 ,85, 0.7)`;
  4526. ctx.fillRect(width * (range.min / 100), 0, width * ((range.max - range.min) / 100), height * (1 - range.scale));
  4527. });
  4528. }
  4529. }
  4530. //刷新队伍能力值合计
  4531. function refreshTeamTotalHP(totalDom, team, teamIdx) {
  4532. //计算总的生命值
  4533. if (!totalDom) return;
  4534. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  4535. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  4536. const tMoveDom = totalDom.querySelector(".tIf-total-move");
  4537. const tEffectDom = totalDom.querySelector(".tIf-effect");
  4538. const teams = formation.teams;
  4539. const leader1id = team[0][team[3] || 0].id;
  4540. const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][teams[0][3] || 0].id : teams[1][0][teams[1][3] || 0].id) : team[0][5].id;
  4541. //计算当前队伍,2P时则是需要特殊处理
  4542. const team_2p = teamsCount===2 ? team[0].concat((teamIdx === 1 ? teams[0][0][0] : teams[1][0][0])) : team[0];
  4543. const assistTeam_2p = teamsCount===2 ? team[1].concat((teamIdx === 1 ? teams[0][1][0] : teams[1][1][0])) : team[1];
  4544. if (tHpDom) {
  4545. const reduceScales1 = getReduceScales(leader1id);
  4546. const reduceScales2 = getReduceScales(leader2id);
  4547. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  4548. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  4549. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  4550. const hpBar = totalDom.querySelector(".reduce-details");
  4551. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0]) || reduceAttrRanges[0].length > 1 || reduceAttrRanges[0][0].probability < 1) //有阶梯盾或者有指定属性减伤或者减伤比例不是100%
  4552. {
  4553. drawHpInfo(hpBar, reduceAttrRanges);
  4554. hpBar.classList.remove(className_displayNone);
  4555. }else
  4556. {
  4557. hpBar.classList.add(className_displayNone);
  4558. }
  4559. const totalReduce = leastScale.scale;
  4560. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  4561. const teamHPNoAwokenArr = countTeamHp(team, leader1id, leader2id, solo, true);
  4562. let tHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  4563. let tHPNoAwoken = teamHPNoAwokenArr.reduce((pv, v) => pv + v); //队伍计算的总HP无觉醒
  4564. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount); //全队大血包个数
  4565. let badgeHPScale = 1; //徽章倍率
  4566. if (team[2] == 5 && (solo || teamsCount === 3)) {
  4567. badgeHPScale = 1.05;
  4568. } else if (team[2] == 18 && (solo || teamsCount === 3)) {
  4569. badgeHPScale = 1.15;
  4570. } else if (team[2] == 20 && (solo || teamsCount === 3)) {
  4571. badgeHPScale = 1.10;
  4572. }
  4573. tHP = Math.round(Math.round(tHP * (1 + 0.05 * teamHPAwoken)) * badgeHPScale);
  4574. tHPNoAwoken = Math.round(Math.round(tHPNoAwoken) * badgeHPScale);
  4575. //记录到bar中,方便打开详情时调用
  4576. hpBar.reduceAttrRanges = reduceAttrRanges;
  4577. hpBar.tHP = tHP;
  4578. hpBar.tHPNoAwoken = tHPNoAwoken;
  4579. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  4580. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  4581. const tHpDom_general = tHpDom.querySelector(".general");
  4582. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  4583. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  4584. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  4585. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  4586. if (totalReduce > 0)
  4587. tHpDom_reduce.classList.remove("no-reduce");
  4588. else
  4589. tHpDom_reduce.classList.add("no-reduce");
  4590. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  4591. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  4592. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  4593. }
  4594. if (tSBDom) {
  4595. const sbn = countTeamSB(team, solo);
  4596. const tSBDom_general = tSBDom.querySelector(".general");
  4597. setTextContentAndAttribute(tSBDom_general, sbn);
  4598. }
  4599. if (tMoveDom) {
  4600. const moveTime = countMoveTime(team, leader1id, leader2id, teamIdx);
  4601. const tMoveDom_general = tMoveDom.querySelector(".general");
