diff --git a/languages/en.css b/languages/en.css index 28413446..3ec1d57c 100644 --- a/languages/en.css +++ b/languages/en.css @@ -110,12 +110,12 @@ content: "▼Monster Level"; } .row-mon-level .level-value::before, -.row-mon-level .m-level-btn-min::before{ +.row-mon-level .m-level-btn-min::before, +.row-mon-level .m-level-btn-max::before, +.row-mon-level .m-level-btn-110::before +{ content: "Lv."; } -.row-mon-level .m-level-btn-max::before{ - content: "Max Lv."; -} .edit-box .setting-box .row-mon-latent::before{ content: "▼Latent Awoken"; } diff --git a/languages/ja.css b/languages/ja.css index fa642e6a..8ddd67a2 100644 --- a/languages/ja.css +++ b/languages/ja.css @@ -109,12 +109,12 @@ content: "▼モンスターレベル"; } .row-mon-level .level-value::before, -.row-mon-level .m-level-btn-min::before{ +.row-mon-level .m-level-btn-min::before, +.row-mon-level .m-level-btn-max::before, +.row-mon-level .m-level-btn-110::before +{ content: "Lv."; } -.row-mon-level .m-level-btn-max::before{ - content: "最大Lv."; -} .edit-box .setting-box .row-mon-latent::before{ content: "▼モンスター潜在覚醒"; } diff --git a/languages/ko.css b/languages/ko.css index df18fbb1..6cb17c64 100644 --- a/languages/ko.css +++ b/languages/ko.css @@ -109,12 +109,12 @@ content: "▼몬스터 레벨"; } .row-mon-level .level-value::before, -.row-mon-level .m-level-btn-min::before{ +.row-mon-level .m-level-btn-min::before, +.row-mon-level .m-level-btn-max::before, +.row-mon-level .m-level-btn-110::before +{ content: "Lv."; } -.row-mon-level .m-level-btn-max::before{ - content: "최대Lv."; -} .edit-box .setting-box .row-mon-latent::before{ content: "▼몬스터 숨어있는"; } diff --git a/languages/zh-TW.css b/languages/zh-TW.css index 88b5cc17..2af50354 100644 --- a/languages/zh-TW.css +++ b/languages/zh-TW.css @@ -112,12 +112,12 @@ content: "▼怪物等級"; } .row-mon-level .level-value::before, -.row-mon-level .m-level-btn-min::before{ +.row-mon-level .m-level-btn-min::before, +.row-mon-level .m-level-btn-max::before, +.row-mon-level .m-level-btn-110::before +{ content: "Lv."; } -.row-mon-level .m-level-btn-max::before{ - content: "最高Lv."; -} .edit-box .setting-box .row-mon-latent::before{ content: "▼潛在覺醒"; } diff --git a/languages/zh.css b/languages/zh.css index 70bb3c3d..d3ba8820 100644 --- a/languages/zh.css +++ b/languages/zh.css @@ -112,12 +112,12 @@ content: "▼怪物等级"; } .row-mon-level .level-value::before, -.row-mon-level .m-level-btn-min::before{ +.row-mon-level .m-level-btn-min::before, +.row-mon-level .m-level-btn-max::before, +.row-mon-level .m-level-btn-110::before +{ content: "Lv."; } -.row-mon-level .m-level-btn-max::before{ - content: "最高Lv."; -} .edit-box .setting-box .row-mon-latent::before{ content: "▼潜在觉醒"; } diff --git a/multi.html b/multi.html index 6a88c69c..ba8caf8e 100644 --- a/multi.html +++ b/multi.html @@ -738,8 +738,8 @@ var formation = new Formation(teamsCount,5);