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- using Discord.Audio;
- using Discord.Rest;
- using System;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.Linq;
- using System.Threading.Tasks;
- using Model = Discord.API.Channel;
-
- namespace Discord.WebSocket
- {
- [DebuggerDisplay(@"{DebuggerDisplay,nq}")]
- public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel, ISocketAudioChannel
- {
- public int Bitrate { get; private set; }
- public int? UserLimit { get; private set; }
- public ulong? CategoryId { get; private set; }
- public ICategoryChannel Category
- => CategoryId.HasValue ? Guild.GetChannel(CategoryId.Value) as ICategoryChannel : null;
-
- public override IReadOnlyCollection<SocketGuildUser> Users
- => Guild.Users.Where(x => x.VoiceChannel?.Id == Id).ToImmutableArray();
-
- internal SocketVoiceChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
- : base(discord, id, guild)
- {
- }
- internal new static SocketVoiceChannel Create(SocketGuild guild, ClientState state, Model model)
- {
- var entity = new SocketVoiceChannel(guild.Discord, model.Id, guild);
- entity.Update(state, model);
- return entity;
- }
- internal override void Update(ClientState state, Model model)
- {
- base.Update(state, model);
- CategoryId = model.CategoryId;
- Bitrate = model.Bitrate.Value;
- UserLimit = model.UserLimit.Value != 0 ? model.UserLimit.Value : (int?)null;
- }
-
- public Task ModifyAsync(Action<VoiceChannelProperties> func, RequestOptions options = null)
- => ChannelHelper.ModifyAsync(this, Discord, func, options);
-
- public async Task<IAudioClient> ConnectAsync(bool selfDeaf = false, bool selfMute = false, bool external = false)
- {
- return await Guild.ConnectAudioAsync(Id, selfDeaf, selfMute, external).ConfigureAwait(false);
- }
-
- public async Task DisconnectAsync()
- => await Guild.DisconnectAudioAsync();
-
- public override SocketGuildUser GetUser(ulong id)
- {
- var user = Guild.GetUser(id);
- if (user?.VoiceChannel?.Id == Id)
- return user;
- return null;
- }
-
- private string DebuggerDisplay => $"{Name} ({Id}, Voice)";
- internal new SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
-
- //IGuildChannel
- Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
- => Task.FromResult<IGuildUser>(GetUser(id));
- IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
- => ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
-
- // INestedChannel
- Task<ICategoryChannel> INestedChannel.GetCategoryAsync(CacheMode mode, RequestOptions options)
- => Task.FromResult(Category);
- }
- }
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