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- using Discord.Audio;
- using Discord.Rest;
- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.Globalization;
- using System.Linq;
- using System.Threading;
- using System.Threading.Tasks;
- using ChannelModel = Discord.API.Channel;
- using EmojiUpdateModel = Discord.API.Gateway.GuildEmojiUpdateEvent;
- using ExtendedModel = Discord.API.Gateway.ExtendedGuild;
- using GuildSyncModel = Discord.API.Gateway.GuildSyncEvent;
- using MemberModel = Discord.API.GuildMember;
- using Model = Discord.API.Guild;
- using PresenceModel = Discord.API.Presence;
- using RoleModel = Discord.API.Role;
- using UserModel = Discord.API.User;
- using VoiceStateModel = Discord.API.VoiceState;
-
- namespace Discord.WebSocket
- {
- /// <summary>
- /// Represents a WebSocket-based guild object.
- /// </summary>
- [DebuggerDisplay(@"{DebuggerDisplay,nq}")]
- public class SocketGuild : SocketEntity<ulong>, IGuild, IDisposable
- {
- #pragma warning disable IDISP002, IDISP006
- private readonly SemaphoreSlim _audioLock;
- private TaskCompletionSource<bool> _syncPromise, _downloaderPromise;
- private TaskCompletionSource<AudioClient> _audioConnectPromise;
- private ConcurrentHashSet<ulong> _channels;
- private ConcurrentDictionary<ulong, SocketGuildUser> _members;
- private ConcurrentDictionary<ulong, SocketRole> _roles;
- private ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates;
- private ImmutableArray<GuildEmote> _emotes;
- private ImmutableArray<string> _features;
- private AudioClient _audioClient;
- #pragma warning restore IDISP002, IDISP006
-
- /// <inheritdoc />
- public string Name { get; private set; }
- /// <inheritdoc />
- public int AFKTimeout { get; private set; }
- /// <inheritdoc />
- public bool IsEmbeddable { get; private set; }
- /// <inheritdoc />
- public VerificationLevel VerificationLevel { get; private set; }
- /// <inheritdoc />
- public MfaLevel MfaLevel { get; private set; }
- /// <inheritdoc />
- public DefaultMessageNotifications DefaultMessageNotifications { get; private set; }
- /// <inheritdoc />
- public ExplicitContentFilterLevel ExplicitContentFilter { get; private set; }
- /// <summary>
- /// Gets the number of members.
- /// </summary>
- /// <remarks>
- /// This property retrieves the number of members returned by Discord.
- /// <note type="tip">
- /// <para>
- /// Due to how this property is returned by Discord instead of relying on the WebSocket cache, the
- /// number here is the most accurate in terms of counting the number of users within this guild.
- /// </para>
- /// <para>
- /// Use this instead of enumerating the count of the
- /// <see cref="Discord.WebSocket.SocketGuild.Users" /> collection, as you may see discrepancy
- /// between that and this property.
- /// </para>
- /// </note>
- /// </remarks>
- public int MemberCount { get; internal set; }
- /// <summary> Gets the number of members downloaded to the local guild cache. </summary>
- public int DownloadedMemberCount { get; private set; }
- internal bool IsAvailable { get; private set; }
- /// <summary> Indicates whether the client is connected to this guild. </summary>
- public bool IsConnected { get; internal set; }
- /// <inheritdoc />
- public ulong? ApplicationId { get; internal set; }
-
- internal ulong? AFKChannelId { get; private set; }
- internal ulong? EmbedChannelId { get; private set; }
- internal ulong? SystemChannelId { get; private set; }
- /// <inheritdoc />
- public ulong OwnerId { get; private set; }
- /// <summary> Gets the user that owns this guild. </summary>
- public SocketGuildUser Owner => GetUser(OwnerId);
- /// <inheritdoc />
- public string VoiceRegionId { get; private set; }
- /// <inheritdoc />
- public string IconId { get; private set; }
- /// <inheritdoc />
- public string SplashId { get; private set; }
- /// <inheritdoc />
- public PremiumTier PremiumTier { get; private set; }
- /// <inheritdoc />
- public string BannerId { get; private set; }
- /// <inheritdoc />
- public string VanityURLCode { get; private set; }
- /// <inheritdoc />
- public SystemChannelMessageDeny SystemChannelFlags { get; private set; }
- /// <inheritdoc />
- public string Description { get; private set; }
- /// <inheritdoc />
- public int PremiumSubscriptionCount { get; private set; }
- /// <inheritdoc />
- public string PreferredLocale { get; private set; }
-
- /// <inheritdoc />
- public CultureInfo PreferredCulture { get; private set; }
-
- /// <inheritdoc />
- public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
- /// <inheritdoc />
- public string IconUrl => CDN.GetGuildIconUrl(Id, IconId);
- /// <inheritdoc />
- public string SplashUrl => CDN.GetGuildSplashUrl(Id, SplashId);
- /// <inheritdoc />
- public string BannerUrl => CDN.GetGuildBannerUrl(Id, BannerId);
- /// <summary> Indicates whether the client has all the members downloaded to the local guild cache. </summary>
- public bool HasAllMembers => MemberCount == DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted;
- /// <summary> Indicates whether the guild cache is synced to this guild. </summary>
- public bool IsSynced => _syncPromise.Task.IsCompleted;
- public Task SyncPromise => _syncPromise.Task;
- public Task DownloaderPromise => _downloaderPromise.Task;
- /// <summary>
- /// Gets the <see cref="IAudioClient" /> associated with this guild.
- /// </summary>
- public IAudioClient AudioClient => _audioClient;
- /// <summary>
- /// Gets the default channel in this guild.
- /// </summary>
- /// <remarks>
- /// This property retrieves the first viewable text channel for this guild.
- /// <note type="warning">
- /// This channel does not guarantee the user can send message to it, as it only looks for the first viewable
- /// text channel.
- /// </note>
- /// </remarks>
- /// <returns>
- /// A <see cref="SocketTextChannel"/> representing the first viewable channel that the user has access to.
