/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MINDSPORE_LITE_INCLUDE_MS_TENSOR_H_ #define MINDSPORE_LITE_INCLUDE_MS_TENSOR_H_ #include #include #include #include #include #include "ir/dtype/type_id.h" #ifndef MS_API #ifdef _WIN32 #define MS_API __declspec(dllexport) #else #define MS_API __attribute__((visibility("default"))) #endif #endif namespace mindspore { namespace tensor { /// \brief MSTensor defined tensor in MindSpore Lite. class MS_API MSTensor { public: /// \brief Constructor of MindSpore Lite MSTensor. /// /// \return Instance of MindSpore Lite MSTensor. MSTensor() = default; /// \brief Destructor of MindSpore Lite Model. virtual ~MSTensor() = default; /// \brief Create a MSTensor. /// /// \return Pointer to an instance of MindSpore Lite MSTensor. static MSTensor *CreateTensor(const std::string &name, TypeId type, const std::vector &shape, const void *data, size_t data_len); /// \brief Get data type of the MindSpore Lite MSTensor. /// /// \note TypeId is defined in mindspore/mindspore/include/api/type_id.h. Only number types in TypeId enum are /// suitable for MSTensor. /// /// \return MindSpore Lite TypeId of the MindSpore Lite MSTensor. virtual TypeId data_type() const = 0; /// \brief Get shape of the MindSpore Lite MSTensor. /// /// \return A vector of int as the shape of the MindSpore Lite MSTensor. virtual std::vector shape() const = 0; /// \brief Set the shape of MSTensor. virtual void set_shape(const std::vector &name) = 0; /// \brief Get number of element in MSTensor. /// /// \return Number of element in MSTensor. virtual int ElementsNum() const = 0; /// \brief Get byte size of data in MSTensor. /// /// \return Byte size of data in MSTensor. virtual size_t Size() const = 0; /// \brief Get the name of MSTensor. /// /// \return the name of MSTensor. virtual std::string tensor_name() const = 0; /// \brief Set the name of MSTensor. virtual void set_tensor_name(const std::string name) = 0; /// \brief Get the pointer of data in MSTensor. /// /// \note The data pointer can be used to both write and read data in MSTensor. The memory buffer will be /// automatically allocated. /// /// \return the pointer points to data in MSTensor. virtual void *MutableData() = 0; /// \brief Get the pointer of data in MSTensor. /// /// \note The data pointer can be used to both write and read data in MSTensor. No memory buffer will be /// allocated. /// /// \return the pointer points to data in MSTensor. virtual void *data() = 0; /// \brief Set the data of MSTensor. virtual void set_data(void *data) = 0; }; } // namespace tensor /// \brief CallBackParam defined input arguments for callBack function. struct CallBackParam { std::string node_name; /**< node name argument */ std::string node_type; /**< node type argument */ }; struct GPUCallBackParam : CallBackParam { double execute_time{-1.f}; }; /// \brief KernelCallBack defined the function pointer for callBack. using KernelCallBack = std::function inputs, std::vector outputs, const CallBackParam &opInfo)>; } // namespace mindspore #endif // MINDSPORE_LITE_INCLUDE_MS_TENSOR_H_