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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Collections.ObjectModel;
- using System.Diagnostics;
- using System.Threading;
-
- namespace Discord
- {
- //Based on https://github.com/dotnet/corefx/blob/d0dc5fc099946adc1035b34a8b1f6042eddb0c75/src/System.Threading.Tasks.Parallel/src/System/Threading/PlatformHelper.cs
- //Copyright (c) .NET Foundation and Contributors
- internal static class ConcurrentHashSet
- {
- private const int PROCESSOR_COUNT_REFRESH_INTERVAL_MS = 30000;
- private static volatile int s_processorCount;
- private static volatile int s_lastProcessorCountRefreshTicks;
-
- public static int DefaultConcurrencyLevel
- {
- get
- {
- int now = Environment.TickCount;
- if (s_processorCount == 0 || (now - s_lastProcessorCountRefreshTicks) >= PROCESSOR_COUNT_REFRESH_INTERVAL_MS)
- {
- s_processorCount = Environment.ProcessorCount;
- s_lastProcessorCountRefreshTicks = now;
- }
-
- return s_processorCount;
- }
- }
- }
-
- //Based on https://github.com/dotnet/corefx/blob/master/src/System.Collections.Concurrent/src/System/Collections/Concurrent/ConcurrentDictionary.cs
- //Copyright (c) .NET Foundation and Contributors
- [DebuggerDisplay("Count = {Count}")]
- internal class ConcurrentHashSet<T> : IReadOnlyCollection<T>
- {
- private sealed class Tables
- {
- internal readonly Node[] _buckets;
- internal readonly object[] _locks;
- internal volatile int[] _countPerLock;
-
- internal Tables(Node[] buckets, object[] locks, int[] countPerLock)
- {
- _buckets = buckets;
- _locks = locks;
- _countPerLock = countPerLock;
- }
- }
- private sealed class Node
- {
- internal readonly T _value;
- internal volatile Node _next;
- internal readonly int _hashcode;
-
- internal Node(T key, int hashcode, Node next)
- {
- _value = key;
- _next = next;
- _hashcode = hashcode;
- }
- }
-
- private const int DefaultCapacity = 31;
- private const int MaxLockNumber = 1024;
-
- private static int GetBucket(int hashcode, int bucketCount)
- {
- int bucketNo = (hashcode & 0x7fffffff) % bucketCount;
- return bucketNo;
- }
- private static void GetBucketAndLockNo(int hashcode, out int bucketNo, out int lockNo, int bucketCount, int lockCount)
- {
- bucketNo = (hashcode & 0x7fffffff) % bucketCount;
- lockNo = bucketNo % lockCount;
- }
- private static int DefaultConcurrencyLevel => ConcurrentHashSet.DefaultConcurrencyLevel;
-
- private volatile Tables _tables;
- private readonly IEqualityComparer<T> _comparer;
- private readonly bool _growLockArray;
- private int _budget;
-
- public int Count
- {
- get
- {
- int count = 0;
-
- int acquiredLocks = 0;
- try
- {
- AcquireAllLocks(ref acquiredLocks);
-
- for (int i = 0; i < _tables._countPerLock.Length; i++)
- count += _tables._countPerLock[i];
- }
- finally { ReleaseLocks(0, acquiredLocks); }
-
- return count;
- }
- }
- public bool IsEmpty
- {
- get
- {
- int acquiredLocks = 0;
- try
- {
- // Acquire all locks
- AcquireAllLocks(ref acquiredLocks);
-
- for (int i = 0; i < _tables._countPerLock.Length; i++)
- {
- if (_tables._countPerLock[i] != 0)
- return false;
- }
- }
- finally { ReleaseLocks(0, acquiredLocks); }
-
- return true;
- }
- }
- public ReadOnlyCollection<T> Values
- {
- get
- {
- int locksAcquired = 0;
- try
- {
- AcquireAllLocks(ref locksAcquired);
- List<T> values = new List<T>();
-
- for (int i = 0; i < _tables._buckets.Length; i++)
- {
- Node current = _tables._buckets[i];
- while (current != null)
- {
- values.Add(current._value);
- current = current._next;
- }
- }
-
- return new ReadOnlyCollection<T>(values);
- }
- finally { ReleaseLocks(0, locksAcquired); }
- }
- }
-
- public ConcurrentHashSet()
- : this(DefaultConcurrencyLevel, DefaultCapacity, true, EqualityComparer<T>.Default) { }
- public ConcurrentHashSet(int concurrencyLevel, int capacity)
- : this(concurrencyLevel, capacity, false, EqualityComparer<T>.Default) { }
- public ConcurrentHashSet(IEnumerable<T> collection)
- : this(collection, EqualityComparer<T>.Default) { }
- public ConcurrentHashSet(IEqualityComparer<T> comparer)
- : this(DefaultConcurrencyLevel, DefaultCapacity, true, comparer) { }
- /// <exception cref="ArgumentNullException"><paramref name="collection"/> is <c>null</c></exception>