- /// </returns>
- public SocketTextChannel DefaultChannel => TextChannels
- .Where(c => CurrentUser.GetPermissions(c).ViewChannel)
- .OrderBy(c => c.Position)
- .FirstOrDefault();
- /// <summary>
- /// Gets the AFK voice channel in this guild.
- /// </summary>
- /// <returns>
- /// A <see cref="SocketVoiceChannel" /> that the AFK users will be moved to after they have idled for too
- /// long; <c>null</c> if none is set.
- /// </returns>
- public SocketVoiceChannel AFKChannel
- {
- get
- {
- var id = AFKChannelId;
- return id.HasValue ? GetVoiceChannel(id.Value) : null;
- }
- }
- /// <summary>
- /// Gets the embed channel (i.e. the channel set in the guild's widget settings) in this guild.
- /// </summary>
- /// <returns>
- /// A channel set within the server's widget settings; <c>null</c> if none is set.
- /// </returns>
- public SocketGuildChannel EmbedChannel
- {
- get
- {
- var id = EmbedChannelId;
- return id.HasValue ? GetChannel(id.Value) : null;
- }
- }
- /// <summary>
- /// Gets the system channel where randomized welcome messages are sent in this guild.
- /// </summary>
- /// <returns>
- /// A text channel where randomized welcome messages will be sent to; <c>null</c> if none is set.
- /// </returns>
- public SocketTextChannel SystemChannel
- {
- get
- {
- var id = SystemChannelId;
- return id.HasValue ? GetTextChannel(id.Value) : null;
- }
- }
- /// <summary>
- /// Gets a collection of all text channels in this guild.
- /// </summary>
- /// <returns>
- /// A read-only collection of message channels found within this guild.
- /// </returns>
- public IReadOnlyCollection<SocketTextChannel> TextChannels
- => Channels.OfType<SocketTextChannel>().ToImmutableArray();
- /// <summary>
- /// Gets a collection of all voice channels in this guild.
- /// </summary>
- /// <returns>
- /// A read-only collection of voice channels found within this guild.
- /// </returns>
- public IReadOnlyCollection<SocketVoiceChannel> VoiceChannels
- => Channels.OfType<SocketVoiceChannel>().ToImmutableArray();
- /// <summary>
- /// Gets a collection of all category channels in this guild.
- /// </summary>
- /// <returns>
- /// A read-only collection of category channels found within this guild.
- /// </returns>
- public IReadOnlyCollection<SocketCategoryChannel> CategoryChannels
- => Channels.OfType<SocketCategoryChannel>().ToImmutableArray();
- /// <summary>
- /// Gets the current logged-in user.
- /// </summary>
- public SocketGuildUser CurrentUser => _members.TryGetValue(Discord.CurrentUser.Id, out SocketGuildUser member) ? member : null;
- /// <summary>
- /// Gets the built-in role containing all users in this guild.
- /// </summary>
- /// <returns>
- /// A role object that represents an <c>@everyone</c> role in this guild.
- /// </returns>
- public SocketRole EveryoneRole => GetRole(Id);
- /// <summary>
- /// Gets a collection of all channels in this guild.
- /// </summary>
- /// <returns>
- /// A read-only collection of generic channels found within this guild.
- /// </returns>
- public IReadOnlyCollection<SocketGuildChannel> Channels
- {
- get
- {
- var channels = _channels;
- var state = Discord.State;
- return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
- }
- }
- /// <inheritdoc />
- public IReadOnlyCollection<GuildEmote> Emotes => _emotes;
- /// <inheritdoc />
- public IReadOnlyCollection<string> Features => _features;
- /// <summary>
- /// Gets a collection of users in this guild.
- /// </summary>
- /// <remarks>
- /// This property retrieves all users found within this guild.
- /// <note type="warning">
- /// <para>
- /// This property may not always return all the members for large guilds (i.e. guilds containing
- /// 100+ users). If you are simply looking to get the number of users present in this guild,
- /// consider using <see cref="MemberCount"/> instead.
- /// </para>
- /// <para>
- /// Otherwise, you may need to enable <see cref="DiscordSocketConfig.AlwaysDownloadUsers"/> to fetch
- /// the full user list upon startup, or use <see cref="DownloadUsersAsync"/> to manually download
- /// the users.
- /// </para>
- /// </note>
- /// </remarks>
- /// <returns>
- /// A collection of guild users found within this guild.
- /// </returns>
- public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection();
- /// <summary>
- /// Gets a collection of all roles in this guild.
- /// </summary>
- /// <returns>
- /// A read-only collection of roles found within this guild.
