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- using Discord.Rest;
- using System;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.IO;
- using System.Linq;
- using System.Threading.Tasks;
- using Model = Discord.API.Channel;
-
- namespace Discord.WebSocket
- {
- /// <summary>
- /// Represents a WebSocket-based channel in a guild that can send and receive messages.
- /// </summary>
- [DebuggerDisplay(@"{DebuggerDisplay,nq}")]
- public class SocketTextChannel : SocketGuildChannel, ITextChannel, ISocketMessageChannel
- {
- private readonly MessageCache _messages;
-
- /// <inheritdoc />
- public string Topic { get; private set; }
- public int SlowModeInterval { get; private set; }
- /// <inheritdoc />
- public ulong? CategoryId { get; private set; }
- /// <summary>
- /// Gets the parent (category) of this channel in the guild's channel list.
- /// </summary>
- /// <returns>
- /// An <see cref="ICategoryChannel"/> representing the parent of this channel; <c>null</c> if none is set.
- /// </returns>
- public ICategoryChannel Category
- => CategoryId.HasValue ? Guild.GetChannel(CategoryId.Value) as ICategoryChannel : null;
- public Task SyncPermissionsAsync(RequestOptions options = null)
- => ChannelHelper.SyncPermissionsAsync(this, Discord, options);
-
- private bool _nsfw;
- /// <inheritdoc />
- public bool IsNsfw => _nsfw;
-
- /// <inheritdoc />
- public string Mention => MentionUtils.MentionChannel(Id);
- /// <inheritdoc />
- public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
- /// <inheritdoc />
- public override IReadOnlyCollection<SocketGuildUser> Users
- => Guild.Users.Where(x => Permissions.GetValue(
- Permissions.ResolveChannel(Guild, x, this, Permissions.ResolveGuild(Guild, x)),
- ChannelPermission.ViewChannel)).ToImmutableArray();
-
- internal SocketTextChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
- : base(discord, id, guild)
- {
- if (Discord.MessageCacheSize > 0)
- _messages = new MessageCache(Discord);
- }
- internal new static SocketTextChannel Create(SocketGuild guild, ClientState state, Model model)
- {
- var entity = new SocketTextChannel(guild.Discord, model.Id, guild);
- entity.Update(state, model);
- return entity;
- }
- internal override void Update(ClientState state, Model model)
- {
- base.Update(state, model);
- CategoryId = model.CategoryId;
- Topic = model.Topic.Value;
- SlowModeInterval = model.SlowMode.GetValueOrDefault(); // some guilds haven't been patched to include this yet?
- _nsfw = model.Nsfw.GetValueOrDefault();
- }
-
- /// <inheritdoc />
- public Task ModifyAsync(Action<TextChannelProperties> func, RequestOptions options = null)
- => ChannelHelper.ModifyAsync(this, Discord, func, options);
-
- //Messages
- /// <inheritdoc />
- public SocketMessage GetCachedMessage(ulong id)
- => _messages?.Get(id);
- /// <summary>
- /// Gets a message from this message channel.
- /// </summary>
- /// <param name="id">The snowflake identifier of the message.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents an asynchronous get operation for retrieving the message. The task result contains
- /// the retrieved message; <c>null</c> if no message is found with the specified identifier.
- /// </returns>
- public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
- {
- IMessage msg = _messages?.Get(id);
- if (msg == null)
- msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
- return msg;
- }
- /// <summary>
- /// Gets the last N messages from this message channel.
- /// </summary>
- /// <remarks>
- /// <note type="important">
- /// The returned collection is an asynchronous enumerable object; one must call
- /// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
- /// collection.
- /// </note>
- /// <note type="warning">
- /// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
- /// rate limit, causing your bot to freeze!
- /// </note>
- /// This method will attempt to fetch the number of messages specified under <paramref name="limit"/>. The
- /// library will attempt to split up the requests according to your <paramref name="limit"/> and
- /// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
- /// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
- /// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
- /// of flattening.
