|
- using Discord.Rest;
- using System.Collections.Generic;
- using System.IO;
- using System.Threading.Tasks;
-
- namespace Discord.WebSocket
- {
- /// <summary>
- /// Represents a generic WebSocket-based channel that can send and receive messages.
- /// </summary>
- public interface ISocketMessageChannel : IMessageChannel
- {
- /// <summary>
- /// Gets all messages in this channel's cache.
- /// </summary>
- /// <returns>
- /// A read-only collection of WebSocket-based messages.
- /// </returns>
- IReadOnlyCollection<SocketMessage> CachedMessages { get; }
-
- /// <summary>
- /// Sends a message to this message channel.
- /// </summary>
- /// <remarks>
- /// This method follows the same behavior as described in <see cref="IMessageChannel.SendMessageAsync"/>.
- /// Please visit its documentation for more details on this method.
- /// </remarks>
- /// <param name="text">The message to be sent.</param>
- /// <param name="isTTS">Determines whether the message should be read aloud by Discord or not.</param>
- /// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <param name="allowedMentions">
- /// Specifies if notifications are sent for mentioned users and roles in the message <paramref name="text"/>.
- /// If <c>null</c>, all mentioned roles and users will be notified.
- /// </param>
- /// <param name="messageReference">The message references to be included. Used to reply to specific messages.</param>
- /// <param name="component">The message components to be included with this message. Used for interactions</param>
- /// <returns>
- /// A task that represents an asynchronous send operation for delivering the message. The task result
- /// contains the sent message.
- /// </returns>
- new Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null, AllowedMentions allowedMentions = null, MessageReference messageReference = null, MessageComponent component = null);
- /// <summary>
- /// Sends a file to this message channel with an optional caption.
- /// </summary>
- /// <remarks>
- /// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(string, string, bool, Embed, RequestOptions, bool, AllowedMentions, MessageReference, MessageComponent)"/>.
- /// Please visit its documentation for more details on this method.
- /// </remarks>
- /// <param name="filePath">The file path of the file.</param>
- /// <param name="text">The message to be sent.</param>
- /// <param name="isTTS">Whether the message should be read aloud by Discord or not.</param>
- /// <param name="embed">The <see cref="Discord.EmbedType.Rich" /> <see cref="Embed" /> to be sent.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <param name="isSpoiler">Whether the message attachment should be hidden as a spoiler.</param>
- /// <param name="allowedMentions">
- /// Specifies if notifications are sent for mentioned users and roles in the message <paramref name="text"/>.
- /// If <c>null</c>, all mentioned roles and users will be notified.
- /// </param>
- /// <param name="messageReference">The message references to be included. Used to reply to specific messages.</param>
- /// <param name="component">The message components to be included with this message. Used for interactions</param>
- /// <returns>
- /// A task that represents an asynchronous send operation for delivering the message. The task result
- /// contains the sent message.
- /// </returns>
- new Task<RestUserMessage> SendFileAsync(string filePath, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false, AllowedMentions allowedMentions = null, MessageReference messageReference = null, MessageComponent component = null);
- /// <summary>
- /// Sends a file to this message channel with an optional caption.
- /// </summary>
- /// <remarks>
- /// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(Stream, string, string, bool, Embed, RequestOptions, bool, AllowedMentions, MessageReference, MessageComponent)"/>.
- /// Please visit its documentation for more details on this method.
- /// </remarks>
- /// <param name="stream">The <see cref="Stream" /> of the file to be sent.</param>
- /// <param name="filename">The name of the attachment.</param>
- /// <param name="text">The message to be sent.</param>
- /// <param name="isTTS">Whether the message should be read aloud by Discord or not.</param>
- /// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <param name="isSpoiler">Whether the message attachment should be hidden as a spoiler.</param>
- /// <param name="allowedMentions">
- /// Specifies if notifications are sent for mentioned users and roles in the message <paramref name="text"/>.
- /// If <c>null</c>, all mentioned roles and users will be notified.
- /// </param>
- /// <param name="messageReference">The message references to be included. Used to reply to specific messages.</param>
- /// <param name="component">The message components to be included with this message. Used for interactions</param>
- /// <returns>
- /// A task that represents an asynchronous send operation for delivering the message. The task result
- /// contains the sent message.
- /// </returns>
- new Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false, AllowedMentions allowedMentions = null, MessageReference messageReference = null, MessageComponent component = null);
-
- /// <summary>
- /// Gets a cached message from this channel.
- /// </summary>
- /// <remarks>
- /// <note type="warning">
- /// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
- /// this method will always return <c>null</c>. Please refer to
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
- /// </note>
- /// <para>
- /// This method retrieves the message from the local WebSocket cache and does not send any additional
- /// request to Discord. This message may be a message that has been deleted.
- /// </para>
- /// </remarks>
- /// <param name="id">The snowflake identifier of the message.</param>
- /// <returns>
- /// A WebSocket-based message object; <c>null</c> if it does not exist in the cache or if caching is not
- /// enabled.
- /// </returns>
- SocketMessage GetCachedMessage(ulong id);
- /// <summary>
- /// Gets the last N cached messages from this message channel.
- /// </summary>
- /// <remarks>
- /// <note type="warning">
- /// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
- /// this method will always return an empty collection. Please refer to
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
- /// </note>
- /// <para>
- /// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
- /// request to Discord. This read-only collection may include messages that have been deleted. The
- /// maximum number of messages that can be retrieved from this method depends on the
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
- /// </para>
- /// </remarks>
- /// <param name="limit">The number of messages to get.</param>
- /// <returns>
- /// A read-only collection of WebSocket-based messages.
- /// </returns>
- IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch);
-
- /// <summary>
- /// Gets the last N cached messages starting from a certain message in this message channel.
- /// </summary>
- /// <remarks>
- /// <note type="warning">
- /// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
- /// this method will always return an empty collection. Please refer to
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
- /// </note>
- /// <para>
- /// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
- /// request to Discord. This read-only collection may include messages that have been deleted. The
- /// maximum number of messages that can be retrieved from this method depends on the
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
- /// </para>
- /// </remarks>
- /// <param name="fromMessageId">The message ID to start the fetching from.</param>
- /// <param name="dir">The direction of which the message should be gotten from.</param>
- /// <param name="limit">The number of messages to get.</param>
- /// <returns>
- /// A read-only collection of WebSocket-based messages.
- /// </returns>
- IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
- /// <summary>
- /// Gets the last N cached messages starting from a certain message in this message channel.
- /// </summary>
- /// <remarks>
- /// <note type="warning">
- /// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
- /// this method will always return an empty collection. Please refer to
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
- /// </note>
- /// <para>
- /// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
- /// request to Discord. This read-only collection may include messages that have been deleted. The
- /// maximum number of messages that can be retrieved from this method depends on the
- /// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
- /// </para>
- /// </remarks>
- /// <param name="fromMessage">The message to start the fetching from.</param>
- /// <param name="dir">The direction of which the message should be gotten from.</param>
- /// <param name="limit">The number of messages to get.</param>
- /// <returns>
- /// A read-only collection of WebSocket-based messages.
- /// </returns>
- IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
- /// <summary>
- /// Gets a read-only collection of pinned messages in this channel.
- /// </summary>
- /// <remarks>
- /// This method follows the same behavior as described in <see cref="IMessageChannel.GetPinnedMessagesAsync"/>.
- /// Please visit its documentation for more details on this method.
- /// </remarks>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation for retrieving pinned messages in this channel.
- /// The task result contains a read-only collection of messages found in the pinned messages.
- /// </returns>
- new Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null);
- }
- }
|