| @@ -1,6 +1,5 @@ | |||||
| using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||
| using System.Collections.Immutable; | |||||
| using System.Linq; | using System.Linq; | ||||
| namespace Discord.Commands | namespace Discord.Commands | ||||
| @@ -49,7 +49,7 @@ namespace Discord.Audio | |||||
| private uint _ssrc; | private uint _ssrc; | ||||
| private byte[] _secretKey; | private byte[] _secretKey; | ||||
| public CachedGuild Guild { get; } | |||||
| public SocketGuild Guild { get; } | |||||
| public DiscordVoiceAPIClient ApiClient { get; private set; } | public DiscordVoiceAPIClient ApiClient { get; private set; } | ||||
| public ConnectionState ConnectionState { get; private set; } | public ConnectionState ConnectionState { get; private set; } | ||||
| public int Latency { get; private set; } | public int Latency { get; private set; } | ||||
| @@ -57,7 +57,7 @@ namespace Discord.Audio | |||||
| private DiscordSocketClient Discord => Guild.Discord; | private DiscordSocketClient Discord => Guild.Discord; | ||||
| /// <summary> Creates a new REST/WebSocket discord client. </summary> | /// <summary> Creates a new REST/WebSocket discord client. </summary> | ||||
| public AudioClient(CachedGuild guild, int id) | |||||
| public AudioClient(SocketGuild guild, int id) | |||||
| { | { | ||||
| Guild = guild; | Guild = guild; | ||||
| @@ -13,76 +13,76 @@ namespace Discord | |||||
| private const double AverageUsersPerGuild = 47.78; //Source: Googie2149 | private const double AverageUsersPerGuild = 47.78; //Source: Googie2149 | ||||
| private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth | private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth | ||||
| private readonly ConcurrentDictionary<ulong, ICachedChannel> _channels; | |||||
| private readonly ConcurrentDictionary<ulong, CachedDMChannel> _dmChannels; | |||||
| private readonly ConcurrentDictionary<ulong, CachedGuild> _guilds; | |||||
| private readonly ConcurrentDictionary<ulong, CachedGlobalUser> _users; | |||||
| private readonly ConcurrentDictionary<ulong, ISocketChannel> _channels; | |||||
| private readonly ConcurrentDictionary<ulong, SocketDMChannel> _dmChannels; | |||||
| private readonly ConcurrentDictionary<ulong, SocketGuild> _guilds; | |||||
| private readonly ConcurrentDictionary<ulong, SocketGlobalUser> _users; | |||||
| private readonly ConcurrentHashSet<ulong> _groupChannels; | private readonly ConcurrentHashSet<ulong> _groupChannels; | ||||
| internal IReadOnlyCollection<ICachedChannel> Channels => _channels.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<CachedDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<CachedGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as CachedGroupChannel).ToReadOnlyCollection(_groupChannels); | |||||
| internal IReadOnlyCollection<CachedGuild> Guilds => _guilds.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<CachedGlobalUser> Users => _users.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<ISocketChannel> Channels => _channels.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<SocketDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<SocketGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as SocketGroupChannel).ToReadOnlyCollection(_groupChannels); | |||||
| internal IReadOnlyCollection<SocketGuild> Guilds => _guilds.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<SocketGlobalUser> Users => _users.ToReadOnlyCollection(); | |||||
| internal IReadOnlyCollection<ICachedPrivateChannel> PrivateChannels => | |||||
| _dmChannels.Select(x => x.Value as ICachedPrivateChannel).Concat( | |||||
| _groupChannels.Select(x => GetChannel(x) as ICachedPrivateChannel)) | |||||
| internal IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => | |||||
| _dmChannels.Select(x => x.Value as ISocketPrivateChannel).Concat( | |||||
| _groupChannels.Select(x => GetChannel(x) as ISocketPrivateChannel)) | |||||
| .ToReadOnlyCollection(() => _dmChannels.Count + _groupChannels.Count); | .ToReadOnlyCollection(() => _dmChannels.Count + _groupChannels.Count); | ||||
| public DataStore(int guildCount, int dmChannelCount) | public DataStore(int guildCount, int dmChannelCount) | ||||
| { | { | ||||
| double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount; | double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount; | ||||
| double estimatedUsersCount = guildCount * AverageUsersPerGuild; | double estimatedUsersCount = guildCount * AverageUsersPerGuild; | ||||
| _channels = new ConcurrentDictionary<ulong, ICachedChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier)); | |||||
| _dmChannels = new ConcurrentDictionary<ulong, CachedDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier)); | |||||
| _guilds = new ConcurrentDictionary<ulong, CachedGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier)); | |||||
| _users = new ConcurrentDictionary<ulong, CachedGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier)); | |||||
| _channels = new ConcurrentDictionary<ulong, ISocketChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier)); | |||||
| _dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier)); | |||||
| _guilds = new ConcurrentDictionary<ulong, SocketGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier)); | |||||
| _users = new ConcurrentDictionary<ulong, SocketGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier)); | |||||
| _groupChannels = new ConcurrentHashSet<ulong>(CollectionConcurrencyLevel, (int)(10 * CollectionMultiplier)); | _groupChannels = new ConcurrentHashSet<ulong>(CollectionConcurrencyLevel, (int)(10 * CollectionMultiplier)); | ||||
| } | } | ||||
| internal ICachedChannel GetChannel(ulong id) | |||||
| internal ISocketChannel GetChannel(ulong id) | |||||
| { | { | ||||
| ICachedChannel channel; | |||||
| ISocketChannel channel; | |||||
| if (_channels.TryGetValue(id, out channel)) | if (_channels.TryGetValue(id, out channel)) | ||||
| return channel; | return channel; | ||||
| return null; | return null; | ||||
| } | } | ||||
| internal CachedDMChannel GetDMChannel(ulong userId) | |||||
| internal SocketDMChannel GetDMChannel(ulong userId) | |||||
| { | { | ||||
| CachedDMChannel channel; | |||||
| SocketDMChannel channel; | |||||
| if (_dmChannels.TryGetValue(userId, out channel)) | if (_dmChannels.TryGetValue(userId, out channel)) | ||||
| return channel; | return channel; | ||||
| return null; | return null; | ||||
| } | } | ||||
| internal void AddChannel(ICachedChannel channel) | |||||
| internal void AddChannel(ISocketChannel channel) | |||||
| { | { | ||||
| _channels[channel.Id] = channel; | _channels[channel.Id] = channel; | ||||
| var dmChannel = channel as CachedDMChannel; | |||||
| var dmChannel = channel as SocketDMChannel; | |||||
| if (dmChannel != null) | if (dmChannel != null) | ||||
| _dmChannels[dmChannel.Recipient.Id] = dmChannel; | _dmChannels[dmChannel.Recipient.Id] = dmChannel; | ||||
| else | else | ||||
| { | { | ||||
| var groupChannel = channel as CachedGroupChannel; | |||||
| var groupChannel = channel as SocketGroupChannel; | |||||
| if (groupChannel != null) | if (groupChannel != null) | ||||
| _groupChannels.TryAdd(groupChannel.Id); | _groupChannels.TryAdd(groupChannel.Id); | ||||
| } | } | ||||
| } | } | ||||
| internal ICachedChannel RemoveChannel(ulong id) | |||||
| internal ISocketChannel RemoveChannel(ulong id) | |||||
| { | { | ||||
| ICachedChannel channel; | |||||
| ISocketChannel channel; | |||||
| if (_channels.TryRemove(id, out channel)) | if (_channels.TryRemove(id, out channel)) | ||||
| { | { | ||||
| var dmChannel = channel as CachedDMChannel; | |||||
| var dmChannel = channel as SocketDMChannel; | |||||
| if (dmChannel != null) | if (dmChannel != null) | ||||
| { | { | ||||
| CachedDMChannel ignored; | |||||
| SocketDMChannel ignored; | |||||
| _dmChannels.TryRemove(dmChannel.Recipient.Id, out ignored); | _dmChannels.TryRemove(dmChannel.Recipient.Id, out ignored); | ||||
| } | } | ||||
| else | else | ||||
| { | { | ||||
| var groupChannel = channel as CachedGroupChannel; | |||||
| var groupChannel = channel as SocketGroupChannel; | |||||
| if (groupChannel != null) | if (groupChannel != null) | ||||
| _groupChannels.TryRemove(id); | _groupChannels.TryRemove(id); | ||||
| } | } | ||||
| @@ -91,39 +91,39 @@ namespace Discord | |||||
| return null; | return null; | ||||
| } | } | ||||
| internal CachedGuild GetGuild(ulong id) | |||||
| internal SocketGuild GetGuild(ulong id) | |||||
| { | { | ||||
| CachedGuild guild; | |||||
| SocketGuild guild; | |||||
| if (_guilds.TryGetValue(id, out guild)) | if (_guilds.TryGetValue(id, out guild)) | ||||
| return guild; | return guild; | ||||
| return null; | return null; | ||||
| } | } | ||||
| internal void AddGuild(CachedGuild guild) | |||||
| internal void AddGuild(SocketGuild guild) | |||||
| { | { | ||||
| _guilds[guild.Id] = guild; | _guilds[guild.Id] = guild; | ||||
| } | } | ||||
| internal CachedGuild RemoveGuild(ulong id) | |||||
| internal SocketGuild RemoveGuild(ulong id) | |||||
| { | { | ||||
| CachedGuild guild; | |||||
| SocketGuild guild; | |||||
| if (_guilds.TryRemove(id, out guild)) | if (_guilds.TryRemove(id, out guild)) | ||||
| return guild; | return guild; | ||||
| return null; | return null; | ||||
| } | } | ||||
| internal CachedGlobalUser GetUser(ulong id) | |||||
| internal SocketGlobalUser GetUser(ulong id) | |||||
| { | { | ||||
| CachedGlobalUser user; | |||||
| SocketGlobalUser user; | |||||
| if (_users.TryGetValue(id, out user)) | if (_users.TryGetValue(id, out user)) | ||||
| return user; | return user; | ||||