- /// </returns>
- public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection();
-
- internal SocketGuild(DiscordSocketClient client, ulong id)
- : base(client, id)
- {
- _audioLock = new SemaphoreSlim(1, 1);
- _emotes = ImmutableArray.Create<GuildEmote>();
- _features = ImmutableArray.Create<string>();
- }
- internal static SocketGuild Create(DiscordSocketClient discord, ClientState state, ExtendedModel model)
- {
- var entity = new SocketGuild(discord, model.Id);
- entity.Update(state, model);
- return entity;
- }
- internal void Update(ClientState state, ExtendedModel model)
- {
- IsAvailable = !(model.Unavailable ?? false);
- if (!IsAvailable)
- {
- if (_channels == null)
- _channels = new ConcurrentHashSet<ulong>();
- if (_members == null)
- _members = new ConcurrentDictionary<ulong, SocketGuildUser>();
- if (_roles == null)
- _roles = new ConcurrentDictionary<ulong, SocketRole>();
- /*if (Emojis == null)
- _emojis = ImmutableArray.Create<Emoji>();
- if (Features == null)
- _features = ImmutableArray.Create<string>();*/
- _syncPromise = new TaskCompletionSource<bool>();
- _downloaderPromise = new TaskCompletionSource<bool>();
- return;
- }
-
- Update(state, model as Model);
-
- var channels = new ConcurrentHashSet<ulong>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Channels.Length * 1.05));
- {
- for (int i = 0; i < model.Channels.Length; i++)
- {
- var channel = SocketGuildChannel.Create(this, state, model.Channels[i]);
- state.AddChannel(channel);
- channels.TryAdd(channel.Id);
- }
- }
- _channels = channels;
-
- var members = new ConcurrentDictionary<ulong, SocketGuildUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Members.Length * 1.05));
- {
- for (int i = 0; i < model.Members.Length; i++)
- {
- var member = SocketGuildUser.Create(this, state, model.Members[i]);
- members.TryAdd(member.Id, member);
- }
- DownloadedMemberCount = members.Count;
-
- for (int i = 0; i < model.Presences.Length; i++)
- {
- if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member))
- member.Update(state, model.Presences[i], true);
- }
- }
- _members = members;
- MemberCount = model.MemberCount;
-
- var voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.VoiceStates.Length * 1.05));
- {
- for (int i = 0; i < model.VoiceStates.Length; i++)
- {
- SocketVoiceChannel channel = null;
- if (model.VoiceStates[i].ChannelId.HasValue)
- channel = state.GetChannel(model.VoiceStates[i].ChannelId.Value) as SocketVoiceChannel;
- var voiceState = SocketVoiceState.Create(channel, model.VoiceStates[i]);
- voiceStates.TryAdd(model.VoiceStates[i].UserId, voiceState);
- }
- }
- _voiceStates = voiceStates;
-
- _syncPromise = new TaskCompletionSource<bool>();
- _downloaderPromise = new TaskCompletionSource<bool>();
- var _ = _syncPromise.TrySetResultAsync(true);
- /*if (!model.Large)
- _ = _downloaderPromise.TrySetResultAsync(true);*/
- }
- internal void Update(ClientState state, Model model)
- {
- AFKChannelId = model.AFKChannelId;
- EmbedChannelId = model.EmbedChannelId;
- SystemChannelId = model.SystemChannelId;
- AFKTimeout = model.AFKTimeout;
- IsEmbeddable = model.EmbedEnabled;
- IconId = model.Icon;
- Name = model.Name;
- OwnerId = model.OwnerId;
- VoiceRegionId = model.Region;
- SplashId = model.Splash;
- VerificationLevel = model.VerificationLevel;
- MfaLevel = model.MfaLevel;
- DefaultMessageNotifications = model.DefaultMessageNotifications;
- ExplicitContentFilter = model.ExplicitContentFilter;
- ApplicationId = model.ApplicationId;
- PremiumTier = model.PremiumTier;
- VanityURLCode = model.VanityURLCode;
- BannerId = model.Banner;
- SystemChannelFlags = model.SystemChannelFlags;
- Description = model.Description;
- PremiumSubscriptionCount = model.PremiumSubscriptionCount.GetValueOrDefault();
- PreferredLocale = model.PreferredLocale;
- PreferredCulture = PreferredLocale == null ? null : new CultureInfo(PreferredLocale);
-
- if (model.Emojis != null)
- {
- var emojis = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length);
- for (int i = 0; i < model.Emojis.Length; i++)
- emojis.Add(model.Emojis[i].ToEntity());
- _emotes = emojis.ToImmutable();
- }
- else
- _emotes = ImmutableArray.Create<GuildEmote>();
-
- if (model.Features != null)
- _features = model.Features.ToImmutableArray();
- else
- _features = ImmutableArray.Create<string>();
-
- var roles = new ConcurrentDictionary<ulong, SocketRole>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Roles.Length * 1.05));
- if (model.Roles != null)
- {
- for (int i = 0; i < model.Roles.Length; i++)
- {
- var role = SocketRole.Create(this, state, model.Roles[i]);
- roles.TryAdd(role.Id, role);
- }
- }
- _roles = roles;
- }
- internal void Update(ClientState state, GuildSyncModel model)
- {
- var members = new ConcurrentDictionary<ulong, SocketGuildUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Members.Length * 1.05));
- {
- for (int i = 0; i < model.Members.Length; i++)
- {
- var member = SocketGuildUser.Create(this, state, model.Members[i]);
- members.TryAdd(member.Id, member);
- }
- DownloadedMemberCount = members.Count;
-
- for (int i = 0; i < model.Presences.Length; i++)
- {
- if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member))
- member.Update(state, model.Presences[i], true);
- }
- }
- _members = members;
-
- var _ = _syncPromise.TrySetResultAsync(true);
- /*if (!model.Large)
- _ = _downloaderPromise.TrySetResultAsync(true);*/
- }
-
- internal void Update(ClientState state, EmojiUpdateModel model)
- {
- var emotes = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length);
- for (int i = 0; i < model.Emojis.Length; i++)
- emotes.Add(model.Emojis[i].ToEntity());
- _emotes = emotes.ToImmutable();
- }
-
- //General
- /// <inheritdoc />
- public Task DeleteAsync(RequestOptions options = null)
- => GuildHelper.DeleteAsync(this, Discord, options);
-
- /// <inheritdoc />
- /// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
- public Task ModifyAsync(Action<GuildProperties> func, RequestOptions options = null)
- => GuildHelper.ModifyAsync(this, Discord, func, options);
-
- /// <inheritdoc />
- /// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
- public Task ModifyEmbedAsync(Action<GuildEmbedProperties> func, RequestOptions options = null)
- => GuildHelper.ModifyEmbedAsync(this, Discord, func, options);
- /// <inheritdoc />
- public Task ReorderChannelsAsync(IEnumerable<ReorderChannelProperties> args, RequestOptions options = null)
- => GuildHelper.ReorderChannelsAsync(this, Discord, args, options);
- /// <inheritdoc />
- public Task ReorderRolesAsync(IEnumerable<ReorderRoleProperties> args, RequestOptions options = null)
- => GuildHelper.ReorderRolesAsync(this, Discord, args, options);
-
- /// <inheritdoc />
- public Task LeaveAsync(RequestOptions options = null)
- => GuildHelper.LeaveAsync(this, Discord, options);
-
- //Bans
- /// <summary>
- /// Gets a collection of all users banned in this guild.
- /// </summary>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a read-only collection of
- /// ban objects that this guild currently possesses, with each object containing the user banned and reason
- /// behind the ban.
