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ClientState.cs 5.3 kB

Documentation Overhaul (#1161) * Add XML docs * Clean up style switcher * Squash commits on branch docs/faq-n-patches * Fix broken theme selector * Add local image embed instruction * Add a bunch of XML docs * Add a bunch of XML docs * Fix broken search + DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript. * Minor fixes for CONTRIBUTING.md and README.md * Clean up filterConfig.yml + New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users * Add XML docs * Read token from Environment Variable instead of hardcode * Add XMLDocs * Compress some assets & add OAuth2 URL generator * Fix sample link & add missing pictures * Add tag examples * Fix embed docs consistency * Add details regarding userbot support * Add XML Docs * Add XML Docs * Add XML Docs * Minor fixes in documentations + Fix unescaped '<' + Fix typo * Fix seealso for preconditions and add missing descriptions * Add missing exceptions * Document exposed TypeReaders * Fix letter-casing for files * Add 'last modified' plugin Source: https://github.com/Still34/DocFx.Plugin.LastModified Licensed under MIT License * XML Docs * Fix minor consistencies & redundant impl * Add properties examples to overwrite * Fix missing Username prop * Add warning for bulk-delete endpoint * Replace note block * Add BaseSocketClient docs * Add XML docs * Replace langword null to code block null instead - Because DocFX sucks at rendering langword * Replace all langword placements with code block * Add more IGuild docs * Add details to SpotifyGame * Initial proofread of the articles * Add explanation for RunMode * Add event docs - MessageReceived - ChannelUpdated/Destroyed/Created * Fix light theme link color * Fix xml docs error * Add partial documentation for audit log impl * Add documentation for some REST-based objects * Add partial documentation for audit log objects * Add more XML comments to quotation mark alias map stuff, including an example * Add reference to CommandServiceConfig from the util docs' * Add explanation that if " is removed then it wont work * Fix missing service provider in example * Add documentation for new INestedChannel * Add documentation * Add documentation for new API version & few events * Revise guide paragraphs/samples + Fix various formatting. + Provide a more detailed walkthrough for dependency injection. + Add C# note at intro. * Fix typos & formatting * Improve group module example * Small amount to see if I'm doing it right * Remove/cleanup redundant variables * Fix EnterTypingState impl for doc inheritance * Fix Test to resolve changes made in 15b58e * Improve precondition documentation + Add precondition usage sample + Add precondition group usage sample + Move precondition samples to its own sample folder * Move samples to individual folders * Clarify token source * Cleanup styling of README.md for docs * Replace InvalidPathChars for NS1.3 * InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead. * Add a missing change for 2c7cc738 * Update LastModified to v1.1.0 & add license * Rewrite installation page for Core 2.1 * Fix anchor link * Bump post-processor to v1.1.1 * Add fixes to partial file & add license * Moved theme-switcher code to scripts partial file + Add author's MIT license to featherlight javascript * Remove unused bootstrap plugin * Bump LastModified plugin * Changed the path from 'lastmodified' to 'last-modified' for consistency * Cleanup README & Contribution guide * Changes to last pr * Fix GetCategoryAsync docs * Proofread and cleanup articles * Change passive voice in "Get Started" to active * Fix improper preposition in Commands Introduction page * Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article) * Fix minor grammar mistakes in "Installation" (missing article) * no hablo ingles * Try try try again * I'm sure you're having as much fun as I am * Cleanup TOC & fix titles * Improve styling + Change title font to Noto Sans + Add materialized design for commit message box * Add DescriptionGenerator plugin * Add nightly section for clarification * Fix typos in Nightlies & Post-execution * Bump DescriptionGenerator to v1.1.0 + This build adds the functionality of generating managed references' summary into the description tag. * Initial emoji article draft * Add 'additional information' section for emoji article * Add cosmetic changes to the master css * Alter info box color + Add transition to article content * Add clarification in the emoji article * Emphasize that normal emoji string will not translate to its Unicode representation. * Clean up or add some of the samples featured in the article. + Add emoji/emote declaration section for clarification. + Add WebSocket emote sample. - Remove inconsistent styling ('wacky memes' proves to be too out of place). * Improve readability for nightlies article * Move 'Bundled Preconditions' section * Bump LastModified to fix UTC DateTime parsing * Add langwordMapping.yml * Add XML docs * Add VSC workspace rule * The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'. * The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX. * Update CONTRIBUTING.md * Add documentation style rule * Fix styling of several member documentation * Fix ' />' caused by Agent Smith oddities * Fix styling to be more specific about the mention of IDs * Fix exception summary to comply with official Microsoft Docs style * References https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2 https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2 https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2 * Add XML documentations * Shift color return docs * Fix minor docs * Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel * Add XML docs * Corrections to SocketGuildChannel * Corrections to SocketTextChannel * Corrections to SocketDMChannel * Swapped out 'id' for 'snowflake identifier * Swapped out 'id' for 'snowflake identifier' * SocketDMChannel amendments * SocketGuildChannel amendments * SocketTextChannel amendments * Add XML docs & patch return types + Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com References: https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1 https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1 https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___ And many more other asynchronous method documentations featured in the latest BCL. * Added documentation for many audit log data types, fixed vowel indefinite articles * Change audit log data types to start with 'Contains' (verb) instead of an article * Fix some documentation issues and document some more audit log data types * Fix English posession * Add XML doc * Documented two more types * Documented RoleCreateAuditLogData * Document remaining audit log data types * Added RestDMChannel documentation * Added RestGuildChannel documentation * Added RestTextChannel documentation * Added RestVoiceChannel documentation * Added RestUser documentation * Added RestRole documentation * Added RestMessage documentation * Slightly better wording * Contains -> Contains a piece of (describe article) * [EN] Present perf. -> past perf. * Add XML docs * Fix arrow alignment * Clarify supported nullable type * Fixed a typo in ISnowflakeEntity * Added RestUser Documentation * Added RestInvite documentation * Add XML docs & minor optimizations * Minor optimization for doc rendering * Rollback font optimization changes * Amendments to RestUser * Added SocketDMChannel documentation * Added RestDMChannel documentation * Added RestGuild documentation * Adjustment to SocketDMChannel * Added minimal descriptions from the API documentation for Integration types * Added obsolete mention to the ReadMessages flag. * Added remarks about 2FA requirement for guild permissions * Added xmldoc for GuildPermission methods * Added xml doc for ToAllowList and ToDenyList * Added specification of how the bits of the color raw value are packed * Added discord API documentation to IConnection interface * I can spell :^) * Fix whitespace in ChannelPermission * fix spacing of values in guildpermission * Made changes to get field descriptions from feedback, added returns tag to IConnection * Added property get standard for IntegrationAccount * Added property get pattern to xml docs and identical returns tag. * Change all color class references to struct ...because it isn't a class. * Add XML docs * Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about. * Rewrote the rest of the returns tags * Amendments * Cleanup doc for c1d78189 * Added types to <returns> tags where missing * Added second sample for adding reactions * Added some class summaries * Missed a period * Amendments * restored the removed line break * Removed unnecessary see tag * Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform * Add <remarks> tag to the IGuildIntegration xmldocs * Fix grammar issue * Update DescriptionGenerator * Cleanup of https://github.com/Still34/Discord.Net/pull/8 * Cleanup previous PR * Fix for misleading behaviour in the emoji guide + Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example * Add strings for dictionary in DotSettings * Add XML docs * Fix lots of typos in comments + Geez, I didn't know there were so many. * Add XML docs & rewrite GetMessagesAsync docs This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods. * Update 'Your First Bot' + This commit reflects the new changes made to the Discord Application Developer Portal after its major update * Initial optimization for DocFX render & add missing files * Add examples in message methods * Cleanup https://github.com/RogueException/Discord.Net/pull/1128 * Fix first bot note * Cleanup FAQ structure * Add XML docs * Update docfx plugins * Fix navbar collapsing issue * Fix broken xref * Cleanup FAQ section + Add introductory paragraphs to each FAQ section. + Add 'missing dependency' entry to commands FAQ. * Split commands FAQ to 'General' and 'DI' sections. * Cleanup https://github.com/RogueException/Discord.Net/pull/1139 * Fix missing namespace * Add missing highlighting css for the light theme * Add additional clarification for installing packages * Add indentation to example for clarity * Cleanup several articles to be more human-friendly and easier to read * Remove RPC-related notes * Cleanup slow-mode-related documentation strings * Add an additional note about cross-guild emote usage * Add CreateTextChannel sample * Add XMLDocs