| return null; | return null; | ||||
| } | } | ||||
| internal CachedGlobalUser GetOrAddUser(ulong id, Func<ulong, CachedGlobalUser> userFactory) | |||||
| internal SocketGlobalUser GetOrAddUser(ulong id, Func<ulong, SocketGlobalUser> userFactory) | |||||
| { | { | ||||
| return _users.GetOrAdd(id, userFactory); | return _users.GetOrAdd(id, userFactory); | ||||
| } | } | ||||
| internal CachedGlobalUser RemoveUser(ulong id) | |||||
| internal SocketGlobalUser RemoveUser(ulong id) | |||||
| { | { | ||||
| CachedGlobalUser user; | |||||
| SocketGlobalUser user; | |||||
| if (_users.TryRemove(id, out user)) | if (_users.TryRemove(id, out user)) | ||||
| return user; | return user; | ||||
| return null; | return null; | ||||
| @@ -10,7 +10,6 @@ using System.Linq; | |||||
| using System.Threading; | using System.Threading; | ||||
| using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
| using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||
| using System.Collections.Concurrent; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| @@ -44,7 +44,7 @@ namespace Discord | |||||
| /// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | /// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | ||||
| public int Latency { get; private set; } | public int Latency { get; private set; } | ||||
| //From DiscordConfig | |||||
| //From DiscordSocketConfig | |||||
| internal int TotalShards { get; private set; } | internal int TotalShards { get; private set; } | ||||
| internal int ConnectionTimeout { get; private set; } | internal int ConnectionTimeout { get; private set; } | ||||
| internal int ReconnectDelay { get; private set; } | internal int ReconnectDelay { get; private set; } | ||||
| @@ -55,8 +55,8 @@ namespace Discord | |||||
| internal DataStore DataStore { get; private set; } | internal DataStore DataStore { get; private set; } | ||||
| internal WebSocketProvider WebSocketProvider { get; private set; } | internal WebSocketProvider WebSocketProvider { get; private set; } | ||||
| internal CachedSelfUser CurrentUser => _currentUser as CachedSelfUser; | |||||
| internal IReadOnlyCollection<CachedGuild> Guilds => DataStore.Guilds; | |||||
| internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser; | |||||
| internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds; | |||||
| internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | ||||
| /// <summary> Creates a new REST/WebSocket discord client. </summary> | /// <summary> Creates a new REST/WebSocket discord client. </summary> | ||||
| @@ -340,15 +340,15 @@ namespace Discord | |||||
| { | { | ||||
| return Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds); | return Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds); | ||||
| } | } | ||||
| internal CachedGuild AddGuild(ExtendedGuild model, DataStore dataStore) | |||||
| internal SocketGuild AddGuild(ExtendedGuild model, DataStore dataStore) | |||||
| { | { | ||||
| var guild = new CachedGuild(this, model, dataStore); | |||||
| var guild = new SocketGuild(this, model, dataStore); | |||||
| dataStore.AddGuild(guild); | dataStore.AddGuild(guild); | ||||
| if (model.Large) | if (model.Large) | ||||
| _largeGuilds.Enqueue(model.Id); | _largeGuilds.Enqueue(model.Id); | ||||
| return guild; | return guild; | ||||
| } | } | ||||
| internal CachedGuild RemoveGuild(ulong id) | |||||
| internal SocketGuild RemoveGuild(ulong id) | |||||
| { | { | ||||
| var guild = DataStore.RemoveGuild(id); | var guild = DataStore.RemoveGuild(id); | ||||
| foreach (var channel in guild.Channels) | foreach (var channel in guild.Channels) | ||||
| @@ -367,7 +367,7 @@ namespace Discord | |||||
| { | { | ||||
| return Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(DataStore.PrivateChannels); | return Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(DataStore.PrivateChannels); | ||||
| } | } | ||||
| internal ICachedChannel AddPrivateChannel(API.Channel model, DataStore dataStore) | |||||
| internal ISocketChannel AddPrivateChannel(API.Channel model, DataStore dataStore) | |||||
| { | { | ||||
| switch (model.Type) | switch (model.Type) | ||||
| { | { | ||||
| @@ -375,13 +375,13 @@ namespace Discord | |||||
| { | { | ||||
| var recipients = model.Recipients.Value; | var recipients = model.Recipients.Value; | ||||
| var user = GetOrAddUser(recipients[0], dataStore); | var user = GetOrAddUser(recipients[0], dataStore); | ||||
| var channel = new CachedDMChannel(this, new CachedDMUser(user), model); | |||||
| var channel = new SocketDMChannel(this, new SocketDMUser(user), model); | |||||
| dataStore.AddChannel(channel); | dataStore.AddChannel(channel); | ||||
| return channel; | return channel; | ||||
| } | } | ||||
| case ChannelType.Group: | case ChannelType.Group: | ||||
| { | { | ||||
| var channel = new CachedGroupChannel(this, model); | |||||
| var channel = new SocketGroupChannel(this, model); | |||||
| channel.UpdateUsers(model.Recipients.Value, UpdateSource.Creation, dataStore); | channel.UpdateUsers(model.Recipients.Value, UpdateSource.Creation, dataStore); | ||||
| dataStore.AddChannel(channel); | dataStore.AddChannel(channel); | ||||
| return channel; | return channel; | ||||
| @@ -390,9 +390,9 @@ namespace Discord | |||||
| throw new InvalidOperationException($"Unexpected channel type: {model.Type}"); | throw new InvalidOperationException($"Unexpected channel type: {model.Type}"); | ||||
| } | } | ||||
| } | } | ||||
| internal ICachedChannel RemovePrivateChannel(ulong id) | |||||
| internal ISocketChannel RemovePrivateChannel(ulong id) | |||||
| { | { | ||||
| var channel = DataStore.RemoveChannel(id) as ICachedPrivateChannel; | |||||
| var channel = DataStore.RemoveChannel(id) as ISocketPrivateChannel; | |||||
| foreach (var recipient in channel.Recipients) | foreach (var recipient in channel.Recipients) | ||||
| recipient.User.RemoveRef(this); | recipient.User.RemoveRef(this); | ||||
| return channel; | return channel; | ||||
| @@ -413,13 +413,13 @@ namespace Discord | |||||
| { | { | ||||
| return Task.FromResult<ISelfUser>(_currentUser); | return Task.FromResult<ISelfUser>(_currentUser); | ||||
| } | } | ||||
| internal CachedGlobalUser GetOrAddUser(API.User model, DataStore dataStore) | |||||
| internal SocketGlobalUser GetOrAddUser(API.User model, DataStore dataStore) | |||||
| { | { | ||||
| var user = dataStore.GetOrAddUser(model.Id, _ => new CachedGlobalUser(model)); | |||||
| var user = dataStore.GetOrAddUser(model.Id, _ => new SocketGlobalUser(model)); | |||||
| user.AddRef(); | user.AddRef(); | ||||
| return user; | return user; | ||||
| } | } | ||||
| internal CachedGlobalUser RemoveUser(ulong id) | |||||
| internal SocketGlobalUser RemoveUser(ulong id) | |||||
| { | { | ||||
| return DataStore.RemoveUser(id); | return DataStore.RemoveUser(id); | ||||
| } | } | ||||
| @@ -429,10 +429,10 @@ namespace Discord | |||||
| => DownloadUsersAsync(DataStore.Guilds.Where(x => !x.HasAllMembers)); | => DownloadUsersAsync(DataStore.Guilds.Where(x => !x.HasAllMembers)); | ||||
| /// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary> | /// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary> | ||||
| public Task DownloadUsersAsync(IEnumerable<IGuild> guilds) | public Task DownloadUsersAsync(IEnumerable<IGuild> guilds) | ||||
| => DownloadUsersAsync(guilds.Select(x => x as CachedGuild).Where(x => x != null)); | |||||
| => DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null)); | |||||
| public Task DownloadUsersAsync(params IGuild[] guilds) | public Task DownloadUsersAsync(params IGuild[] guilds) | ||||
| => DownloadUsersAsync(guilds.Select(x => x as CachedGuild).Where(x => x != null)); | |||||
| private async Task DownloadUsersAsync(IEnumerable<CachedGuild> guilds) | |||||
| => DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null)); | |||||
| private async Task DownloadUsersAsync(IEnumerable<SocketGuild> guilds) | |||||
| { | { | ||||
| var cachedGuilds = guilds.ToArray(); | var cachedGuilds = guilds.ToArray(); | ||||
| if (cachedGuilds.Length == 0) return; | if (cachedGuilds.Length == 0) return; | ||||
| @@ -559,7 +559,7 @@ namespace Discord | |||||
| var data = (payload as JToken).ToObject<ReadyEvent>(_serializer); | var data = (payload as JToken).ToObject<ReadyEvent>(_serializer); | ||||
| var dataStore = new DataStore(data.Guilds.Length, data.PrivateChannels.Length); | var dataStore = new DataStore(data.Guilds.Length, data.PrivateChannels.Length); | ||||
| var currentUser = new CachedSelfUser(this, data.User); | |||||
| var currentUser = new SocketSelfUser(this, data.User); | |||||
| int unavailableGuilds = 0; | int unavailableGuilds = 0; | ||||
| for (int i = 0; i < data.Guilds.Length; i++) | for (int i = 0; i < data.Guilds.Length; i++) | ||||
| { | { | ||||
| @@ -625,7 +625,7 @@ namespace Discord | |||||
| } | } | ||||
| await _gatewayLogger.DebugAsync($"Received Dispatch ({type})").ConfigureAwait(false); | await _gatewayLogger.DebugAsync($"Received Dispatch ({type})").ConfigureAwait(false); | ||||
| CachedGuild guild; | |||||
| SocketGuild guild; | |||||
| if (data.Unavailable != false) | if (data.Unavailable != false) | ||||
| { | { | ||||
| guild = AddGuild(data, DataStore); | guild = AddGuild(data, DataStore); | ||||
| @@ -751,7 +751,7 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<API.Channel>(_serializer); | var data = (payload as JToken).ToObject<API.Channel>(_serializer); | ||||
| ICachedChannel channel = null; | |||||
| ISocketChannel channel = null; | |||||
| if (data.GuildId.IsSpecified) | if (data.GuildId.IsSpecified) | ||||
| { | { | ||||