- /// </returns>
- public Task<IReadOnlyCollection<RestBan>> GetBansAsync(RequestOptions options = null)
- => GuildHelper.GetBansAsync(this, Discord, options);
- /// <summary>
- /// Gets a ban object for a banned user.
- /// </summary>
- /// <param name="user">The banned user.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a ban object, which
- /// contains the user information and the reason for the ban; <c>null</c> if the ban entry cannot be found.
- /// </returns>
- public Task<RestBan> GetBanAsync(IUser user, RequestOptions options = null)
- => GuildHelper.GetBanAsync(this, Discord, user.Id, options);
- /// <summary>
- /// Gets a ban object for a banned user.
- /// </summary>
- /// <param name="userId">The snowflake identifier for the banned user.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a ban object, which
- /// contains the user information and the reason for the ban; <c>null</c> if the ban entry cannot be found.
- /// </returns>
- public Task<RestBan> GetBanAsync(ulong userId, RequestOptions options = null)
- => GuildHelper.GetBanAsync(this, Discord, userId, options);
-
- /// <inheritdoc />
- public Task AddBanAsync(IUser user, int pruneDays = 0, string reason = null, RequestOptions options = null)
- => GuildHelper.AddBanAsync(this, Discord, user.Id, pruneDays, reason, options);
- /// <inheritdoc />
- public Task AddBanAsync(ulong userId, int pruneDays = 0, string reason = null, RequestOptions options = null)
- => GuildHelper.AddBanAsync(this, Discord, userId, pruneDays, reason, options);
-
- /// <inheritdoc />
- public Task RemoveBanAsync(IUser user, RequestOptions options = null)
- => GuildHelper.RemoveBanAsync(this, Discord, user.Id, options);
- /// <inheritdoc />
- public Task RemoveBanAsync(ulong userId, RequestOptions options = null)
- => GuildHelper.RemoveBanAsync(this, Discord, userId, options);
-
- //Channels
- /// <summary>
- /// Gets a channel in this guild.
- /// </summary>
- /// <param name="id">The snowflake identifier for the channel.</param>
- /// <returns>
- /// A generic channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
- /// </returns>
- public SocketGuildChannel GetChannel(ulong id)
- {
- var channel = Discord.State.GetChannel(id) as SocketGuildChannel;
- if (channel?.Guild.Id == Id)
- return channel;
- return null;
- }
- /// <summary>
- /// Gets a text channel in this guild.
- /// </summary>
- /// <param name="id">The snowflake identifier for the text channel.</param>
- /// <returns>
- /// A text channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
- /// </returns>
- public SocketTextChannel GetTextChannel(ulong id)
- => GetChannel(id) as SocketTextChannel;
- /// <summary>
- /// Gets a voice channel in this guild.
- /// </summary>
- /// <param name="id">The snowflake identifier for the voice channel.</param>
- /// <returns>
- /// A voice channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
- /// </returns>
- public SocketVoiceChannel GetVoiceChannel(ulong id)
- => GetChannel(id) as SocketVoiceChannel;
- /// <summary>
- /// Gets a category channel in this guild.
- /// </summary>
- /// <param name="id">The snowflake identifier for the category channel.</param>
- /// <returns>
- /// A category channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
- /// </returns>
- public SocketCategoryChannel GetCategoryChannel(ulong id)
- => GetChannel(id) as SocketCategoryChannel;
-
- /// <summary>
- /// Creates a new text channel in this guild.
- /// </summary>
- /// <example>
- /// The following example creates a new text channel under an existing category named <c>Wumpus</c> with a set topic.
- /// <code language="cs">
- /// var categories = await guild.GetCategoriesAsync();
- /// var targetCategory = categories.FirstOrDefault(x => x.Name == "wumpus");
- /// if (targetCategory == null) return;
- /// await Context.Guild.CreateTextChannelAsync(name, x =>
- /// {
- /// x.CategoryId = targetCategory.Id;
- /// x.Topic = $"This channel was created at {DateTimeOffset.UtcNow} by {user}.";
- /// });
- /// </code>
- /// </example>
- /// <param name="name">The new name for the text channel.</param>
- /// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous creation operation. The task result contains the newly created
- /// text channel.
- /// </returns>
- public Task<RestTextChannel> CreateTextChannelAsync(string name, Action<TextChannelProperties> func = null, RequestOptions options = null)
- => GuildHelper.CreateTextChannelAsync(this, Discord, name, options, func);
- /// <summary>
- /// Creates a new voice channel in this guild.
- /// </summary>
- /// <param name="name">The new name for the voice channel.</param>
- /// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
- /// <returns>
- /// A task that represents the asynchronous creation operation. The task result contains the newly created
- /// voice channel.
- /// </returns>
- public Task<RestVoiceChannel> CreateVoiceChannelAsync(string name, Action<VoiceChannelProperties> func = null, RequestOptions options = null)
- => GuildHelper.CreateVoiceChannelAsync(this, Discord, name, options, func);
- /// <summary>
- /// Creates a new channel category in this guild.
- /// </summary>
- /// <param name="name">The new name for the category.</param>
- /// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
- /// <returns>
- /// A task that represents the asynchronous creation operation. The task result contains the newly created
- /// category channel.
- /// </returns>
- public Task<RestCategoryChannel> CreateCategoryChannelAsync(string name, Action<GuildChannelProperties> func = null, RequestOptions options = null)
- => GuildHelper.CreateCategoryChannelAsync(this, Discord, name, options, func);
-
- internal SocketGuildChannel AddChannel(ClientState state, ChannelModel model)
- {
- var channel = SocketGuildChannel.Create(this, state, model);
- _channels.TryAdd(model.Id);
- state.AddChannel(channel);
- return channel;
- }
- internal SocketGuildChannel RemoveChannel(ClientState state, ulong id)
- {
- if (_channels.TryRemove(id))
- return state.RemoveChannel(id) as SocketGuildChannel;
- return null;
- }
- internal void PurgeChannelCache(ClientState state)
- {
- foreach (var channelId in _channels)
- state.RemoveChannel(channelId);
-
- _channels.Clear();
- }
-
- //Voice Regions
- /// <summary>
- /// Gets a collection of all the voice regions this guild can access.
