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  1. @charset "utf-8";
  2. .monster.delay::before{
  3. content: "Prevent\A Delay";
  4. font-size: 22px;
  5. }
  6. .monster .level.max::after{
  7. content: "Max";
  8. }
  9. .team-box-name .box-name::before
  10. {
  11. content: "Team";
  12. }
  13. .team-assist-label .assist-label::after
  14. {
  15. content: "Assist";
  16. }
  17. .search-mon-list .index-preview::before
  18. {
  19. content: "Weit:";
  20. }
  21. .edit-box .edit-box-title::before{
  22. content: "Edit Member";
  23. }
  24. .edit-box .edit-box-title.edit-box-title-assist::before{
  25. content: "Edit Assist";
  26. }
  27. .monsterinfo-box .monster-id::before{
  28. content: "No.";
  29. }
  30. .monsterinfo-box .monster-seriesId::before{
  31. content: "Series ID:";
  32. }
  33. .monsterinfo-box .monster-collabId::before{
  34. content: "Collab ID:";
  35. }
  36. .monsterinfo-box .monster-gachaId::before{
  37. content: "Egg Machine ID:";
  38. transform: scaleX(0.62);
  39. margin: 0 -25px;
  40. display: inline-block;
  41. }
  42. .monsterinfo-box .monster-altName::before{
  43. content: "Tags";
  44. }
  45. .m-level-exp::before{
  46. content: "Need Exp:";
  47. }
  48. .edit-box .setting-box .row-mon-awoken::before{
  49. content: "▼Awoken";
  50. }
  51. .edit-box .setting-box .row-mon-super-awoken::before{
  52. content: "▼Super Awoken";
  53. }
  54. .row-mon-ability .m-hp-li::before,
  55. #dialog-dungeon-enchance label[for="dungeon-hp"]::before
  56. {
  57. content: "HP:";
  58. }
  59. .row-mon-ability .m-atk-li::before,
  60. #dialog-dungeon-enchance label[for="dungeon-atk"]::before
  61. {
  62. content: "ATK:";
  63. }
  64. .row-mon-ability .m-rcv-li::before,
  65. #dialog-dungeon-enchance label[for="dungeon-rcv"]::before
  66. {
  67. content: "RCV:";
  68. }
  69. .edit-box .setting-box .monster-cost::before{
  70. content: "COST:";
  71. }
  72. .edit-box .setting-box .row-mon-latent details>summary::before{
  73. content: "Latent Awoken";
  74. }
  75. .skill-box .skill-cd::before,
  76. .search-mon-list .cd-preview::before
  77. {
  78. content: "Turn(s):";
  79. }
  80. .search-mon-list .cd-preview::before
  81. {
  82. width: 36px;
  83. }
  84. .skill-box .skill-level-label::before{
  85. content: "Lv.";
  86. }
  87. .row-mon-skill .type-title::before,
  88. .row-mon-skill .type-title::after
  89. {
  90. content: "Skill";
  91. }
  92. .row-mon-skill .evolved-skill .type-title::before,
  93. .row-mon-skill .evolved-skill .type-title::after
  94. {
  95. content: "Evoveld Skill";
  96. }
  97. .row-mon-leader-skill .type-title::before,
  98. .row-mon-leader-skill .type-title::after
  99. {
  100. content: "Leader Skill";
  101. }
  102. label[for="show-skill-original"]::after{
  103. content: "Skill Original";
  104. }
  105. label[for="merge-skill"]::after{
  106. content: "Merge Skill";
  107. }
  108. .edit-box .button-box .button-null::after{
  109. content: "Leave a blank";
  110. }
  111. .edit-box .button-box .button-delay::after{
  112. content: "Prevent Delay";
  113. }
  114. .edit-box .button-box .button-cancel::after{
  115. content: "Cancel";
  116. }
  117. .edit-box .button-box .button-done::after{
  118. content: "Done";
  119. }
  120. .edit-box .button-box .button-null,
  121. .edit-box .button-box .button-delay,
  122. .edit-box .button-box .button-cancel,
