| @@ -23,7 +23,7 @@ namespace Discord.WebSocket | |||||
| /// <summary> | /// <summary> | ||||
| /// The message that contained the trigger for this interaction. | /// The message that contained the trigger for this interaction. | ||||
| /// </summary> | /// </summary> | ||||
| public SocketMessage Message { get; private set; } | |||||
| public SocketUserMessage Message { get; private set; } | |||||
| internal SocketMessageComponent(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | internal SocketMessageComponent(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | ||||
| : base(client, model.Id, channel) | : base(client, model.Id, channel) | ||||
| @@ -63,7 +63,7 @@ namespace Discord.WebSocket | |||||
| else | else | ||||
| author = (this.Channel as SocketChannel).GetUser(model.Message.Value.Author.Value.Id); | author = (this.Channel as SocketChannel).GetUser(model.Message.Value.Author.Value.Id); | ||||
| this.Message = SocketMessage.Create(this.Discord, this.Discord.State, author, this.Channel, model.Message.Value); | |||||
| this.Message = SocketUserMessage.Create(this.Discord, this.Discord.State, author, this.Channel, model.Message.Value); | |||||
| } | } | ||||
| else | else | ||||
| { | { | ||||