- public ConcurrentHashSet(IEnumerable<T> collection, IEqualityComparer<T> comparer)
- : this(comparer)
- {
- if (collection == null)
- throw new ArgumentNullException(paramName: nameof(collection));
- InitializeFromCollection(collection);
- }
- /// <exception cref="ArgumentNullException">
- /// <paramref name="collection" /> or <paramref name="comparer" /> is <c>null</c>
- /// </exception>
- public ConcurrentHashSet(int concurrencyLevel, IEnumerable<T> collection, IEqualityComparer<T> comparer)
- : this(concurrencyLevel, DefaultCapacity, false, comparer)
- {
- if (collection == null)
- throw new ArgumentNullException(paramName: nameof(collection));
- if (comparer == null)
- throw new ArgumentNullException(paramName: nameof(comparer));
- InitializeFromCollection(collection);
- }
- public ConcurrentHashSet(int concurrencyLevel, int capacity, IEqualityComparer<T> comparer)
- : this(concurrencyLevel, capacity, false, comparer) { }
- internal ConcurrentHashSet(int concurrencyLevel, int capacity, bool growLockArray, IEqualityComparer<T> comparer)
- {
- if (concurrencyLevel < 1)
- throw new ArgumentOutOfRangeException(paramName: nameof(concurrencyLevel));
- if (capacity < 0)
- throw new ArgumentOutOfRangeException(paramName: nameof(capacity));
- if (comparer == null)
- throw new ArgumentNullException(paramName: nameof(comparer));
-
- if (capacity < concurrencyLevel)
- capacity = concurrencyLevel;
-
- object[] locks = new object[concurrencyLevel];
- for (int i = 0; i < locks.Length; i++)
- locks[i] = new object();
-
- int[] countPerLock = new int[locks.Length];
- Node[] buckets = new Node[capacity];
- _tables = new Tables(buckets, locks, countPerLock);
-
- _comparer = comparer;
- _growLockArray = growLockArray;
- _budget = buckets.Length / locks.Length;
- }
- private void InitializeFromCollection(IEnumerable<T> collection)
- {
- foreach (var value in collection)
- {
- if (value == null)
- throw new ArgumentNullException(paramName: "key");
-
- if (!TryAddInternal(value, _comparer.GetHashCode(value), false))
- throw new ArgumentException();
- }
-
- if (_budget == 0)
- _budget = _tables._buckets.Length / _tables._locks.Length;
- }
- /// <exception cref="ArgumentNullException"><paramref name="value"/> is <c>null</c></exception>
- public bool ContainsKey(T value)
- {
- if (value == null)
- throw new ArgumentNullException(paramName: "key");
- return ContainsKeyInternal(value, _comparer.GetHashCode(value));
- }
- private bool ContainsKeyInternal(T value, int hashcode)
- {
- Tables tables = _tables;
-
- int bucketNo = GetBucket(hashcode, tables._buckets.Length);
-
- Node n = Volatile.Read(ref tables._buckets[bucketNo]);
-
- while (n != null)
- {
- if (hashcode == n._hashcode && _comparer.Equals(n._value, value))
- return true;
- n = n._next;
- }
-
- return false;
- }
-
- /// <exception cref="ArgumentNullException"><paramref name="value"/> is <c>null</c></exception>
- public bool TryAdd(T value)
- {
- if (value == null)
- throw new ArgumentNullException(paramName: "key");
- return TryAddInternal(value, _comparer.GetHashCode(value), true);
- }
- private bool TryAddInternal(T value, int hashcode, bool acquireLock)
- {
- while (true)
- {
- Tables tables = _tables;
- GetBucketAndLockNo(hashcode, out int bucketNo, out int lockNo, tables._buckets.Length, tables._locks.Length);
-
- bool resizeDesired = false;
- bool lockTaken = false;
- try
- {
- if (acquireLock)
- Monitor.Enter(tables._locks[lockNo], ref lockTaken);
-
- if (tables != _tables)
- continue;
-
- Node prev = null;
- for (Node node = tables._buckets[bucketNo]; node != null; node = node._next)
- {
- if (hashcode == node._hashcode && _comparer.Equals(node._value, value))
- return false;
- prev = node;
- }
-
- Volatile.Write(ref tables._buckets[bucketNo], new Node(value, hashcode, tables._buckets[bucketNo]));
- checked
- { tables._countPerLock[lockNo]++; }
-
- if (tables._countPerLock[lockNo] > _budget)
- resizeDesired = true;
- }
- finally
- {
- if (lockTaken)
- Monitor.Exit(tables._locks[lockNo]);
- }
-
- if (resizeDesired)
- GrowTable(tables);
-
- return true;
- }
- }
-
- /// <exception cref="ArgumentNullException"><paramref name="value"/> is <c>null</c></exception>
- public bool TryRemove(T value)
- {
- if (value == null)
- throw new ArgumentNullException(paramName: "key");
