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- using System;
- using System.Threading.Tasks;
-
- namespace Discord.Rpc
- {
- public partial class DiscordRpcClient
- {
- //General
- public event Func<Task> Connected
- {
- add { _connectedEvent.Add(value); }
- remove { _connectedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>();
- public event Func<Exception, Task> Disconnected
- {
- add { _disconnectedEvent.Add(value); }
- remove { _disconnectedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
- public event Func<Task> Ready
- {
- add { _readyEvent.Add(value); }
- remove { _readyEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>();
-
- //Channel
- public event Func<RpcChannelSummary, Task> ChannelCreated
- {
- add { _channelCreatedEvent.Add(value); }
- remove { _channelCreatedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcChannelSummary, Task>> _channelCreatedEvent = new AsyncEvent<Func<RpcChannelSummary, Task>>();
-
- //Guild
- public event Func<RpcGuildSummary, Task> GuildCreated
- {
- add { _guildCreatedEvent.Add(value); }
- remove { _guildCreatedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcGuildSummary, Task>> _guildCreatedEvent = new AsyncEvent<Func<RpcGuildSummary, Task>>();
- public event Func<RpcGuildStatus, Task> GuildStatusUpdated
- {
- add { _guildStatusUpdatedEvent.Add(value); }
- remove { _guildStatusUpdatedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcGuildStatus, Task>> _guildStatusUpdatedEvent = new AsyncEvent<Func<RpcGuildStatus, Task>>();
-
- //Voice
- public event Func<RpcVoiceState, Task> VoiceStateCreated
- {
- add { _voiceStateCreatedEvent.Add(value); }
- remove { _voiceStateCreatedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcVoiceState, Task>> _voiceStateCreatedEvent = new AsyncEvent<Func<RpcVoiceState, Task>>();
-
- public event Func<RpcVoiceState, Task> VoiceStateUpdated
- {
- add { _voiceStateUpdatedEvent.Add(value); }
- remove { _voiceStateUpdatedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcVoiceState, Task>> _voiceStateUpdatedEvent = new AsyncEvent<Func<RpcVoiceState, Task>>();
-
- public event Func<RpcVoiceState, Task> VoiceStateDeleted
- {
- add { _voiceStateDeletedEvent.Add(value); }
- remove { _voiceStateDeletedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcVoiceState, Task>> _voiceStateDeletedEvent = new AsyncEvent<Func<RpcVoiceState, Task>>();
-
- public event Func<ulong, Task> SpeakingStarted
- {
- add { _speakingStartedEvent.Add(value); }
- remove { _speakingStartedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<ulong, Task>> _speakingStartedEvent = new AsyncEvent<Func<ulong, Task>>();
- public event Func<ulong, Task> SpeakingStopped
- {
- add { _speakingStoppedEvent.Add(value); }
- remove { _speakingStoppedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<ulong, Task>> _speakingStoppedEvent = new AsyncEvent<Func<ulong, Task>>();
-
- public event Func<VoiceSettings, Task> VoiceSettingsUpdated
- {
- add { _voiceSettingsUpdated.Add(value); }
- remove { _voiceSettingsUpdated.Remove(value); }
- }
- private readonly AsyncEvent<Func<VoiceSettings, Task>> _voiceSettingsUpdated = new AsyncEvent<Func<VoiceSettings, Task>>();
-
- //Messages
- public event Func<RpcMessage, Task> MessageReceived
- {
- add { _messageReceivedEvent.Add(value); }
- remove { _messageReceivedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcMessage, Task>> _messageReceivedEvent = new AsyncEvent<Func<RpcMessage, Task>>();
- public event Func<RpcMessage, Task> MessageUpdated
- {
- add { _messageUpdatedEvent.Add(value); }
- remove { _messageUpdatedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<RpcMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<RpcMessage, Task>>();
- public event Func<ulong, ulong, Task> MessageDeleted
- {
- add { _messageDeletedEvent.Add(value); }
- remove { _messageDeletedEvent.Remove(value); }
- }
- private readonly AsyncEvent<Func<ulong, ulong, Task>> _messageDeletedEvent = new AsyncEvent<Func<ulong, ulong, Task>>();
- }
- }
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