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ja.css 12 kB

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  1. @charset "utf-8";
  2. .status.loading-check-version .text::before{
  3. content: "データバージョンをチェックしています。";
  4. }
  5. .status.loading-mon-info .text::before{
  6. content: "モンスターデータを読み込んでいます。";
  7. }
  8. .status.loading-skill-info .text::before{
  9. content: "スキル データを読み込んでいます。";
  10. }
  11. .status.prepare-cauture .text::before{
  12. content: "スクリーンショットを準備しています。";
  13. }
  14. .delay .monster::before{
  15. content: "遅 延\A対 策";
  16. }
  17. .monster .level.max::before{
  18. content: "Lv.最大";
  19. }
  20. .monster .level::before{
  21. content: "Lv.";
  22. }
  23. .monster .id::before{
  24. content: "No.";
  25. }
  26. .team-1 .team-box-name::after,
  27. .team-1 .team-box-name::before
  28. {
  29. content: "チーム\A A";
  30. }
  31. .team-2 .team-box-name::after,
  32. .team-2 .team-box-name::before
  33. {
  34. content: "チーム\A B";
  35. }
  36. .team-3 .team-box-name::after,
  37. .team-3 .team-box-name::before
  38. {
  39. content: "チーム\A C";
  40. }
  41. .team-box .team-assist .member::after
  42. {
  43. content: "▼継承";
  44. }
  45. .team-box .team-assist .member::before
  46. {
  47. content: "▲継承";
  48. }
  49. .abilitys .hp::before,
  50. .search-mon-list .hp-preview::before
  51. {
  52. content: "HP:";
  53. }
  54. .abilitys .atk::before,
  55. .search-mon-list .atk-preview::before
  56. {
  57. content: "攻撃:";
  58. }
  59. .abilitys .rcv::before,
  60. .search-mon-list .rcv-preview::before
  61. {
  62. content: "回復:";
  63. }
  64. .search-mon-list .index-preview::before
  65. {
  66. content: "加重:";
  67. }
  68. .edit-box .edit-box-title::before{
  69. content: "変更メンバー";
  70. }
  71. .edit-box .edit-box-title.edit-box-title-assist::before{
  72. content: "変更継承";
  73. }
  74. .edit-box .setting-box .row-mon-id::before{
  75. content: "▼モンスターID";
  76. }
  77. .monsterinfo-box .monster-id::before{
  78. content: "No.";
  79. }
  80. .monsterinfo-box .monster-seriesId::before{
  81. content: "シリーズ ID:";
  82. }
  83. .monsterinfo-box .monster-collabId::before{
  84. content: "コラボ ID:";
  85. }
  86. .monsterinfo-box .monster-altName::before{
  87. content: "タグで";
  88. }
  89. .m-level-exp::before{
  90. content: "必要な経験値:";
  91. }
  92. .edit-box .setting-box .row-mon-awoken::before{
  93. content: "▼モンスター覚醒";
  94. }
  95. .edit-box .setting-box .row-mon-super-awoken::before{
  96. content: "▼モンスター超覚醒";
  97. }
  98. .edit-box .setting-box .row-mon-ability::before{
  99. content: "▼モンスター能力";
  100. }
  101. .edit-box .setting-box .row-mon-plus::before{
  102. content: "▼モンスタープラス";
  103. }
  104. .row-mon-ability .m-hp-li::before{
  105. content: "HP:";
  106. }
  107. .row-mon-ability .m-atk-li::before{
  108. content: "攻撃:";
  109. }
  110. .row-mon-ability .m-rcv-li::before{
  111. content: "回復:";
  112. }
  113. .edit-box .setting-box .row-mon-level::before{
  114. content: "▼モンスターレベル";
  115. }
  116. .edit-box .setting-box .monster-cost::before{
  117. content: "コスト:";
  118. }
  119. .edit-box .setting-box .row-mon-latent::before{
  120. content: "▼モンスター潜在覚醒";
  121. }
  122. .edit-box .setting-box .hide-less-use-latent-label::after{
  123. content: "使用の少ない潜在覚醒を隠す";
  124. }