  4602. const tMoveDom_noAwoken = tMoveDom.querySelector(".awoken-bind");
  4603. if (moveTime.fixed) //固定时间的
  4604. {
  4605. tMoveDom.classList.add("fixed-move-time");
  4606. setTextContentAndAttribute(tMoveDom_general, moveTime.duration.leader);
  4607. setTextContentAndAttribute(tMoveDom_noAwoken, moveTime.duration.leader);
  4608. } else
  4609. {
  4610. tMoveDom.classList.remove("fixed-move-time");
  4611. setTextContentAndAttribute(tMoveDom_general, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge + moveTime.duration.awoken).keepCounts());
  4612. setTextContentAndAttribute(tMoveDom_noAwoken, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge).keepCounts());
  4613. }
  4614. }
  4615. const tRarityDom = totalDom.querySelector(".tIf-rarity");
  4616. const tAttrsDom = totalDom.querySelector(".tIf-attrs");
  4617. const tTypesDom = totalDom.querySelector(".tIf-types");
  4618. //统计队伍稀有度总数
  4619. if (tRarityDom)
  4620. {
  4621. const rarityDoms = tRarityDom.querySelector(".rarity");
  4622. const rarityCount = team[0].slice(0,5).reduce((pre,member)=>{
  4623. if (member.id <= 0) return pre;
  4624. const card = Cards[member.id] || Cards[0];
  4625. return pre + (card?.rarity ?? 0);
  4626. },0);
  4627. rarityDoms.setAttribute(dataAttrName, rarityCount);
  4628. }
  4629. //统计队伍属性/类型个数
  4630. if (tAttrsDom || tTypesDom)
  4631. {
  4632. const {attrs, types} = countTeamTotalAttrsTypes(team_2p, assistTeam_2p);
  4633. if (tAttrsDom) {
  4634. const attrDoms = Array.from(tAttrsDom.querySelectorAll(".attr"));
  4635. attrDoms.forEach(attrDom=>{
  4636. const attrId = parseInt(attrDom.getAttribute("data-attr-icon"));
  4637. attrDom.setAttribute(dataAttrName, attrs[attrId] || 0);
  4638. });
  4639. }
  4640. if (tTypesDom) {
  4641. const typeDoms = Array.from(tTypesDom.querySelectorAll(".type-icon"));
  4642. typeDoms.forEach(typeDom=>{
  4643. const typeId = parseInt(typeDom.getAttribute("data-type-icon"));
  4644. typeDom.setAttribute(dataAttrName, types[typeId] || 0);
  4645. });
  4646. }
  4647. }
  4648. if (tEffectDom) {
  4649. const _76board = tEffectDom.querySelector("._76board");
  4650. //76版队长技能不被欢队长所影响
  4651. const leader1id_original = team[0][0].id;
  4652. const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][0].id : teams[1][0][0].id) : team[0][5].id;
  4653. if (tIf_Effect_76board(leader1id_original,leader2id_original))
  4654. {
  4655. _76board.classList.remove(className_displayNone);
  4656. }else
  4657. {
  4658. _76board.classList.add(className_displayNone);
  4659. }
  4660. const noSkyfall = tEffectDom.querySelector(".no-skyfall");
  4661. if (tIf_Effect_noSkyfall(leader1id,leader2id))
  4662. {
  4663. noSkyfall.classList.remove(className_displayNone);
  4664. }else
  4665. {
  4666. noSkyfall.classList.add(className_displayNone);
  4667. }
  4668. const poisonNoEffect = tEffectDom.querySelector(".poison-no-effect");
  4669. if (tIf_Effect_poisonNoEffect(leader1id,leader2id))
  4670. {
  4671. poisonNoEffect.classList.remove(className_displayNone);
  4672. }else
  4673. {
  4674. poisonNoEffect.classList.add(className_displayNone);
  4675. }
  4676. const addCombo = tEffectDom.querySelector(".add-combo");
  4677. const addComboValue = tIf_Effect_addCombo(leader1id,leader2id);
  4678. if ((addComboValue[0] | addComboValue[1]) > 0)
  4679. {
  4680. addCombo.classList.remove(className_displayNone);
  4681. addCombo.setAttribute("data-add-combo", addComboValue.filter(v=>v).join("/"));
  4682. }else
  4683. {
  4684. addCombo.classList.add(className_displayNone);
  4685. }
  4686. const inflicts = tEffectDom.querySelector(".inflicts");
  4687. const inflictsValue = tIf_Effect_inflicts(leader1id,leader2id);
  4688. if ((inflictsValue[0] | inflictsValue[1]) > 0)
  4689. {
  4690. inflicts.classList.remove(className_displayNone);
  4691. inflicts.setAttribute("data-inflicts", inflictsValue.filter(v=>v).map(v=>v.bigNumberToString()).join("/"));
  4692. }else
  4693. {