- /// </remarks>
- /// <example>
- /// The following example downloads 300 messages and gets messages that belong to the user
- /// <c>53905483156684800</c>.
- /// <code lang="cs">
- /// var messages = await messageChannel.GetMessagesAsync(300).FlattenAsync();
- /// var userMessages = messages.Where(x => x.Author.Id == 53905483156684800);
- /// </code>
- /// </example>
- /// <param name="limit">The numbers of message to be gotten from.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// Paged collection of messages.
- /// </returns>
-
- public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
- /// <summary>
- /// Gets a collection of messages in this channel.
- /// </summary>
- /// <remarks>
- /// <note type="important">
- /// The returned collection is an asynchronous enumerable object; one must call
- /// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
- /// collection.
- /// </note>
- /// <note type="warning">
- /// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
- /// rate limit, causing your bot to freeze!
- /// </note>
- /// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
- /// the message <paramref name="fromMessageId"/> depending on the <paramref name="dir"/>. The library will
- /// attempt to split up the requests according to your <paramref name="limit"/> and
- /// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
- /// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
- /// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
- /// of flattening.
- /// </remarks>
- /// <example>
- /// The following example gets 5 message prior to the message identifier <c>442012544660537354</c>.
- /// <code lang="cs">
- /// var messages = await channel.GetMessagesAsync(442012544660537354, Direction.Before, 5).FlattenAsync();
- /// </code>
- /// </example>
- /// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
- /// <param name="dir">The direction of the messages to be gotten from.</param>
- /// <param name="limit">The numbers of message to be gotten from.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// Paged collection of messages.
- /// </returns>
- public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
- /// <summary>
- /// Gets a collection of messages in this channel.
- /// </summary>
- /// <remarks>
- /// <note type="important">
- /// The returned collection is an asynchronous enumerable object; one must call
- /// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
- /// collection.
- /// </note>
- /// <note type="warning">
- /// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
- /// rate limit, causing your bot to freeze!
- /// </note>
- /// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
- /// the message <paramref name="fromMessage"/> depending on the <paramref name="dir"/>. The library will
- /// attempt to split up the requests according to your <paramref name="limit"/> and
- /// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
- /// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
- /// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
- /// of flattening.
- /// </remarks>
- /// <example>
- /// The following example gets 5 message prior to a specific message, <c>oldMessage</c>.
- /// <code lang="cs">
- /// var messages = await channel.GetMessagesAsync(oldMessage, Direction.Before, 5).FlattenAsync();
- /// </code>
- /// </example>
- /// <param name="fromMessage">The starting message to get the messages from.</param>
- /// <param name="dir">The direction of the messages to be gotten from.</param>
- /// <param name="limit">The numbers of message to be gotten from.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// Paged collection of messages.
- /// </returns>
- public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
- /// <inheritdoc />
- public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
- => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
- /// <inheritdoc />
- public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
- => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
- /// <inheritdoc />
- public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
- => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
- /// <inheritdoc />
- public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
- => ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
-
- /// <inheritdoc />
- /// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
- public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null)
- => ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
-
- /// <inheritdoc />
- public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
- => ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, options);
-
- /// <inheritdoc />
- /// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
- public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
- => ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, options);
-
- /// <inheritdoc />
- public Task DeleteMessagesAsync(IEnumerable<IMessage> messages, RequestOptions options = null)
- => ChannelHelper.DeleteMessagesAsync(this, Discord, messages.Select(x => x.Id), options);
- /// <inheritdoc />
- public Task DeleteMessagesAsync(IEnumerable<ulong> messageIds, RequestOptions options = null)
- => ChannelHelper.DeleteMessagesAsync(this, Discord, messageIds, options);
-
- /// <inheritdoc />
- public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
- => ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
- /// <inheritdoc />
- public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
- => ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
-
- /// <inheritdoc />
- public Task TriggerTypingAsync(RequestOptions options = null)
- => ChannelHelper.TriggerTypingAsync(this, Discord, options);
- /// <inheritdoc />
- public IDisposable EnterTypingState(RequestOptions options = null)
- => ChannelHelper.EnterTypingState(this, Discord, options);
-
- internal void AddMessage(SocketMessage msg)
- => _messages?.Add(msg);
- internal SocketMessage RemoveMessage(ulong id)
- => _messages?.Remove(id);
-
- //Users
- /// <inheritdoc />
- public override SocketGuildUser GetUser(ulong id)
- {
- var user = Guild.GetUser(id);
- if (user != null)
- {
- var guildPerms = Permissions.ResolveGuild(Guild, user);
- var channelPerms = Permissions.ResolveChannel(Guild, user, this, guildPerms);
- if (Permissions.GetValue(channelPerms, ChannelPermission.ViewChannel))
- return user;
- }
- return null;
- }
-
- //Webhooks
- /// <summary>
- /// Creates a webhook in this text channel.