- return TryRemoveInternal(value);
- }
- private bool TryRemoveInternal(T value)
- {
- int hashcode = _comparer.GetHashCode(value);
- while (true)
- {
- Tables tables = _tables;
- GetBucketAndLockNo(hashcode, out int bucketNo, out int lockNo, tables._buckets.Length, tables._locks.Length);
-
- lock (tables._locks[lockNo])
- {
- if (tables != _tables)
- continue;
-
- Node prev = null;
- for (Node curr = tables._buckets[bucketNo]; curr != null; curr = curr._next)
- {
- if (hashcode == curr._hashcode && _comparer.Equals(curr._value, value))
- {
- if (prev == null)
- Volatile.Write(ref tables._buckets[bucketNo], curr._next);
- else
- prev._next = curr._next;
-
- value = curr._value;
- tables._countPerLock[lockNo]--;
- return true;
- }
- prev = curr;
- }
- }
-
- value = default(T);
- return false;
- }
- }
-
- public void Clear()
- {
- int locksAcquired = 0;
- try
- {
- AcquireAllLocks(ref locksAcquired);
-
- Tables newTables = new Tables(new Node[DefaultCapacity], _tables._locks, new int[_tables._countPerLock.Length]);
- _tables = newTables;
- _budget = Math.Max(1, newTables._buckets.Length / newTables._locks.Length);
- }
- finally
- {
- ReleaseLocks(0, locksAcquired);
- }
- }
-
- public IEnumerator<T> GetEnumerator()
- {
- Node[] buckets = _tables._buckets;
-
- for (int i = 0; i < buckets.Length; i++)
- {
- Node current = Volatile.Read(ref buckets[i]);
-
- while (current != null)
- {
- yield return current._value;
- current = current._next;
- }
- }
- }
- IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
-
- private void GrowTable(Tables tables)
- {
- const int MaxArrayLength = 0X7FEFFFFF;
- int locksAcquired = 0;
- try
- {
- AcquireLocks(0, 1, ref locksAcquired);
- if (tables != _tables)
- return;
-
- long approxCount = 0;
- for (int i = 0; i < tables._countPerLock.Length; i++)
- approxCount += tables._countPerLock[i];
-
- if (approxCount < tables._buckets.Length / 4)
- {
- _budget = 2 * _budget;
- if (_budget < 0)
- _budget = int.MaxValue;
- return;
- }
-
- int newLength = 0;
- bool maximizeTableSize = false;
- try
- {
- checked
- {
- newLength = tables._buckets.Length * 2 + 1;
- while (newLength % 3 == 0 || newLength % 5 == 0 || newLength % 7 == 0)
- newLength += 2;
-
- if (newLength > MaxArrayLength)
- maximizeTableSize = true;
- }
- }
- catch (OverflowException)
- {
- maximizeTableSize = true;
- }
-
- if (maximizeTableSize)
- {
- newLength = MaxArrayLength;
- _budget = int.MaxValue;
- }
-
- AcquireLocks(1, tables._locks.Length, ref locksAcquired);
-
- object[] newLocks = tables._locks;
-
- if (_growLockArray && tables._locks.Length < MaxLockNumber)
- {
- newLocks = new object[tables._locks.Length * 2];
- Array.Copy(tables._locks, 0, newLocks, 0, tables._locks.Length);
- for (int i = tables._locks.Length; i < newLocks.Length; i++)
- newLocks[i] = new object();
- }
-
- Node[] newBuckets = new Node[newLength];
- int[] newCountPerLock = new int[newLocks.Length];
-
- for (int i = 0; i < tables._buckets.Length; i++)
- {
- Node current = tables._buckets[i];
- while (current != null)
- {
- Node next = current._next;
- GetBucketAndLockNo(current._hashcode, out int newBucketNo, out int newLockNo, newBuckets.Length, newLocks.Length);
-
- newBuckets[newBucketNo] = new Node(current._value, current._hashcode, newBuckets[newBucketNo]);
-
- checked
- { newCountPerLock[newLockNo]++; }
-
- current = next;
- }
- }
-
- _budget = Math.Max(1, newBuckets.Length / newLocks.Length);
- _tables = new Tables(newBuckets, newLocks, newCountPerLock);
- }
- finally { ReleaseLocks(0, locksAcquired); }
- }
-
- private void AcquireAllLocks(ref int locksAcquired)
- {
- AcquireLocks(0, 1, ref locksAcquired);
- AcquireLocks(1, _tables._locks.Length, ref locksAcquired);
- }
- private void AcquireLocks(int fromInclusive, int toExclusive, ref int locksAcquired)
- {
- object[] locks = _tables._locks;
-
- for (int i = fromInclusive; i < toExclusive; i++)
- {
- bool lockTaken = false;
- try
- {
- Monitor.Enter(locks[i], ref lockTaken);
- }
- finally
- {
- if (lockTaken)
- locksAcquired++;
- }
- }
- }
- private void ReleaseLocks(int fromInclusive, int toExclusive)
- {
- for (int i = fromInclusive; i < toExclusive; i++)
- Monitor.Exit(_tables._locks[i]);
- }
- }
- }
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