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  1. @charset "utf-8";
  2. .monster.delay::before{
  3. content: "Delay\A Leeway";
  4. font-size: 22px;
  5. }
  6. .monster .level.max::after{
  7. content: "Max";
  8. }
  9. .team-box-name .box-name::before
  10. {
  11. content: "Team";
  12. }
  13. .team-assist-label .assist-label::after
  14. {
  15. content: "Assist";
  16. }
  17. .search-mon-list .index-preview::before
  18. {
  19. content: "Weit:";
  20. }
  21. .edit-box .edit-box-title::before{
  22. content: "Edit Member";
  23. }
  24. .edit-box .edit-box-title.edit-box-title-assist::before{
  25. content: "Edit Assist";
  26. }
  27. .monsterinfo-box .monster-id::before{
  28. content: "No.";
  29. }
  30. .monsterinfo-groupId .monster-seriesId::before{
  31. content: "Series ID:";
  32. }
  33. .monsterinfo-groupId .monster-collabId::before{
  34. content: "Collab ID:";
  35. }
  36. .monsterinfo-groupId .monster-gachaId::before{
  37. content: "Egg Machine ID:";
  38. transform: scaleX(0.62);
  39. margin: 0 -25px;
  40. display: inline-block;
  41. }
  42. .monsterinfo-box .monster-altName::before{
  43. content: "Tags";
  44. }
  45. .m-level-exp::before{
  46. content: "Need Exp:";
  47. }
  48. .edit-box .setting-box .row-mon-awoken::before{
  49. content: "▼Awoken";
  50. }
  51. .edit-box .setting-box .row-mon-super-awoken::before{
  52. content: "▼Super Awoken";
  53. }
  54. .row-mon-ability .m-hp-li::before,
  55. #dialog-dungeon-enchance label[for="dungeon-hp"]::before
  56. {
  57. content: "HP:";
  58. }
  59. .row-mon-ability .m-atk-li::before,
  60. #dialog-dungeon-enchance label[for="dungeon-atk"]::before
  61. {
  62. content: "ATK:";
  63. }
  64. .row-mon-ability .m-rcv-li::before,
  65. #dialog-dungeon-enchance label[for="dungeon-rcv"]::before
  66. {
  67. content: "RCV:";
  68. }
  69. .edit-box .setting-box .monster-cost::before{
  70. content: "COST:";
  71. }
  72. .edit-box .setting-box .row-mon-latent details>summary::before{
  73. content: "Latent Awoken";
  74. }
  75. .skill-box .skill-cd::before,
  76. .search-mon-list .cd-preview::before
  77. {
  78. content: "Turn(s):";
  79. }
  80. .search-mon-list .cd-preview::before
  81. {
  82. width: 36px;
  83. }
  84. .skill-box .skill-level-label::before{
  85. content: "Lv.";
  86. }
  87. .row-mon-skill .type-title::before,
  88. .row-mon-skill .type-title::after
  89. {
  90. content: "Skill";
  91. }
  92. .row-mon-skill .evolved-skill .type-title::before,
  93. .row-mon-skill .evolved-skill .type-title::after
  94. {
  95. content: "Evoveld Skill";
  96. }
  97. .row-mon-leader-skill .type-title::before,
  98. .row-mon-leader-skill .type-title::after
  99. {
  100. content: "Leader Skill";
  101. }
  102. label[for="show-skill-original"]::after{
  103. content: "Original";
  104. }
  105. label[for="merge-skill"]::after{
  106. content: "Merge";
  107. }
  108. .edit-box .button-box .button-null::after{
  109. content: "Set a Blank";
  110. }
  111. .edit-box .button-box .button-delay::after{
  112. content: "Delay Leeway";
  113. }
  114. .edit-box .button-box .button-cancel::after{
  115. content: "Cancel";
  116. }
  117. .edit-box .button-box .button-done::after{
  118. content: "Done";
  119. }
  120. .edit-box .button-box .button-done.cant-assist::after{
  121. content: "Can't be Assist";
  122. }
  123. .edit-box .button-box .button-done.only-assist::after{
  124. content: "Only be Assist";
  125. }
  126. .team-awoken-effect::before{
  127. content: "Team Awoken Effect:";
  128. }
  129. .team-awoken::before{
  130. content: "Team Awoken Count:";
  131. }
  132. .formation-awoken::before{
  133. content: "Total Awoken Count:";
  134. }
  135. .type-name[data-type-name='4']::after{
  136. content: "Dragon";
  137. }
  138. .type-name[data-type-name='5']::after{
  139. content: "God";
  140. }