- /// </summary>
- /// <param name="name">The name of the webhook.</param>
- /// <param name="avatar">The avatar of the webhook.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous creation operation. The task result contains the newly created
- /// webhook.
- /// </returns>
- public Task<RestWebhook> CreateWebhookAsync(string name, Stream avatar = null, RequestOptions options = null)
- => ChannelHelper.CreateWebhookAsync(this, Discord, name, avatar, options);
- /// <summary>
- /// Gets a webhook available in this text channel.
- /// </summary>
- /// <param name="id">The identifier of the webhook.</param>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a webhook associated
- /// with the identifier; <c>null</c> if the webhook is not found.
- /// </returns>
- public Task<RestWebhook> GetWebhookAsync(ulong id, RequestOptions options = null)
- => ChannelHelper.GetWebhookAsync(this, Discord, id, options);
- /// <summary>
- /// Gets the webhooks available in this text channel.
- /// </summary>
- /// <param name="options">The options to be used when sending the request.</param>
- /// <returns>
- /// A task that represents the asynchronous get operation. The task result contains a read-only collection
- /// of webhooks that is available in this channel.
- /// </returns>
- public Task<IReadOnlyCollection<RestWebhook>> GetWebhooksAsync(RequestOptions options = null)
- => ChannelHelper.GetWebhooksAsync(this, Discord, options);
-
- private string DebuggerDisplay => $"{Name} ({Id}, Text)";
- internal new SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
-
- //ITextChannel
- /// <inheritdoc />
- async Task<IWebhook> ITextChannel.CreateWebhookAsync(string name, Stream avatar, RequestOptions options)
- => await CreateWebhookAsync(name, avatar, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IWebhook> ITextChannel.GetWebhookAsync(ulong id, RequestOptions options)
- => await GetWebhookAsync(id, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IWebhook>> ITextChannel.GetWebhooksAsync(RequestOptions options)
- => await GetWebhooksAsync(options).ConfigureAwait(false);
-
- //IGuildChannel
- /// <inheritdoc />
- Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(GetUser(id));
- /// <inheritdoc />
- IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
- => ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
-
- //IMessageChannel
- /// <inheritdoc />
- async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
- {
- if (mode == CacheMode.AllowDownload)
- return await GetMessageAsync(id, options).ConfigureAwait(false);
- else
- return GetCachedMessage(id);
- }
- /// <inheritdoc />
- IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
- /// <inheritdoc />
- IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
- /// <inheritdoc />
- IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
- /// <inheritdoc />
- async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
- => await GetPinnedMessagesAsync(options).ConfigureAwait(false);
-
- /// <inheritdoc />
- async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options)
- => await SendFileAsync(filePath, text, isTTS, embed, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options)
- => await SendFileAsync(stream, filename, text, isTTS, embed, options).ConfigureAwait(false);
- /// <inheritdoc />
- async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
- => await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
-
- // INestedChannel
- /// <inheritdoc />
- Task<ICategoryChannel> INestedChannel.GetCategoryAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult(Category);
- }
- }
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