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- /**
- * Copyright 2020 Huawei Technologies Co., Ltd
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- #include "nnacl/fp32/cast.h"
- #include "nnacl/fp32/common_func.h"
-
- void BoolToFloat32(const bool *input, float *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = (float)input[i];
- }
- }
-
- void Uint8ToFloat32(const uint8_t *input, float *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = (float)input[i];
- }
- }
-
- void Uint8ToInt8(const uint8_t *input, int8_t *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = (int8_t)(input[i] - 128);
- }
- }
-
- void Int8ToUint8(const int8_t *input, uint8_t *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = (uint8_t)(input[i] + 128);
- }
- }
-
- void Int32ToFloat32(const int32_t *input, float *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = (float)input[i];
- }
- }
-
- void Fp16ToFloat32(const uint16_t *input, float *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = ShortToFloat32(input[i]);
- }
- }
-
- void Float32ToFp16(const float *input, uint16_t *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = Float32ToShort(input[i]);
- }
- }
-
- void Float32ToInt32(const float *input, int32_t *output, int number) {
- for (int i = 0; i < number; ++i) {
- output[i] = (int32_t)input[i];
- }
- }
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