using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace Discord.Net.WebSockets { public interface IWebSocketEngine { event EventHandler<BinaryMessageEventArgs> BinaryMessage; event EventHandler<TextMessageEventArgs> TextMessage; Task Connect(string host, CancellationToken cancelToken); Task Disconnect(); void QueueMessage(string message); IEnumerable<Task> GetTasks(CancellationToken cancelToken); } }