  141. .type-name[data-type-name='7']::after{
  142. content: "Devil";
  143. }
  144. .type-name[data-type-name='8']::after{
  145. content: "Machine";
  146. }
  147. .type-name[data-type-name='1']::after{
  148. content: "Balanced";
  149. }
  150. .type-name[data-type-name='6']::after{
  151. content: "Attacker";
  152. }
  153. .type-name[data-type-name='2']::after{
  154. content: "Physical";
  155. }
  156. .type-name[data-type-name='3']::after{
  157. content: "Healer";
  158. }
  159. .type-name[data-type-name='0']::after{
  160. content: "Evo Material";
  161. }
  162. .type-name[data-type-name='12']::after{
  163. content: "Awaken";
  164. }
  165. .type-name[data-type-name='14']::after{
  166. content: "Enhance Material";
  167. }
  168. .type-name[data-type-name='15']::after{
  169. content: "Redeemable";
  170. }
  171. .type-name[data-type-name='9']::after{
  172. content: "Special Protection";
  173. }
  174. label[for="datasource"]::after{
  175. content: "Game:";
  176. }
  177. #player-number::before{
  178. content: "Jump to:";
  179. }
  180. label[for="player-number-1"]::after{
  181. content: "Solo";
  182. }
  183. label[for="player-number-2"]::after{
  184. content: "2-Player";
  185. }
  186. label[for="player-number-3"]::after{
  187. content: "3-Player";
  188. }
  189. .control-box .btn-guide-link::before{
  190. content: "📓Guide Mode";
  191. }
  192. #btn-clear-data::after{
  193. content: "Clear data";
  194. }
  195. #draw-screenshot::after{
  196. content: "Draw screenshot";
  197. }
  198. label[for="screenshot-transparent"]::after{
  199. content: "Transparent";
  200. }
  201. #btn-player-data::after{
  202. content: "My Box";
  203. }
  204. #btn-swap-team::after{
  205. content: "Swap Team";
  206. }
  207. #lbl-henshin-change::after{
  208. content: "Transform";
  209. }
  210. #btn-remove-assist::after{
  211. content: "Remove Assist";
  212. }
  213. .control-box .config-display-list summary::before{
  214. content:"Displayed Information Switchs List";
  215. }
  216. label[for="use-side-mode"]::after{
  217. content:"Use side mode in edit interface";
  218. }
  219. label[for="show-card-id"]::after{
  220. content:"Card's ID";
  221. }
  222. label[for="show-card-rarity"]::after{
  223. content:"Card's Rarity";
  224. }
  225. label[for="show-member-level"]::after{
  226. content:"Member's Level";
  227. }
  228. label[for="show-member-plus-point"]::after{
  229. content:"Member's Plus Point";
  230. }
  231. label[for="show-member-awoken-count"]::after{
  232. content:"Icon of Member's Awaknings Count";
  233. }
  234. label[for="show-member-skill-cd"]::after{
  235. content:"Member's Skill CD";
  236. }
  237. label[for="show-member-ability"]::after{
  238. content:"Member's Ability";
  239. }
  240. label[for="show-member-types"]::after{
  241. content:"Member's Types";
  242. }
  243. label[for="show-member-awoken"]::after{
  244. content:"List of Member's Awakenings";
  245. }
  246. label[for="show-team-total-info"]::after{
  247. content:"Team's HP Info";
  248. }
  249. label[for="show-team-awoken-count"]::after{
  250. content:"Team's Awoken Count";
  251. }
  252. label[for="show-team-awoken-effect"]::after{
  253. content:"Team's Awoken Effect Calculate";
  254. }
  255. label[for="show-meter"]::after{
  256. content:"Display as Meter bar";
  257. }
  258. label[for="show-team-attrtype-count"]::after{
  259. content:"Team's Rarity, Attributes, Types Count";
  260. }
  261. label[for="change-swap-to-copy"]::after{
  262. content:"\"Copy\" when dragging (or hold down Ctrl)";
  263. }
  264. label[for="default-level"]::after
  265. {
  266. content: "Default Lv.";
  267. }
  268. label[for="show-rich-text-tools"]::after{
  269. content:"Rich text toolbar";
  270. }
  271. .tIf-total-move .general::after,
  272. .tIf-total-move .awoken-bind::after
  273. {
  274. content: " sec";
