/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_ #define MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_ #include #include #include #include #include "include/lite_session.h" #include "include/train_model.h" namespace mindspore { namespace session { class TrainSession : public session::LiteSession { public: virtual ~TrainSession() = default; static TrainSession *CreateSession(lite::Context *context); virtual int CompileTrainGraph(lite::TrainModel *model) = 0; virtual void *ExportToBuf(char *buf, size_t *len) const = 0; virtual void Train() = 0; bool IsTrain() { return train_mode_ == true; } virtual void Eval() = 0; bool IsEval() { return train_mode_ == false; } protected: bool train_mode_ = false; }; } // namespace session } // namespace mindspore #endif // MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_