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- using Discord.API.Rest;
- using Discord.Audio;
- using Discord.Rest;
- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.Linq;
- using System.Threading;
- using System.Threading.Tasks;
- using ChannelModel = Discord.API.Channel;
- using EmojiUpdateModel = Discord.API.Gateway.GuildEmojiUpdateEvent;
- using ExtendedModel = Discord.API.Gateway.ExtendedGuild;
- using GuildSyncModel = Discord.API.Gateway.GuildSyncEvent;
- using MemberModel = Discord.API.GuildMember;
- using Model = Discord.API.Guild;
- using PresenceModel = Discord.API.Presence;
- using RoleModel = Discord.API.Role;
- using VoiceStateModel = Discord.API.VoiceState;
-
- namespace Discord.WebSocket
- {
- public class SocketGuild : SocketEntity<ulong>, IGuild
- {
- private readonly SemaphoreSlim _audioLock;
- private TaskCompletionSource<bool> _syncPromise, _downloaderPromise;
- private TaskCompletionSource<AudioClient> _audioConnectPromise;
- private ConcurrentHashSet<ulong> _channels;
- private ConcurrentDictionary<ulong, SocketGuildUser> _members;
- private ConcurrentDictionary<ulong, SocketRole> _roles;
- private ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates;
- private ImmutableArray<GuildEmoji> _emojis;
- private ImmutableArray<string> _features;
- internal bool _available;
-
- public string Name { get; private set; }
- public int AFKTimeout { get; private set; }
- public bool IsEmbeddable { get; private set; }
- public VerificationLevel VerificationLevel { get; private set; }
- public MfaLevel MfaLevel { get; private set; }
- public DefaultMessageNotifications DefaultMessageNotifications { get; private set; }
- public int MemberCount { get; set; }
- public int DownloadedMemberCount { get; private set; }
- public AudioClient AudioClient { get; private set; }
-
- public ulong? AFKChannelId { get; private set; }
- public ulong? EmbedChannelId { get; private set; }
- public ulong OwnerId { get; private set; }
- public string VoiceRegionId { get; private set; }
- public string IconId { get; private set; }
- public string SplashId { get; private set; }
-
- public DateTimeOffset CreatedAt => DateTimeUtils.FromSnowflake(Id);
- public ulong DefaultChannelId => Id;
- public string IconUrl => API.CDN.GetGuildIconUrl(Id, IconId);
- public string SplashUrl => API.CDN.GetGuildSplashUrl(Id, SplashId);
- public bool HasAllMembers => _downloaderPromise.Task.IsCompleted;
- public bool IsSynced => _syncPromise.Task.IsCompleted;
- public Task SyncPromise => _syncPromise.Task;
- public Task DownloaderPromise => _downloaderPromise.Task;
-
- public SocketRole EveryoneRole => GetRole(Id);
- public IReadOnlyCollection<SocketGuildChannel> Channels
- {
- get
- {
- var channels = _channels;
- var state = Discord.State;
- return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
- }
- }
- public IReadOnlyCollection<GuildEmoji> Emojis => _emojis;
- public IReadOnlyCollection<string> Features => _features;
- public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection();
- public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection();
- public IReadOnlyCollection<SocketVoiceState> VoiceStates => _voiceStates.ToReadOnlyCollection();
-
- internal SocketGuild(DiscordSocketClient client, ulong id)
- : base(client, id)
- {
- _audioLock = new SemaphoreSlim(1, 1);
- _emojis = ImmutableArray.Create<GuildEmoji>();
- _features = ImmutableArray.Create<string>();
- }
- internal static SocketGuild Create(DiscordSocketClient discord, ClientState state, ExtendedModel model)
- {
- var entity = new SocketGuild(discord, model.Id);
- entity.Update(state, model);
- return entity;
- }
- internal void Update(ClientState state, ExtendedModel model)
- {
- _available = !(model.Unavailable ?? false);
- if (!_available)
- {
- if (_channels == null)
- _channels = new ConcurrentHashSet<ulong>();
- if (_members == null)
- _members = new ConcurrentDictionary<ulong, SocketGuildUser>();
