* Added ability to specify position when creating a channel
* Adjusted categories to include guildproperties and allow specifying position when creating channel categories
* fixed unimplemented methods (for CreateCategoryChannelAsync) and added appropriate documentation
* Add SocketUser.MutualGuilds + various ext. methods.
* Search through submodules for GetExecutableCommandAsync
* Allow GetExecutableCommandsAsync(ModuleInfo) to recurse properly to all submodules.
* Bump down lang. version & whitespace cleanup.
* Change to use Task.WhenAll
* Change to ICollection<CommandInfo>
* Resolve build errors.
* Add ExplicitContentFilter property to Guild
* re-order properties to match order listed on api docs
* re-order SystemChannelId to match api docs
* Implement ApplicationId in Guild model
* Add ExplicitContentFilter property to Guild
* re-order properties to match order listed on api docs
* re-order SystemChannelId to match api docs
* Implement ApplicationId in Guild model
* Improve xmldoc for IGuild ExplicitContentFilter
* Update xmldoc
* docs "Id" -> "ID"
* rename Test.GuildPermissions to a more general Test.Guilds
* Add ExplicitContentFilter to GuildProperties
* Add a test for ExplicitContentFilterLevel modification behavior
* Implement ModifyAsync behavior
* simplify ExplicitContentFilter test
* Add RestGuild ApplicationId inheritdoc
* Implement message Activity and Application model update
* RestMessage Application and Activity implementation
* add ToString to MessageApplication
* Add IconUrl property to MessageApplication
* clean up whitespace
* another excessive whitespace removal
* fix: don't assume the member will always be included on MESSAGE_CREATE
This resolves#1153.
Member objects are only included on a message when the user has
transitioned from an offline state to an online state (i think?), so
this change will fall back to the prior behavior, where we just create
an incomplete member object for these states.
* lint: use a ternary in place of an if/else block
* Add XML docs
* Clean up style switcher
* Squash commits on branch docs/faq-n-patches
* Fix broken theme selector
* Add local image embed instruction
* Add a bunch of XML docs
* Add a bunch of XML docs
* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.
* Minor fixes for CONTRIBUTING.md and README.md
* Clean up filterConfig.yml
+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users
* Add XML docs
* Read token from Environment Variable instead of hardcode
* Add XMLDocs
* Compress some assets & add OAuth2 URL generator
* Fix sample link & add missing pictures
* Add tag examples
* Fix embed docs consistency
* Add details regarding userbot support
* Add XML Docs
* Add XML Docs
* Add XML Docs
* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo
* Fix seealso for preconditions and add missing descriptions
* Add missing exceptions
* Document exposed TypeReaders
* Fix letter-casing for files
* Add 'last modified' plugin
Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License
* XML Docs
* Fix minor consistencies & redundant impl
* Add properties examples to overwrite
* Fix missing Username prop
* Add warning for bulk-delete endpoint
* Replace note block
* Add BaseSocketClient docs
* Add XML docs
* Replace langword null to code block null instead
- Because DocFX sucks at rendering langword
* Replace all langword placements with code block
* Add more IGuild docs
* Add details to SpotifyGame
* Initial proofread of the articles
* Add explanation for RunMode
* Add event docs
- MessageReceived
- ChannelUpdated/Destroyed/Created
* Fix light theme link color
* Fix xml docs error
* Add partial documentation for audit log impl
* Add documentation for some REST-based objects
* Add partial documentation for audit log objects
* Add more XML comments to quotation mark alias map stuff, including an example
* Add reference to CommandServiceConfig from the util docs'
* Add explanation that if " is removed then it wont work
* Fix missing service provider in example
* Add documentation for new INestedChannel
* Add documentation
* Add documentation for new API version & few events
* Revise guide paragraphs/samples
+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.
* Fix typos & formatting
* Improve group module example
* Small amount to see if I'm doing it right
* Remove/cleanup redundant variables
* Fix EnterTypingState impl for doc inheritance
* Fix Test to resolve changes made in 15b58e
* Improve precondition documentation
+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder
* Move samples to individual folders
* Clarify token source
* Cleanup styling of README.md for docs
* Replace InvalidPathChars for NS1.3
* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.