- /// </summary>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a read-only collection of
- /// voice regions the guild can access.
- /// </returns>
- public Task<IReadOnlyCollection<RestVoiceRegion>> GetVoiceRegionsAsync(RequestOptions options = null)
- => GuildHelper.GetVoiceRegionsAsync(this, Discord, options);
-
- //Integrations
- public Task<IReadOnlyCollection<RestGuildIntegration>> GetIntegrationsAsync(RequestOptions options = null)
- => GuildHelper.GetIntegrationsAsync(this, Discord, options);
- public Task<RestGuildIntegration> CreateIntegrationAsync(ulong id, string type, RequestOptions options = null)
- => GuildHelper.CreateIntegrationAsync(this, Discord, id, type, options);
-
- //Invites
- /// <summary>
- /// Gets a collection of all invites in this guild.
- /// </summary>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a read-only collection of
- /// invite metadata, each representing information for an invite found within this guild.
- /// </returns>
- public Task<IReadOnlyCollection<RestInviteMetadata>> GetInvitesAsync(RequestOptions options = null)
- => GuildHelper.GetInvitesAsync(this, Discord, options);
- /// <summary>
- /// Gets the vanity invite URL of this guild.
- /// </summary>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains the partial metadata of
- /// the vanity invite found within this guild; <c>null</c> if none is found.
- /// </returns>
- public Task<RestInviteMetadata> GetVanityInviteAsync(RequestOptions options = null)
- => GuildHelper.GetVanityInviteAsync(this, Discord, options);
-
- //Roles
- /// <summary>
- /// Gets a role in this guild.
- /// </summary>
- /// <param name="id">The snowflake identifier for the role.</param>
- /// <returns>
- /// A role that is associated with the specified <paramref name="id"/>; <c>null</c> if none is found.
- /// </returns>
- public SocketRole GetRole(ulong id)
- {
- if (_roles.TryGetValue(id, out SocketRole value))
- return value;
- return null;
- }
-
- /// <inheritdoc />
- public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
- bool isHoisted = false, RequestOptions options = null)
- => GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, false, options);
- /// <summary>
- /// Creates a new role with the provided name.
- /// </summary>
- /// <param name="name">The new name for the role.</param>
- /// <param name="permissions">The guild permission that the role should possess.</param>
- /// <param name="color">The color of the role.</param>
- /// <param name="isHoisted">Whether the role is separated from others on the sidebar.</param>
- /// <param name="isMentionable">Whether the role can be mentioned.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
- /// <returns>
- /// A task that represents the asynchronous creation operation. The task result contains the newly created
- /// role.
- /// </returns>
- public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
- bool isHoisted = false, bool isMentionable = false, RequestOptions options = null)
- => GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, isMentionable, options);
- internal SocketRole AddRole(RoleModel model)
- {
- var role = SocketRole.Create(this, Discord.State, model);
- _roles[model.Id] = role;
- return role;
- }
- internal SocketRole RemoveRole(ulong id)
- {
- if (_roles.TryRemove(id, out SocketRole role))
- return role;
- return null;
- }
-
- //Users
- /// <inheritdoc />
- public Task<RestGuildUser> AddGuildUserAsync(ulong id, string accessToken, Action<AddGuildUserProperties> func = null, RequestOptions options = null)
- => GuildHelper.AddGuildUserAsync(this, Discord, id, accessToken, func, options);
-
- /// <summary>
- /// Gets a user from this guild.
- /// </summary>
- /// <remarks>
- /// This method retrieves a user found within this guild.
- /// <note>
- /// This may return <c>null</c> in the WebSocket implementation due to incomplete user collection in
- /// large guilds.
- /// </note>
- /// </remarks>
- /// <param name="id">The snowflake identifier of the user.</param>
- /// <returns>
- /// A guild user associated with the specified <paramref name="id"/>; <c>null</c> if none is found.
- /// </returns>
- public SocketGuildUser GetUser(ulong id)
- {
- if (_members.TryGetValue(id, out SocketGuildUser member))
- return member;
- return null;
- }
- /// <inheritdoc />
- public Task<int> PruneUsersAsync(int days = 30, bool simulate = false, RequestOptions options = null)
- => GuildHelper.PruneUsersAsync(this, Discord, days, simulate, options);
-
- internal SocketGuildUser AddOrUpdateUser(UserModel model)
- {
- if (_members.TryGetValue(model.Id, out SocketGuildUser member))
- member.GlobalUser?.Update(Discord.State, model);
- else
- {
- member = SocketGuildUser.Create(this, Discord.State, model);
- member.GlobalUser.AddRef();
- _members[member.Id] = member;
- DownloadedMemberCount++;
- }
- return member;
- }
- internal SocketGuildUser AddOrUpdateUser(MemberModel model)
- {
- if (_members.TryGetValue(model.User.Id, out SocketGuildUser member))
- member.Update(Discord.State, model);
- else
- {
- member = SocketGuildUser.Create(this, Discord.State, model);
- if (member == null)
- throw new InvalidOperationException("SocketGuildUser.Create failed to produce a member"); // TODO 2.2rel: delete this
- if (member.GlobalUser == null)
- throw new InvalidOperationException("Member was created without global user"); // TODO 2.2rel: delete this
- member.GlobalUser.AddRef();
- _members[member.Id] = member;
- DownloadedMemberCount++;
- }
- if (member == null)
- throw new InvalidOperationException("AddOrUpdateUser failed to produce a user"); // TODO 2.2rel: delete this
- return member;
- }
- internal SocketGuildUser AddOrUpdateUser(PresenceModel model)
- {
- if (_members.TryGetValue(model.User.Id, out SocketGuildUser member))
- member.Update(Discord.State, model, false);
- else
- {
- member = SocketGuildUser.Create(this, Discord.State, model);
- member.GlobalUser.AddRef();
- _members[member.Id] = member;
- DownloadedMemberCount++;
- }
- return member;
- }
- internal SocketGuildUser RemoveUser(ulong id)
- {
- if (_members.TryRemove(id, out SocketGuildUser member))
- {
- DownloadedMemberCount--;
- member.GlobalUser.RemoveRef(Discord);
- return member;
- }
- return null;
- }
- internal void PurgeGuildUserCache()
- {
- var members = Users;
- var self = CurrentUser;
- _members.Clear();
- if (self != null)
- _members.TryAdd(self.Id, self);
-
- DownloadedMemberCount = _members.Count;
-
- foreach (var member in members)
- {
- if (member.Id != self?.Id)
- member.GlobalUser.RemoveRef(Discord);
- }
- }
-
- /// <summary>
- /// Gets a collection of all users in this guild.
