--- title: Logging --- Discord.Net's clients provide a [Log] event that all messages will be disbatched over. For more information about events in Discord.Net, see the [Events] section. [Log]: xref:Discord.Rest.BaseDiscordClient#Discord_Rest_BaseDiscordClient_Log [Events]: events.md ### Usage To receive log events, simply hook the discord client's log method to a `Task` with a single parameter of type [LogMessage]. It is recommended that you use an established function instead of a lambda for handling logs, because most addons accept a reference to a logging function to write their own messages. [LogMessage]: xref:Discord.LogMessage ### Usage in Commands Discord.Net's [CommandService] also provides a log event, identical in signature to other log events. Data logged through this event is typically coupled with a [CommandException], where information about the command's context and error can be found and handled. [CommandService]: xref:Discord.Commands.CommandService [CommandException]: xref:Discord.Commands.CommandException #### Samples [!code-csharp[Logging Sample](samples/logging.cs)] #### Tips Due to the nature of Discord.Net's event system, all log event handlers will be executed synchronously on the gateway thread. If your log output will be dumped to a Web API (e.g. Sentry), you are advised to wrap your output in a `Task.Run` so the gateway thread does not become blocked while waiting for logging data to be written.