| var guild = DataStore.GetGuild(data.GuildId.Value); | var guild = DataStore.GetGuild(data.GuildId.Value); | ||||
| @@ -789,7 +789,7 @@ namespace Discord | |||||
| var before = channel.Clone(); | var before = channel.Clone(); | ||||
| channel.Update(data, UpdateSource.WebSocket); | channel.Update(data, UpdateSource.WebSocket); | ||||
| if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false); | ||||
| return; | return; | ||||
| @@ -808,7 +808,7 @@ namespace Discord | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false); | ||||
| ICachedChannel channel = null; | |||||
| ISocketChannel channel = null; | |||||
| var data = (payload as JToken).ToObject<API.Channel>(_serializer); | var data = (payload as JToken).ToObject<API.Channel>(_serializer); | ||||
| if (data.GuildId.IsSpecified) | if (data.GuildId.IsSpecified) | ||||
| { | { | ||||
| @@ -978,7 +978,7 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<RecipientEvent>(_serializer); | var data = (payload as JToken).ToObject<RecipientEvent>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as CachedGroupChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| var user = channel.AddUser(data.User, DataStore); | var user = channel.AddUser(data.User, DataStore); | ||||
| @@ -996,7 +996,7 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<RecipientEvent>(_serializer); | var data = (payload as JToken).ToObject<RecipientEvent>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as CachedGroupChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| var user = channel.RemoveUser(data.User.Id); | var user = channel.RemoveUser(data.User.Id); | ||||
| @@ -1166,10 +1166,10 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<API.Message>(_serializer); | var data = (payload as JToken).ToObject<API.Message>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false); | ||||
| return; | return; | ||||
| @@ -1200,17 +1200,17 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<API.Message>(_serializer); | var data = (payload as JToken).ToObject<API.Message>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false); | ||||
| return; | return; | ||||
| } | } | ||||
| IMessage before = null, after = null; | IMessage before = null, after = null; | ||||
| CachedMessage cachedMsg = channel.GetMessage(data.Id); | |||||
| SocketMessage cachedMsg = channel.GetMessage(data.Id); | |||||
| if (cachedMsg != null) | if (cachedMsg != null) | ||||
| { | { | ||||
| before = cachedMsg.Clone(); | before = cachedMsg.Clone(); | ||||
| @@ -1239,10 +1239,10 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<API.Message>(_serializer); | var data = (payload as JToken).ToObject<API.Message>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false); | ||||
| return; | return; | ||||
| @@ -1266,10 +1266,10 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer); | var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false); | ||||
| return; | return; | ||||
| @@ -1341,10 +1341,10 @@ namespace Discord | |||||
| await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false); | ||||
| var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer); | var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer); | ||||
| var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel; | |||||
| var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel; | |||||
| if (channel != null) | if (channel != null) | ||||
| { | { | ||||
| if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true)) | |||||
| { | { | ||||
| await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false); | ||||
| return; | return; | ||||
| @@ -1385,7 +1385,7 @@ namespace Discord | |||||
| var data = (payload as JToken).ToObject<API.VoiceState>(_serializer); | var data = (payload as JToken).ToObject<API.VoiceState>(_serializer); | ||||
| if (data.GuildId.HasValue) | if (data.GuildId.HasValue) | ||||
| { | { | ||||
| ICachedUser user; | |||||
| ISocketUser user; | |||||
| VoiceState before, after; | VoiceState before, after; | ||||
| if (data.GuildId != null) | if (data.GuildId != null) | ||||
| { | { | ||||
| @@ -1418,7 +1418,7 @@ namespace Discord | |||||
| } | } | ||||
| else | else | ||||
| { | { | ||||
| var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as CachedGroupChannel; | |||||
| var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as SocketGroupChannel; | |||||
| if (groupChannel != null) | if (groupChannel != null) | ||||
| { | { | ||||
| if (data.ChannelId != null) | if (data.ChannelId != null) | ||||
| @@ -24,8 +24,7 @@ namespace Discord | |||||
| /// <summary> Gets a collection of messages in this channel. </summary> | /// <summary> Gets a collection of messages in this channel. </summary> | ||||
| Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch); | Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch); | ||||
| /// <summary> Bulk deletes multiple messages. </summary> | /// <summary> Bulk deletes multiple messages. </summary> | ||||
| Task DeleteMessagesAsync(IEnumerable<IMessage> messages); | |||||
| Task DeleteMessagesAsync(IEnumerable<IMessage> messages); | |||||
| /// <summary> Broadcasts the "user is typing" message to all users in this channel, lasting 10 seconds.</summary> | /// <summary> Broadcasts the "user is typing" message to all users in this channel, lasting 10 seconds.</summary> | ||||
| Task TriggerTypingAsync(); | Task TriggerTypingAsync(); | ||||
| @@ -6,7 +6,8 @@ | |||||
| public abstract DiscordClient Discord { get; } | public abstract DiscordClient Discord { get; } | ||||
| bool IEntity<T>.IsAttached => false; | |||||
| internal virtual bool IsAttached => false; | |||||
| bool IEntity<T>.IsAttached => IsAttached; | |||||
| public Entity(T id) | public Entity(T id) | ||||
| { | { | ||||
| @@ -6,6 +6,9 @@ namespace Discord | |||||
| { | { | ||||
| internal class GroupUser : IGroupUser | internal class GroupUser : IGroupUser | ||||
| { | { | ||||
| internal virtual bool IsAttached => false; | |||||
| bool IEntity<ulong>.IsAttached => IsAttached; | |||||
| public GroupChannel Channel { get; private set; } | public GroupChannel Channel { get; private set; } | ||||
| public User User { get; private set; } | public User User { get; private set; } | ||||
| @@ -14,7 +17,6 @@ namespace Discord | |||||
| public DateTimeOffset CreatedAt => User.CreatedAt; | public DateTimeOffset CreatedAt => User.CreatedAt; | ||||
| public string Discriminator => User.Discriminator; | public string Discriminator => User.Discriminator; | ||||
| public ushort DiscriminatorValue => User.DiscriminatorValue; | public ushort DiscriminatorValue => User.DiscriminatorValue; | ||||
| public bool IsAttached => User.IsAttached; | |||||
| public bool IsBot => User.IsBot; | public bool IsBot => User.IsBot; | ||||
| public string Username => User.Username; | public string Username => User.Username; | ||||
| public string Mention => MentionUtils.Mention(this, false); | public string Mention => MentionUtils.Mention(this, false); | ||||
| @@ -13,6 +13,9 @@ namespace Discord | |||||
| [DebuggerDisplay("{DebuggerDisplay,nq}")] | [DebuggerDisplay("{DebuggerDisplay,nq}")] | ||||
| internal class GuildUser : IGuildUser, ISnowflakeEntity | internal class GuildUser : IGuildUser, ISnowflakeEntity | ||||
| { | { | ||||
| internal virtual bool IsAttached => false; | |||||
| bool IEntity<ulong>.IsAttached => IsAttached; | |||||
| private long? _joinedAtTicks; | private long? _joinedAtTicks; | ||||
| public string Nickname { get; private set; } | public string Nickname { get; private set; } | ||||
| @@ -27,7 +30,6 @@ namespace Discord | |||||
| public DateTimeOffset CreatedAt => User.CreatedAt; | public DateTimeOffset CreatedAt => User.CreatedAt; | ||||
| public string Discriminator => User.Discriminator; | public string Discriminator => User.Discriminator; | ||||
| public ushort DiscriminatorValue => User.DiscriminatorValue; | public ushort DiscriminatorValue => User.DiscriminatorValue; | ||||
| public bool IsAttached => User.IsAttached; | |||||
| public bool IsBot => User.IsBot; | public bool IsBot => User.IsBot; | ||||
| public string Mention => MentionUtils.Mention(this, Nickname != null); | public string Mention => MentionUtils.Mention(this, Nickname != null); | ||||
| public string Username => User.Username; | public string Username => User.Username; | ||||
| @@ -1,19 +0,0 @@ | |||||
| using Model = Discord.API.Message; | |||||
| namespace Discord | |||||
| { | |||||
| internal class CachedMessage : Message | |||||
| { | |||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | |||||
| public new ICachedMessageChannel Channel => base.Channel as ICachedMessageChannel; | |||||
| public CachedMessage(ICachedMessageChannel channel, IUser author, Model model) | |||||
| : base(channel, author, model) | |||||
| { | |||||
| } | |||||
| public CachedMessage Clone() => MemberwiseClone() as CachedMessage; | |||||
| } | |||||
| } | |||||
| @@ -1,21 +0,0 @@ | |||||
| using System; | |||||
| using Model = Discord.API.User; | |||||
| namespace Discord | |||||
| { | |||||
| internal class CachedSelfUser : SelfUser, ICachedUser | |||||
| { | |||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | |||||
| CachedGlobalUser ICachedUser.User { get { throw new NotSupportedException(); } } | |||||
| public CachedSelfUser(DiscordSocketClient discord, Model model) | |||||
| : base(discord, model) | |||||
| { | |||||
| } | |||||
| public CachedSelfUser Clone() => MemberwiseClone() as CachedSelfUser; | |||||
| ICachedUser ICachedUser.Clone() => Clone(); | |||||
| } | |||||
| } | |||||
| @@ -2,10 +2,10 @@ | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal interface ICachedChannel : IChannel, ICachedEntity<ulong> | |||||