- if (_roles == null)
- _roles = new ConcurrentDictionary<ulong, SocketRole>();
- /*if (Emojis == null)
- _emojis = ImmutableArray.Create<Emoji>();
- if (Features == null)
- _features = ImmutableArray.Create<string>();*/
- return;
- }
-
- Update(state, model as Model);
-
- var channels = new ConcurrentHashSet<ulong>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Channels.Length * 1.05));
- {
- for (int i = 0; i < model.Channels.Length; i++)
- {
- var channel = SocketGuildChannel.Create(this, state, model.Channels[i]);
- state.AddChannel(channel);
- channels.TryAdd(channel.Id);
- }
- }
- _channels = channels;
-
- var members = new ConcurrentDictionary<ulong, SocketGuildUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Members.Length * 1.05));
- {
- for (int i = 0; i < model.Members.Length; i++)
- {
- var member = SocketGuildUser.Create(this, state, model.Members[i]);
- members.TryAdd(member.Id, member);
- }
- DownloadedMemberCount = members.Count;
-
- for (int i = 0; i < model.Presences.Length; i++)
- {
- SocketGuildUser member;
- if (members.TryGetValue(model.Presences[i].User.Id, out member))
- member.Update(state, model.Presences[i]);
- else
- Debug.Assert(false);
- }
- }
- _members = members;
- MemberCount = model.MemberCount;
-
- var voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.VoiceStates.Length * 1.05));
- {
- for (int i = 0; i < model.VoiceStates.Length; i++)
- {
- SocketVoiceChannel channel = null;
- if (model.VoiceStates[i].ChannelId.HasValue)
- channel = state.GetChannel(model.VoiceStates[i].ChannelId.Value) as SocketVoiceChannel;
- var voiceState = SocketVoiceState.Create(channel, model.VoiceStates[i]);
- voiceStates.TryAdd(model.VoiceStates[i].UserId, voiceState);
- }
- }
- _voiceStates = voiceStates;
-
- _syncPromise = new TaskCompletionSource<bool>();
- _downloaderPromise = new TaskCompletionSource<bool>();
- if (Discord.ApiClient.AuthTokenType != TokenType.User)
- {
- var _ = _syncPromise.TrySetResultAsync(true);
- if (!model.Large)
- _ = _downloaderPromise.TrySetResultAsync(true);
- }
- }
- internal void Update(ClientState state, Model model)
- {
- AFKChannelId = model.AFKChannelId;
- EmbedChannelId = model.EmbedChannelId;
- AFKTimeout = model.AFKTimeout;
- IsEmbeddable = model.EmbedEnabled;
- IconId = model.Icon;
- Name = model.Name;
- OwnerId = model.OwnerId;
- VoiceRegionId = model.Region;
- SplashId = model.Splash;
- VerificationLevel = model.VerificationLevel;
- MfaLevel = model.MfaLevel;
- DefaultMessageNotifications = model.DefaultMessageNotifications;
-
- if (model.Emojis != null)
- {
- var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length);
- for (int i = 0; i < model.Emojis.Length; i++)
- emojis.Add(GuildEmoji.Create(model.Emojis[i]));
- _emojis = emojis.ToImmutable();
- }
- else
- _emojis = ImmutableArray.Create<GuildEmoji>();
-
- if (model.Features != null)
- _features = model.Features.ToImmutableArray();
- else
- _features = ImmutableArray.Create<string>();
-
- var roles = new ConcurrentDictionary<ulong, SocketRole>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Roles.Length * 1.05));
- if (model.Roles != null)
- {
- for (int i = 0; i < model.Roles.Length; i++)
- {
- var role = SocketRole.Create(this, state, model.Roles[i]);
- roles.TryAdd(role.Id, role);
- }
- }
- _roles = roles;
- }
- internal void Update(ClientState state, GuildSyncModel model)
- {
- var members = new ConcurrentDictionary<ulong, SocketGuildUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Members.Length * 1.05));
- {
- for (int i = 0; i < model.Members.Length; i++)
- {
- var member = SocketGuildUser.Create(this, state, model.Members[i]);
- members.TryAdd(member.Id, member);
- }
- DownloadedMemberCount = members.Count;
-
- for (int i = 0; i < model.Presences.Length; i++)
- {
- SocketGuildUser member;
- if (members.TryGetValue(model.Presences[i].User.Id, out member))