  123. .edit-box .button-box .button-done{
  124. font-size: 15px;
  125. }
  126. .edit-box .button-box .button-done.cant-assist::after{
  127. content: "Can't be Assist";
  128. }
  129. .edit-box .button-box .button-done.only-assist::after{
  130. content: "Only be Assist";
  131. }
  132. .team-awoken-effect::before{
  133. content: "Team Awoken Effect:";
  134. }
  135. .team-awoken::before{
  136. content: "Team Awoken:";
  137. }
  138. .formation-awoken::before{
  139. content: "Total Awoken:";
  140. }
  141. .type-name[data-type-name='4']::after{
  142. content: "Dragon";
  143. }
  144. .type-name[data-type-name='5']::after{
  145. content: "God";
  146. }
  147. .type-name[data-type-name='7']::after{
  148. content: "Devil";
  149. }
  150. .type-name[data-type-name='8']::after{
  151. content: "Machine";
  152. }
  153. .type-name[data-type-name='1']::after{
  154. content: "Balanced";
  155. }
  156. .type-name[data-type-name='6']::after{
  157. content: "Attacker";
  158. }
  159. .type-name[data-type-name='2']::after{
  160. content: "Physical";
  161. }
  162. .type-name[data-type-name='3']::after{
  163. content: "Healer";
  164. }
  165. .type-name[data-type-name='0']::after{
  166. content: "Evo Material";
  167. }
  168. .type-name[data-type-name='12']::after{
  169. content: "Awaken";
  170. }
  171. .type-name[data-type-name='14']::after{
  172. content: "Enhance Material";
  173. }
  174. .type-name[data-type-name='15']::after{
  175. content: "Redeemable";
  176. }
  177. .type-name[data-type-name='9']::after{
  178. content: "Special Protection";
  179. }
  180. .control-box .datasource-label::before{
  181. content: "🕹️Data source:";
  182. }
  183. .control-box .datasource-updatetime::before{
  184. content: "🗓️Update Time:";
  185. }
  186. .control-box .btn-solo-link::before{
  187. content: "🧑Jump To Solo Mode";
  188. }
  189. .control-box .btn-multi-link::before{
  190. content: "🧑‍🤝‍🧑Jump To 2-Player Mode";
  191. }
  192. .control-box .btn-triple-link::before{
  193. content: "👪Jump To 3-Player Mode";
  194. }
  195. .control-box .btn-guide-link::before{
  196. content: "📓Guide Mode";
  197. }
  198. .control-box .btn-clear-data::before{
  199. content: "🗑️Clear data";
  200. }
  201. #draw-screenshot::before{
  202. content: "📷Draw screenshot";
  203. }
  204. label[for="screenshot-transparent"]::after{
  205. content: "Transparent";
  206. }
  207. .control-box .btn-player-data::before{
  208. content: "📦My Box";
  209. }
  210. .control-box .btn-swap-AB-team::before{
  211. content: "🔄Swap AB Team";
  212. }
  213. .control-box .btn-swap-ABC-team::before{
  214. content: "🔄Rotating ABC Team";
  215. }
  216. .control-box .lbl-henshin-change::before{
  217. content: "🦸Changes";
  218. }
  219. .control-box .lbl-remove-assist::before{
  220. content: "⛔Remove Assist";
  221. }
  222. .control-box .config-display-list summary::before{
  223. content:"Displayed Information Switchs List";
  224. }
  225. label[for="show-card-id"]::after{
  226. content:"🆔Card's ID";
  227. }
  228. label[for="show-card-rarity"]::after{
  229. content:"Card's Rarity";
  230. }
  231. label[for="show-member-level"]::after{
  232. content:"Member's Level";
  233. }
  234. label[for="show-member-plus-point"]::after{
  235. content:"Member's Plus Point";
  236. }
  237. label[for="show-member-awoken-count"]::after{
