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- using Discord.Audio;
- using Discord.Rest;
- using System;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.Linq;
- using System.Threading.Tasks;
- using UserModel = Discord.API.User;
- using MemberModel = Discord.API.GuildMember;
- using PresenceModel = Discord.API.Presence;
-
- namespace Discord.WebSocket
- {
- [DebuggerDisplay(@"{DebuggerDisplay,nq}")]
- public class SocketGuildUser : SocketUser, IGuildUser
- {
- private long? _joinedAtTicks;
- private ImmutableArray<ulong> _roleIds;
-
- internal override SocketGlobalUser GlobalUser { get; }
- public SocketGuild Guild { get; }
- public string Nickname { get; private set; }
-
- public override bool IsBot { get { return GlobalUser.IsBot; } internal set { GlobalUser.IsBot = value; } }
- public override string Username { get { return GlobalUser.Username; } internal set { GlobalUser.Username = value; } }
- public override ushort DiscriminatorValue { get { return GlobalUser.DiscriminatorValue; } internal set { GlobalUser.DiscriminatorValue = value; } }
- public override string AvatarId { get { return GlobalUser.AvatarId; } internal set { GlobalUser.AvatarId = value; } }
- public GuildPermissions GuildPermissions => new GuildPermissions(Permissions.ResolveGuild(Guild, this));
- internal override SocketPresence Presence { get; set; }
-
- public override bool IsWebhook => false;
- public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
- public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
- public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
- public bool IsDeafened => VoiceState?.IsDeafened ?? false;
- public bool IsMuted => VoiceState?.IsMuted ?? false;
- public DateTimeOffset? JoinedAt => DateTimeUtils.FromTicks(_joinedAtTicks);
- public IReadOnlyCollection<SocketRole> Roles
- => _roleIds.Select(id => Guild.GetRole(id)).Where(x => x != null).ToReadOnlyCollection(() => _roleIds.Length);
- public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
- public string VoiceSessionId => VoiceState?.VoiceSessionId ?? "";
- public SocketVoiceState? VoiceState => Guild.GetVoiceState(Id);
- public AudioInStream AudioStream => Guild.GetAudioStream(Id);
-
- /// <summary> The position of the user within the role hierarchy. </summary>
- /// <remarks> The returned value equal to the position of the highest role the user has,
- /// or int.MaxValue if user is the server owner. </remarks>
- public int Hierarchy
- {
- get
- {
- if (Guild.OwnerId == Id)
- return int.MaxValue;
-
- int maxPos = 0;
- for (int i = 0; i < _roleIds.Length; i++)
- {
- var role = Guild.GetRole(_roleIds[i]);
- if (role != null && role.Position > maxPos)
- maxPos = role.Position;
- }
- return maxPos;
- }
- }
-
- internal SocketGuildUser(SocketGuild guild, SocketGlobalUser globalUser)
- : base(guild.Discord, globalUser.Id)
- {
- Guild = guild;
- GlobalUser = globalUser;
- }
- internal static SocketGuildUser Create(SocketGuild guild, ClientState state, UserModel model)
- {
- var entity = new SocketGuildUser(guild, guild.Discord.GetOrCreateUser(state, model));
- entity.Update(state, model);
- entity.UpdateRoles(new ulong[0]);
- return entity;
- }
- internal static SocketGuildUser Create(SocketGuild guild, ClientState state, MemberModel model)
- {
- var entity = new SocketGuildUser(guild, guild.Discord.GetOrCreateUser(state, model.User));
- entity.Update(state, model);
- return entity;
- }
- internal static SocketGuildUser Create(SocketGuild guild, ClientState state, PresenceModel model)
- {
- var entity = new SocketGuildUser(guild, guild.Discord.GetOrCreateUser(state, model.User));
- entity.Update(state, model, false);
- return entity;
- }
- internal void Update(ClientState state, MemberModel model)
- {
- base.Update(state, model.User);
- if (model.JoinedAt.IsSpecified)
- _joinedAtTicks = model.JoinedAt.Value.UtcTicks;
- if (model.Nick.IsSpecified)
- Nickname = model.Nick.Value;
- if (model.Roles.IsSpecified)
- UpdateRoles(model.Roles.Value);
- }
- internal void Update(ClientState state, PresenceModel model, bool updatePresence)
- {
- if (updatePresence)
- {
- Presence = SocketPresence.Create(model);
- GlobalUser.Update(state, model);
- }
- if (model.Nick.IsSpecified)
- Nickname = model.Nick.Value;
- if (model.Roles.IsSpecified)
- UpdateRoles(model.Roles.Value);
- }
- private void UpdateRoles(ulong[] roleIds)
- {
- var roles = ImmutableArray.CreateBuilder<ulong>(roleIds.Length + 1);
- roles.Add(Guild.Id);
- for (int i = 0; i < roleIds.Length; i++)
- roles.Add(roleIds[i]);
- _roleIds = roles.ToImmutable();
- }
-
- public Task ModifyAsync(Action<GuildUserProperties> func, RequestOptions options = null)
- => UserHelper.ModifyAsync(this, Discord, func, options);
- public Task KickAsync(string reason = null, RequestOptions options = null)
- => UserHelper.KickAsync(this, Discord, reason, options);
- /// <inheritdoc />
- public Task AddRoleAsync(IRole role, RequestOptions options = null)
- => AddRolesAsync(new[] { role }, options);
- /// <inheritdoc />
- public Task AddRolesAsync(IEnumerable<IRole> roles, RequestOptions options = null)
- => UserHelper.AddRolesAsync(this, Discord, roles, options);
- /// <inheritdoc />
- public Task RemoveRoleAsync(IRole role, RequestOptions options = null)
- => RemoveRolesAsync(new[] { role }, options);
- /// <inheritdoc />
- public Task RemoveRolesAsync(IEnumerable<IRole> roles, RequestOptions options = null)
- => UserHelper.RemoveRolesAsync(this, Discord, roles, options);
-
- public ChannelPermissions GetPermissions(IGuildChannel channel)
- => new ChannelPermissions(Permissions.ResolveChannel(Guild, this, channel, GuildPermissions.RawValue));
-
- internal new SocketGuildUser Clone() => MemberwiseClone() as SocketGuildUser;
-
- //IGuildUser
- IGuild IGuildUser.Guild => Guild;
- ulong IGuildUser.GuildId => Guild.Id;
- IReadOnlyCollection<ulong> IGuildUser.RoleIds => _roleIds;
-
- //IVoiceState
- IVoiceChannel IVoiceState.VoiceChannel => VoiceChannel;
- }
- }
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