  275. }
  276. .dialog-hp-detail .dialog-title::before
  277. {
  278. content: "HP Range Reduction Details";
  279. }
  280. .hp-range-table .hp-range th::before
  281. {
  282. content: "HP Range";
  283. }
  284. .hp-range-table .reduce-scale .reduce-probability:before
  285. {
  286. content: "Odds ";
  287. }
  288. .hp-range-table caption::before
  289. {
  290. content: "All Attribute Enemy";
  291. }
  292. .hp-range-table[data-attr="0"] caption::before
  293. {
  294. content: "Fire Attribute Enemy";
  295. }
  296. .hp-range-table[data-attr="1"] caption::before
  297. {
  298. content: "Water Attribute Enemy";
  299. }
  300. .hp-range-table[data-attr="2"] caption::before
  301. {
  302. content: "Wood Attribute Enemy";
  303. }
  304. .hp-range-table[data-attr="3"] caption::before
  305. {
  306. content: "Light Attribute Enemy";
  307. }
  308. .hp-range-table[data-attr="4"] caption::before
  309. {
  310. content: "Dark Attribute Enemy";
  311. }
  312. .search-box>summary::after{
  313. content: "🔎Search Cards";
  314. }
  315. label[for="fix-main-color"]::after{
  316. content: "The order of the attributes is consistent with the order you selected";
  317. }
  318. .search-box label[for="consider-equivalent-awoken"]::after{
  319. content: "Search for Equivalent Awoken";
  320. }
  321. .search-box label[for="include-super-awoken"]::after{
  322. content: "Including Super Awoken";
  323. }
  324. .search-box label[for="show-official-awoken-sorting"]::after{
  325. content: "Use the official Awoken sorting";
  326. }
  327. .search-box .search-list-length::before{
  328. content: "Number of results:";
  329. }
  330. .search-box .sort-div::before{
  331. content: "Sort by:";
  332. }
  333. .search-box label[for="sort-reverse"]::after{
  334. content: "Reverse";
  335. }
  336. .search-box .additional-div::before{
  337. content: "Additional display:";
  338. }
  339. .search-box label[for="add-show-awoken"]::after{
  340. content: "Awoken list";
  341. }
  342. .search-box label[for="add-show-CD"]::after{
  343. content: "Cooldown";
  344. }
  345. .search-box label[for="add-show-abilities"]::after{
  346. content: "Abilities";
  347. }
  348. .search-box label[for="add-show-abilities-with-awoken"]::after{
  349. content: "Abilities(+Awoken)";
  350. }
  351. .attrs-div .attr[data-attr-icon='-1']::before{
  352. content: "None";
  353. }
  354. .search-box .types-div::before{
  355. content: "Type:";
  356. }
  357. .search-box .rare-div::before{
  358. content: "Rarity (OR):";
  359. }
  360. .search-box .awoken-option::before{
  361. content: "▼Awoken (AND)";
  362. }
  363. .search-box .rare-clear::before,
  364. #dialog-dungeon-enchance .dialog-clear::before
  365. {
  366. content: "Reset";
  367. }
  368. .search-box .awoken-clear::before,
  369. .search-box .sawoken-clear::before,
  370. #attr-clear::before
  371. {
  372. content: "Clear";
  373. }
  374. .search-box .awoken-div .all-awokens::before{
  375. content: "▼Awoken";
  376. }
  377. .search-box .sawoken-detail summary::before{
  378. content: "Super Awoken (OR)";
  379. }
  380. .search-box .special-div::before{
  381. content: "▼Special Search";
  382. }
  383. .search-box .fast-switch::before {
  384. content: "Quick switch:";
  385. }
  386. label[for="can-assist"]::after{
  387. content: "Can be assist";
  388. }
  389. label[for="can-level-limit-breakthrough"]::after
  390. {
  391. content: "Level limit can be Breakthrough";
  392. }
  393. label[for="have-8-latent-slot"]::after
  394. {
  395. content: "Have 8 latent blocks";
  396. }
  397. label[for="not-weapon"]::after
  398. {
  399. content: "Not Weapon";
  400. }
  401. label[for="box-have"]::after
  402. {
  403. content: "Emphasize my box";
  404. }
  405. .control-div .search-start::before{
  406. content: "🔍Start Search";
  407. }
  408. .control-div .search-clear::before{