7 years ago
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  1. using System;
  2. using System.Collections.Concurrent;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace Discord.WebSocket
  6. {
  7. internal class ClientState
  8. {
  9. private const double AverageChannelsPerGuild = 10.22; //Source: Googie2149
  10. private const double AverageUsersPerGuild = 47.78; //Source: Googie2149
  11. private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth
  12. private readonly ConcurrentDictionary<ulong, SocketChannel> _channels;
  13. private readonly ConcurrentDictionary<ulong, SocketDMChannel> _dmChannels;
  14. private readonly ConcurrentDictionary<ulong, SocketGuild> _guilds;
  15. private readonly ConcurrentDictionary<ulong, SocketGlobalUser> _users;
  16. private readonly ConcurrentHashSet<ulong> _groupChannels;
  17. internal IReadOnlyCollection<SocketChannel> Channels => _channels.ToReadOnlyCollection();
  18. internal IReadOnlyCollection<SocketDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection();
  19. internal IReadOnlyCollection<SocketGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as SocketGroupChannel).ToReadOnlyCollection(_groupChannels);
  20. internal IReadOnlyCollection<SocketGuild> Guilds => _guilds.ToReadOnlyCollection();
  21. internal IReadOnlyCollection<SocketGlobalUser> Users => _users.ToReadOnlyCollection();
  22. internal IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels =>
  23. _dmChannels.Select(x => x.Value as ISocketPrivateChannel).Concat(
  24. _groupChannels.Select(x => GetChannel(x) as ISocketPrivateChannel))
  25. .ToReadOnlyCollection(() => _dmChannels.Count + _groupChannels.Count);
  26. public ClientState(int guildCount, int dmChannelCount)
  27. {
  28. double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount;
  29. double estimatedUsersCount = guildCount * AverageUsersPerGuild;
  30. _channels = new ConcurrentDictionary<ulong, SocketChannel>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
  31. _dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
  32. _guilds = new ConcurrentDictionary<ulong, SocketGuild>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
  33. _users = new ConcurrentDictionary<ulong, SocketGlobalUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
  34. _groupChannels = new ConcurrentHashSet<ulong>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(10 * CollectionMultiplier));
  35. }
  36. internal SocketChannel GetChannel(ulong id)
  37. {
  38. if (_channels.TryGetValue(id, out SocketChannel channel))
  39. return channel;
  40. return null;
  41. }
  42. internal SocketDMChannel GetDMChannel(ulong userId)
  43. {
  44. if (_dmChannels.TryGetValue(userId, out SocketDMChannel channel))
  45. return channel;
  46. return null;
  47. }
  48. internal void AddChannel(SocketChannel channel)
  49. {
  50. _channels[channel.Id] = channel;
  51. switch (channel)
  52. {
  53. case SocketDMChannel dmChannel:
  54. _dmChannels[dmChannel.Recipient.Id] = dmChannel;
  55. break;
  56. case SocketGroupChannel groupChannel:
  57. _groupChannels.TryAdd(groupChannel.Id);
  58. break;
  59. }
  60. }
  61. internal SocketChannel RemoveChannel(ulong id)
  62. {
  63. if (_channels.TryRemove(id, out SocketChannel channel))
  64. {
  65. switch (channel)
  66. {
  67. case SocketDMChannel dmChannel:
  68. _dmChannels.TryRemove(dmChannel.Recipient.Id, out _);
  69. break;
  70. case SocketGroupChannel _:
  71. _groupChannels.TryRemove(id);
  72. break;
  73. }
  74. return channel;
  75. }
  76. return null;
  77. }
  78. internal SocketGuild GetGuild(ulong id)
  79. {
  80. if (_guilds.TryGetValue(id, out SocketGuild guild))
  81. return guild;
  82. return null;
  83. }
  84. internal void AddGuild(SocketGuild guild)
  85. {
  86. _guilds[guild.Id] = guild;
  87. }
  88. internal SocketGuild RemoveGuild(ulong id)
  89. {
  90. if (_guilds.TryRemove(id, out SocketGuild guild))
  91. return guild;
  92. return null;
  93. }
  94. internal SocketGlobalUser GetUser(ulong id)
  95. {
  96. if (_users.TryGetValue(id, out SocketGlobalUser user))
  97. return user;
  98. return null;
  99. }
  100. internal SocketGlobalUser GetOrAddUser(ulong id, Func<ulong, SocketGlobalUser> userFactory)
  101. {
  102. return _users.GetOrAdd(id, userFactory);
  103. }
  104. internal SocketGlobalUser RemoveUser(ulong id)
  105. {
  106. if (_users.TryRemove(id, out SocketGlobalUser user))
  107. return user;
  108. return null;
  109. }
  110. }
  111. }