  4694. inflicts.classList.add(className_displayNone);
  4695. }
  4696. }
  4697. }
  4698. //刷新所有队伍能力值合计
  4699. function refreshFormationTotalHP(totalDom, teams) {
  4700. //计算总的生命值
  4701. if (!totalDom) return;
  4702. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  4703. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  4704. const tEffectDom = totalDom.querySelector(".tIf-effect");
  4705. //因为目前仅用于2P,所以直接在外面固定写了
  4706. const leader1id = teams[0][0][teams[0][3] || 0].id;
  4707. const leader2id = teams[1][0][teams[1][3] || 0].id;
  4708. if (tHpDom) {
  4709. const reduceScales1 = getReduceScales(leader1id);
  4710. const reduceScales2 = getReduceScales(leader2id);
  4711. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  4712. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  4713. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  4714. const hpBar = totalDom.querySelector(".reduce-details");
  4715. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0]) || reduceAttrRanges[0].length > 1 || reduceAttrRanges[0][0].probability < 1) //有阶梯盾或者有指定属性减伤或者减伤比例不是100%
  4716. {
  4717. drawHpInfo(hpBar, reduceAttrRanges);
  4718. hpBar.classList.remove(className_displayNone);
  4719. }else
  4720. {
  4721. hpBar.classList.add(className_displayNone);
  4722. }
  4723. const totalReduce = leastScale.scale;
  4724. const tHPArr = teams.map(function(team) {
  4725. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  4726. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  4727. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount); //全队大血包个数
  4728. return Math.round(teamTHP * (1 + 0.05 * teamHPAwoken));
  4729. });
  4730. const tHPNoAwokenArr = teams.map(function(team) {
  4731. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo, true);
  4732. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  4733. return Math.round(teamTHP);
  4734. });
  4735. const tHP = tHPArr.reduce((pv, v) => pv + v);
  4736. const tHPNoAwoken = tHPNoAwokenArr.reduce((pv, v) => pv + v);
  4737. //记录到bar中,方便打开详情时调用
  4738. hpBar.reduceAttrRanges = reduceAttrRanges;
  4739. hpBar.tHP = tHP;
  4740. hpBar.tHPNoAwoken = tHPNoAwoken;
  4741. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  4742. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  4743. const tHpDom_general = tHpDom.querySelector(".general");
  4744. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  4745. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  4746. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  4747. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  4748. if (totalReduce > 0)
  4749. tHpDom_reduce.classList.remove("no-reduce");
  4750. else
  4751. tHpDom_reduce.classList.add("no-reduce");
  4752. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  4753. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  4754. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  4755. }
  4756. if (tSBDom) {
  4757. const sbn1 = countTeamSB(teams[0], solo);
  4758. const sbn2 = countTeamSB(teams[1], solo);
  4759. const tSBDom_general = tSBDom.querySelector(".general");
  4760. setTextContentAndAttribute(tSBDom_general, sbn1 + sbn2);
  4761. }
  4762. if (tEffectDom) {
  4763. const _76board = tEffectDom.querySelector("._76board");
  4764. //76版队长技能不被欢队长所影响
  4765. const leader1id_original = teams[0][0][0].id;
  4766. const leader2id_original = teams[1][0][0].id;
  4767. if (tIf_Effect_76board(leader1id_original,leader2id_original))
  4768. {
  4769. _76board.classList.remove(className_displayNone);
  4770. }else
  4771. {
  4772. _76board.classList.add(className_displayNone);
  4773. }
  4774. const noSkyfall = tEffectDom.querySelector(".no-skyfall");
  4775. if (tIf_Effect_noSkyfall(leader1id,leader2id))
  4776. {
  4777. noSkyfall.classList.remove(className_displayNone);
  4778. }else
  4779. {
  4780. noSkyfall.classList.add(className_displayNone);
  4781. }
  4782. const poisonNoEffect = tEffectDom.querySelector(".poison-no-effect");