| internal interface ISocketChannel : IChannel | |||||
| { | { | ||||
| void Update(Model model, UpdateSource source); | void Update(Model model, UpdateSource source); | ||||
| ICachedChannel Clone(); | |||||
| ISocketChannel Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -0,0 +1,7 @@ | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ISocketGuildChannel : ISocketChannel, IGuildChannel | |||||
| { | |||||
| new SocketGuild Guild { get; } | |||||
| } | |||||
| } | |||||
| @@ -0,0 +1,16 @@ | |||||
| using System.Collections.Generic; | |||||
| using MessageModel = Discord.API.Message; | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ISocketMessageChannel : ISocketChannel, IMessageChannel | |||||
| { | |||||
| IReadOnlyCollection<ISocketUser> Users { get; } | |||||
| SocketMessage AddMessage(ISocketUser author, MessageModel model); | |||||
| SocketMessage GetMessage(ulong id); | |||||
| SocketMessage RemoveMessage(ulong id); | |||||
| ISocketUser GetUser(ulong id, bool skipCheck = false); | |||||
| } | |||||
| } | |||||
| @@ -0,0 +1,9 @@ | |||||
| using System.Collections.Generic; | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ISocketPrivateChannel : ISocketChannel, IPrivateChannel | |||||
| { | |||||
| new IReadOnlyCollection<ISocketUser> Recipients { get; } | |||||
| } | |||||
| } | |||||
| @@ -10,51 +10,51 @@ namespace Discord | |||||
| { | { | ||||
| internal class MessageCache : MessageManager | internal class MessageCache : MessageManager | ||||
| { | { | ||||
| private readonly ConcurrentDictionary<ulong, CachedMessage> _messages; | |||||
| private readonly ConcurrentDictionary<ulong, SocketMessage> _messages; | |||||
| private readonly ConcurrentQueue<ulong> _orderedMessages; | private readonly ConcurrentQueue<ulong> _orderedMessages; | ||||
| private readonly int _size; | private readonly int _size; | ||||
| public override IReadOnlyCollection<CachedMessage> Messages => _messages.ToReadOnlyCollection(); | |||||
| public override IReadOnlyCollection<SocketMessage> Messages => _messages.ToReadOnlyCollection(); | |||||
| public MessageCache(DiscordSocketClient discord, ICachedMessageChannel channel) | |||||
| public MessageCache(DiscordSocketClient discord, ISocketMessageChannel channel) | |||||
| : base(discord, channel) | : base(discord, channel) | ||||
| { | { | ||||
| _size = discord.MessageCacheSize; | _size = discord.MessageCacheSize; | ||||
| _messages = new ConcurrentDictionary<ulong, CachedMessage>(1, (int)(_size * 1.05)); | |||||
| _messages = new ConcurrentDictionary<ulong, SocketMessage>(1, (int)(_size * 1.05)); | |||||
| _orderedMessages = new ConcurrentQueue<ulong>(); | _orderedMessages = new ConcurrentQueue<ulong>(); | ||||
| } | } | ||||
| public override void Add(CachedMessage message) | |||||
| public override void Add(SocketMessage message) | |||||
| { | { | ||||
| if (_messages.TryAdd(message.Id, message)) | if (_messages.TryAdd(message.Id, message)) | ||||
| { | { | ||||
| _orderedMessages.Enqueue(message.Id); | _orderedMessages.Enqueue(message.Id); | ||||
| ulong msgId; | ulong msgId; | ||||
| CachedMessage msg; | |||||
| SocketMessage msg; | |||||
| while (_orderedMessages.Count > _size && _orderedMessages.TryDequeue(out msgId)) | while (_orderedMessages.Count > _size && _orderedMessages.TryDequeue(out msgId)) | ||||
| _messages.TryRemove(msgId, out msg); | _messages.TryRemove(msgId, out msg); | ||||
| } | } | ||||
| } | } | ||||
| public override CachedMessage Remove(ulong id) | |||||
| public override SocketMessage Remove(ulong id) | |||||
| { | { | ||||
| CachedMessage msg; | |||||
| SocketMessage msg; | |||||
| _messages.TryRemove(id, out msg); | _messages.TryRemove(id, out msg); | ||||
| return msg; | return msg; | ||||
| } | } | ||||
| public override CachedMessage Get(ulong id) | |||||
| public override SocketMessage Get(ulong id) | |||||
| { | { | ||||
| CachedMessage result; | |||||
| SocketMessage result; | |||||
| if (_messages.TryGetValue(id, out result)) | if (_messages.TryGetValue(id, out result)) | ||||
| return result; | return result; | ||||
| return null; | return null; | ||||
| } | } | ||||
| public override IImmutableList<CachedMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
| public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
| { | { | ||||
| if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit)); | if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit)); | ||||
| if (limit == 0) return ImmutableArray<CachedMessage>.Empty; | |||||
| if (limit == 0) return ImmutableArray<SocketMessage>.Empty; | |||||
| IEnumerable<ulong> cachedMessageIds; | IEnumerable<ulong> cachedMessageIds; | ||||
| if (fromMessageId == null) | if (fromMessageId == null) | ||||
| @@ -68,7 +68,7 @@ namespace Discord | |||||
| .Take(limit) | .Take(limit) | ||||
| .Select(x => | .Select(x => | ||||
| { | { | ||||
| CachedMessage msg; | |||||
| SocketMessage msg; | |||||
| if (_messages.TryGetValue(x, out msg)) | if (_messages.TryGetValue(x, out msg)) | ||||
| return msg; | return msg; | ||||
| return null; | return null; | ||||
| @@ -77,7 +77,7 @@ namespace Discord | |||||
| .ToImmutableArray(); | .ToImmutableArray(); | ||||
| } | } | ||||
| public override async Task<CachedMessage> DownloadAsync(ulong id) | |||||
| public override async Task<SocketMessage> DownloadAsync(ulong id) | |||||
| { | { | ||||
| var msg = Get(id); | var msg = Get(id); | ||||
| if (msg != null) | if (msg != null) | ||||
| @@ -10,36 +10,36 @@ namespace Discord | |||||
| internal class MessageManager | internal class MessageManager | ||||
| { | { | ||||
| private readonly DiscordSocketClient _discord; | private readonly DiscordSocketClient _discord; | ||||
| private readonly ICachedMessageChannel _channel; | |||||
| private readonly ISocketMessageChannel _channel; | |||||
| public virtual IReadOnlyCollection<CachedMessage> Messages | |||||
| => ImmutableArray.Create<CachedMessage>(); | |||||
| public virtual IReadOnlyCollection<SocketMessage> Messages | |||||
| => ImmutableArray.Create<SocketMessage>(); | |||||
| public MessageManager(DiscordSocketClient discord, ICachedMessageChannel channel) | |||||
| public MessageManager(DiscordSocketClient discord, ISocketMessageChannel channel) | |||||
| { | { | ||||
| _discord = discord; | _discord = discord; | ||||
| _channel = channel; | _channel = channel; | ||||
| } | } | ||||
| public virtual void Add(CachedMessage message) { } | |||||
| public virtual CachedMessage Remove(ulong id) => null; | |||||
| public virtual CachedMessage Get(ulong id) => null; | |||||
| public virtual void Add(SocketMessage message) { } | |||||
| public virtual SocketMessage Remove(ulong id) => null; | |||||
| public virtual SocketMessage Get(ulong id) => null; | |||||
| public virtual IImmutableList<CachedMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
| => ImmutableArray.Create<CachedMessage>(); | |||||
| public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
| => ImmutableArray.Create<SocketMessage>(); | |||||
| public virtual async Task<CachedMessage> DownloadAsync(ulong id) | |||||
| public virtual async Task<SocketMessage> DownloadAsync(ulong id) | |||||
| { | { | ||||
| var model = await _discord.ApiClient.GetChannelMessageAsync(_channel.Id, id).ConfigureAwait(false); | var model = await _discord.ApiClient.GetChannelMessageAsync(_channel.Id, id).ConfigureAwait(false); | ||||
| if (model != null) | if (model != null) | ||||
| return new CachedMessage(_channel, new User(model.Author.Value), model); | |||||
| return new SocketMessage(_channel, new User(model.Author.Value), model); | |||||
| return null; | return null; | ||||
| } | } | ||||
| public async Task<IReadOnlyCollection<CachedMessage>> DownloadAsync(ulong? fromId, Direction dir, int limit) | |||||
| public async Task<IReadOnlyCollection<SocketMessage>> DownloadAsync(ulong? fromId, Direction dir, int limit) | |||||
| { | { | ||||
| //TODO: Test heavily, especially the ordering of messages | //TODO: Test heavily, especially the ordering of messages | ||||
| if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit)); | if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit)); | ||||
| if (limit == 0) return ImmutableArray<CachedMessage>.Empty; | |||||
| if (limit == 0) return ImmutableArray<SocketMessage>.Empty; | |||||
| var cachedMessages = GetMany(fromId, dir, limit); | var cachedMessages = GetMany(fromId, dir, limit); | ||||
| if (cachedMessages.Count == limit) | if (cachedMessages.Count == limit) | ||||
| @@ -61,7 +61,7 @@ namespace Discord | |||||
| }; | }; | ||||
| var downloadedMessages = await _discord.ApiClient.GetChannelMessagesAsync(_channel.Id, args).ConfigureAwait(false); | var downloadedMessages = await _discord.ApiClient.GetChannelMessagesAsync(_channel.Id, args).ConfigureAwait(false); | ||||
| var guild = (_channel as ICachedGuildChannel)?.Guild; | |||||
| var guild = (_channel as ISocketGuildChannel)?.Guild; | |||||
| return cachedMessages.Concat(downloadedMessages.Select(x => | return cachedMessages.Concat(downloadedMessages.Select(x => | ||||
| { | { | ||||
| IUser user = _channel.GetUser(x.Author.Value.Id, true); | IUser user = _channel.GetUser(x.Author.Value.Id, true); | ||||
| @@ -73,7 +73,7 @@ namespace Discord | |||||
| else | else | ||||
| user = newUser; | user = newUser; | ||||
| } | } | ||||
| return new CachedMessage(_channel, user, x); | |||||
| return new SocketMessage(_channel, user, x); | |||||
| })).ToImmutableArray(); | })).ToImmutableArray(); | ||||
| } | } | ||||
| } | } | ||||
