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- /**
- * Copyright 2019 Huawei Technologies Co., Ltd
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "minddata/dataset/engine/execution_tree.h"
- #include <iostream>
- #include <string>
- #include <utility>
- #include "minddata/dataset/engine/datasetops/dataset_op.h"
- #include "minddata/dataset/engine/datasetops/shuffle_op.h"
- #include "minddata/dataset/engine/datasetops/device_queue_op.h"
- #include "minddata/dataset/util/task_manager.h"
- #include "minddata/dataset/engine/opt/pass.h"
- #include "minddata/dataset/engine/opt/pre/removal_pass.h"
- #ifndef ENABLE_ANDROID
- #include "minddata/dataset/engine/opt/pre/cache_transform_pass.h"
- #include "minddata/dataset/engine/opt/post/repeat_pass.h"
- #include "minddata/dataset/engine/opt/pre/cache_error_pass.h"
- #include "mindspore/ccsrc/minddata/dataset/engine/opt/optional/tensor_op_fusion_pass.h"
- #endif
- #include "minddata/dataset/engine/opt/pre/epoch_injection_pass.h"
- #include "minddata/dataset/engine/perf/profiling.h"
- #include "minddata/dataset/engine/perf/monitor.h"
-
- namespace mindspore {
- namespace dataset {
- // Constructor
- ExecutionTree::ExecutionTree() : id_count_(0), pre_pass_override_(nullptr) {
- tg_ = std::make_unique<TaskGroup>();
- tree_state_ = kDeTStateInit;
- prepare_flags_ = kDePrepNone;
- profiling_manager_ = std::make_unique<ProfilingManager>(this);
- optimize_ = common::GetEnv("OPTIMIZE") == "true" ? true : false;
- }
-
- // Destructor
- ExecutionTree::~ExecutionTree() {
- #ifdef ENABLE_TDTQUE
- DeviceQueueOp *op = dynamic_cast<DeviceQueueOp *>(root_.get());
- if (op != nullptr) {
- op->StopWaiting();
- }
- #endif
- (void)tg_->ServiceStop();
- }
-
- // Associates a DatasetOp with this tree. This assigns a valid node id to the operator and
- // provides it with a link to the tree. A node cannot form any relationships (parent/child) with
- // other nodes unless they are associated with the same tree.
- Status ExecutionTree::AssociateNode(const std::shared_ptr<DatasetOp> &op) {
- // If we are already a part of the tree, no-op
- if (op->tree_ == this) {
- return Status::OK();
- }
- if (tree_state_ != kDeTStateInit && tree_state_ != kDeTStateBuilding && tree_state_ != kDeTStatePrepare) {
- std::string err_msg =
- "Invalid tree state for adding a node. Current state: " + std::to_string(static_cast<int>(tree_state_)) +
- " Expected states: " + std::to_string(static_cast<int>(kDeTStateInit)) + " or " +
- std::to_string(static_cast<int>(kDeTStateBuilding)) + " or " + std::to_string(static_cast<int>(kDeTStatePrepare));
- RETURN_STATUS_UNEXPECTED(err_msg);
- }
-
- // Enter the building state if we were not already there
- tree_state_ = kDeTStateBuilding;
-
- // Assign an id to the operator
- op->set_id(id_count_);
- id_count_++;
-
- // Assign our tree into the op so that each op has a link back to the tree
- op->set_tree(this);
- return Status::OK();
- }
-
- // Sets the root node of the tree
- Status ExecutionTree::AssignRoot(const std::shared_ptr<DatasetOp> &op) {
- // Tree must be in building state before we can assign root to it
- if (tree_state_ != kDeTStateBuilding) {
- std::string err_msg =
- "Invalid tree state for assigning a root node. Current state: " + std::to_string(static_cast<int>(tree_state_)) +
- " Expected state: " + std::to_string(static_cast<int>(kDeTStateBuilding));
- RETURN_STATUS_UNEXPECTED(err_msg);
- }
-
- // If they didn't already call AssociateNode for this node before calling AssignRoot,
- // then do so now.
- if (op->operator_id_ == DatasetOp::kInvalidOperatorId) {
- RETURN_IF_NOT_OK(this->AssociateNode(op));
- }
-
- // Then add it as the root.
- root_ = op;
-
- return Status::OK();
- }
-
- // A print method typically used for debugging
- void ExecutionTree::Print(std::ostream &out, const std::shared_ptr<DatasetOp> &op) const {
- out << "Execution tree summary:\n"
- << "-----------------------\n";
- this->PrintNode(out, op == nullptr ? root_ : op, "", true, false);
- out << "\nExecution tree operator details:\n"
- << "--------------------------------\n";
- this->PrintNode(out, op == nullptr ? root_ : op, "", true, true);
- }
-
- // A helper functions for doing the recursive printing
- void ExecutionTree::PrintNode(std::ostream &out, const std::shared_ptr<DatasetOp> &dataset_op, std::string indent,
- bool last, bool detailed) const {
- // Decide which printer to use based on detailed arg.
