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session_context.h 1.5 kB

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  1. /**
  2. * Copyright 2019 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef MINDSPORE_CCSRC_SESSION_SESSION_CONTEXT_H
  17. #define MINDSPORE_CCSRC_SESSION_SESSION_CONTEXT_H
  18. #include <vector>
  19. #include <map>
  20. #include <functional>
  21. #include <memory>
  22. #include <utility>
  23. #include <string>
  24. #include "ir/meta_tensor.h"
  25. #include "pipeline/resource.h"
  26. #include "utils/context/ms_context.h"
  27. namespace mindspore {
  28. namespace session {
  29. const char kInputCtrlTensors[] = "input_ctrl_tensors";
  30. class Context : public pipeline::ResourceBase {
  31. public:
  32. explicit Context(std::string target = kAscendDevice, uint32_t device_id = 0)
  33. : target_(std::move(target)), device_id_(device_id) {}
  34. ~Context() override = default;
  35. uint32_t device_id() const { return device_id_; }
  36. static std::shared_ptr<Context> GetInstance();
  37. private:
  38. std::string target_;
  39. uint32_t device_id_;
  40. };
  41. } // namespace session
  42. } // namespace mindspore
  43. #endif // MINDSPORE_CCSRC_SESSION_SESSION_CONTEXT_H