| @@ -6,18 +6,18 @@ using Model = Discord.API.Channel; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedDMChannel : DMChannel, IDMChannel, ICachedChannel, ICachedMessageChannel, ICachedPrivateChannel | |||||
| internal class SocketDMChannel : DMChannel, IDMChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| private readonly MessageManager _messages; | private readonly MessageManager _messages; | ||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public new CachedDMUser Recipient => base.Recipient as CachedDMUser; | |||||
| public IReadOnlyCollection<ICachedUser> Members => ImmutableArray.Create<ICachedUser>(Discord.CurrentUser, Recipient); | |||||
| IReadOnlyCollection<ICachedUser> ICachedPrivateChannel.Recipients => ImmutableArray.Create(Recipient); | |||||
| public new SocketDMUser Recipient => base.Recipient as SocketDMUser; | |||||
| public IReadOnlyCollection<ISocketUser> Users => ImmutableArray.Create<ISocketUser>(Discord.CurrentUser, Recipient); | |||||
| IReadOnlyCollection<ISocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient); | |||||
| public CachedDMChannel(DiscordSocketClient discord, CachedDMUser recipient, Model model) | |||||
| public SocketDMChannel(DiscordSocketClient discord, SocketDMUser recipient, Model model) | |||||
| : base(discord, recipient, model) | : base(discord, recipient, model) | ||||
| { | { | ||||
| if (Discord.MessageCacheSize > 0) | if (Discord.MessageCacheSize > 0) | ||||
| @@ -27,8 +27,8 @@ namespace Discord | |||||
| } | } | ||||
| public override Task<IUser> GetUserAsync(ulong id) => Task.FromResult<IUser>(GetUser(id)); | public override Task<IUser> GetUserAsync(ulong id) => Task.FromResult<IUser>(GetUser(id)); | ||||
| public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Members); | |||||
| public ICachedUser GetUser(ulong id) | |||||
| public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Users); | |||||
| public ISocketUser GetUser(ulong id) | |||||
| { | { | ||||
| var currentUser = Discord.CurrentUser; | var currentUser = Discord.CurrentUser; | ||||
| if (id == Recipient.Id) | if (id == Recipient.Id) | ||||
| @@ -51,25 +51,25 @@ namespace Discord | |||||
| { | { | ||||
| return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | ||||
| } | } | ||||
| public CachedMessage AddMessage(ICachedUser author, MessageModel model) | |||||
| public SocketMessage AddMessage(ISocketUser author, MessageModel model) | |||||
| { | { | ||||
| var msg = new CachedMessage(this, author, model); | |||||
| var msg = new SocketMessage(this, author, model); | |||||
| _messages.Add(msg); | _messages.Add(msg); | ||||
| return msg; | return msg; | ||||
| } | } | ||||
| public CachedMessage GetMessage(ulong id) | |||||
| public SocketMessage GetMessage(ulong id) | |||||
| { | { | ||||
| return _messages.Get(id); | return _messages.Get(id); | ||||
| } | } | ||||
| public CachedMessage RemoveMessage(ulong id) | |||||
| public SocketMessage RemoveMessage(ulong id) | |||||
| { | { | ||||
| return _messages.Remove(id); | return _messages.Remove(id); | ||||
| } | } | ||||
| public CachedDMChannel Clone() => MemberwiseClone() as CachedDMChannel; | |||||
| public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel; | |||||
| IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id); | IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id); | ||||
| ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id); | |||||
| ICachedChannel ICachedChannel.Clone() => Clone(); | |||||
| ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id); | |||||
| ISocketChannel ISocketChannel.Clone() => Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -11,19 +11,19 @@ using VoiceStateModel = Discord.API.VoiceState; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedGroupChannel : GroupChannel, IGroupChannel, ICachedChannel, ICachedMessageChannel, ICachedPrivateChannel | |||||
| internal class SocketGroupChannel : GroupChannel, IGroupChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| private readonly MessageManager _messages; | private readonly MessageManager _messages; | ||||
| private ConcurrentDictionary<ulong, VoiceState> _voiceStates; | private ConcurrentDictionary<ulong, VoiceState> _voiceStates; | ||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public IReadOnlyCollection<ICachedUser> Members | |||||
| => _users.Select(x => x.Value as ICachedUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1); | |||||
| public new IReadOnlyCollection<ICachedUser> Recipients => _users.Select(x => x.Value as ICachedUser).ToReadOnlyCollection(_users); | |||||
| public IReadOnlyCollection<ISocketUser> Users | |||||
| => _users.Select(x => x.Value as ISocketUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1); | |||||
| public new IReadOnlyCollection<ISocketUser> Recipients => _users.Select(x => x.Value as ISocketUser).ToReadOnlyCollection(_users); | |||||
| public CachedGroupChannel(DiscordSocketClient discord, Model model) | |||||
| public SocketGroupChannel(DiscordSocketClient discord, Model model) | |||||
| : base(discord, model) | : base(discord, model) | ||||
| { | { | ||||
| if (Discord.MessageCacheSize > 0) | if (Discord.MessageCacheSize > 0) | ||||
| @@ -45,46 +45,46 @@ namespace Discord | |||||
| for (int i = 0; i < models.Length; i++) | for (int i = 0; i < models.Length; i++) | ||||
| { | { | ||||
| var globalUser = Discord.GetOrAddUser(models[i], dataStore); | var globalUser = Discord.GetOrAddUser(models[i], dataStore); | ||||
| users[models[i].Id] = new CachedGroupUser(this, globalUser); | |||||
| users[models[i].Id] = new SocketGroupUser(this, globalUser); | |||||
| } | } | ||||
| _users = users; | _users = users; | ||||
| } | } | ||||
| internal override void UpdateUsers(UserModel[] models, UpdateSource source) | internal override void UpdateUsers(UserModel[] models, UpdateSource source) | ||||
| => UpdateUsers(models, source, Discord.DataStore); | => UpdateUsers(models, source, Discord.DataStore); | ||||
| public CachedGroupUser AddUser(UserModel model, DataStore dataStore) | |||||
| public SocketGroupUser AddUser(UserModel model, DataStore dataStore) | |||||
| { | { | ||||
| GroupUser user; | GroupUser user; | ||||
| if (_users.TryGetValue(model.Id, out user)) | if (_users.TryGetValue(model.Id, out user)) | ||||
| return user as CachedGroupUser; | |||||
| return user as SocketGroupUser; | |||||
| else | else | ||||
| { | { | ||||
| var globalUser = Discord.GetOrAddUser(model, dataStore); | var globalUser = Discord.GetOrAddUser(model, dataStore); | ||||
| var privateUser = new CachedGroupUser(this, globalUser); | |||||
| var privateUser = new SocketGroupUser(this, globalUser); | |||||
| _users[privateUser.Id] = privateUser; | _users[privateUser.Id] = privateUser; | ||||
| return privateUser; | return privateUser; | ||||
| } | } | ||||
| } | } | ||||
| public ICachedUser GetUser(ulong id) | |||||
| public ISocketUser GetUser(ulong id) | |||||
| { | { | ||||
| GroupUser user; | GroupUser user; | ||||
| if (_users.TryGetValue(id, out user)) | if (_users.TryGetValue(id, out user)) | ||||
| return user as CachedGroupUser; | |||||
| return user as SocketGroupUser; | |||||
| if (id == Discord.CurrentUser.Id) | if (id == Discord.CurrentUser.Id) | ||||
| return Discord.CurrentUser; | return Discord.CurrentUser; | ||||
| return null; | return null; | ||||
| } | } | ||||
| public CachedGroupUser RemoveUser(ulong id) | |||||
| public SocketGroupUser RemoveUser(ulong id) | |||||
| { | { | ||||
| GroupUser user; | GroupUser user; | ||||
| if (_users.TryRemove(id, out user)) | if (_users.TryRemove(id, out user)) | ||||
| return user as CachedGroupUser; | |||||
| return user as SocketGroupUser; | |||||
| return null; | return null; | ||||
| } | } | ||||
| public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null) | public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null) | ||||
| { | { | ||||
| var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as CachedVoiceChannel; | |||||
| var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel; | |||||
| var voiceState = new VoiceState(voiceChannel, model); | var voiceState = new VoiceState(voiceChannel, model); | ||||
| (voiceStates ?? _voiceStates)[model.UserId] = voiceState; | (voiceStates ?? _voiceStates)[model.UserId] = voiceState; | ||||
| return voiceState; | return voiceState; | ||||
| @@ -116,25 +116,25 @@ namespace Discord | |||||
| { | { | ||||
| return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | ||||
| } | } | ||||
| public CachedMessage AddMessage(ICachedUser author, MessageModel model) | |||||
| public SocketMessage AddMessage(ISocketUser author, MessageModel model) | |||||
| { | { | ||||
| var msg = new CachedMessage(this, author, model); | |||||
| var msg = new SocketMessage(this, author, model); | |||||
| _messages.Add(msg); | _messages.Add(msg); | ||||
| return msg; | return msg; | ||||
| } | } | ||||
| public CachedMessage GetMessage(ulong id) | |||||
| public SocketMessage GetMessage(ulong id) | |||||
| { | { | ||||
| return _messages.Get(id); | return _messages.Get(id); | ||||
| } | } | ||||
| public CachedMessage RemoveMessage(ulong id) | |||||
| public SocketMessage RemoveMessage(ulong id) | |||||
| { | { | ||||
| return _messages.Remove(id); | return _messages.Remove(id); | ||||
| } | } | ||||
| public CachedDMChannel Clone() => MemberwiseClone() as CachedDMChannel; | |||||
| public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel; | |||||
| IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id); | IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id); | ||||
| ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id); | |||||
