Details:
Subcommands and Subcommand groups not yet implemented, they will require for some parts of the code to be re-done. More attributes can and should be implemented, such as [Required] and [Choice(... , ...)].
Breakdown:
* Rectified line endings to LF, as per the settings of the project.
* Added a new command to SlashCommandService and SlashCommandServiceHelper to register the found commands to discord.
* Implemented CommandRegistrationOptions that can be used to configure the behaviour on registration - what to do with old commands, and with commands that already exist with the same name. A default version exists and can be accessed with CommandRegistrationOptions.Default
* Modified the sample program to reflect the changes made to the SlashCommandService and to also register a new command that tests all 6 types of CommandOptions (except subcommand and subcommand group)
* At the moment all commands are registered in my test guild, because the update for global commands is not instant. See SlashCommandServiceHelper.RegisterCommands(...) or line 221.
* Modified SlashCommandInfo to parse arguments given from Interaction, unde in ExecuteAsync, and added method BuilDcommand that returns SlashCommandCreationProperties - which can be registered to Discord.
* Renamed in the sample project PingCommand.cs to DevModule.cs
* Added custom attribute Description for the command method's parameters.
* Implemented SlashParameterInfo - and extension of the OptionBuilder that implements a method name Parse - takes DataOptions and gives out a cast object to be passed to the command Delegate. Planning on doing more with it.
* Moved SlashCommandBuilder.cs to the same directory structure
* Moved SlashCommandModule.cs and ISlashCommandModule.cs to its own folder.
Added SocketApplicationCommands, Added method in SocketGuild to fetch that guilds ApplicationCommands.
Tested all rest routes and fixed them accordingly.
Did more testing and I think its ready to go
New Rest entities: RestApplicationCommand,RestGlobalCommand, RestGuildCommand, RestApplicationCommandOption, RestApplicationCommandChoice, RestApplicationCommandType.
Added public methods to the RestClient to fetch/create/edit interactions.
* fixes#1495
* keep obsolete properties and return types for compatibility
* missing properties for SocketInvite
* Restore xml docs and change obsolete message
Co-authored-by: Paulo <pnmanjos@hotmail.com>
* Add inline replies
* Missed a few things
* Change xml docs, IUserMessage, and other changes
* Missed one when changing
* Fix referencedMessage author
* Implement gateway ratelimit
* Remove unused code
* Share WebSocketRequestQueue between clients
* Add global limit and a way to change gateway limits
* Refactoring variable to fit lib standards
* Update xml docs
* Update xml docs
* Move warning to remarks
* Remove specific RequestQueue for WebSocket and other changes
The only account limit is for identify that is dealt in a different way (exclusive semaphore), so websocket queues can be shared with REST and don't need to be shared between clients anymore.
Also added the ratelimit for presence updates.
* Add summary to IdentifySemaphoreName
* Fix spacing
* Add max_concurrency and other fixes
- Add session_start_limit to GetBotGatewayResponse
- Add GetBotGatewayAsync to IDiscordClient
- Add master/slave semaphores to enable concurrency
- Not store semaphore name as static
- Clone GatewayLimits when cloning the Config
* Add missing RequestQueue parameter and wrong nullable
* Add RequeueQueue paramater to Webhook
* Better xml documentation
* Remove GatewayLimits class and other changes
- Remove GatewayLimits
- Transfer a few properties to DiscordSocketConfig
- Remove unnecessary usings
* Remove unnecessary using and wording
* Remove more unnecessary usings
* Change named Semaphores to SemaphoreSlim
* Remove unused using
* Update branch
* Fix merge conflicts and update to new ratelimit
* Fixing merge, ignore limit for heartbeat, and dispose
* Missed one place and better xml docs.
* Wait identify before opening the connection
* Only request identify ticket when needed
* Move identify control to sharded client
* Better description for IdentifyMaxConcurrency
* Add lock to InvalidSession
* Add missing properties to Guild, related methods, and deprecate GuildEmbed endpoints
- Add missing guild properties: `discovery_splash`, `widget_enabled`, `widget_channel_id`, `rules_channel_id`, `max_presences`, `max_presences`, `max_members`, `public_updates_channel_id`, `max_video_channel_users`, `approximate_member_count`, `approximate_presence_count`
- Update guild properties: `embed_enabled`, `embed_channel_id`
- Add `GetGuildDiscoverySplashUrl` to `CDN`
- Add classes related to the guild widget
- Add `withCounts` parameter to `GetGuild(s)Async`
- Make GuildEmbed related methods obsolete with a message redirecting to widget ones
* Change xml docs and PremiumSubscriptionCount type
* Changed some xml docs
* Add missing application properties
Add IsBotPublic, BotRequiresCodeGrant, and Team properties to IApplication
* To immutable list
* Change list to array
* Add invite events (create and delete)
* Removed unused using
* Fixing IInviteMetadata properties
* Add two new fields to the gateway event
* Better event summary and remarks
* Change how to assign to target variable
Co-Authored-By: Joe4evr <jii.geugten@gmail.com>
* Applying suggested changes to TargetUserType
* Renaming NotDefined to Undefined
* Fixing xml docs
* Changed the summary style format
Co-authored-by: Joe4evr <jii.geugten@gmail.com>