  238. content:"Icon of Member's Awaknings Count";
  239. }
  240. label[for="show-member-skill-cd"]::after{
  241. content:"Member's Skill CD";
  242. }
  243. label[for="show-member-ability"]::after{
  244. content:"Member's Ability";
  245. }
  246. label[for="show-member-types"]::after{
  247. content:"Member's Types";
  248. }
  249. label[for="show-member-awoken"]::after{
  250. content:"List of Member's Awakenings";
  251. }
  252. label[for="show-team-total-info"]::after{
  253. content:"Team's HP Info";
  254. }
  255. label[for="show-team-awoken-count"]::after{
  256. content:"Team's Awoken Count";
  257. }
  258. label[for="show-team-awoken-effect"]::after{
  259. content:"Team's Awoken Effect Calculate";
  260. }
  261. label[for="show-meter"]::after{
  262. content:"Display as Meter bar";
  263. }
  264. label[for="show-team-attrtype-count"]::after{
  265. content:"Team's Rarity, Attributes, Types Count";
  266. }
  267. label[for="change-swap-to-copy"]::after{
  268. content:"\"Copy\" when dragging (or hold down Ctrl)";
  269. }
  270. label[for="default-level"]::after
  271. {
  272. content: "Default Lv.";
  273. }
  274. label[for="show-rich-text-tools"]::after{
  275. content:"Rich text toolbar";
  276. }
  277. .tIf-total-move .general::after,
  278. .tIf-total-move .awoken-bind::after
  279. {
  280. content: " sec";
  281. }
  282. .dialog-hp-detail .dialog-title::before
  283. {
  284. content: "HP Range Reduction Details";
  285. }
  286. .hp-range-table .hp-range th::before
  287. {
  288. content: "HP Range";
  289. }
  290. .hp-range-table .reduce-scale .reduce-probability:before
  291. {
  292. content: "Odds ";
  293. }
  294. .hp-range-table caption::before
  295. {
  296. content: "All Attribute Enemy";
  297. }
  298. .hp-range-table[data-attr="0"] caption::before
  299. {
  300. content: "Fire Attribute Enemy";
  301. }
  302. .hp-range-table[data-attr="1"] caption::before
  303. {
  304. content: "Water Attribute Enemy";
  305. }
  306. .hp-range-table[data-attr="2"] caption::before
  307. {
  308. content: "Wood Attribute Enemy";
  309. }
  310. .hp-range-table[data-attr="3"] caption::before
  311. {
  312. content: "Light Attribute Enemy";
  313. }
  314. .hp-range-table[data-attr="4"] caption::before
  315. {
  316. content: "Dark Attribute Enemy";
  317. }
  318. .search-box>summary::after{
  319. content: "🔎Search Cards";
  320. }
  321. label[for="fix-main-color"]::after{
  322. content: "The order of the attributes is consistent with the order you selected";
  323. }
  324. .search-box label[for="consider-equivalent-awoken"]::after{
  325. content: "Search for Equivalent Awoken";
  326. }
  327. .search-box label[for="include-super-awoken"]::after{
  328. content: "Including Super Awoken";
  329. }
  330. .search-box label[for="show-official-awoken-sorting"]::after{
  331. content: "Use the official Awoken sorting";
  332. }
  333. .search-box .search-list-length::before{
  334. content: "Number of results:";
  335. }
  336. .search-box .sort-div::before{
  337. content: "Sort by:";
  338. }
  339. .search-box label[for="sort-reverse"]::after{
  340. content: "Reverse";
  341. }
  342. .search-box .additional-div::before{
  343. content: "Additional display:";
  344. }
  345. .search-box label[for="add-show-awoken"]::after{
  346. content: "Awoken list";
  347. }
  348. .search-box label[for="add-show-CD"]::after{