| ICachedChannel ICachedChannel.Clone() => Clone(); | |||||
| ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id); | |||||
| ISocketChannel ISocketChannel.Clone() => Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -7,19 +7,19 @@ using Model = Discord.API.Channel; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedTextChannel : TextChannel, ICachedGuildChannel, ICachedMessageChannel | |||||
| internal class SocketTextChannel : TextChannel, ISocketGuildChannel, ISocketMessageChannel | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| private readonly MessageManager _messages; | private readonly MessageManager _messages; | ||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public new CachedGuild Guild => base.Guild as CachedGuild; | |||||
| public new SocketGuild Guild => base.Guild as SocketGuild; | |||||
| public IReadOnlyCollection<CachedGuildUser> Members | |||||
| public IReadOnlyCollection<SocketGuildUser> Members | |||||
| => Guild.Members.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray(); | => Guild.Members.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray(); | ||||
| public CachedTextChannel(CachedGuild guild, Model model) | |||||
| public SocketTextChannel(SocketGuild guild, Model model) | |||||
| : base(guild, model) | : base(guild, model) | ||||
| { | { | ||||
| if (Discord.MessageCacheSize > 0) | if (Discord.MessageCacheSize > 0) | ||||
| @@ -30,7 +30,7 @@ namespace Discord | |||||
| public override Task<IGuildUser> GetUserAsync(ulong id) => Task.FromResult<IGuildUser>(GetUser(id)); | public override Task<IGuildUser> GetUserAsync(ulong id) => Task.FromResult<IGuildUser>(GetUser(id)); | ||||
| public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members); | public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members); | ||||
| public CachedGuildUser GetUser(ulong id, bool skipCheck = false) | |||||
| public SocketGuildUser GetUser(ulong id, bool skipCheck = false) | |||||
| { | { | ||||
| var user = Guild.GetUser(id); | var user = Guild.GetUser(id); | ||||
| if (skipCheck) return user; | if (skipCheck) return user; | ||||
| @@ -57,27 +57,27 @@ namespace Discord | |||||
| return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | ||||
| } | } | ||||
| public CachedMessage AddMessage(ICachedUser author, MessageModel model) | |||||
| public SocketMessage AddMessage(ISocketUser author, MessageModel model) | |||||
| { | { | ||||
| var msg = new CachedMessage(this, author, model); | |||||
| var msg = new SocketMessage(this, author, model); | |||||
| _messages.Add(msg); | _messages.Add(msg); | ||||
| return msg; | return msg; | ||||
| } | } | ||||
| public CachedMessage GetMessage(ulong id) | |||||
| public SocketMessage GetMessage(ulong id) | |||||
| { | { | ||||
| return _messages.Get(id); | return _messages.Get(id); | ||||
| } | } | ||||
| public CachedMessage RemoveMessage(ulong id) | |||||
| public SocketMessage RemoveMessage(ulong id) | |||||
| { | { | ||||
| return _messages.Remove(id); | return _messages.Remove(id); | ||||
| } | } | ||||
| public CachedTextChannel Clone() => MemberwiseClone() as CachedTextChannel; | |||||
| public SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel; | |||||
| IReadOnlyCollection<ICachedUser> ICachedMessageChannel.Members => Members; | |||||
| IReadOnlyCollection<ISocketUser> ISocketMessageChannel.Users => Members; | |||||
| IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id); | IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id); | ||||
| ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck); | |||||
| ICachedChannel ICachedChannel.Clone() => Clone(); | |||||
| ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck); | |||||
| ISocketChannel ISocketChannel.Clone() => Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -8,17 +8,17 @@ using Model = Discord.API.Channel; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedVoiceChannel : VoiceChannel, ICachedGuildChannel | |||||
| internal class SocketVoiceChannel : VoiceChannel, ISocketGuildChannel | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public new CachedGuild Guild => base.Guild as CachedGuild; | |||||
| public new SocketGuild Guild => base.Guild as SocketGuild; | |||||
| public IReadOnlyCollection<IGuildUser> Members | public IReadOnlyCollection<IGuildUser> Members | ||||
| => Guild.VoiceStates.Where(x => x.Value.VoiceChannel.Id == Id).Select(x => Guild.GetUser(x.Key)).ToImmutableArray(); | => Guild.VoiceStates.Where(x => x.Value.VoiceChannel.Id == Id).Select(x => Guild.GetUser(x.Key)).ToImmutableArray(); | ||||
| public CachedVoiceChannel(CachedGuild guild, Model model) | |||||
| public SocketVoiceChannel(SocketGuild guild, Model model) | |||||
| : base(guild, model) | : base(guild, model) | ||||
| { | { | ||||
| } | } | ||||
| @@ -48,8 +48,8 @@ namespace Discord | |||||
| //TODO: Block and return | //TODO: Block and return | ||||
| } | } | ||||
| public CachedVoiceChannel Clone() => MemberwiseClone() as CachedVoiceChannel; | |||||
| public SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel; | |||||
| ICachedChannel ICachedChannel.Clone() => Clone(); | |||||
| ISocketChannel ISocketChannel.Clone() => Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -19,14 +19,14 @@ using VoiceStateModel = Discord.API.VoiceState; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedGuild : Guild, IGuild, IUserGuild | |||||
| internal class SocketGuild : Guild, IGuild, IUserGuild | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| private readonly SemaphoreSlim _audioLock; | private readonly SemaphoreSlim _audioLock; | ||||
| private TaskCompletionSource<bool> _syncPromise, _downloaderPromise; | private TaskCompletionSource<bool> _syncPromise, _downloaderPromise; | ||||
| private ConcurrentHashSet<ulong> _channels; | private ConcurrentHashSet<ulong> _channels; | ||||
| private ConcurrentDictionary<ulong, CachedGuildUser> _members; | |||||
| private ConcurrentDictionary<ulong, SocketGuildUser> _members; | |||||
| private ConcurrentDictionary<ulong, VoiceState> _voiceStates; | private ConcurrentDictionary<ulong, VoiceState> _voiceStates; | ||||
| internal bool _available; | internal bool _available; | ||||
| @@ -41,20 +41,20 @@ namespace Discord | |||||
| public Task DownloaderPromise => _downloaderPromise.Task; | public Task DownloaderPromise => _downloaderPromise.Task; | ||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public CachedGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id); | |||||
| public IReadOnlyCollection<ICachedGuildChannel> Channels | |||||
| public SocketGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id); | |||||
| public IReadOnlyCollection<ISocketGuildChannel> Channels | |||||
| { | { | ||||
| get | get | ||||
| { | { | ||||
| var channels = _channels; | var channels = _channels; | ||||
| var store = Discord.DataStore; | var store = Discord.DataStore; | ||||
| return channels.Select(x => store.GetChannel(x) as ICachedGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels); | |||||
| return channels.Select(x => store.GetChannel(x) as ISocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels); | |||||
| } | } | ||||
| } | } | ||||
| public IReadOnlyCollection<CachedGuildUser> Members => _members.ToReadOnlyCollection(); | |||||
| public IReadOnlyCollection<SocketGuildUser> Members => _members.ToReadOnlyCollection(); | |||||
| public IEnumerable<KeyValuePair<ulong, VoiceState>> VoiceStates => _voiceStates; | public IEnumerable<KeyValuePair<ulong, VoiceState>> VoiceStates => _voiceStates; | ||||
| public CachedGuild(DiscordSocketClient discord, ExtendedModel model, DataStore dataStore) : base(discord, model) | |||||
| public SocketGuild(DiscordSocketClient discord, ExtendedModel model, DataStore dataStore) : base(discord, model) | |||||
| { | { | ||||
| _audioLock = new SemaphoreSlim(1, 1); | _audioLock = new SemaphoreSlim(1, 1); | ||||
| _syncPromise = new TaskCompletionSource<bool>(); | _syncPromise = new TaskCompletionSource<bool>(); | ||||
| @@ -72,7 +72,7 @@ namespace Discord | |||||
| if (_channels == null) | if (_channels == null) | ||||
| _channels = new ConcurrentHashSet<ulong>(); | _channels = new ConcurrentHashSet<ulong>(); | ||||
| if (_members == null) | if (_members == null) | ||||
| _members = new ConcurrentDictionary<ulong, CachedGuildUser>(); | |||||
| _members = new ConcurrentDictionary<ulong, SocketGuildUser>(); | |||||
| if (_roles == null) | if (_roles == null) | ||||
| _roles = new ConcurrentDictionary<ulong, Role>(); | _roles = new ConcurrentDictionary<ulong, Role>(); | ||||
| if (Emojis == null) | if (Emojis == null) | ||||
| @@ -93,7 +93,7 @@ namespace Discord | |||||
| } | } | ||||
| _channels = channels; | _channels = channels; | ||||
| var members = new ConcurrentDictionary<ulong, CachedGuildUser>(1, (int)(model.Presences.Length * 1.05)); | |||||
| var members = new ConcurrentDictionary<ulong, SocketGuildUser>(1, (int)(model.Presences.Length * 1.05)); | |||||
| { | { | ||||
| DownloadedMemberCount = 0; | DownloadedMemberCount = 0; | ||||
| for (int i = 0; i < model.Members.Length; i++) | for (int i = 0; i < model.Members.Length; i++) | ||||
| @@ -121,7 +121,7 @@ namespace Discord | |||||
| { | { | ||||
| if (source == UpdateSource.Rest && IsAttached) return; | if (source == UpdateSource.Rest && IsAttached) return; | ||||
| var members = new ConcurrentDictionary<ulong, CachedGuildUser>(1, (int)(model.Presences.Length * 1.05)); | |||||
| var members = new ConcurrentDictionary<ulong, SocketGuildUser>(1, (int)(model.Presences.Length * 1.05)); | |||||
| { | { | ||||
| DownloadedMemberCount = 0; | DownloadedMemberCount = 0; | ||||