- member.Update(state, model.Presences[i]);
- else
- Debug.Assert(false);
- }
- }
- _members = members;
-
- var _ = _syncPromise.TrySetResultAsync(true);
- if (!model.Large)
- _ = _downloaderPromise.TrySetResultAsync(true);
- }
-
- internal void Update(ClientState state, EmojiUpdateModel model)
- {
- var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length);
- for (int i = 0; i < model.Emojis.Length; i++)
- emojis.Add(GuildEmoji.Create(model.Emojis[i]));
- _emojis = emojis.ToImmutable();
- }
-
- //General
- public Task DeleteAsync(RequestOptions options = null)
- => GuildHelper.DeleteAsync(this, Discord, options);
-
- public Task ModifyAsync(Action<ModifyGuildParams> func, RequestOptions options = null)
- => GuildHelper.ModifyAsync(this, Discord, func, options);
- public Task ModifyEmbedAsync(Action<ModifyGuildEmbedParams> func, RequestOptions options = null)
- => GuildHelper.ModifyEmbedAsync(this, Discord, func, options);
- public Task ModifyChannelsAsync(IEnumerable<ModifyGuildChannelsParams> args, RequestOptions options = null)
- => GuildHelper.ModifyChannelsAsync(this, Discord, args, options);
- public Task ModifyRolesAsync(IEnumerable<ModifyGuildRolesParams> args, RequestOptions options = null)
- => GuildHelper.ModifyRolesAsync(this, Discord, args, options);
-
- public Task LeaveAsync(RequestOptions options = null)
- => GuildHelper.LeaveAsync(this, Discord, options);
-
- //Bans
- public Task<IReadOnlyCollection<RestBan>> GetBansAsync(RequestOptions options = null)
- => GuildHelper.GetBansAsync(this, Discord, options);
-
- public Task AddBanAsync(IUser user, int pruneDays = 0, RequestOptions options = null)
- => GuildHelper.AddBanAsync(this, Discord, user.Id, pruneDays, options);
- public Task AddBanAsync(ulong userId, int pruneDays = 0, RequestOptions options = null)
- => GuildHelper.AddBanAsync(this, Discord, userId, pruneDays, options);
-
- public Task RemoveBanAsync(IUser user, RequestOptions options = null)
- => GuildHelper.RemoveBanAsync(this, Discord, user.Id, options);
- public Task RemoveBanAsync(ulong userId, RequestOptions options = null)
- => GuildHelper.RemoveBanAsync(this, Discord, userId, options);
-
- //Channels
- public SocketGuildChannel GetChannel(ulong id)
- {
- var channel = Discord.State.GetChannel(id) as SocketGuildChannel;
- if (channel?.Guild.Id == Id)
- return channel;
- return null;
- }
- public Task<RestTextChannel> CreateTextChannelAsync(string name, RequestOptions options = null)
- => GuildHelper.CreateTextChannelAsync(this, Discord, name, options);
- public Task<RestVoiceChannel> CreateVoiceChannelAsync(string name, RequestOptions options = null)
- => GuildHelper.CreateVoiceChannelAsync(this, Discord, name, options);
- internal SocketGuildChannel AddChannel(ClientState state, ChannelModel model)
- {
- var channel = SocketGuildChannel.Create(this, state, model);
- _channels.TryAdd(model.Id);
- state.AddChannel(channel);
- return channel;
- }
- internal SocketGuildChannel RemoveChannel(ClientState state, ulong id)
- {
- if (_channels.TryRemove(id))
- return state.RemoveChannel(id) as SocketGuildChannel;
- return null;
- }
-
- //Integrations
- public Task<IReadOnlyCollection<RestGuildIntegration>> GetIntegrationsAsync(RequestOptions options = null)
- => GuildHelper.GetIntegrationsAsync(this, Discord, options);
- public Task<RestGuildIntegration> CreateIntegrationAsync(ulong id, string type, RequestOptions options = null)
- => GuildHelper.CreateIntegrationAsync(this, Discord, id, type, options);
-
- //Invites
- public Task<IReadOnlyCollection<RestInviteMetadata>> GetInvitesAsync(RequestOptions options = null)
- => GuildHelper.GetInvitesAsync(this, Discord, options);
-
- //Roles
- public SocketRole GetRole(ulong id)
- {
- SocketRole value;
- if (_roles.TryGetValue(id, out value))
- return value;
- return null;
- }
- public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
- bool isHoisted = false, RequestOptions options = null)
- => GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, options);
- internal SocketRole AddRole(RoleModel model)
- {
- var role = SocketRole.Create(this, Discord.State, model);
- _roles[model.Id] = role;
- return role;
- }
- internal SocketRole RemoveRole(ulong id)
- {
- SocketRole role;
- if (_roles.TryRemove(id, out role))
- return role;
- return null;
- }
-
- //Users
- public SocketGuildUser GetUser(ulong id)
- {
- SocketGuildUser member;
- if (_members.TryGetValue(id, out member))
- return member;
- return null;
- }
- public SocketGuildUser GetCurrentUser()
- {
- SocketGuildUser member;
- if (_members.TryGetValue(Discord.CurrentUser.Id, out member))
- return member;
- return null;
- }
- public Task<int> PruneUsersAsync(int days = 30, bool simulate = false, RequestOptions options = null)
- => GuildHelper.PruneUsersAsync(this, Discord, days, simulate, options);
-
- internal SocketGuildUser AddOrUpdateUser(MemberModel model)
- {
- SocketGuildUser member;
- if (_members.TryGetValue(model.User.Id, out member))
- member.Update(Discord.State, model);
- else
- {
- member = SocketGuildUser.Create(this, Discord.State, model);
- _members[member.Id] = member;
- DownloadedMemberCount++;
- }
- return member;
- }
- internal SocketGuildUser AddOrUpdateUser(PresenceModel model)
- {
- SocketGuildUser member;
- if (_members.TryGetValue(model.User.Id, out member))
- member.Update(Discord.State, model);
- else
- {
- member = SocketGuildUser.Create(this, Discord.State, model);
- _members[member.Id] = member;
- DownloadedMemberCount++;
- }
- return member;
- }
- internal SocketGuildUser RemoveUser(ulong id)
- {
- SocketGuildUser member;
- if (_members.TryRemove(id, out member))
- {
- DownloadedMemberCount--;
- member.GlobalUser.RemoveRef(Discord);
- return member;
- }
- return null;
- }
-
- public async Task DownloadUsersAsync()
- {
- await Discord.DownloadUsersAsync(new[] { this }).ConfigureAwait(false);
- }
- internal void CompleteDownloadUsers()
- {
- _downloaderPromise.TrySetResultAsync(true);
- }
-
- //Voice States
- internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model)
- {
- var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
- var voiceState = SocketVoiceState.Create(voiceChannel, model);
- _voiceStates[model.UserId] = voiceState;
- return voiceState;
- }
- internal SocketVoiceState? GetVoiceState(ulong id)
- {
- SocketVoiceState voiceState;
- if (_voiceStates.TryGetValue(id, out voiceState))
- return voiceState;
- return null;
- }
- internal SocketVoiceState? RemoveVoiceState(ulong id)
- {
- SocketVoiceState voiceState;
- if (_voiceStates.TryRemove(id, out voiceState))
- return voiceState;
- return null;
- }
-
- //Audio
- public async Task DisconnectAudioAsync(AudioClient client = null)
- {
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- await DisconnectAudioInternalAsync(client).ConfigureAwait(false);
- }
- finally
- {
- _audioLock.Release();
- }
- }
- private async Task DisconnectAudioInternalAsync(AudioClient client = null)
- {
- var oldClient = AudioClient;
- if (oldClient != null)
- {
- if (client == null || oldClient == client)
- {
- _audioConnectPromise?.TrySetCanceledAsync(); //Cancel any previous audio connection
- _audioConnectPromise = null;
- }
- if (oldClient == client)
- {
- AudioClient = null;
- await oldClient.DisconnectAsync().ConfigureAwait(false);
- }
- }
- }
- internal async Task FinishConnectAudio(int id, string url, string token)
- {
- var voiceState = GetVoiceState(Discord.CurrentUser.Id).Value;
-
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- if (AudioClient == null)
- {
- var audioClient = new AudioClient(this, id);
- audioClient.Disconnected += async ex =>
- {
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- if (AudioClient == audioClient) //Only reconnect if we're still assigned as this guild's audio client
- {
- if (ex != null)
- {
- //Reconnect if we still have channel info.