  125. .skill-box .skill-cd::before,
  126. .search-mon-list .cd-preview::before
  127. {
  128. content: "ターン:";
  129. }
  130. .search-mon-list .cd-preview::before
  131. {
  132. width: 34px;
  133. }
  134. .skill-box .skill-level-label::before{
  135. content: "Lv.";
  136. }
  137. .row-mon-skill .type-title::before,
  138. .row-mon-skill .type-title::after
  139. {
  140. content: "スキル";
  141. }
  142. .row-mon-leader-skill .type-title::before,
  143. .row-mon-leader-skill .type-title::after
  144. {
  145. content: "リーダースキル";
  146. }
  147. .edit-box .button-box .button-null::after{
  148. content: "空白のままに";
  149. }
  150. .edit-box .button-box .button-delay::after{
  151. content: "遅延対策";
  152. }
  153. .edit-box .button-box .button-cancel::after{
  154. content: "キャンセル";
  155. }
  156. .edit-box .button-box .button-done::after{
  157. content: "確認する";
  158. }
  159. .edit-box .button-box .button-done.cant-assist::after{
  160. content: "継承できない";
  161. }
  162. .team-awoken::before{
  163. content: "チーム覚醒:";
  164. }
  165. .formation-awoken::before{
  166. content: "総覚醒:";
  167. }
  168. .type-name[data-type-name='4']::after{
  169. content: "ドラゴン";
  170. }
  171. .type-name[data-type-name='5']::after{
  172. content: "神";
  173. }
  174. .type-name[data-type-name='7']::after{
  175. content: "悪魔";
  176. }
  177. .type-name[data-type-name='8']::after{
  178. content: "マシン";
  179. }
  180. .type-name[data-type-name='1']::after{
  181. content: "バランス";
  182. }
  183. .type-name[data-type-name='6']::after{
  184. content: "攻撃";
  185. }
  186. .type-name[data-type-name='2']::after{
  187. content: "体力";
  188. }
  189. .type-name[data-type-name='3']::after{
  190. content: "回復";
  191. }
  192. .type-name[data-type-name='0']::after{
  193. content: "進化用";
  194. }
  195. .type-name[data-type-name='12']::after{
  196. content: "能力覚醒用";
  197. }
  198. .type-name[data-type-name='14']::after{
  199. content: "強化合成用";
  200. }
  201. .type-name[data-type-name='15']::after{
  202. content: "売却用";
  203. }
  204. .type-name[data-type-name='9']::after{
  205. content: "特別保護";
  206. }
  207. .control-box .datasource-label::before{
  208. content: "🕹️データ ソース:";
  209. }
  210. .control-box .datasource-updatetime::before{
  211. content: "⌚更新時刻:";
  212. }
  213. .control-box .btn-solo-link::before{
  214. content: "🧑ソロモードに移動";
  215. }
  216. .control-box .btn-multi-link::before{
  217. content: "🧑‍🤝‍🧑2人協力モードムに移動";
  218. }
  219. .control-box .btn-triple-link::before{
  220. content: "👪3人協力モードに移動";
  221. }
  222. .control-box .btn-guide-link::before{
  223. content: "📓図鑑モード";
  224. }
  225. .control-box .btn-clear-data::before{
  226. content: "🗑️データの消去";
  227. }
  228. .control-box .btn-capture::before{
  229. content: "📷スクリーンショット";
  230. }
  231. .control-box .btn-swap-AB-team::before{
  232. content: "🔄交換ABチーム";
  233. }
  234. .control-box .btn-swap-ABC-team::before{
  235. content: "🔄ローテーションABCチーム";
  236. }
  237. .control-box .lbl-henshin-change::before{
  238. content: "🕴️変身";
  239. }
  240. .control-box .show-mon-id-lbl::after{
  241. content:"🆔モンスターIDを表示";
  242. }
  243. .control-box .btn-show-mon-skill-cd-lbl::after{
  244. content:"❄️フル スキル クールを表示";
  245. }
  246. .control-box .btn-show-mon-awoken-lbl::after{
  247. content:"👁カードの覚醒を表示します";
