From fd57a83875bd401ebc91153f44fe05cea4803ee4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9E=AB=E8=B0=B7=E5=89=91=E4=BB=99?= Date: Wed, 28 Apr 2021 23:09:49 +0800 Subject: [PATCH] =?UTF-8?q?=E8=A7=A3=E5=86=B3=E6=89=BE=E4=B8=8D=E5=88=B0?= =?UTF-8?q?=E5=B1=9E=E6=80=A7=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- languages/zh-CN.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/languages/zh-CN.js b/languages/zh-CN.js index 94dd64bd..a80ded1f 100644 --- a/languages/zh-CN.js +++ b/languages/zh-CN.js @@ -1137,7 +1137,7 @@ function parseSkillDescription(skill) { else if(sk[0] == 31) str += `5色`; str += `同时攻击时`; if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}倍`; - if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍。`; + if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`; if (sk[3]) str += `,受到的伤害减少${sk[3]}%`; break; case 171: @@ -3677,7 +3677,7 @@ function parseSkillDescription(skill) { } }),addition:card=>{ const searchTypeArray = [0,1,2,35,37,42,58,59,84,85,86,87,110,115,143,144]; - const skill = getCardSkill(card, searchTypeArray); + const skill = getCardActiveSkill(card, searchTypeArray); const sk = skill.params; const colors = [getCannonAttr(skill)];