class Program { static void Main(string[] args) { var client = new DiscordClient(x => { LogLevel = LogSeverity.Info }); client.Log.Message += (s, e) => Console.WriteLine($"[{e.Severity}] {e.Source}: {e.Message}"); client.ExecuteAndWait(async () => { await client.Connect("discordtest@email.com", "Password123"); if (!client.Servers.Any()) await (client.GetInvite("aaabbbcccdddeee")).Accept(); }); } }