  349. content: "Cooldown";
  350. }
  351. .search-box label[for="add-show-abilities"]::after{
  352. content: "Abilities";
  353. }
  354. .search-box label[for="add-show-abilities-with-awoken"]::after{
  355. content: "Abilities(+Awoken)";
  356. }
  357. .attrs-div .attr[data-attr-icon='-1']::before{
  358. content: "None";
  359. }
  360. .search-box .types-div::before{
  361. content: "Type:";
  362. }
  363. .search-box .rare-div::before{
  364. content: "Rarity (OR):";
  365. }
  366. .search-box .awoken-option::before{
  367. content: "▼Awoken (AND)";
  368. }
  369. .search-box .rare-clear::before,
  370. #dialog-dungeon-enchance .dialog-clear::before
  371. {
  372. content: "Reset";
  373. }
  374. .search-box .awoken-clear::before,
  375. .search-box .sawoken-clear::before,
  376. .special-div .special-clear::before,
  377. #attr-clear::before
  378. {
  379. content: "Clear";
  380. }
  381. .search-box .awoken-div .all-awokens::before{
  382. content: "▼Awoken";
  383. }
  384. .search-box .sawoken-detail summary::before{
  385. content: "Super Awoken (OR)";
  386. }
  387. .search-box .special-div::before{
  388. content: "▼Special Search";
  389. }
  390. .search-box .fast-switch::before {
  391. content: "Quick switch:";
  392. }
  393. label[for="can-assist"]::after{
  394. content: "Can be assist";
  395. }
  396. label[for="can-level-limit-breakthrough"]::after
  397. {
  398. content: "Level limit can be Breakthrough";
  399. }
  400. label[for="have-8-latent-slot"]::after
  401. {
  402. content: "Have 8 latent blocks";
  403. }
  404. label[for="not-weapon"]::after
  405. {
  406. content: "Not Weapon";
  407. }
  408. label[for="box-have"]::after
  409. {
  410. content: "Emphasize my box";
  411. }
  412. .special-div .special-add::before {
  413. content: "➕";
  414. }
  415. .special-div .special-star::before {
  416. content: "☆";
  417. }
  418. .special-div .special-star.marked::before {
  419. content: "★";
  420. }
  421. .control-div .search-start::before{
  422. content: "🔍Start Search";
  423. }
  424. .control-div .search-clear::before{
  425. content: "Clear Search";
  426. }
  427. .control-div .search-close::before{
  428. content: "Close Search Panel";
  429. }
  430. .control-div .search-share::before{
  431. content: "Share Search";
  432. }
  433. #dialog-search-string .dialog-title::before
  434. {
  435. content: "Search by Tags";
  436. }
  437. .dialog-close::after,
  438. .mask-close::after
  439. {
  440. content: "Close";
  441. }
  442. .dialog .dialog-content .additional-string::before
  443. {
  444. content: "Other Languages";
  445. }
  446. .search-evolution-by-this::after
  447. {
  448. content: "Cards that need this card as evolutionary material";
  449. }
  450. label[for="real-time-change-card"]::after
  451. {
  452. content: "Real-Time change card";
  453. }
  454. .base .evo-type::before,
  455. .base .evo-type::after
  456. {
  457. content: "Base";
  458. }
  459. .evolution .evo-type::before,
  460. .evolution .evo-type::after
  461. {
  462. content: "Evolution";
  463. }
  464. .ult-evo .evo-type::before,
  465. .ult-evo .evo-type::after
  466. {
  467. content: "Ult Evo";
  468. }
  469. .reincarnation .evo-type::before,
  470. .reincarnation .evo-type::after
  471. {
  472. content: "Reincarnation";
  473. }
  474. .pixel-evo .evo-type::before,