  409. content: "Clear Search";
  410. }
  411. .control-div .search-close::before{
  412. content: "Close Search Panel";
  413. }
  414. .control-div .search-share::before{
  415. content: "Share Search";
  416. }
  417. #dialog-search-string .dialog-title::before
  418. {
  419. content: "Search by Tags";
  420. }
  421. .dialog-close::after,
  422. .mask-close::after
  423. {
  424. content: "Close";
  425. }
  426. .dialog .dialog-content .additional-string::before
  427. {
  428. content: "Other Languages";
  429. }
  430. .search-evolution-by-this::after
  431. {
  432. content: "Cards that need this card as evolutionary material";
  433. }
  434. label[for="real-time-change-card"]::after
  435. {
  436. content: "Real-Time change card";
  437. }
  438. .base .evo-type::before,
  439. .base .evo-type::after
  440. {
  441. content: "Base";
  442. }
  443. .evolution .evo-type::before,
  444. .evolution .evo-type::after
  445. {
  446. content: "Evolution";
  447. }
  448. .ult-evo .evo-type::before,
  449. .ult-evo .evo-type::after
  450. {
  451. content: "Ult Evo";
  452. }
  453. .reincarnation .evo-type::before,
  454. .reincarnation .evo-type::after
  455. {
  456. content: "Reincarnation";
  457. }
  458. .pixel-evo .evo-type::before,
  459. .pixel-evo .evo-type::after
  460. {
  461. content: "Pixel Evo";
  462. }
  463. .assist-evo .evo-type::before,
  464. .assist-evo .evo-type::after
  465. {
  466. content: "Assist Evo";
  467. }
  468. .super-reincarnation .evo-type::before,
  469. .super-reincarnation .evo-type::after
  470. {
  471. content: "Super Reincarnation";
  472. }
  473. .super-ult-evo .evo-type::before,
  474. .super-ult-evo .evo-type::after
  475. {
  476. content: "Super Ult Evo";
  477. }
  478. .ordeal-evo .evo-type::before,
  479. .ordeal-evo .evo-type::after
  480. {
  481. content: "Ordeal Evo";
  482. }
  483. .evolution .evo-type
  484. {
  485. transform: scaleX(0.90);
  486. margin: 0 calc(-100px * (1 - 0.90) / 2);
  487. }
  488. .pixel-evo .evo-type
  489. {
  490. transform: scaleX(0.95);
  491. margin: 0 calc(-100px * (1 - 0.95) / 2);
  492. }
  493. .super-ult-evo .evo-type
  494. {
  495. transform: scaleX(0.65);
  496. margin: 0 calc(-100px * (1 - 0.63) / 2);
  497. }
  498. .reincarnation .evo-type
  499. {
  500. transform: scaleX(0.60);
  501. margin: 0 calc(-100px * (1 - 0.55) / 2);
  502. }
  503. .assist-evo .evo-type
  504. {
  505. transform: scaleX(0.85);
  506. margin: 0 calc(-100px * (1 - 0.85) / 2);
  507. }
  508. .super-reincarnation .evo-type
  509. {
  510. transform: scaleX(0.43);
  511. margin: 0 calc(-100px * 1 / 2);
  512. }
  513. .ordeal-evo .evo-type
  514. {
  515. transform: scaleX(0.75);
  516. margin: 0 calc(-100px * (1 - 0.75) / 2);
  517. }
  518. .henshin .evo-type::before,
  519. .henshin .evo-type::after
  520. {
  521. content: "Changes";
  522. }
  523. .random-henshin .evo-type::before,
  524. .random-henshin .evo-type::after
  525. {
  526. content: "Random Changes";
  527. }
  528. .random-henshin .evo-type-div
  529. {
  530. margin: 0 -10px;
  531. }
  532. .random-henshin .evo-type
  533. {
  534. transform: scaleX(0.50);
  535. margin: calc(-100px * (1 - 0.50) / 2);
  536. }
  537. .henshin-loop .evo-type::before,
  538. .henshin-loop .evo-type::after
  539. {
  540. content: "Loop Changes";
  541. }
  542. .henshin-loop .evo-type
  543. {
  544. transform: scaleX(0.6);
  545. margin: calc(-100px * (1 - 0.6) / 2);
  546. }
  547. #btn-qrcode::after{
  548. content: "QR Code and Data exchange";
  549. }
  550. .read-qr-box::before
  551. {
  552. content: "Read QR code:";
  553. }
  554. .save-qr-box::before
  555. {
  556. content: "Generate QR code:";
  557. }
  558. .formation-link-from-string>a:empty::before
  559. {
  560. content: "A formation link read from string";
  561. }
  562. label[for="sourceSelect"]::before
  563. {
