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- using Discord.API;
- using Discord.API.Voice;
- using Discord.Net.Converters;
- using Discord.Net.Udp;
- using Discord.Net.WebSockets;
- using Newtonsoft.Json;
- using System;
- using System.Diagnostics;
- using System.Globalization;
- using System.IO;
- using System.IO.Compression;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace Discord.Audio
- {
- internal class DiscordVoiceAPIClient : IDisposable
- {
- #region DiscordVoiceAPIClient
- public const int MaxBitrate = 128 * 1024;
- public const string Mode = "xsalsa20_poly1305";
-
- public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } }
- private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>();
- public event Func<VoiceOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
- private readonly AsyncEvent<Func<VoiceOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<VoiceOpCode, Task>>();
- public event Func<Task> SentDiscovery { add { _sentDiscoveryEvent.Add(value); } remove { _sentDiscoveryEvent.Remove(value); } }
- private readonly AsyncEvent<Func<Task>> _sentDiscoveryEvent = new AsyncEvent<Func<Task>>();
- public event Func<int, Task> SentData { add { _sentDataEvent.Add(value); } remove { _sentDataEvent.Remove(value); } }
- private readonly AsyncEvent<Func<int, Task>> _sentDataEvent = new AsyncEvent<Func<int, Task>>();
-
- public event Func<VoiceOpCode, object, Task> ReceivedEvent { add { _receivedEvent.Add(value); } remove { _receivedEvent.Remove(value); } }
- private readonly AsyncEvent<Func<VoiceOpCode, object, Task>> _receivedEvent = new AsyncEvent<Func<VoiceOpCode, object, Task>>();
- public event Func<byte[], Task> ReceivedPacket { add { _receivedPacketEvent.Add(value); } remove { _receivedPacketEvent.Remove(value); } }
- private readonly AsyncEvent<Func<byte[], Task>> _receivedPacketEvent = new AsyncEvent<Func<byte[], Task>>();
- public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
- private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
-
- private readonly JsonSerializer _serializer;
- private readonly SemaphoreSlim _connectionLock;
- private readonly IUdpSocket _udp;
- private CancellationTokenSource _connectCancelToken;
- private bool _isDisposed;
- private ulong _nextKeepalive;
-
- public ulong GuildId { get; }
- internal IWebSocketClient WebSocketClient { get; }
- public ConnectionState ConnectionState { get; private set; }
-
- public ushort UdpPort => _udp.Port;
-
- internal DiscordVoiceAPIClient(ulong guildId, WebSocketProvider webSocketProvider, UdpSocketProvider udpSocketProvider, JsonSerializer serializer = null)
- {
- GuildId = guildId;
- _connectionLock = new SemaphoreSlim(1, 1);
- _udp = udpSocketProvider();
- _udp.ReceivedDatagram += async (data, index, count) =>
- {
- if (index != 0 || count != data.Length)
- {
- var newData = new byte[count];
- Buffer.BlockCopy(data, index, newData, 0, count);
- data = newData;
- }
- await _receivedPacketEvent.InvokeAsync(data).ConfigureAwait(false);
- };
-
- WebSocketClient = webSocketProvider();
- //_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); //(Causes issues in .Net 4.6+)
- WebSocketClient.BinaryMessage += async (data, index, count) =>
- {
- using (var compressed = new MemoryStream(data, index + 2, count - 2))
- using (var decompressed = new MemoryStream())
- {
- using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
- zlib.CopyTo(decompressed);
- decompressed.Position = 0;
- using (var reader = new StreamReader(decompressed))
- {
- var msg = JsonConvert.DeserializeObject<SocketFrame>(reader.ReadToEnd());
- await _receivedEvent.InvokeAsync((VoiceOpCode)msg.Operation, msg.Payload).ConfigureAwait(false);
- }
- }
- };
- WebSocketClient.TextMessage += async text =>
- {
- var msg = JsonConvert.DeserializeObject<SocketFrame>(text);
- await _receivedEvent.InvokeAsync((VoiceOpCode)msg.Operation, msg.Payload).ConfigureAwait(false);
- };
- WebSocketClient.Closed += async ex =>
- {
- await DisconnectAsync().ConfigureAwait(false);
- await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
- };
-
- _serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
- }
- private void Dispose(bool disposing)
- {
- if (!_isDisposed)
- {
- if (disposing)
- {
- _connectCancelToken?.Dispose();
- _udp?.Dispose();
- WebSocketClient?.Dispose();
- _connectionLock?.Dispose();
- }
- _isDisposed = true;
- }
- }
- public void Dispose() => Dispose(true);
-
- public async Task SendAsync(VoiceOpCode opCode, object payload, RequestOptions options = null)
- {
- byte[] bytes = null;
