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- /**
- * Copyright 2020-2021 Huawei Technologies Co., Ltd
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- #ifndef MINDSPORE_LITE_INCLUDE_CONTEXT_H_
- #define MINDSPORE_LITE_INCLUDE_CONTEXT_H_
- #include <string>
- #include "include/ms_tensor.h"
- #include "include/lite_utils.h"
- #include "include/lite_types.h"
-
- namespace mindspore::lite {
- /// \brief CpuDeviceInfo defined for CPU's configuration information.
- typedef struct CpuDeviceInfo {
- bool enable_float16_ = false; /**< prior enable float16 inference */
- CpuBindMode cpu_bind_mode_ = MID_CPU;
- } CpuDeviceInfo;
-
- /// \brief GpuDeviceInfo defined for GPU's configuration information.
- typedef struct GpuDeviceInfo {
- bool enable_float16_ = false; /**< prior enable float16 inference */
- } GpuDeviceInfo;
-
- /// \brief NpuDeviceInfo defined for NPU's configuration information.
- typedef struct NpuDeviceInfo {
- int frequency_ = 3; /**< npu frequency inference, low 1, medium 2, high 3, extreme 4, other values will be set to 3 */
- } NpuDeviceInfo;
-
- /// \brief DeviceInfo defined for backend's configuration information.
- struct DeviceInfo {
- CpuDeviceInfo cpu_device_info_;
- GpuDeviceInfo gpu_device_info_;
- NpuDeviceInfo npu_device_info_;
- };
-
- /// \brief DeviceContext defined for holding backend's configuration information.
- struct DeviceContext {
- DeviceType device_type_ = DT_CPU;
- DeviceInfo device_info_;
- std::string provider_{};
- std::string provider_device_{};
- AllocatorPtr allocator_ = nullptr;
- };
-
- /// \brief Context defined for holding environment variables during runtime.
- struct Context {
- String vendor_name_;
- int thread_num_ = 2; /**< thread number config for thread pool */
- bool enable_parallel_ = false;
- Vector<int> affinity_core_list_; /**< explicitly specify the core to be bound. priority use affinity core list */
- AllocatorPtr allocator = nullptr;
- #ifndef NOT_USE_STL
- DeviceContextVector device_list_ = {{DT_CPU, {false, MID_CPU}}};
- #else
- DeviceContextVector device_list_;
- #endif // NOT_USE_STL
- DelegatePtr delegate = nullptr;
- };
- } // namespace mindspore::lite
- #endif // MINDSPORE_LITE_INCLUDE_CONTEXT_H_
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