  475. .pixel-evo .evo-type::after
  476. {
  477. content: "Pixel Evo";
  478. }
  479. .assist-evo .evo-type::before,
  480. .assist-evo .evo-type::after
  481. {
  482. content: "Assist Evo";
  483. }
  484. .super-reincarnation .evo-type::before,
  485. .super-reincarnation .evo-type::after
  486. {
  487. content: "Super Reincarnation";
  488. }
  489. .super-ult-evo .evo-type::before,
  490. .super-ult-evo .evo-type::after
  491. {
  492. content: "Super Ult Evo";
  493. }
  494. .ordeal-evo .evo-type::before,
  495. .ordeal-evo .evo-type::after
  496. {
  497. content: "Ordeal Evo";
  498. }
  499. .evolution .evo-type
  500. {
  501. transform: scaleX(0.90);
  502. margin: calc(-100px * (1 - 0.90) / 2);
  503. }
  504. .pixel-evo .evo-type
  505. {
  506. transform: scaleX(0.95);
  507. margin: calc(-100px * (1 - 0.95) / 2);
  508. }
  509. .super-ult-evo .evo-type
  510. {
  511. transform: scaleX(0.65);
  512. margin: calc(-100px * (1 - 0.63) / 2);
  513. }
  514. .reincarnation .evo-type
  515. {
  516. transform: scaleX(0.60);
  517. margin: calc(-100px * (1 - 0.55) / 2);
  518. }
  519. .assist-evo .evo-type
  520. {
  521. transform: scaleX(0.85);
  522. margin: calc(-100px * (1 - 0.85) / 2);
  523. }
  524. .super-reincarnation .evo-type
  525. {
  526. transform: scaleX(0.43);
  527. margin: calc(-100px * 1 / 2);
  528. }
  529. .ordeal-evo .evo-type
  530. {
  531. transform: scaleX(0.75);
  532. margin: calc(-100px * (1 - 0.75) / 2);
  533. }
  534. .henshin .evo-type::before,
  535. .henshin .evo-type::after
  536. {
  537. content: "Changes";
  538. }
  539. .random-henshin .evo-type::before,
  540. .random-henshin .evo-type::after
  541. {
  542. content: "Random Changes";
  543. }
  544. .random-henshin .evo-type-div
  545. {
  546. margin: 0 -10px;
  547. }
  548. .random-henshin .evo-type
  549. {
  550. transform: scaleX(0.50);
  551. margin: calc(-100px * (1 - 0.50) / 2);
  552. }
  553. .henshin-loop .evo-type::before,
  554. .henshin-loop .evo-type::after
  555. {
  556. content: "Loop Changes";
  557. }
  558. .henshin-loop .evo-type
  559. {
  560. transform: scaleX(0.6);
  561. margin: calc(-100px * (1 - 0.6) / 2);
  562. }
  563. .control-box .btn-qrcode::after{
  564. content: "QR Code and Data exchange";
  565. }
  566. .read-qr-box::before
  567. {
  568. content: "Read QR code:";
  569. }
  570. .save-qr-box::before
  571. {
  572. content: "Generate QR code:";
  573. }
  574. .formation-link-from-string>a:empty::before
  575. {
  576. content: "A formation link read from string";
  577. }
  578. label[for="sourceSelect"]::before
  579. {
  580. content: "Video source selection:";
  581. }
  582. #qr-code-frame .save-qr-img::after
  583. {
  584. content: "Save QR code image";
  585. }
  586. #qr-code-frame .read-qr-camera::after
  587. {
  588. content: "Scan with camera";
  589. }
  590. #qr-code-frame .read-qr-camera.running::after
  591. {
  592. content: "Stop using camera";
  593. }
  594. #qr-code-frame .read-qr-file::after
  595. {
  596. content: "Read image file";
  597. }
  598. #qr-code-frame .read-string::after {
  599. content: "Read string";
  600. }
  601. #qr-code-frame .paddb-team-edit::before
  602. {
  603. content: "Upload Team Data to PADDB:";
  604. }
  605. label[for="paddb-username"]::before
  606. {
  607. content: "PADDB user ID:";
  608. }
  609. label[for="paddb-password"]::before