  564. content: "Video source selection:";
  565. }
  566. #qr-code-frame .save-qr-img::after
  567. {
  568. content: "Save QR code image";
  569. }
  570. #qr-code-frame .read-qr-camera::after
  571. {
  572. content: "Scan with camera";
  573. }
  574. #qr-code-frame .read-qr-camera.running::after
  575. {
  576. content: "Stop using camera";
  577. }
  578. #qr-code-frame .read-qr-file::after
  579. {
  580. content: "Read image file";
  581. }
  582. #qr-code-frame .read-string::after {
  583. content: "Read string";
  584. }
  585. #qr-code-frame .paddb-team-edit::before
  586. {
  587. content: "Upload Team Data to PADDB:";
  588. }
  589. label[for="paddb-username"]::before
  590. {
  591. content: "PADDB user ID:";
  592. }
  593. label[for="paddb-password"]::before
  594. {
  595. content: "PADDB password:";
  596. }
  597. label[for="paddb-team-id"]::before
  598. {
  599. content: "PADDB Team Link:";
  600. }
  601. #paddb-save-or-upload-team::before
  602. {
  603. content: "Save";
  604. }
  605. #paddb-team-id:placeholder-shown+#paddb-save-or-upload-team::before {
  606. content: "Upload new Team";
  607. }
  608. body:not(.external-link-support) #external-support::after
  609. {
  610. content: "Install helper scripts to use PADDB-related features";
  611. }
  612. label[for="qr-data-type-pdf"]::before
  613. {
  614. content: "P&D Dash Formation";
  615. }
  616. label[for="qr-data-type-pdc"]::before
  617. {
  618. content: "P&D Damage Caculater (PDC)";
  619. }
  620. label[for="qr-data-type-daddb"]::before
  621. {
  622. content: "DADDB";
  623. }
  624. label[for="qr-data-type-paddb"]::before
  625. {
  626. content: "PADDB (Only for Solo)";
  627. }
  628. #btn-set-dungeon-enchance::after
  629. {
  630. content: "Dungeon Enchanced";
  631. }
  632. #dialog-dungeon-enchance .dialog-title::before
  633. {
  634. content: "Dungeon Enchancement Setting";
  635. }
  636. .dialog-confirm::before
  637. {
  638. content: "Confirm";
  639. }
  640. #dialog-dungeon-enchance .rare-list::before
  641. {
  642. content: "Rarity:";
  643. }
  644. #dialog-dungeon-enchance .attr-list::before
  645. {
  646. content: "Attr.:";
  647. }
  648. #dialog-dungeon-enchance .type-list::before
  649. {
  650. content: "Types:";
  651. }
  652. #dialog-dungeon-enchance .collab-list::before
  653. {
  654. content: "Collab ID:";
  655. }
  656. #dialog-dungeon-enchance .gacha-list::before
  657. {
  658. content: "Egg Machine ID:";
  659. }
  660. #dialog-dungeon-enchance .benefit-list::before
  661. {
  662. content: "Yin-Yang Protection:";
  663. }
  664. #dialog-dungeon-enchance .current-stage-list::before
  665. {
  666. content: "Current Stage:";
  667. }
  668. #dialog-dungeon-enchance .broken-parts-list::before
  669. {
  670. content: "Number of Broken Parts:";
  671. }
  672. #dialog-dungeon-enchance .collab-list::after,
  673. #dialog-dungeon-enchance .gacha-list::after
  674. {
  675. content: "(separate multiple IDs with \",\")";
  676. }
  677. #dialog-dungeon-enchance .stats-list::before
  678. {
  679. content: "Enhancement Rate:";
  680. }
  681. #player-data-frame .player-box-title::after
  682. {
  683. content: "Player Data";
  684. }
  685. #player-data-frame .how-to-use::after
  686. {
  687. content: "How To Use";
  688. }
  689. #player-data-frame .upload-data::after
  690. {
  691. content: "Open Data";
  692. }
  693. .player-card .set-default::after
  694. {
  695. content: "Bind Data";
  696. }
  697. .player-card .open-show-box::after
  698. {
  699. content: "Show Box Data";
  700. }
  701. .player-card .lvexp::before
  702. {
  703. content: "EXP";
  704. }
  705. .player-card .lvexp .level::before
  706. {
  707. content: "Rank";
  708. transform: scaleX(0.8);
  709. margin: calc(-46px * (1 - 0.8) / 2);
  710. }
  711. .player-card .stama::before
  712. {
  713. content: "STA";
  714. }