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@@ -1137,7 +1137,7 @@ function parseSkillDescription(skill) { |
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else if(sk[0] == 31) str += `5色`;
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str += `同时攻击时`;
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if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}倍`;
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if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍。`;
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if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`;
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if (sk[3]) str += `,受到的伤害减少${sk[3]}%`;
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break;
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case 171:
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@@ -3677,7 +3677,7 @@ function parseSkillDescription(skill) { |
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}
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}),addition:card=>{
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const searchTypeArray = [0,1,2,35,37,42,58,59,84,85,86,87,110,115,143,144];
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const skill = getCardSkill(card, searchTypeArray);
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const skill = getCardActiveSkill(card, searchTypeArray);
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const sk = skill.params;
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const colors = [getCannonAttr(skill)];
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