- if (!detailed) {
- out << indent << "+- " << *dataset_op;
- indent += (last ? " " : "| ");
- } else {
- dataset_op->Print(out, detailed);
- }
-
- // Descend to children
- for (int32_t i = 0; i < dataset_op->child_.size(); ++i) {
- this->PrintNode(out, dataset_op->child_[i], indent, (i == (dataset_op->child_.size() - 1)), detailed);
- }
- }
-
- // Start the execution of the tree
- Status ExecutionTree::Launch() {
- // Tree must be built and prepared before it can be launched!
- if (tree_state_ != kDeTStateReady) {
- std::string err_msg =
- "Invalid tree state for launching tree. Current state: " + std::to_string(static_cast<int>(tree_state_)) +
- " Expected state: " + std::to_string(static_cast<int>(kDeTStateReady));
- RETURN_STATUS_UNEXPECTED(err_msg);
- }
-
- // Profiling infrastructures need to be initialized before Op launching
- if (profiling_manager_->IsProfilingEnable()) {
- // Setup profiling manager
- RETURN_IF_NOT_OK(profiling_manager_->Initialize());
- // Launch Monitor Thread
- RETURN_IF_NOT_OK(profiling_manager_->LaunchMonitor());
- }
-
- std::ostringstream ss;
- ss << *this;
- MS_LOG(DEBUG) << "Printing the tree before launch tasks:\n" << ss.str();
- for (auto itr = this->begin(); itr != this->end(); ++itr) {
- // An inlined operator is one that has an output connector size of 0, and it does not
- // require a thread to execute. Instead, the work of this operator is executed inlined
- // from the tree node directly above it (or in the case of a root node, it runs from within
- // the launching tree/user thread. Do not exec any thread for an inlined op.
- itr->state_ = DatasetOp::OpState::kDeOpRunning;
- if (!itr->inlined()) {
- RETURN_IF_NOT_OK(tg_->CreateAsyncTask(itr->NameWithID(), std::ref(*itr)));
- // Set the state of the Operator as running. This only matters in Leaf ops, CacheOp and TakeOp
- }
- }
-
- tree_state_ = kDeTStateExecuting;
-
- return Status::OK();
- }
-
- // A function that traverse the tree in postorder then save the results in nodes
- void ExecutionTree::Iterator::PostOrderTraverse(const std::shared_ptr<DatasetOp> &node) {
- if (node == nullptr) {
- return;
- }
- for (int32_t i = 0; i < node->child_.size(); ++i) {
- PostOrderTraverse(node->child_[i]);
- }
- nodes_.push_back(node);
- }
-
- ExecutionTree::Iterator::Iterator(const std::shared_ptr<DatasetOp> &root) : ind_(0) {
- // post-order traverse the tree, if root is null, it return
- PostOrderTraverse(root);
- nodes_.emplace_back(nullptr);
- }
-
- // Given the number of workers, launches the worker entry function for each. Essentially a
- // wrapper for the TaskGroup handling that is stored inside the execution tree.
- Status ExecutionTree::LaunchWorkers(int32_t num_workers, std::function<Status(uint32_t)> func, std::string name) {
- // Launch the workers
- for (int32_t i = 0; i < num_workers; ++i) {
- RETURN_IF_NOT_OK(tg_->CreateAsyncTask(name, std::bind(func, i)));
- }
- return Status::OK();
- }
-
- // The driver of the prepare phase of the execution tree.
- // Prepare phase consists of three sub phases
- //
- // 1. PrepareTreePreAction()
- // Compulsory transformation/action pre optimization.
- // For example, CacheOp Insertion
- //
- // 2. Optimize()
- // Optimization transformation/action, optional
- // For example, MapOp Fusion
- //
- // 3. PrepareTreePostAction()
- // Compulsory transformation/action post optimization.
