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Changelog
[3.2.0] - 11/09/2021
Added
- Added
GetThreadMemberAsync implementation.
- Added
GuildFeatures to IGuild.
- Added checks for gateway intent in some methods.
DownloadUsersAsync will throw an exception if you don't have the gateway intent enabled locally now, this should help new people specify the correct intents locally.
- Added strong types to
GuildJoinRequestDeleted events.
- Added support for GUILD_JOIN_REQUEST_DELETE event.
- Added BotHTTPInteraction user flag.
- Added support for animated guild banners.
- Added student hub guild directory channel.
- Added support Guild Boost Progress Bars
- Added missing values to SystemChannelMessageDeny.
- Added state checking to ConnectionManager.StartAsync
- Added
SendFilesAsync to channels.
- Added
Attachments property to MessageProperties
Fixed
- Fixed numeric type check for slash command options.
- Fixed followup with file overwrite having incorrect parameter locations.
- Fixed non value type options not being included in autocomplete
Misc
- Renamed
PARTY_PRIVACY_FRIENDS, PARTY_PRIVACY_VOICE_CHANNEL, and EMBEDDED to PartyPrivacyFriends, PartyPrivacyVoiceChannel, and Embedded in ActivityProperties.
- Removed error log for gateway reconnects.
- Removed BannerId and AccentColor from socket users.
[3.1.7] - 10/20/2021
Added
- Added
Icon property when modifying roles.
- Added
GuildAvatar and GetGuildAvatarUrl to IGuildUser.
Fixed
- Fixed
InvalidOperationException in modify guild channel.
Misc
- Revert received at time, confirmed by discord staff to be accurate
[3.1.4 - 3.1.6] - 10/12/2021
Added
- Added check for duplicate responses to interactions.
- Added check for 3 second timeout to interactions.
Fixes
- Fixed assignment of
UserMentions
- Fixed
CleanContent not being correct
- Fixed SocketSlashCommandData access modifier
- Fixed url validation for embed urls
[3.1.2 + 3.1.3] - 10/12/2021
Added
- Added .NET 5 build.
- Added
Ephemeral property to Attachment.
- Added
ChannelTypes to ApplicationCommandOption and builders.
- Added event for
SocketAutocompleteInteraction called AutocompleteExecuted.
- Added
CleanContent to IMessage and implemented entities.
- Added support for
discord:// protocol on buttons.
- Added
Competing status type.
- Added
Icon and GetIconUrl to roles.
- Added
Interaction to IMessage and implemented entities.
- Added
ContextMenuCommand message type.
- Added stage instance audit logs as well as thread audit log type.
- Added restriction for description not being null in
SlashCommandBuilder.
Fixes
- Fixed channel name ratelimits being ignored + any other property specific ratelimits.
- Fix different rest channels not deserializing properly.
- Fix NRE in modify guild channel.
- Fixed system messages not including mentioned users.
- Fixed sub commands being interpreted as a parameter for autocomplete.
- Fixed
Type not being set in SocketApplicationCommand.
Misc
- Simplified
FollowupWithFileAsync to just take a file path.
- Renamed
Default and Required to IsDefault and IsRequired in IApplicationCommandOption.
- Renamed
DefaultPermission to IsDefaultPermission in IApplicationCommand.
- Refactored some summaries
- Renamed
Available to IsAvailable in stickers.
- Removed file extension check.
- Remove null collections in favor for empty collections.
[3.1.1] - 9/23/2021
Added
- Added
SocketAutocompleteInteraction
- Added
IsAutocomplete to slash command builders
[3.1.0] - 9/21/2021
Added
- Added warning for duplicate select menu values.
- Added
DisconnectAsync and MoveAsync to IGuild and its children (RestGuild/SocketGuild).
- Added
CreateStageChannelAsync to IGuild and its children (RestGuild/SocketGuild).
- Added
ISticker[] as a parameter to SendMessageAsync and ReplyAsync.
Fixes
- Fixed ratelimit sorcery and witchcraft.
Misc
- Renamed
SelectMenu to SelectMenuComponent.
- Removed obsolete
AcknowledgeAsync method from interactions in favor for DeferAsync.
[3.0.2] - 9/13/2021
Added
- Added
Hierarchy to RestGuildUser and IGuildUser
- Added github sponsors!
- Added implicit conversion from string to emoji and emote, allowing you to just pass in unicode into any emoji/emote func
- Added
ToBuilder functions to ButtonComponent and SelectMenu
- Added
FollowupWithFileAsync to interactions.
Fixes
- Fixed
auto_archive_duration within thread models
- Fixed
ModifyGuildCommandPermissionsAsync not allowing 0 args
- Fixed
MofifyXYZCommand using abstracts in activators (big no no)
- Fixed specifying null for components within a modify context not removing the components within the message.
