Browse Source

将cost移动到下面

tags/v8.0
枫谷剑仙 5 years ago
parent
commit
0d7a5ee788
12 changed files with 22 additions and 22 deletions
  1. BIN
      images/cards_ja/CARDS_062.PNG
  2. BIN
      images/cards_ja/CARDS_065.PNG
  3. BIN
      images/cards_ja/CARDS_066.PNG
  4. +3
    -3
      languages/en.css
  5. +3
    -3
      languages/ja.css
  6. +3
    -3
      languages/ko.css
  7. +3
    -3
      languages/zh-TW.css
  8. +3
    -3
      languages/zh.css
  9. +1
    -1
      monsters-info/official-API/ja-skill.json
  10. +3
    -4
      script.js
  11. +1
    -1
      solo.html
  12. +2
    -1
      style.css

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images/cards_ja/CARDS_062.PNG View File

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Width: 1024  |  Height: 1024  |  Size: 897 kB Width: 1024  |  Height: 1024  |  Size: 944 kB

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images/cards_ja/CARDS_065.PNG View File

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Width: 1024  |  Height: 1024  |  Size: 966 kB Width: 1024  |  Height: 1024  |  Size: 973 kB

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images/cards_ja/CARDS_066.PNG View File

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Width: 1024  |  Height: 1024  |  Size: 197 kB Width: 1024  |  Height: 1024  |  Size: 295 kB

+ 3
- 3
languages/en.css View File

@@ -68,9 +68,6 @@
.monsterinfo-box .monster-id::before{
content: "No.";
}
.monsterinfo-box .monster-cost::before{
content: "COST:";
}
.monsterinfo-box .monster-seriesId::before{
content: "Series ID:";
}
@@ -116,6 +113,9 @@
{
content: "Lv.";
}
.edit-box .setting-box .monster-cost::before{
content: "COST:";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼Latent Awoken";
}


+ 3
- 3
languages/ja.css View File

@@ -67,9 +67,6 @@
.monsterinfo-box .monster-id::before{
content: "No.";
}
.monsterinfo-box .monster-cost::before{
content: "コスト:";
}
.monsterinfo-box .monster-seriesId::before{
content: "シリーズ ID:";
}
@@ -115,6 +112,9 @@
{
content: "Lv.";
}
.edit-box .setting-box .monster-cost::before{
content: "コスト:";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼モンスター潜在覚醒";
}


+ 3
- 3
languages/ko.css View File

@@ -67,9 +67,6 @@
.monsterinfo-box .monster-id::before{
content: "No.";
}
.monsterinfo-box .monster-cost::before{
content: "코스트:";
}
.monsterinfo-box .monster-seriesId::before{
content: "시리즈 ID:";
}
@@ -115,6 +112,9 @@
{
content: "Lv.";
}
.edit-box .setting-box .monster-cost::before{
content: "코스트:";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼몬스터 숨어있는";
}


+ 3
- 3
languages/zh-TW.css View File

@@ -70,9 +70,6 @@
.monsterinfo-box .monster-id::before{
content: "No.";
}
.monsterinfo-box .monster-cost::before{
content: "消耗:";
}
.monsterinfo-box .monster-seriesId::before{
content: "系列ID:";
}
@@ -118,6 +115,9 @@
{
content: "Lv.";
}
.edit-box .setting-box .monster-cost::before{
content: "消耗:";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼潛在覺醒";
}


+ 3
- 3
languages/zh.css View File

@@ -70,9 +70,6 @@
.monsterinfo-box .monster-id::before{
content: "No.";
}
.monsterinfo-box .monster-cost::before{
content: "消耗:";
}
.monsterinfo-box .monster-seriesId::before{
content: "系列ID:";
}
@@ -118,6 +115,9 @@
{
content: "Lv.";
}
.edit-box .setting-box .monster-cost::before{
content: "消耗:";
}
.edit-box .setting-box .row-mon-latent::before{
content: "▼潜在觉醒";
}


+ 1
- 1
monsters-info/official-API/ja-skill.json
File diff suppressed because it is too large
View File


+ 3
- 4
script.js View File

@@ -1873,10 +1873,6 @@ function editBoxChangeMonId(id) {
mId.innerHTML = id;
const mRare = monInfoBox.querySelector(".monster-rare");
mRare.setAttribute("data-rarity", card.rarity);
const mCost = monInfoBox.querySelector(".monster-cost");
mCost.innerHTML = card.cost;
/*const mExp = monInfoBox.querySelector(".monster-exp");
mExp.innerHTML = card.exp.max;*/
const mName = monInfoBox.querySelector(".monster-name");
mName.innerHTML = returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code)[0];
const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
@@ -1985,6 +1981,9 @@ function editBoxChangeMonId(id) {
} else {
monEditLv110.classList.add(className_displayNone);
}
const mCost = settingBox.querySelector(".monster-cost");
mCost.innerHTML = card.cost;

const rowPlus = settingBox.querySelector(".row-mon-plus");
const rowLatent = settingBox.querySelector(".row-mon-latent");
const monLatentAllowUl = rowLatent.querySelector(".m-latent-allowable-ul");


+ 1
- 1
solo.html View File

@@ -629,7 +629,6 @@ var formation = new Formation(teamsCount,6);
<div class="monsterinfo-line">
<div class="monster-id"></div>
<div class="monster-rare"></div>
<div class="monster-cost"></div>
</div>
<div class="monsterinfo-line">
<div class="monster-name"></div>
@@ -709,6 +708,7 @@ var formation = new Formation(teamsCount,6);
<!--怪物等级-->
<div class="subrow">
<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
<span class="monster-cost"></span>
</div>
<div class="subrow">
<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>


+ 2
- 1
style.css View File

@@ -1317,7 +1317,8 @@ ul{

.row-mon-ability ul,
.row-mon-plus ul,
.row-mon-level .level-value
.row-mon-level .level-value,
.row-mon-level .monster-cost
{
font-family: var(--game-font-family );
font-size: 22px;


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