- // For example, repeatOp inlining
- //
- // @return Status - The error code return
- Status ExecutionTree::Prepare(int32_t num_epochs) {
- num_epochs_ = num_epochs;
-
- // Pre optimization compulsory transformation
- RETURN_IF_NOT_OK(this->PrepareTreePreAction());
-
- // If optional optimizations are enabled
- if (optimize_) {
- RETURN_IF_NOT_OK(this->Optimize());
- }
- // Post optimization compulsory transformation
- RETURN_IF_NOT_OK(this->PrepareTreePostAction());
-
- // Existing transformation implementation, will be removed later
- RETURN_IF_NOT_OK(this->PrepareDeprecated());
- return Status::OK();
- }
-
- Status ExecutionTree::PrepareTreePreAction() {
- bool modified = false;
- std::vector<std::unique_ptr<Pass>> pre_actions;
- // Construct pre actions
- #ifndef ENABLE_ANDROID
- pre_actions.push_back(std::make_unique<CacheErrorPass>());
- #endif
- pre_actions.push_back(std::make_unique<EpochInjectionPass>());
- pre_actions.push_back(std::make_unique<RemovalPass>());
- #ifndef ENABLE_ANDROID
- pre_actions.push_back(std::make_unique<CacheTransformPass>());
- #endif
-
- // this offers a way to override the preset optimization pass with customized ones
- // this is used when certain nodes are removed for tree getters
- if (pre_pass_override_) {
- MS_LOG(INFO) << "Default pre optimization passes is being overridden,"
- << " number of passes before the override:" << pre_actions.size() << ".";
- pre_actions = pre_pass_override_(std::move(pre_actions));
- }
-
- MS_LOG(INFO) << "Running " << pre_actions.size() << " pre pass loops.";
-
- // Apply pre action passes
- for (auto &pass : pre_actions) {
- RETURN_IF_NOT_OK(pass->Run(this, &modified));
- }
- MS_LOG(INFO) << "Pre passes complete.";
- return Status::OK();
- }
-
- Status ExecutionTree::PrepareTreePostAction() {
- // The tree is ready to be prepared.
- tree_state_ = kDeTStatePrepare;
-
- bool modified = false;
- OptPass post_actions;
- // Construct pre actions
- MS_LOG(INFO) << "Running post pass loops.";
- #ifndef ENABLE_ANDROID
- post_actions.push_back(std::make_unique<RepeatPass>());
- #endif
-
- // Apply post action passes
- for (auto &pass : post_actions) {
- RETURN_IF_NOT_OK(pass->Run(this, &modified));
- }
- MS_LOG(INFO) << "Post passes complete.";
-
- return Status::OK();
- }
-
- Status ExecutionTree::Optimize() {
- // Vector of optimizations, currently only 1, add more as necessary
- OptPass optimizations;
- #ifndef ENABLE_ANDROID
- optimizations.push_back(std::make_unique<TensorOpFusionPass>());
- #endif
- // vector of flags for each optimization
- std::vector<bool> modified(optimizations.size(), false);
- for (auto i = 0; i < optimizations.size(); i++) {
- auto m = false;
- optimizations[i]->Run(this, &m);
- modified[i] = m;
- }
- return Status::OK();
- }
-
- // The driver of the prepare phase of the execution tree. The prepare phase will recursively
- // walk the tree to perform modifications to the tree or specific nodes within the tree to get
- // it ready for execution.
- //
- // This driver is deprecated.
- Status ExecutionTree::PrepareDeprecated() {
- // Tree must be in pending prepare state before we can assign root to it
- if (tree_state_ != kDeTStatePrepare) {
- std::string err_msg =
- "Invalid tree state for preparing the tree. Current state: " + std::to_string(static_cast<int>(tree_state_)) +
- " Expected state: " + std::to_string(static_cast<int>(kDeTStatePrepare));
- RETURN_STATUS_UNEXPECTED(err_msg);
- }
-
- if (root_ == nullptr) {
- RETURN_STATUS_UNEXPECTED("Please assign one operator as the root of this tree.");
- }
-
- // Start the recursive prepare
- RETURN_IF_NOT_OK(this->PrepareNode(root_));
- tree_state_ = kDeTStateReady;
- return Status::OK();
- }
-
- // Recursive function used during prepare phase to visit a node and drive any pre- and post-
- // node actions during a tree walk.
- Status ExecutionTree::PrepareNode(const std::shared_ptr<DatasetOp> &dataset_op) {
- // execute PreAction
- RETURN_IF_NOT_OK(dataset_op->PrepareNodePreAction());
-
- // Before going down into children, make any prepare flags updates based on this operator.
- uint32_t op_prep_flags = dataset_op->PrepareFlags();
- BitSet(&prepare_flags_, op_prep_flags);
-
- // Now, descend to children
- for (const auto &i : dataset_op->child_) {
- RETURN_IF_NOT_OK(this->PrepareNode(i));
- }
-
- // No more children, now we execute any prepare actions before going back up the
- // the tree on recursive function
- RETURN_IF_NOT_OK(dataset_op->PrepareNodePostAction());
-
- // Then clear the flags from this op now that we have prepared it.
- BitClear(&prepare_flags_, op_prep_flags);
-
- return Status::OK();
- }
- } // namespace dataset
- } // namespace mindspore
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