- /// </summary>
- /// <remarks>
- /// <para>This method retrieves all users found within this guild throught REST.</para>
- /// <para>Users returned by this method are not cached.</para>
- /// </remarks>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a collection of guild
- /// users found within this guild.
- /// </returns>
- public IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> GetUsersAsync(RequestOptions options = null)
- {
- if (HasAllMembers)
- return ImmutableArray.Create(Users).ToAsyncEnumerable<IReadOnlyCollection<IGuildUser>>();
- return GuildHelper.GetUsersAsync(this, Discord, null, null, options);
- }
-
- /// <inheritdoc />
- public async Task DownloadUsersAsync()
- {
- await Discord.DownloadUsersAsync(new[] { this }).ConfigureAwait(false);
- }
- internal void CompleteDownloadUsers()
- {
- _downloaderPromise.TrySetResultAsync(true);
- }
-
- /// <summary>
- /// Gets a collection of users in this guild that the name or nickname starts with the
- /// provided <see cref="string"/> at <paramref name="query"/>.
- /// </summary>
- /// <remarks>
- /// The <paramref name="limit"/> can not be higher than <see cref="DiscordConfig.MaxUsersPerBatch"/>.
- /// </remarks>
- /// <param name="query">The partial name or nickname to search.</param>
- /// <param name="limit">The maximum number of users to be gotten.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a collection of guild
- /// users that the name or nickname starts with the provided <see cref="string"/> at <paramref name="query"/>.
- /// </returns>
- public Task<IReadOnlyCollection<RestGuildUser>> SearchUsersAsync(string query, int limit = DiscordConfig.MaxUsersPerBatch, RequestOptions options = null)
- => GuildHelper.SearchUsersAsync(this, Discord, query, limit, options);
-
- //Audit logs
- /// <summary>
- /// Gets the specified number of audit log entries for this guild.
- /// </summary>
- /// <param name="limit">The number of audit log entries to fetch.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <param name="beforeId">The audit log entry ID to filter entries before.</param>
- /// <param name="actionType">The type of actions to filter.</param>
- /// <param name="userId">The user ID to filter entries for.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a read-only collection
- /// of the requested audit log entries.
- /// </returns>
- public IAsyncEnumerable<IReadOnlyCollection<RestAuditLogEntry>> GetAuditLogsAsync(int limit, RequestOptions options = null, ulong? beforeId = null, ulong? userId = null, ActionType? actionType = null)
- => GuildHelper.GetAuditLogsAsync(this, Discord, beforeId, limit, options, userId: userId, actionType: actionType);
-
- //Webhooks
- /// <summary>
- /// Gets a webhook found within this guild.
- /// </summary>
- /// <param name="id">The identifier for the webhook.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains the webhook with the
- /// specified <paramref name="id"/>; <c>null</c> if none is found.
- /// </returns>
- public Task<RestWebhook> GetWebhookAsync(ulong id, RequestOptions options = null)
- => GuildHelper.GetWebhookAsync(this, Discord, id, options);
- /// <summary>
- /// Gets a collection of all webhook from this guild.
- /// </summary>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a read-only collection
- /// of webhooks found within the guild.
- /// </returns>
- public Task<IReadOnlyCollection<RestWebhook>> GetWebhooksAsync(RequestOptions options = null)
- => GuildHelper.GetWebhooksAsync(this, Discord, options);
-
- //Emotes
- /// <inheritdoc />
- public Task<GuildEmote> GetEmoteAsync(ulong id, RequestOptions options = null)
- => GuildHelper.GetEmoteAsync(this, Discord, id, options);
- /// <inheritdoc />
- public Task<GuildEmote> CreateEmoteAsync(string name, Image image, Optional<IEnumerable<IRole>> roles = default(Optional<IEnumerable<IRole>>), RequestOptions options = null)
- => GuildHelper.CreateEmoteAsync(this, Discord, name, image, roles, options);
- /// <inheritdoc />
- /// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
- public Task<GuildEmote> ModifyEmoteAsync(GuildEmote emote, Action<EmoteProperties> func, RequestOptions options = null)
- => GuildHelper.ModifyEmoteAsync(this, Discord, emote.Id, func, options);
- /// <inheritdoc />
- public Task DeleteEmoteAsync(GuildEmote emote, RequestOptions options = null)
- => GuildHelper.DeleteEmoteAsync(this, Discord, emote.Id, options);
-
- //Voice States
- internal async Task<SocketVoiceState> AddOrUpdateVoiceStateAsync(ClientState state, VoiceStateModel model)
- {
- var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
- var before = GetVoiceState(model.UserId) ?? SocketVoiceState.Default;
- var after = SocketVoiceState.Create(voiceChannel, model);
- _voiceStates[model.UserId] = after;
-
- if (_audioClient != null && before.VoiceChannel?.Id != after.VoiceChannel?.Id)
- {
- if (model.UserId == CurrentUser.Id)
- {
- if (after.VoiceChannel != null && _audioClient.ChannelId != after.VoiceChannel?.Id)
