using Discord.Rest; using FluentAssertions; using Moq; using System; using Xunit; namespace Discord; public class GuildHelperTests { [Theory] [InlineData(PremiumTier.None, 8)] [InlineData(PremiumTier.Tier1, 8)] [InlineData(PremiumTier.Tier2, 50)] [InlineData(PremiumTier.Tier3, 100)] public void GetUploadLimit(PremiumTier tier, ulong factor) { var guild = Mock.Of(g => g.PremiumTier == tier); var expected = factor * (ulong)Math.Pow(2, 20); var actual = GuildHelper.GetUploadLimit(guild); actual.Should().Be(expected); } }