  248. }
  249. .control-box .btn-show-awoken-count-lbl::after{
  250. content:"⚔️総覚醒と能力値の表示";
  251. }
  252. .control-box .change-swap-to-copy-lbl::after{
  253. content:"ドラッグ時に「スワップ」を「コピー」に変更";
  254. }
  255. .tIf-total-move .general::after,
  256. .tIf-total-move .awoken-bind::after
  257. {
  258. content: " 秒";
  259. }
  260. .dialog-hp-detail .dialog-title::before
  261. {
  262. content: "HP 範囲減傷の詳細";
  263. }
  264. .hp-range-table .hp-range th::before
  265. {
  266. content: "HP 範囲";
  267. }
  268. .hp-range-table .reduce-scale .reduce-probability:before
  269. {
  270. content: "確率 ";
  271. }
  272. .hp-range-table caption::before
  273. {
  274. content: "すべての属性の敵";
  275. }
  276. .hp-range-table[data-attr="0"] caption::before
  277. {
  278. content: "火属性の敵";
  279. }
  280. .hp-range-table[data-attr="1"] caption::before
  281. {
  282. content: "水属性の敵";
  283. }
  284. .hp-range-table[data-attr="2"] caption::before
  285. {
  286. content: "木属性の敵";
  287. }
  288. .hp-range-table[data-attr="3"] caption::before
  289. {
  290. content: "光属性の敵";
  291. }
  292. .hp-range-table[data-attr="4"] caption::before
  293. {
  294. content: "暗属性の敵";
  295. }
  296. .setting-box .row-mon-id .open-search::before{
  297. content: "簡単な検索";
  298. }
  299. .search-box::before{
  300. content: "モンスターの検索";
  301. }
  302. .search-box .attrs-div .attr-list-1::before{
  303. content: "属性 1:";
  304. }
  305. .search-box .attrs-div .attr-list-2::before{
  306. content: "属性 2:";
  307. }
  308. .search-box .attrs-div .fix-main-color-label::after{
  309. content: "限定 属性 1->主属性,属性 2->副属性";
  310. }
  311. .search-box .consider-equivalent-awoken-label::after{
  312. content: "同時に同等の覚醒を検索";
  313. }
  314. .search-box .can-assist-label::after{
  315. content: "アシスト可能";
  316. }
  317. .search-box .include-super-awoken-label::after{
  318. content: "超覚醒を含む";
  319. }
  320. .search-box .show-official-awoken-sorting-label::after{
  321. content: "公式の覚醒ソートを使用";
  322. }
  323. .search-box .search-list-length::before{
  324. content: "結果の数:";
  325. }
  326. .search-box .sort-div::before{
  327. content: "並べ替え:";
  328. }
  329. .search-box .sort-reverse-label::after{
  330. content: "正序";
  331. }
  332. .search-box input:checked+ .sort-reverse-label::after{
  333. content: "逆序";
  334. }
  335. .search-box .additional-div::before{
  336. content: "追加の表示:";
  337. }
  338. .search-box .add-show-awoken-label::after{
  339. content: "覚醒リスト";
  340. }
  341. .search-box .add-show-CD-label::after{
  342. content: "スキルターン";
  343. }
  344. .search-box .add-show-abilities-label::after{
  345. content: "能力値";
  346. }
  347. .search-box .add-show-abilities-with-awoken-label::after{
  348. content: "能力値 (+覚醒)";
  349. }
  350. .attrs-div .attr[data-attr-icon='-1']::before{
  351. content: "空";
  352. }
  353. .search-box .types-div::before{
  354. content: "タイプ:";
  355. }
  356. .search-box .rare-div::before{
  357. content: "希少性(OR):";
  358. }
  359. .search-box .awoken-option::before{
  360. content: "▼觉醒(AND)";
  361. }
  362. .search-box .rare-clear::before
  363. {
  364. content: "リセット";
  365. }
  366. .search-box .awoken-clear::before,
  367. .search-box .sawoken-clear::before
  368. {
  369. content: "クリア";
  370. }
  371. .search-box .awoken-div::before{
