class Program { private static DiscordBotClient _client; static void Main(string[] args) { var client = new DiscordClient(new DiscordClientConfig { //Warning: Debug mode should only be used for identifying problems. It _will_ slow your application down. LogLevel = LogMessageSeverity.Debug }); client.LogMessage += (s, e) => Console.WriteLine($"[{e.Severity}] {e.Source}: {e.Message}"); client.Run(async () => { await client.Connect("discordtest@email.com", "Password123"); if (!client.Servers.Any()) await client.AcceptInvite("aaabbbcccdddeee"); }); } }