  610. {
  611. content: "PADDB password:";
  612. }
  613. label[for="paddb-team-id"]::before
  614. {
  615. content: "PADDB Team Link:";
  616. }
  617. #paddb-save-or-upload-team::before
  618. {
  619. content: "Save";
  620. }
  621. #paddb-team-id:placeholder-shown+#paddb-save-or-upload-team::before {
  622. content: "Upload new Team";
  623. }
  624. body:not(.external-link-support) #external-support::after
  625. {
  626. content: "Install helper scripts to use PADDB/SANBON-related features";
  627. }
  628. #qr-code-frame .sanbon-team-edit::before
  629. {
  630. content: "Upload Team Data to sanbon.me:";
  631. }
  632. label[for="sanbon-team-id"]::before
  633. {
  634. content: "sanbon.me Team Link:";
  635. }
  636. #sanbon-save-or-upload-team::before {
  637. content: "Upload new Team";
  638. }
  639. label[for="qr-data-type-pdf"]::before
  640. {
  641. content: "P&D Dash Formation";
  642. }
  643. label[for="qr-data-type-pdc"]::before
  644. {
  645. content: "P&D Damage Caculater (PDC)";
  646. }
  647. label[for="qr-data-type-daddb"]::before
  648. {
  649. content: "DADDB";
  650. }
  651. label[for="qr-data-type-sanbon-v1"]::before {
  652. content: "Sanbon v1 URL";
  653. }
  654. label[for="qr-data-type-paddb"]::before
  655. {
  656. content: "PADDB (Only for Solo)";
  657. }
  658. #btn-set-dungeon-enchance::after
  659. {
  660. content: "Dungeon Enchanced";
  661. }
  662. #dialog-dungeon-enchance .dialog-title::before
  663. {
  664. content: "Dungeon Enchancement Setting";
  665. }
  666. .dialog-confirm::before
  667. {
  668. content: "Confirm";
  669. }
  670. #dialog-dungeon-enchance .rare-list::before
  671. {
  672. content: "Rarity:";
  673. }
  674. #dialog-dungeon-enchance .attr-list::before
  675. {
  676. content: "Attr.:";
  677. }
  678. #dialog-dungeon-enchance .type-list::before
  679. {
  680. content: "Types:";
  681. }
  682. #dialog-dungeon-enchance .collab-list::before
  683. {
  684. content: "Collab ID:";
  685. }
  686. #dialog-dungeon-enchance .gacha-list::before
  687. {
  688. content: "Egg Machine ID:";
  689. }
  690. #dialog-dungeon-enchance .benefit-list::before
  691. {
  692. content: "Yin-Yang Protection:";
  693. }
  694. #dialog-dungeon-enchance .current-stage-list::before
  695. {
  696. content: "Current Stage:";
  697. }
  698. #dialog-dungeon-enchance .collab-list::after,
  699. #dialog-dungeon-enchance .gacha-list::after
  700. {
  701. content: "(separate multiple IDs with \",\")";
  702. }
  703. #dialog-dungeon-enchance .stats-list::before
  704. {
  705. content: "Enhancement Rate:";
  706. }
  707. #player-data-frame .player-box-title::after
  708. {
  709. content: "Player Data";
  710. }
  711. #player-data-frame .how-to-use::after
  712. {
  713. content: "How To Use";
  714. }
  715. #player-data-frame .upload-data::after
  716. {
  717. content: "Open Data";
  718. }
  719. .player-card .set-default::after
  720. {
  721. content: "Bind Data";
  722. }
  723. .player-card .open-show-box::after
  724. {
  725. content: "Show Box Data";
  726. }
  727. .player-card .lvexp::before
  728. {
  729. content: "EXP";
  730. }
  731. .player-card .lvexp .level::before
  732. {
  733. content: "Rank";
  734. transform: scaleX(0.8);
  735. margin: calc(-46px * (1 - 0.8) / 2);
  736. }
  737. .player-card .stama::before
  738. {
  739. content: "STA";
  740. }