| for (int i = 0; i < model.Members.Length; i++) | for (int i = 0; i < model.Members.Length; i++) | ||||
| @@ -154,14 +154,14 @@ namespace Discord | |||||
| (channels ?? _channels).TryAdd(model.Id); | (channels ?? _channels).TryAdd(model.Id); | ||||
| dataStore.AddChannel(channel); | dataStore.AddChannel(channel); | ||||
| } | } | ||||
| public ICachedGuildChannel GetChannel(ulong id) | |||||
| public ISocketGuildChannel GetChannel(ulong id) | |||||
| { | { | ||||
| return Discord.DataStore.GetChannel(id) as ICachedGuildChannel; | |||||
| return Discord.DataStore.GetChannel(id) as ISocketGuildChannel; | |||||
| } | } | ||||
| public ICachedGuildChannel RemoveChannel(ulong id) | |||||
| public ISocketGuildChannel RemoveChannel(ulong id) | |||||
| { | { | ||||
| _channels.TryRemove(id); | _channels.TryRemove(id); | ||||
| return Discord.DataStore.RemoveChannel(id) as ICachedGuildChannel; | |||||
| return Discord.DataStore.RemoveChannel(id) as ISocketGuildChannel; | |||||
| } | } | ||||
| public Role AddRole(RoleModel model, ConcurrentDictionary<ulong, Role> roles = null) | public Role AddRole(RoleModel model, ConcurrentDictionary<ulong, Role> roles = null) | ||||
| @@ -183,48 +183,48 @@ namespace Discord | |||||
| => Task.FromResult<IGuildUser>(CurrentUser); | => Task.FromResult<IGuildUser>(CurrentUser); | ||||
| public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() | public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() | ||||
| => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members); | => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members); | ||||
| public CachedGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null) | |||||
| public SocketGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, SocketGuildUser> members = null) | |||||
| { | { | ||||
| members = members ?? _members; | members = members ?? _members; | ||||
| CachedGuildUser member; | |||||
| SocketGuildUser member; | |||||
| if (members.TryGetValue(model.User.Id, out member)) | if (members.TryGetValue(model.User.Id, out member)) | ||||
| member.Update(model, UpdateSource.WebSocket); | member.Update(model, UpdateSource.WebSocket); | ||||
| else | else | ||||
| { | { | ||||
| var user = Discord.GetOrAddUser(model.User, dataStore); | var user = Discord.GetOrAddUser(model.User, dataStore); | ||||
| member = new CachedGuildUser(this, user, model); | |||||
| member = new SocketGuildUser(this, user, model); | |||||
| members[user.Id] = member; | members[user.Id] = member; | ||||
| DownloadedMemberCount++; | DownloadedMemberCount++; | ||||
| } | } | ||||
| return member; | return member; | ||||
| } | } | ||||
| public CachedGuildUser AddOrUpdateUser(PresenceModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null) | |||||
| public SocketGuildUser AddOrUpdateUser(PresenceModel model, DataStore dataStore, ConcurrentDictionary<ulong, SocketGuildUser> members = null) | |||||
| { | { | ||||
| members = members ?? _members; | members = members ?? _members; | ||||
| CachedGuildUser member; | |||||
| SocketGuildUser member; | |||||
| if (members.TryGetValue(model.User.Id, out member)) | if (members.TryGetValue(model.User.Id, out member)) | ||||
| member.Update(model, UpdateSource.WebSocket); | member.Update(model, UpdateSource.WebSocket); | ||||
| else | else | ||||
| { | { | ||||
| var user = Discord.GetOrAddUser(model.User, dataStore); | var user = Discord.GetOrAddUser(model.User, dataStore); | ||||
| member = new CachedGuildUser(this, user, model); | |||||
| member = new SocketGuildUser(this, user, model); | |||||
| members[user.Id] = member; | members[user.Id] = member; | ||||
| DownloadedMemberCount++; | DownloadedMemberCount++; | ||||
| } | } | ||||
| return member; | return member; | ||||
| } | } | ||||
| public CachedGuildUser GetUser(ulong id) | |||||
| public SocketGuildUser GetUser(ulong id) | |||||
| { | { | ||||
| CachedGuildUser member; | |||||
| SocketGuildUser member; | |||||
| if (_members.TryGetValue(id, out member)) | if (_members.TryGetValue(id, out member)) | ||||
| return member; | return member; | ||||
| return null; | return null; | ||||
| } | } | ||||
| public CachedGuildUser RemoveUser(ulong id) | |||||
| public SocketGuildUser RemoveUser(ulong id) | |||||
| { | { | ||||
| CachedGuildUser member; | |||||
| SocketGuildUser member; | |||||
| if (_members.TryRemove(id, out member)) | if (_members.TryRemove(id, out member)) | ||||
| return member; | return member; | ||||
| return null; | return null; | ||||
| @@ -240,7 +240,7 @@ namespace Discord | |||||
| public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null) | public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null) | ||||
| { | { | ||||
| var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as CachedVoiceChannel; | |||||
| var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel; | |||||
| var voiceState = new VoiceState(voiceChannel, model); | var voiceState = new VoiceState(voiceChannel, model); | ||||
| (voiceStates ?? _voiceStates)[model.UserId] = voiceState; | (voiceStates ?? _voiceStates)[model.UserId] = voiceState; | ||||
| return voiceState; | return voiceState; | ||||
| @@ -309,16 +309,16 @@ namespace Discord | |||||
| await audioClient.ConnectAsync(url, CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false); | await audioClient.ConnectAsync(url, CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false); | ||||
| } | } | ||||
| public CachedGuild Clone() => MemberwiseClone() as CachedGuild; | |||||
| public SocketGuild Clone() => MemberwiseClone() as SocketGuild; | |||||
| new internal ICachedGuildChannel ToChannel(ChannelModel model) | |||||
| new internal ISocketGuildChannel ToChannel(ChannelModel model) | |||||
| { | { | ||||
| switch (model.Type) | switch (model.Type) | ||||
| { | { | ||||
| case ChannelType.Text: | case ChannelType.Text: | ||||
| return new CachedTextChannel(this, model); | |||||
| return new SocketTextChannel(this, model); | |||||
| case ChannelType.Voice: | case ChannelType.Voice: | ||||
| return new CachedVoiceChannel(this, model); | |||||
| return new SocketVoiceChannel(this, model); | |||||
| default: | default: | ||||
| throw new InvalidOperationException($"Unexpected channel type: {model.Type}"); | throw new InvalidOperationException($"Unexpected channel type: {model.Type}"); | ||||
| } | } | ||||
| @@ -1,7 +0,0 @@ | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ICachedGuildChannel : ICachedChannel, IGuildChannel | |||||
| { | |||||
| new CachedGuild Guild { get; } | |||||
| } | |||||
| } | |||||
| @@ -1,16 +0,0 @@ | |||||
| using System.Collections.Generic; | |||||
| using MessageModel = Discord.API.Message; | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ICachedMessageChannel : ICachedChannel, IMessageChannel | |||||
| { | |||||
| IReadOnlyCollection<ICachedUser> Members { get; } | |||||
| CachedMessage AddMessage(ICachedUser author, MessageModel model); | |||||
| CachedMessage GetMessage(ulong id); | |||||
| CachedMessage RemoveMessage(ulong id); | |||||
| ICachedUser GetUser(ulong id, bool skipCheck = false); | |||||
| } | |||||
| } | |||||
| @@ -1,9 +0,0 @@ | |||||
| using System.Collections.Generic; | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ICachedPrivateChannel : ICachedChannel, IPrivateChannel | |||||
| { | |||||
| new IReadOnlyCollection<ICachedUser> Recipients { get; } | |||||
| } | |||||
| } | |||||
| @@ -1,9 +0,0 @@ | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ICachedUser : IUser, ICachedEntity<ulong> | |||||
| { | |||||
| CachedGlobalUser User { get; } | |||||
| ICachedUser Clone(); | |||||
| } | |||||
| } | |||||
| @@ -0,0 +1,19 @@ | |||||
| using Model = Discord.API.Message; | |||||
| namespace Discord | |||||
| { | |||||
| internal class SocketMessage : Message | |||||
| { | |||||
| internal override bool IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | |||||
| public new ISocketMessageChannel Channel => base.Channel as ISocketMessageChannel; | |||||
| public SocketMessage(ISocketMessageChannel channel, IUser author, Model model) | |||||
| : base(channel, author, model) | |||||
| { | |||||
| } | |||||
| public SocketMessage Clone() => MemberwiseClone() as SocketMessage; | |||||
| } | |||||
| } | |||||
| @@ -0,0 +1,9 @@ | |||||
| namespace Discord | |||||
| { | |||||
| internal interface ISocketUser : IUser, IEntity<ulong> | |||||
| { | |||||
| SocketGlobalUser User { get; } | |||||
| ISocketUser Clone(); | |||||
| } | |||||
| } | |||||
| @@ -5,11 +5,12 @@ using PresenceModel = Discord.API.Presence; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| [DebuggerDisplay("{DebuggerDisplay,nq}")] | [DebuggerDisplay("{DebuggerDisplay,nq}")] | ||||
| internal class CachedDMUser : ICachedUser | |||||
| internal class SocketDMUser : ISocketUser | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal bool IsAttached => true; | |||||
| bool IEntity<ulong>.IsAttached => IsAttached; | |||||
| public CachedGlobalUser User { get; } | |||||
| public SocketGlobalUser User { get; } | |||||
| public DiscordSocketClient Discord => User.Discord; | public DiscordSocketClient Discord => User.Discord; | ||||
| @@ -22,12 +23,11 @@ namespace Discord | |||||
| public DateTimeOffset CreatedAt => User.CreatedAt; | public DateTimeOffset CreatedAt => User.CreatedAt; | ||||
| public string Discriminator => User.Discriminator; | public string Discriminator => User.Discriminator; | ||||
| public ushort DiscriminatorValue => User.DiscriminatorValue; | public ushort DiscriminatorValue => User.DiscriminatorValue; | ||||
