using System; using System.Threading.Tasks; using System.Reflection; using Discord; using Discord.WebSocket; using Discord.Commands; using Microsoft.Extensions.DependencyInjection; public class Program { private CommandService _commands; private DiscordSocketClient _client; private IServiceProvider _services; private static void Main(string[] args) => new Program().StartAsync().GetAwaiter().GetResult(); public async Task StartAsync() { _client = new DiscordSocketClient(); _commands = new CommandService(); // Avoid hard coding your token. Use an external source instead in your code. string token = "bot token here"; _services = new ServiceCollection() .AddSingleton(_client) .AddSingleton(_commands) .BuildServiceProvider(); await InstallCommandsAsync(); await _client.LoginAsync(TokenType.Bot, token); await _client.StartAsync(); await Task.Delay(-1); } public async Task InstallCommandsAsync() { // Hook the MessageReceived Event into our Command Handler _client.MessageReceived += HandleCommandAsync; // Discover all of the commands in this assembly and load them. await _commands.AddModulesAsync(Assembly.GetEntryAssembly()); } private async Task HandleCommandAsync(SocketMessage messageParam) { // Don't process the command if it was a System Message var message = messageParam as SocketUserMessage; if (message == null) return; // Create a number to track where the prefix ends and the command begins int argPos = 0; // Determine if the message is a command, based on if it starts with '!' or a mention prefix if (!(message.HasCharPrefix('!', ref argPos) || message.HasMentionPrefix(_client.CurrentUser, ref argPos))) return; // Create a Command Context var context = new SocketCommandContext(_client, message); // Execute the command. (result does not indicate a return value, // rather an object stating if the command executed successfully) var result = await _commands.ExecuteAsync(context, argPos, _services); if (!result.IsSuccess) await context.Channel.SendMessageAsync(result.ErrorReason); } }