- {
- _audioClient.ChannelId = after.VoiceChannel.Id;
- await RepopulateAudioStreamsAsync().ConfigureAwait(false);
- }
- }
- else
- {
- await _audioClient.RemoveInputStreamAsync(model.UserId).ConfigureAwait(false); //User changed channels, end their stream
- if (CurrentUser.VoiceChannel != null && after.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id)
- await _audioClient.CreateInputStreamAsync(model.UserId).ConfigureAwait(false);
- }
- }
-
- return after;
- }
- internal SocketVoiceState? GetVoiceState(ulong id)
- {
- if (_voiceStates.TryGetValue(id, out SocketVoiceState voiceState))
- return voiceState;
- return null;
- }
- internal async Task<SocketVoiceState?> RemoveVoiceStateAsync(ulong id)
- {
- if (_voiceStates.TryRemove(id, out SocketVoiceState voiceState))
- {
- if (_audioClient != null)
- await _audioClient.RemoveInputStreamAsync(id).ConfigureAwait(false); //User changed channels, end their stream
- return voiceState;
- }
- return null;
- }
-
- //Audio
- internal AudioInStream GetAudioStream(ulong userId)
- {
- return _audioClient?.GetInputStream(userId);
- }
- internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute, bool external)
- {
- TaskCompletionSource<AudioClient> promise;
-
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- await DisconnectAudioInternalAsync().ConfigureAwait(false);
- promise = new TaskCompletionSource<AudioClient>();
- _audioConnectPromise = promise;
-
- if (external)
- {
- #pragma warning disable IDISP001
- var _ = promise.TrySetResultAsync(null);
- await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, channelId, selfDeaf, selfMute).ConfigureAwait(false);
- return null;
- #pragma warning restore IDISP001
- }
-
- if (_audioClient == null)
- {
- var audioClient = new AudioClient(this, Discord.GetAudioId(), channelId);
- audioClient.Disconnected += async ex =>
- {
- if (!promise.Task.IsCompleted)
- {
- try
- { audioClient.Dispose(); }
- catch { }
- _audioClient = null;
- if (ex != null)
- await promise.TrySetExceptionAsync(ex);
- else
- await promise.TrySetCanceledAsync();
- return;
- }
- };
- audioClient.Connected += () =>
- {
- #pragma warning disable IDISP001
- var _ = promise.TrySetResultAsync(_audioClient);
- #pragma warning restore IDISP001
- return Task.Delay(0);
- };
- #pragma warning disable IDISP003
- _audioClient = audioClient;
- #pragma warning restore IDISP003
- }
-
- await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, channelId, selfDeaf, selfMute).ConfigureAwait(false);
- }
- catch
- {
- await DisconnectAudioInternalAsync().ConfigureAwait(false);
- throw;
- }
- finally
- {
- _audioLock.Release();
- }
-
- try
- {
- var timeoutTask = Task.Delay(15000);
- if (await Task.WhenAny(promise.Task, timeoutTask).ConfigureAwait(false) == timeoutTask)
- throw new TimeoutException();
- return await promise.Task.ConfigureAwait(false);
- }
- catch
- {
- await DisconnectAudioAsync().ConfigureAwait(false);
- throw;
- }
- }
-
- internal async Task DisconnectAudioAsync()
- {
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- await DisconnectAudioInternalAsync().ConfigureAwait(false);
- }
- finally
- {
- _audioLock.Release();
- }
- }
- private async Task DisconnectAudioInternalAsync()
- {
- _audioConnectPromise?.TrySetCanceledAsync(); //Cancel any previous audio connection
- _audioConnectPromise = null;
- if (_audioClient != null)
- await _audioClient.StopAsync().ConfigureAwait(false);
- await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, null, false, false).ConfigureAwait(false);
- _audioClient?.Dispose();
- _audioClient = null;
- }
- internal async Task FinishConnectAudio(string url, string token)
- {
- //TODO: Mem Leak: Disconnected/Connected handlers arent cleaned up
- var voiceState = GetVoiceState(Discord.CurrentUser.Id).Value;
-
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- if (_audioClient != null)
- {
- await RepopulateAudioStreamsAsync().ConfigureAwait(false);
- await _audioClient.StartAsync(url, Discord.CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false);
- }
- }
- catch (OperationCanceledException)
- {
- await DisconnectAudioInternalAsync().ConfigureAwait(false);
- }
- catch (Exception e)
- {
- await _audioConnectPromise.SetExceptionAsync(e).ConfigureAwait(false);
- await DisconnectAudioInternalAsync().ConfigureAwait(false);
- }
- finally
- {
- _audioLock.Release();
- }
- }
-
- internal async Task RepopulateAudioStreamsAsync()
- {
- await _audioClient.ClearInputStreamsAsync().ConfigureAwait(false); //We changed channels, end all current streams
- if (CurrentUser.VoiceChannel != null)
- {
- foreach (var pair in _voiceStates)
- {
- if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id && pair.Key != CurrentUser.Id)
- await _audioClient.CreateInputStreamAsync(pair.Key).ConfigureAwait(false);
- }
- }
- }
-
- /// <summary>
- /// Gets the name of the guild.
- /// </summary>
- /// <returns>
- /// A string that resolves to <see cref="Discord.WebSocket.SocketGuild.Name"/>.