- //TODO: Is this threadsafe? Could channel data be deleted before we access it?
- var voiceState2 = GetVoiceState(Discord.CurrentUser.Id);
- if (voiceState2.HasValue)
- {
- var voiceChannelId = voiceState2.Value.VoiceChannel?.Id;
- if (voiceChannelId != null)
- await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, voiceChannelId, voiceState2.Value.IsSelfDeafened, voiceState2.Value.IsSelfMuted);
- }
- }
- else
- {
- try { AudioClient.Dispose(); } catch { }
- AudioClient = null;
- }
- }
- }
- finally
- {
- _audioLock.Release();
- }
- };
- AudioClient = audioClient;
- }
- await AudioClient.ConnectAsync(url, Discord.CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false);
- await _audioConnectPromise.TrySetResultAsync(AudioClient).ConfigureAwait(false);
- }
- catch (OperationCanceledException)
- {
- await DisconnectAudioAsync().ConfigureAwait(false);
- }
- catch (Exception e)
- {
- await _audioConnectPromise.SetExceptionAsync(e).ConfigureAwait(false);
- await DisconnectAudioAsync().ConfigureAwait(false);
- }
- finally
- {
- _audioLock.Release();
- }
- }
- internal async Task FinishJoinAudioChannel()
- {
- await _audioLock.WaitAsync().ConfigureAwait(false);
- try
- {
- if (AudioClient != null)
- await _audioConnectPromise.TrySetResultAsync(AudioClient).ConfigureAwait(false);
- }
- finally
- {
- _audioLock.Release();
- }
- }
-
- public override string ToString() => Name;
- private string DebuggerDisplay => $"{Name} ({Id})";
- internal SocketGuild Clone() => MemberwiseClone() as SocketGuild;
-
- //IGuild
- bool IGuild.Available => true;
- IAudioClient IGuild.AudioClient => null;
- IRole IGuild.EveryoneRole => EveryoneRole;
- IReadOnlyCollection<IRole> IGuild.Roles => Roles;
-
- async Task<IReadOnlyCollection<IBan>> IGuild.GetBansAsync(RequestOptions options)
- => await GetBansAsync(options).ConfigureAwait(false);
-
- Task<IReadOnlyCollection<IGuildChannel>> IGuild.GetChannelsAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IReadOnlyCollection<IGuildChannel>>(Channels);
- Task<IGuildChannel> IGuild.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildChannel>(GetChannel(id));
- async Task<ITextChannel> IGuild.CreateTextChannelAsync(string name, RequestOptions options)
- => await CreateTextChannelAsync(name, options).ConfigureAwait(false);
- async Task<IVoiceChannel> IGuild.CreateVoiceChannelAsync(string name, RequestOptions options)
- => await CreateVoiceChannelAsync(name, options).ConfigureAwait(false);
-
- async Task<IReadOnlyCollection<IGuildIntegration>> IGuild.GetIntegrationsAsync(RequestOptions options)
- => await GetIntegrationsAsync(options).ConfigureAwait(false);
- async Task<IGuildIntegration> IGuild.CreateIntegrationAsync(ulong id, string type, RequestOptions options)
- => await CreateIntegrationAsync(id, type, options).ConfigureAwait(false);
-
- async Task<IReadOnlyCollection<IInviteMetadata>> IGuild.GetInvitesAsync(RequestOptions options)
- => await GetInvitesAsync(options).ConfigureAwait(false);
-
- IRole IGuild.GetRole(ulong id)
- => GetRole(id);
- async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, RequestOptions options)
- => await CreateRoleAsync(name, permissions, color, isHoisted, options).ConfigureAwait(false);
-
- Task<IReadOnlyCollection<IGuildUser>> IGuild.GetUsersAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Users);
- Task<IGuildUser> IGuild.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(GetUser(id));
- Task<IGuildUser> IGuild.GetCurrentUserAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(GetCurrentUser());
- Task IGuild.DownloadUsersAsync() { throw new NotSupportedException(); }
- }
- }
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