  4783. if (tIf_Effect_poisonNoEffect(leader1id,leader2id))
  4784. {
  4785. poisonNoEffect.classList.remove(className_displayNone);
  4786. }else
  4787. {
  4788. poisonNoEffect.classList.add(className_displayNone);
  4789. }
  4790. const addCombo = tEffectDom.querySelector(".add-combo");
  4791. const addComboValue = tIf_Effect_addCombo(leader1id,leader2id);
  4792. if ((addComboValue[0] | addComboValue[1]) > 0)
  4793. {
  4794. addCombo.classList.remove(className_displayNone);
  4795. addCombo.setAttribute("data-add-combo", addComboValue.filter(v=>v).join("/"));
  4796. }else
  4797. {
  4798. addCombo.classList.add(className_displayNone);
  4799. }
  4800. const inflicts = tEffectDom.querySelector(".inflicts");
  4801. const inflictsValue = tIf_Effect_inflicts(leader1id,leader2id);
  4802. if ((inflictsValue[0] | inflictsValue[1]) > 0)
  4803. {
  4804. inflicts.classList.remove(className_displayNone);
  4805. inflicts.setAttribute("data-inflicts", inflictsValue.filter(v=>v).map(v=>v.bigNumberToString()).join("/"));
  4806. }else
  4807. {
  4808. inflicts.classList.add(className_displayNone);
  4809. }
  4810. }
  4811. }
  4812. //刷新单人技能CD
  4813. function refreshMemberSkillCD(teamDom, team, idx) {
  4814. const memberMonDom = teamDom.querySelector(`.team-members .member-${idx+1} .monster`);
  4815. const assistMonDom = teamDom.querySelector(`.team-assist .member-${idx+1} .monster`);
  4816. const member = team[0][idx];
  4817. const assist = team[1][idx];
  4818. const memberCard = Cards[member.id] || Cards[0];
  4819. const memberSkill = Skills[memberCard?.activeSkillId];
  4820. const assistCard = Cards[assist.id] || Cards[0];
  4821. const assistSkill = Skills[assistCard?.activeSkillId];
  4822. const memberSkillCdDom = memberMonDom.querySelector(".skill-cd");
  4823. const assistSkillCdDom = assistMonDom.querySelector(".skill-cd");
  4824. const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel || memberSkill.maxLevel) + 1) : 0;
  4825. const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel || assistSkill.maxLevel) + 1) : 0;
  4826. memberSkillCdDom.textContent = memberSkillCd;
  4827. assistSkillCdDom.textContent = memberSkillCd + assistSkillCd;
  4828. if (member?.skilllevel != undefined && member?.skilllevel < memberSkill?.maxLevel) {
  4829. memberSkillCdDom.classList.remove("max-skill");
  4830. } else {
  4831. memberSkillCdDom.classList.add("max-skill");
  4832. }
  4833. if (assist?.skilllevel != undefined && assist?.skilllevel < assistSkill?.maxLevel) {
  4834. assistSkillCdDom.classList.remove("max-skill");
  4835. } else {
  4836. assistSkillCdDom.classList.add("max-skill");
  4837. }
  4838. }
  4839. //按住Ctrl点击技能在控制台输出技能的对象
  4840. function fastShowSkill(event) {
  4841. const skillId = parseInt(this.getAttribute("data-skillid"), 10); //获得当前技能ID
  4842. if (event.ctrlKey) {
  4843. const skillId = parseInt(this.getAttribute("data-skillid"), 10);
  4844. console.debug(Skills[skillId]);
  4845. return;
  4846. };
  4847. const s_cards = Cards.filter(card => card.activeSkillId === skillId || card.leaderSkillId === skillId); //搜索同技能怪物
  4848. if (s_cards.length > 1) {
  4849. showSearch(s_cards); //显示
  4850. }
  4851. }
  4852. function localisation($tra) {
  4853. if (!$tra) return;
  4854. document.title = $tra.webpage_title;
  4855. formationBox.querySelector(".title-box .title").placeholder = $tra.title_blank;
  4856. formationBox.querySelector(".detail-box .detail").placeholder = $tra.detail_blank;
  4857. controlBox.querySelector(".datasource-updatetime").title = $tra.force_reload_data;
  4858. const s_sortList = editBox.querySelector(".search-box .sort-div .sort-list");
  4859. const sortOptions = Array.from(s_sortList.options);
  4860. sortOptions.forEach(opt => {
  4861. const tag = opt.getAttribute("data-tag");
  4862. const trans = $tra.sort_name[tag];
  4863. if (trans) {
  4864. opt.text = trans;
  4865. }
  4866. });
  4867. }

智龙迷城队伍图制作工具