| @@ -20,6 +20,8 @@ namespace _02_commands_framework.Services | |||||
| _discord = services.GetRequiredService<DiscordSocketClient>(); | _discord = services.GetRequiredService<DiscordSocketClient>(); | ||||
| _services = services; | _services = services; | ||||
| _commands.CommandExecuted += CommandExecutedAsync; | |||||
| _commands.Log += LogAsync; | |||||
| _discord.MessageReceived += MessageReceivedAsync; | _discord.MessageReceived += MessageReceivedAsync; | ||||
| } | } | ||||
| @@ -39,11 +41,28 @@ namespace _02_commands_framework.Services | |||||
| if (!message.HasMentionPrefix(_discord.CurrentUser, ref argPos)) return; | if (!message.HasMentionPrefix(_discord.CurrentUser, ref argPos)) return; | ||||
| var context = new SocketCommandContext(_discord, message); | var context = new SocketCommandContext(_discord, message); | ||||
| var result = await _commands.ExecuteAsync(context, argPos, _services); | |||||
| await _commands.ExecuteAsync(context, argPos, _services); // we will handle the result in CommandExecutedAsync | |||||
| } | |||||
| public async Task CommandExecutedAsync(Optional<CommandInfo> command, ICommandContext context, IResult result) | |||||
| { | |||||
| // command is unspecified when there was a search failure (command not found); we don't care about these errors | |||||
| if (!command.IsSpecified) | |||||
| return; | |||||
| // the command was succesful, we don't care about this result, unless we want to log that a command succeeded. | |||||
| if (result.IsSuccess) | |||||
| return; | |||||
| // the command failed, let's notify the user that something happened. | |||||
| await context.Channel.SendMessageAsync($"error: {result.ToString()}"); | |||||
| } | |||||
| private Task LogAsync(LogMessage log) | |||||
| { | |||||
| Console.WriteLine(log.ToString()); | |||||
| if (result.Error.HasValue && | |||||
| result.Error.Value != CommandError.UnknownCommand) // it's bad practice to send 'unknown command' errors | |||||
| await context.Channel.SendMessageAsync(result.ToString()); | |||||
| return Task.CompletedTask; | |||||
| } | } | ||||
| } | } | ||||
| } | } | ||||