- payload = new SocketFrame { Operation = (int)opCode, Payload = payload };
- if (payload != null)
- bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
- await WebSocketClient.SendAsync(bytes, 0, bytes.Length, true).ConfigureAwait(false);
- await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
- }
- public async Task SendAsync(byte[] data, int offset, int bytes)
- {
- await _udp.SendAsync(data, offset, bytes).ConfigureAwait(false);
- await _sentDataEvent.InvokeAsync(bytes).ConfigureAwait(false);
- }
- #endregion
-
- #region WebSocket
- public async Task SendHeartbeatAsync(RequestOptions options = null)
- {
- await SendAsync(VoiceOpCode.Heartbeat, DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(), options: options).ConfigureAwait(false);
- }
- public async Task SendIdentityAsync(ulong userId, string sessionId, string token)
- {
- await SendAsync(VoiceOpCode.Identify, new IdentifyParams
- {
- GuildId = GuildId,
- UserId = userId,
- SessionId = sessionId,
- Token = token
- }).ConfigureAwait(false);
- }
- public async Task SendSelectProtocol(string externalIp, int externalPort)
- {
- await SendAsync(VoiceOpCode.SelectProtocol, new SelectProtocolParams
- {
- Protocol = "udp",
- Data = new UdpProtocolInfo
- {
- Address = externalIp,
- Port = externalPort,
- Mode = Mode
- }
- }).ConfigureAwait(false);
- }
- public async Task SendSetSpeaking(bool value)
- {
- await SendAsync(VoiceOpCode.Speaking, new SpeakingParams
- {
- IsSpeaking = value,
- Delay = 0
- }).ConfigureAwait(false);
- }
-
- public async Task ConnectAsync(string url)
- {
- await _connectionLock.WaitAsync().ConfigureAwait(false);
- try
- {
- await ConnectInternalAsync(url).ConfigureAwait(false);
- }
- finally { _connectionLock.Release(); }
- }
- private async Task ConnectInternalAsync(string url)
- {
- ConnectionState = ConnectionState.Connecting;
- try
- {
- _connectCancelToken?.Dispose();
- _connectCancelToken = new CancellationTokenSource();
- var cancelToken = _connectCancelToken.Token;
-
- WebSocketClient.SetCancelToken(cancelToken);
- await WebSocketClient.ConnectAsync(url).ConfigureAwait(false);
-
- _udp.SetCancelToken(cancelToken);
- await _udp.StartAsync().ConfigureAwait(false);
-
- ConnectionState = ConnectionState.Connected;
- }
- catch
- {
- await DisconnectInternalAsync().ConfigureAwait(false);
- throw;
- }
- }
-
- public async Task DisconnectAsync()
- {
- await _connectionLock.WaitAsync().ConfigureAwait(false);
- try
- {
- await DisconnectInternalAsync().ConfigureAwait(false);
- }
- finally { _connectionLock.Release(); }
- }
- private async Task DisconnectInternalAsync()
- {
- if (ConnectionState == ConnectionState.Disconnected)
- return;
- ConnectionState = ConnectionState.Disconnecting;
-
- try
- { _connectCancelToken?.Cancel(false); }
- catch { }
-
- //Wait for tasks to complete
- await _udp.StopAsync().ConfigureAwait(false);
- await WebSocketClient.DisconnectAsync().ConfigureAwait(false);
-
- ConnectionState = ConnectionState.Disconnected;
- }
- #endregion
-
- #region Udp
- public async Task SendDiscoveryAsync(uint ssrc)
- {
- var packet = new byte[70];
- packet[0] = (byte)(ssrc >> 24);
- packet[1] = (byte)(ssrc >> 16);
- packet[2] = (byte)(ssrc >> 8);
- packet[3] = (byte)(ssrc >> 0);
- await SendAsync(packet, 0, 70).ConfigureAwait(false);
- await _sentDiscoveryEvent.InvokeAsync().ConfigureAwait(false);
- }
- public async Task<ulong> SendKeepaliveAsync()
- {
- var value = _nextKeepalive++;
- var packet = new byte[8];
- packet[0] = (byte)(value >> 0);
- packet[1] = (byte)(value >> 8);
- packet[2] = (byte)(value >> 16);
- packet[3] = (byte)(value >> 24);
- packet[4] = (byte)(value >> 32);
- packet[5] = (byte)(value >> 40);
- packet[6] = (byte)(value >> 48);
- packet[7] = (byte)(value >> 56);
- await SendAsync(packet, 0, 8).ConfigureAwait(false);
- return value;
- }
-
- public void SetUdpEndpoint(string ip, int port)
- {
- _udp.SetDestination(ip, port);
- }
- #endregion
-
- #region Helpers
- private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
- private string SerializeJson(object value)
- {
- var sb = new StringBuilder(256);
- using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
- using (JsonWriter writer = new JsonTextWriter(text))
- _serializer.Serialize(writer, value);
- return sb.ToString();
- }
- private T DeserializeJson<T>(Stream jsonStream)
- {
- using (TextReader text = new StreamReader(jsonStream))
- using (JsonReader reader = new JsonTextReader(text))
- return _serializer.Deserialize<T>(reader);
- }
- #endregion
- }
- }
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