using Discord.Audio; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Model = Discord.API.Channel; namespace Discord.Rest { [DebuggerDisplay(@"{DebuggerDisplay,nq}")] public class RestVoiceChannel : RestGuildChannel, IVoiceChannel, IRestAudioChannel { public int Bitrate { get; private set; } public int? UserLimit { get; private set; } internal RestVoiceChannel(BaseDiscordClient discord, IGuild guild, ulong id) : base(discord, guild, id) { } internal new static RestVoiceChannel Create(BaseDiscordClient discord, IGuild guild, Model model) { var entity = new RestVoiceChannel(discord, guild, model.Id); entity.Update(model); return entity; } internal override void Update(Model model) { base.Update(model); Bitrate = model.Bitrate.Value; UserLimit = model.UserLimit.Value != 0 ? model.UserLimit.Value : (int?)null; } public async Task ModifyAsync(Action func, RequestOptions options = null) { var model = await ChannelHelper.ModifyAsync(this, Discord, func, options).ConfigureAwait(false); Update(model); } private string DebuggerDisplay => $"{Name} ({Id}, Voice)"; //IAudioChannel Task IAudioChannel.ConnectAsync(bool selfDeaf, bool selfMute, bool external) { throw new NotSupportedException(); } Task IAudioChannel.DisconnectAsync() { throw new NotSupportedException(); } //IGuildChannel Task IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) => Task.FromResult(null); IAsyncEnumerable> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options) => AsyncEnumerable.Empty>(); } }