[3.0.1] - 8/25/2021
Added
- Added a method in
ComponentBuilder to create a builder from a message
Fixes
- Fixed default stickers not being set correctly
- Fixed NRE with application command routes
- Fixed KeyNotFoundException on Message Create
- Fixed RestUserMessage not being used for some message types
- Fixed NRE on default stickers
- Fixed Stickers being empty on messages
- Fixed
SocketUnknownSticker.ResolveAsync throwing NRE
[3.0.0] - 8/5/2021
Added
- Added stage support.
- Added multi embed support for normal messages and refactored methods for interaction with embeds.
- Added check for proper urls in embeds and buttons.
- Added thread support.
- Added
NsfwLevel property to guilds.
- Added missing message types: GuildDiscoveryDisqualified, GuildDiscoveryRequalified, GuildDiscoveryGracePeriodInitialWarning, GuildDiscoveryGracePeriodFinalWarning, ThreadCreated, ThreadStarterMessage, and GuildInviteReminder.
- Added
NUMBER application command option type.
- Added missing audit log types: IntegrationCreated,IntegrationUpdated, IntegrationDeleted, StageInstanceCreated, StageInstanceUpdated, StageInstanceDeleted, StickerCreated, StickerUpdated, and StickerUpdated.
Fixes
- Fixed respond async fallback not taking in components.
- Fixed Emoji UnicodeAndNames throwing exception because of duplicit keys.
- Fixed
PermissionTarget and ApplicationCommandPermissionTarget confusion and Invalid Form Body for modifying channel overwrites.
Misc
- Made custom id an optional parameter in buttons.
- Refactored the component builders to be more flexible.
- Changed
AcknowledgeAsync to DeferAsync to avoid confusion.
- Updated
MaxOptionsCount and MaxChoiceCount to 25.
[2.4.9] - 7/17/20201
Fixes
- The followup method that takes a single embed didnt return the RestFollupMessage
[2.4.8] - 7/17/2021
Added
- Added
ApplicationCommandPermissionTarget enum for slash command permissions, slash commands dont use PermissionTarget anymore.
Fixed
- Fixed
AddPermissionOverride not working
- Fixed invalid form body for responding with no embed
[2.4.6] - 7/14/2021
Added
- Added the ability to send multiple embeds on interaction responses and also fixed a few bits of docs.
[2.4.5] - 7/10/2021
Added
- Added
TimestampTag
- Added
DeleteAllGlobalCommandsAsync to Rest client.
- Added
DeleteSlashCommandsAsync to SocketGuild and RestGuild, this will remove all the slash commands in the guild so be careful.
Fixes
- Fixed
GetOriginalResponseAsync using wrong http method and route.
[2.4.4] - 7/7/2021
- Added comment and parsing for
Mentionable application option type.
- Added another
AddOption method to SlashCommandOptionBuilder.
Added
Fixes
- Fixed
GetCommandPermission() throwing if no permissions are found, it will now return null.
- Fixed SlashCommandBuilder incorrectly limiting SubCommands.
- Fixed incorrect casing of .net types in SocketSlashCommandData.
- Fixed ambiguous method in
SlashCommandBuilder .
- Fixed
WithAuthor extension not using default avatars: https://github.com/discord-net/Discord.Net/pull/1890
- Fixed Slash command routes not throwing a
ApplicationCommandException
- Fixed duplicate
GetOriginalResponse method in SocketSlashCommand
[2.4.3] - 7/6/20201
Added
- Added
GetSlashCommandsAsync and GetSlashCommandAsync methods to SocketGuild and RestGuild
- Added
GetGuild method to RestGuildCommand
- Added
GetCommandPermission and ModifyCommandPermissions to RestGuildCommand
- Added
BulkOverwriteGlobalCommands and BulkOverwriteGuildCommands to the rest client, this allows you to make a whole bunch of slash commands in one request
- Added
DefaultPermission to IApplicationCommands.
Fixed
- Fixed bad parsing on SocketSlashCommand for channel resolved types.
[2.4.1] - 7/3/20201
Added
- Added
SelectMenu as a component type.
- Added methods to build select menus in the
ComponentBuilder.
- Added a
Values property to SocketMessageComponentData, this is how you see the selected option on a select menus interaction event.
- Added resolved models to
SocketSlashCommandDataOption, the Value field will now use the strong type of the option type, ex a guild user option will now have the value of a SocketGuildUser
- Changed the embed description length to 4096 (https://discord.com/developers/docs/resources/channel#embed-limits)
- Streamlined the interaction data parsing, no more weird null exceptions in the
INTERACTION_CREATED event
- Changed
SocketInteraction.Data to the IDiscordInteractionData type.
- Merged DNET into interactions, we are now on api v9. This also includes all the bug fixes that dnet did.
- Added the new channel permission flags (https://discord.com/developers/docs/topics/permissions#permissions-bitwise-permission-flags)
Fixes
- Fixed the component builders checks for adding new components.
[2.3.7 and older] - 5/29/2021
Added
- Added message component support
- Added Interaction support
- Added slash command support