|
- using Discord.Rest;
- using System;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.IO;
- using System.Linq;
- using System.Threading.Tasks;
- using Model = Discord.API.Channel;
-
- namespace Discord.WebSocket
- {
- [DebuggerDisplay(@"{DebuggerDisplay,nq}")]
- public class SocketDMChannel : SocketChannel, IDMChannel, ISocketPrivateChannel, ISocketMessageChannel
- {
- private readonly MessageCache _messages;
-
- public SocketUser Recipient { get; private set; }
-
- public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
- public new IReadOnlyCollection<SocketUser> Users => ImmutableArray.Create(Discord.CurrentUser, Recipient);
-
- internal SocketDMChannel(DiscordSocketClient discord, ulong id, SocketGlobalUser recipient)
- : base(discord, id)
- {
- Recipient = recipient;
- recipient.GlobalUser.AddRef();
- if (Discord.MessageCacheSize > 0)
- _messages = new MessageCache(Discord, this);
- }
- internal static SocketDMChannel Create(DiscordSocketClient discord, ClientState state, Model model)
- {
- var entity = new SocketDMChannel(discord, model.Id, discord.GetOrCreateUser(state, model.Recipients.Value[0]));
- entity.Update(state, model);
- return entity;
- }
- internal override void Update(ClientState state, Model model)
- {
- Recipient.Update(state, model.Recipients.Value[0]);
- }
-
- public Task CloseAsync(RequestOptions options = null)
- => ChannelHelper.DeleteAsync(this, Discord, options);
-
- //Messages
- public SocketMessage GetCachedMessage(ulong id)
- => _messages?.Get(id);
- public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
- {
- IMessage msg = _messages?.Get(id);
- if (msg == null)
- msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
- return msg;
- }
- public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
- public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
- public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
- public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
- => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
- public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
- => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
- public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
- => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
- public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
- => ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
-
- public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
- => ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
- #if FILESYSTEM
- public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null)
- => ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, options);
- #endif
- public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, RequestOptions options = null)
- => ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, options);
-
- public Task DeleteMessagesAsync(IEnumerable<IMessage> messages, RequestOptions options = null)
- => ChannelHelper.DeleteMessagesAsync(this, Discord, messages, options);
-
- public Task TriggerTypingAsync(RequestOptions options = null)
- => ChannelHelper.TriggerTypingAsync(this, Discord, options);
- public IDisposable EnterTypingState(RequestOptions options = null)
- => ChannelHelper.EnterTypingState(this, Discord, options);
-
- internal void AddMessage(SocketMessage msg)
- => _messages?.Add(msg);
- internal SocketMessage RemoveMessage(ulong id)
- => _messages?.Remove(id);
-
- //Users
- public new SocketUser GetUser(ulong id)
- {
- if (id == Recipient.Id)
- return Recipient;
- else if (id == Discord.CurrentUser.Id)
- return Discord.CurrentUser as SocketSelfUser;
- else
- return null;
- }
-
- public override string ToString() => $"@{Recipient}";
- private string DebuggerDisplay => $"@{Recipient} ({Id}, DM)";
- internal new SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
-
- //SocketChannel
- internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
- internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
-
- //IDMChannel
- IUser IDMChannel.Recipient => Recipient;
-
- //ISocketPrivateChannel
- IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
-
- //IPrivateChannel
- IReadOnlyCollection<IUser> IPrivateChannel.Recipients => ImmutableArray.Create<IUser>(Recipient);
-
- //IMessageChannel
- async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
- {
- if (mode == CacheMode.AllowDownload)
- return await GetMessageAsync(id, options).ConfigureAwait(false);
- else
- return GetCachedMessage(id);
- }
- IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
- IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
- IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
- => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
- async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
- => await GetPinnedMessagesAsync(options).ConfigureAwait(false);
- #if FILESYSTEM
- async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, RequestOptions options)
- => await SendFileAsync(filePath, text, isTTS, options).ConfigureAwait(false);
- #endif
- async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options)
- => await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false);
- async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
- => await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
- IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
- => EnterTypingState(options);
-
- //IChannel
- string IChannel.Name => $"@{Recipient}";
-
- Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IUser>(GetUser(id));
- IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
- => ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
- }
- }
|