| public bool IsAttached => User.IsAttached; | |||||
| public bool IsBot => User.IsBot; | public bool IsBot => User.IsBot; | ||||
| public string Mention => MentionUtils.Mention(this); | public string Mention => MentionUtils.Mention(this); | ||||
| public string Username => User.Username; | public string Username => User.Username; | ||||
| public CachedDMUser(CachedGlobalUser user) | |||||
| public SocketDMUser(SocketGlobalUser user) | |||||
| { | { | ||||
| User = user; | User = user; | ||||
| } | } | ||||
| @@ -37,8 +37,8 @@ namespace Discord | |||||
| User.Update(model, source); | User.Update(model, source); | ||||
| } | } | ||||
| public CachedDMUser Clone() => MemberwiseClone() as CachedDMUser; | |||||
| ICachedUser ICachedUser.Clone() => Clone(); | |||||
| public SocketDMUser Clone() => MemberwiseClone() as SocketDMUser; | |||||
| ISocketUser ISocketUser.Clone() => Clone(); | |||||
| public override string ToString() => $"{Username}#{Discriminator}"; | public override string ToString() => $"{Username}#{Discriminator}"; | ||||
| private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})"; | private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})"; | ||||
| @@ -4,18 +4,18 @@ using PresenceModel = Discord.API.Presence; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedGlobalUser : User, ICachedUser | |||||
| internal class SocketGlobalUser : User, ISocketUser | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| private ushort _references; | private ushort _references; | ||||
| public Presence Presence { get; private set; } | public Presence Presence { get; private set; } | ||||
| public new DiscordSocketClient Discord { get { throw new NotSupportedException(); } } | public new DiscordSocketClient Discord { get { throw new NotSupportedException(); } } | ||||
| CachedGlobalUser ICachedUser.User => this; | |||||
| SocketGlobalUser ISocketUser.User => this; | |||||
| public CachedGlobalUser(Model model) | |||||
| public SocketGlobalUser(Model model) | |||||
| : base(model) | : base(model) | ||||
| { | { | ||||
| } | } | ||||
| @@ -53,7 +53,7 @@ namespace Discord | |||||
| //} | //} | ||||
| } | } | ||||
| public CachedGlobalUser Clone() => MemberwiseClone() as CachedGlobalUser; | |||||
| ICachedUser ICachedUser.Clone() => Clone(); | |||||
| public SocketGlobalUser Clone() => MemberwiseClone() as SocketGlobalUser; | |||||
| ISocketUser ISocketUser.Clone() => Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -3,13 +3,13 @@ | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| [DebuggerDisplay("{DebuggerDisplay,nq}")] | [DebuggerDisplay("{DebuggerDisplay,nq}")] | ||||
| internal class CachedGroupUser : GroupUser, ICachedUser | |||||
| internal class SocketGroupUser : GroupUser, ISocketUser | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public new CachedGroupChannel Channel => base.Channel as CachedGroupChannel; | |||||
| public new CachedGlobalUser User => base.User as CachedGlobalUser; | |||||
| public new SocketGroupChannel Channel => base.Channel as SocketGroupChannel; | |||||
| public new SocketGlobalUser User => base.User as SocketGlobalUser; | |||||
| public Presence Presence => User.Presence; //{ get; private set; } | public Presence Presence => User.Presence; //{ get; private set; } | ||||
| public override Game Game => Presence.Game; | public override Game Game => Presence.Game; | ||||
| @@ -19,15 +19,15 @@ namespace Discord | |||||
| public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; | public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; | ||||
| public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false; | public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false; | ||||
| public bool IsSuppressed => VoiceState?.IsSuppressed ?? false; | public bool IsSuppressed => VoiceState?.IsSuppressed ?? false; | ||||
| public CachedVoiceChannel VoiceChannel => VoiceState?.VoiceChannel; | |||||
| public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel; | |||||
| public CachedGroupUser(CachedGroupChannel channel, CachedGlobalUser user) | |||||
| public SocketGroupUser(SocketGroupChannel channel, SocketGlobalUser user) | |||||
| : base(channel, user) | : base(channel, user) | ||||
| { | { | ||||
| } | } | ||||
| public CachedGroupUser Clone() => MemberwiseClone() as CachedGroupUser; | |||||
| ICachedUser ICachedUser.Clone() => Clone(); | |||||
| public SocketGroupUser Clone() => MemberwiseClone() as SocketGroupUser; | |||||
| ISocketUser ISocketUser.Clone() => Clone(); | |||||
| public override string ToString() => $"{Username}#{Discriminator}"; | public override string ToString() => $"{Username}#{Discriminator}"; | ||||
| private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})"; | private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})"; | ||||
| @@ -3,13 +3,13 @@ using PresenceModel = Discord.API.Presence; | |||||
| namespace Discord | namespace Discord | ||||
| { | { | ||||
| internal class CachedGuildUser : GuildUser, ICachedUser | |||||
| internal class SocketGuildUser : GuildUser, ISocketUser | |||||
| { | { | ||||
| bool IEntity<ulong>.IsAttached => true; | |||||
| internal override bool IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | ||||
| public new CachedGuild Guild => base.Guild as CachedGuild; | |||||
| public new CachedGlobalUser User => base.User as CachedGlobalUser; | |||||
| public new SocketGuild Guild => base.Guild as SocketGuild; | |||||
| public new SocketGlobalUser User => base.User as SocketGlobalUser; | |||||
| public Presence Presence => User.Presence; //{ get; private set; } | public Presence Presence => User.Presence; //{ get; private set; } | ||||
| public override Game Game => Presence.Game; | public override Game Game => Presence.Game; | ||||
| @@ -19,14 +19,14 @@ namespace Discord | |||||
| public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; | public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; | ||||
| public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false; | public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false; | ||||
| public bool IsSuppressed => VoiceState?.IsSuppressed ?? false; | public bool IsSuppressed => VoiceState?.IsSuppressed ?? false; | ||||
| public CachedVoiceChannel VoiceChannel => VoiceState?.VoiceChannel; | |||||
| public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel; | |||||
| public CachedGuildUser(CachedGuild guild, CachedGlobalUser user, Model model) | |||||
| public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model) | |||||
| : base(guild, user, model) | : base(guild, user, model) | ||||
| { | { | ||||
| //Presence = new Presence(null, UserStatus.Offline); | //Presence = new Presence(null, UserStatus.Offline); | ||||
| } | } | ||||
| public CachedGuildUser(CachedGuild guild, CachedGlobalUser user, PresenceModel model) | |||||
| public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, PresenceModel model) | |||||
| : base(guild, user, model) | : base(guild, user, model) | ||||
| { | { | ||||
| } | } | ||||
| @@ -41,7 +41,7 @@ namespace Discord | |||||
| User.Update(model, source); | User.Update(model, source); | ||||
| } | } | ||||
| public CachedGuildUser Clone() => MemberwiseClone() as CachedGuildUser; | |||||
| ICachedUser ICachedUser.Clone() => Clone(); | |||||
| public SocketGuildUser Clone() => MemberwiseClone() as SocketGuildUser; | |||||
| ISocketUser ISocketUser.Clone() => Clone(); | |||||
| } | } | ||||
| } | } | ||||
| @@ -0,0 +1,21 @@ | |||||
| using System; | |||||
| using Model = Discord.API.User; | |||||
| namespace Discord | |||||
| { | |||||
| internal class SocketSelfUser : SelfUser, ISocketUser | |||||
| { | |||||
| internal override bool IsAttached => true; | |||||
| public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | |||||
| SocketGlobalUser ISocketUser.User { get { throw new NotSupportedException(); } } | |||||
| public SocketSelfUser(DiscordSocketClient discord, Model model) | |||||
| : base(discord, model) | |||||
| { | |||||
| } | |||||
| public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser; | |||||
| ISocketUser ISocketUser.Clone() => Clone(); | |||||
| } | |||||
| } | |||||
| @@ -19,7 +19,7 @@ namespace Discord | |||||
| private readonly Flags _voiceStates; | private readonly Flags _voiceStates; | ||||
| public CachedVoiceChannel VoiceChannel { get; } | |||||
| public SocketVoiceChannel VoiceChannel { get; } | |||||
| public string VoiceSessionId { get; } | public string VoiceSessionId { get; } | ||||
| public bool IsMuted => (_voiceStates & Flags.Muted) != 0; | public bool IsMuted => (_voiceStates & Flags.Muted) != 0; | ||||
| @@ -28,9 +28,9 @@ namespace Discord | |||||
| public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0; | public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0; | ||||
| public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0; | public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0; | ||||
| public VoiceState(CachedVoiceChannel voiceChannel, Model model) | |||||
| public VoiceState(SocketVoiceChannel voiceChannel, Model model) | |||||
| : this(voiceChannel, model.SessionId, model.SelfMute, model.SelfDeaf, model.Suppress) { } | : this(voiceChannel, model.SessionId, model.SelfMute, model.SelfDeaf, model.Suppress) { } | ||||
| public VoiceState(CachedVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isSuppressed) | |||||
| public VoiceState(SocketVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isSuppressed) | |||||
| { | { | ||||
| VoiceChannel = voiceChannel; | VoiceChannel = voiceChannel; | ||||
| VoiceSessionId = sessionId; | VoiceSessionId = sessionId; | ||||