  372. content: "▼追加覚醒";
  373. }
  374. .search-box .sawoken-div::before{
  375. content: "▼超覚醒(OR)";
  376. }
  377. .control-div .search-start::before{
  378. content: "🔍検索の開始";
  379. }
  380. .control-div .search-clear::before{
  381. content: "検索を空にする";
  382. }
  383. .control-div .search-close::before{
  384. content: "検索を閉じる";
  385. }
  386. .dialog-search-string .dialog-title::before
  387. {
  388. content: "タグで検索";
  389. }
  390. .dialog-close::before,
  391. .mask-close::before
  392. {
  393. content: "閉じる";
  394. }
  395. .dialog .dialog-content .additional-string::before
  396. {
  397. content: "他の言語";
  398. }
  399. .open-evolutionary-tree::before
  400. {
  401. content: "⛓️進化サーチ";
  402. }
  403. .real-time-change-card-label::after
  404. {
  405. content: "カードを即座に更新します";
  406. }
  407. .base .evo-type::before,
  408. .base .evo-type::after
  409. {
  410. content: "ベース";
  411. }
  412. .evolution .evo-type::before,
  413. .evolution .evo-type::after
  414. {
  415. content: "進化";
  416. }
  417. .ult-evo .evo-type::before,
  418. .ult-evo .evo-type::after
  419. {
  420. content: "究極進化";
  421. }
  422. .reincarnation .evo-type::before,
  423. .reincarnation .evo-type::after
  424. {
  425. content: "転生進化";
  426. }
  427. .pixel-evo .evo-type::before,
  428. .pixel-evo .evo-type::after
  429. {
  430. content: "ドット進化";
  431. }
  432. .assist-evo .evo-type::before,
  433. .assist-evo .evo-type::after
  434. {
  435. content: "アシスト進化";
  436. }
  437. .super-reincarnation .evo-type::before,
  438. .super-reincarnation .evo-type::after
  439. {
  440. content: "超転生進化";
  441. }
  442. .super-ult-evo .evo-type::before,
  443. .super-ult-evo .evo-type::after
  444. {
  445. content: "超究極進化";
  446. }
  447. .pixel-evo .evo-type
  448. {
  449. transform: scaleX(0.90);
  450. margin: calc(-100px * (1 - 0.90) / 2);
  451. }
  452. .assist-evo .evo-type
  453. {
  454. transform: scaleX(0.80);
  455. margin: calc(-100px * (1 - 0.80) / 2);
  456. }
  457. .henshin .evo-type::before,
  458. .henshin .evo-type::after
  459. {
  460. content: "変身";
  461. }
  462. .henshin-loop .evo-type::before,
  463. .henshin-loop .evo-type::after
  464. {
  465. content: "ループ変身";
  466. }
  467. .control-box .btn-qrcode::before{
  468. content: "\f029 QRコード";
  469. }
  470. .read-qr-box::before
  471. {
  472. content: "QRコードを読み取る:";
  473. }
  474. .save-qr-box::before
  475. {
  476. content: "QRコードを生成します:";
  477. }
  478. .formation-from-qrcode::before
  479. {
  480. content: "QRコードから読み取られたフォーメーションリンク";
  481. }
  482. label[for="sourceSelect"]::before
  483. {
  484. content: "ビデオ ソースの選択:";
  485. }
  486. #qr-code-frame .save-qr-img::before
  487. {
  488. content: "\f0c7 QRコードイメージを保存";
  489. }
  490. #qr-code-frame .read-qr-camera::before
  491. {
  492. content: "\f030 カメラでスキャンする";
  493. }
  494. #qr-code-frame .read-qr-camera.running::before
  495. {
  496. content: "\f28d カメラの使用を停止します";
  497. }
  498. #qr-code-frame .read-qr-file::before
  499. {
  500. content: "\f1c5 画像ファイルを読み取る";
  501. }
  502. label[for="qr-data-type-pdf"]::before
  503. {
  504. content: "パズドラチーム図作成ツール";
  505. }
  506. label[for="qr-data-type-pdc"]::before
  507. {
  508. content: "パズドラダメージ計算 (PDC)";
  509. }

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