- /// </returns>
- public override string ToString() => Name;
- private string DebuggerDisplay => $"{Name} ({Id})";
- internal SocketGuild Clone() => MemberwiseClone() as SocketGuild;
-
- //IGuild
- /// <inheritdoc />
- ulong? IGuild.AFKChannelId => AFKChannelId;
- /// <inheritdoc />
- IAudioClient IGuild.AudioClient => null;
- /// <inheritdoc />
- bool IGuild.Available => true;
- /// <inheritdoc />
- ulong IGuild.DefaultChannelId => DefaultChannel?.Id ?? 0;
- /// <inheritdoc />
- ulong? IGuild.EmbedChannelId => EmbedChannelId;
- /// <inheritdoc />
- ulong? IGuild.SystemChannelId => SystemChannelId;
- /// <inheritdoc />
- IRole IGuild.EveryoneRole => EveryoneRole;
- /// <inheritdoc />
- IReadOnlyCollection<IRole> IGuild.Roles => Roles;
-
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IBan>> IGuild.GetBansAsync(RequestOptions options)
- => await GetBansAsync(options).ConfigureAwait(false);
- /// <inheritdoc/>
- async Task<IBan> IGuild.GetBanAsync(IUser user, RequestOptions options)
- => await GetBanAsync(user, options).ConfigureAwait(false);
- /// <inheritdoc/>
- async Task<IBan> IGuild.GetBanAsync(ulong userId, RequestOptions options)
- => await GetBanAsync(userId, options).ConfigureAwait(false);
-
- /// <inheritdoc />
- Task<IReadOnlyCollection<IGuildChannel>> IGuild.GetChannelsAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IReadOnlyCollection<IGuildChannel>>(Channels);
- /// <inheritdoc />
- Task<IGuildChannel> IGuild.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildChannel>(GetChannel(id));
- /// <inheritdoc />
- Task<IReadOnlyCollection<ITextChannel>> IGuild.GetTextChannelsAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IReadOnlyCollection<ITextChannel>>(TextChannels);
- /// <inheritdoc />
- Task<ITextChannel> IGuild.GetTextChannelAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<ITextChannel>(GetTextChannel(id));
- /// <inheritdoc />
- Task<IReadOnlyCollection<IVoiceChannel>> IGuild.GetVoiceChannelsAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IReadOnlyCollection<IVoiceChannel>>(VoiceChannels);
- /// <inheritdoc />
- Task<IReadOnlyCollection<ICategoryChannel>> IGuild.GetCategoriesAsync(CacheMode mode , RequestOptions options)
- => Task.FromResult<IReadOnlyCollection<ICategoryChannel>>(CategoryChannels);
- /// <inheritdoc />
- Task<IVoiceChannel> IGuild.GetVoiceChannelAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IVoiceChannel>(GetVoiceChannel(id));
- /// <inheritdoc />
- Task<IVoiceChannel> IGuild.GetAFKChannelAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IVoiceChannel>(AFKChannel);
- /// <inheritdoc />
- Task<ITextChannel> IGuild.GetDefaultChannelAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<ITextChannel>(DefaultChannel);
- /// <inheritdoc />
- Task<IGuildChannel> IGuild.GetEmbedChannelAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildChannel>(EmbedChannel);
- /// <inheritdoc />
- Task<ITextChannel> IGuild.GetSystemChannelAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<ITextChannel>(SystemChannel);
- /// <inheritdoc />
- async Task<ITextChannel> IGuild.CreateTextChannelAsync(string name, Action<TextChannelProperties> func, RequestOptions options)
- => await CreateTextChannelAsync(name, func, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IVoiceChannel> IGuild.CreateVoiceChannelAsync(string name, Action<VoiceChannelProperties> func, RequestOptions options)
- => await CreateVoiceChannelAsync(name, func, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<ICategoryChannel> IGuild.CreateCategoryAsync(string name, Action<GuildChannelProperties> func, RequestOptions options)
- => await CreateCategoryChannelAsync(name, func, options).ConfigureAwait(false);
-
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IVoiceRegion>> IGuild.GetVoiceRegionsAsync(RequestOptions options)
- => await GetVoiceRegionsAsync(options).ConfigureAwait(false);
-
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IGuildIntegration>> IGuild.GetIntegrationsAsync(RequestOptions options)
- => await GetIntegrationsAsync(options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IGuildIntegration> IGuild.CreateIntegrationAsync(ulong id, string type, RequestOptions options)
- => await CreateIntegrationAsync(id, type, options).ConfigureAwait(false);
-
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IInviteMetadata>> IGuild.GetInvitesAsync(RequestOptions options)
- => await GetInvitesAsync(options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IInviteMetadata> IGuild.GetVanityInviteAsync(RequestOptions options)
- => await GetVanityInviteAsync(options).ConfigureAwait(false);
-
- /// <inheritdoc />
- IRole IGuild.GetRole(ulong id)
- => GetRole(id);
- /// <inheritdoc />
- async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, RequestOptions options)
- => await CreateRoleAsync(name, permissions, color, isHoisted, false, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, bool isMentionable, RequestOptions options)
- => await CreateRoleAsync(name, permissions, color, isHoisted, isMentionable, options).ConfigureAwait(false);
-
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IGuildUser>> IGuild.GetUsersAsync(CacheMode mode, RequestOptions options)
- {
- if (mode == CacheMode.AllowDownload && !HasAllMembers)
- return (await GetUsersAsync(options).FlattenAsync().ConfigureAwait(false)).ToImmutableArray();
- else
- return Users;
- }
-
- /// <inheritdoc />
- async Task<IGuildUser> IGuild.AddGuildUserAsync(ulong userId, string accessToken, Action<AddGuildUserProperties> func, RequestOptions options)
- => await AddGuildUserAsync(userId, accessToken, func, options);
- /// <inheritdoc />
- Task<IGuildUser> IGuild.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(GetUser(id));
- /// <inheritdoc />
- Task<IGuildUser> IGuild.GetCurrentUserAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(CurrentUser);
- /// <inheritdoc />
- Task<IGuildUser> IGuild.GetOwnerAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(Owner);
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IGuildUser>> IGuild.SearchUsersAsync(string query, int limit, CacheMode mode, RequestOptions options)
- {
- if (mode == CacheMode.AllowDownload)
- return await SearchUsersAsync(query, limit, options).ConfigureAwait(false);
- else
- return ImmutableArray.Create<IGuildUser>();
- }
-
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IAuditLogEntry>> IGuild.GetAuditLogsAsync(int limit, CacheMode cacheMode, RequestOptions options,
- ulong? beforeId, ulong? userId, ActionType? actionType)
- {
- if (cacheMode == CacheMode.AllowDownload)
- return (await GetAuditLogsAsync(limit, options, beforeId: beforeId, userId: userId, actionType: actionType).FlattenAsync().ConfigureAwait(false)).ToImmutableArray();
- else
- return ImmutableArray.Create<IAuditLogEntry>();
- }
-
- /// <inheritdoc />
- async Task<IWebhook> IGuild.GetWebhookAsync(ulong id, RequestOptions options)
- => await GetWebhookAsync(id, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IWebhook>> IGuild.GetWebhooksAsync(RequestOptions options)
- => await GetWebhooksAsync(options).ConfigureAwait(false);
-
- void IDisposable.Dispose()
- {
- DisconnectAudioAsync().GetAwaiter().GetResult();
- _audioLock?.Dispose();
- _audioClient?.Dispose();
- }
- }
- }
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