Browse Source

默认等级改成110

tags/v8.0
枫谷剑仙 6 years ago
parent
commit
7abc51beca
10 changed files with 44 additions and 32 deletions
  1. +4
    -4
      languages/en.css
  2. +4
    -4
      languages/ja.css
  3. +4
    -4
      languages/ko.css
  4. +4
    -4
      languages/zh-TW.css
  5. +4
    -4
      languages/zh.css
  6. +2
    -2
      multi.html
  7. +14
    -3
      script.js
  8. +2
    -2
      solo.html
  9. +4
    -3
      style.css
  10. +2
    -2
      triple.html

+ 4
- 4
languages/en.css View File

@@ -110,12 +110,12 @@
content: "▼Monster Level";
}
.row-mon-level .level-value::before,
.row-mon-level .m-level-btn-min::before{
.row-mon-level .m-level-btn-min::before,
.row-mon-level .m-level-btn-max::before,
.row-mon-level .m-level-btn-110::before
{
content: "Lv.";
}
.row-mon-level .m-level-btn-max::before{
content: "Max Lv.";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼Latent Awoken";
}


+ 4
- 4
languages/ja.css View File

@@ -109,12 +109,12 @@
content: "▼モンスターレベル";
}
.row-mon-level .level-value::before,
.row-mon-level .m-level-btn-min::before{
.row-mon-level .m-level-btn-min::before,
.row-mon-level .m-level-btn-max::before,
.row-mon-level .m-level-btn-110::before
{
content: "Lv.";
}
.row-mon-level .m-level-btn-max::before{
content: "最大Lv.";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼モンスター潜在覚醒";
}


+ 4
- 4
languages/ko.css View File

@@ -109,12 +109,12 @@
content: "▼몬스터 레벨";
}
.row-mon-level .level-value::before,
.row-mon-level .m-level-btn-min::before{
.row-mon-level .m-level-btn-min::before,
.row-mon-level .m-level-btn-max::before,
.row-mon-level .m-level-btn-110::before
{
content: "Lv.";
}
.row-mon-level .m-level-btn-max::before{
content: "최대Lv.";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼몬스터 숨어있는";
}


+ 4
- 4
languages/zh-TW.css View File

@@ -112,12 +112,12 @@
content: "▼怪物等級";
}
.row-mon-level .level-value::before,
.row-mon-level .m-level-btn-min::before{
.row-mon-level .m-level-btn-min::before,
.row-mon-level .m-level-btn-max::before,
.row-mon-level .m-level-btn-110::before
{
content: "Lv.";
}
.row-mon-level .m-level-btn-max::before{
content: "最高Lv.";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼潛在覺醒";
}


+ 4
- 4
languages/zh.css View File

@@ -112,12 +112,12 @@
content: "▼怪物等级";
}
.row-mon-level .level-value::before,
.row-mon-level .m-level-btn-min::before{
.row-mon-level .m-level-btn-min::before,
.row-mon-level .m-level-btn-max::before,
.row-mon-level .m-level-btn-110::before
{
content: "Lv.";
}
.row-mon-level .m-level-btn-max::before{
content: "最高Lv.";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼潜在觉醒";
}


+ 2
- 2
multi.html View File

@@ -738,8 +738,8 @@ var formation = new Formation(teamsCount,5);
<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
</div>
<div class="subrow">
<button class="m-level-btn-min" value="1">1</button>
<button class="m-level-btn-max" value="99">99</button>
<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>
<button class="m-level-btn-110 display-none" value="110">110</button>
</div>
<div class="m-level-exp"></div>
</div>


+ 14
- 3
script.js View File

@@ -1119,6 +1119,9 @@ function initialize()
const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
monEditLvMax.ipt = monEditLv;
monEditLvMax.onclick = setIptToMyValue;
const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
monEditLv110.ipt = monEditLv;
monEditLv110.onclick = setIptToMyValue;
//编辑界面重新计算怪物的经验值
function reCalculateExp(){
const monid = parseInt(monstersID.value || 0, 10);
@@ -1973,10 +1976,18 @@ function editBoxChangeMonId(id)
}

const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
monEditLvMax.innerHTML = monEditLvMax.value = card.maxLevel + (card.limitBreakIncr ? 11 : 0); //最大等级按钮
monEditLvMax.innerHTML = card.maxLevel;
monEditLvMax.value = card.maxLevel;
const monEditLv = settingBox.querySelector(".m-level");
monEditLv.value = card.maxLevel; //默认等级为最大等级而不是110

monEditLv.value = card.maxLevel + (card.limitBreakIncr ? 11 : 0); //默认等级为110
const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
if (card.limitBreakIncr)
{
monEditLv110.classList.remove("display-none");
}else
{
monEditLv110.classList.add("display-none");
}
const rowPlus = settingBox.querySelector(".row-mon-plus");
const rowLatent = settingBox.querySelector(".row-mon-latent");
const monLatentAllowUl = rowLatent.querySelector(".m-latent-allowable-ul");


+ 2
- 2
solo.html View File

@@ -690,8 +690,8 @@ var formation = new Formation(teamsCount,6);
<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
</div>
<div class="subrow">
<button class="m-level-btn-min" value="1">1</button>
<button class="m-level-btn-max" value="99">99</button>
<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>
<button class="m-level-btn-110 display-none" value="110">110</button>
</div>
<div class="m-level-exp"></div>
</div>


+ 4
- 3
style.css View File

@@ -128,6 +128,7 @@ body{
cursor: pointer;
line-height: 25px;
margin-right: 20px;
display: inline-block;
}

.status{
@@ -1173,11 +1174,11 @@ ul{
width: 100px;
}
.m-level-btn-min,
.m-level-btn-max
.m-level-btn-max,
.m-level-btn-110
{
box-sizing: border-box;
font-size: inherit;
line-height: inherit;
font-size: 18px;
padding: 0 3px;
}
/*


+ 2
- 2
triple.html View File

@@ -1324,8 +1324,8 @@ var formation = new Formation(teamsCount,6);
<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
</div>
<div class="subrow">
<button class="m-level-btn-min" value="1">1</button>
<button class="m-level-btn-max" value="99">99</button>
<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>
<button class="m-level-btn-110 display-none" value="110">110</button>
</div>
<div class="m-level-exp"></div>
</div>


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