* Add a missing change for 2c7cc738
* Update LastModified to v1.1.0 & add license
* Rewrite installation page for Core 2.1
* Fix anchor link
* Bump post-processor to v1.1.1
* Add fixes to partial file & add license
* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript
* Remove unused bootstrap plugin
* Bump LastModified plugin
* Changed the path from 'lastmodified' to 'last-modified' for consistency
* Cleanup README & Contribution guide
* Changes to last pr
* Fix GetCategoryAsync docs
* Proofread and cleanup articles
* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)
* no hablo ingles
* Try try try again
* I'm sure you're having as much fun as I am
* Cleanup TOC & fix titles
* Improve styling
+ Change title font to Noto Sans
+ Add materialized design for commit message box
* Add DescriptionGenerator plugin
* Add nightly section for clarification
* Fix typos in Nightlies & Post-execution
* Bump DescriptionGenerator to v1.1.0
+ This build adds the functionality of generating managed references' summary into the description tag.
* Initial emoji article draft
* Add 'additional information' section for emoji article
* Add cosmetic changes to the master css
* Alter info box color
+ Add transition to article content
* Add clarification in the emoji article
* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).
* Improve readability for nightlies article
* Move 'Bundled Preconditions' section
* Bump LastModified to fix UTC DateTime parsing
* Add langwordMapping.yml
* Add XML docs
* Add VSC workspace rule
* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.
* Update CONTRIBUTING.md
* Add documentation style rule
* Fix styling of several member documentation
* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs
* Fix exception summary to comply with official Microsoft Docs style
* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2
* Add XML documentations
* Shift color return docs
* Fix minor docs
* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel
* Add XML docs
* Corrections to SocketGuildChannel
* Corrections to SocketTextChannel
* Corrections to SocketDMChannel
* Swapped out 'id' for 'snowflake identifier
* Swapped out 'id' for 'snowflake identifier'
* SocketDMChannel amendments
* SocketGuildChannel amendments
* SocketTextChannel amendments
* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com
References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.
* Added documentation for many audit log data types, fixed vowel indefinite articles
* Change audit log data types to start with 'Contains' (verb) instead of an article
* Fix some documentation issues and document some more audit log data types
* Fix English posession
* Add XML doc
* Documented two more types
* Documented RoleCreateAuditLogData
* Document remaining audit log data types
* Added RestDMChannel documentation
* Added RestGuildChannel documentation
* Added RestTextChannel documentation
* Added RestVoiceChannel documentation
* Added RestUser documentation
* Added RestRole documentation
* Added RestMessage documentation
* Slightly better wording
* Contains -> Contains a piece of (describe article)
* [EN] Present perf. -> past perf.
* Add XML docs
* Fix arrow alignment
* Clarify supported nullable type
* Fixed a typo in ISnowflakeEntity
* Added RestUser Documentation
* Added RestInvite documentation
* Add XML docs & minor optimizations
* Minor optimization for doc rendering
* Rollback font optimization changes
* Amendments to RestUser
* Added SocketDMChannel documentation
* Added RestDMChannel documentation
* Added RestGuild documentation
* Adjustment to SocketDMChannel
* Added minimal descriptions from the API documentation for Integration types
* Added obsolete mention to the ReadMessages flag.
* Added remarks about 2FA requirement for guild permissions
* Added xmldoc for GuildPermission methods
* Added xml doc for ToAllowList and ToDenyList
* Added specification of how the bits of the color raw value are packed
* Added discord API documentation to IConnection interface
* I can spell :^)
* Fix whitespace in ChannelPermission
* fix spacing of values in guildpermission
* Made changes to get field descriptions from feedback, added returns tag to IConnection
* Added property get standard for IntegrationAccount
* Added property get pattern to xml docs and identical returns tag.
* Change all color class references to struct
...because it isn't a class.
* Add XML docs
* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.
* Rewrote the rest of the returns tags
* Amendments
* Cleanup doc for c1d78189
* Added types to <returns> tags where missing
* Added second sample for adding reactions
* Added some class summaries
* Missed a period
* Amendments
* restored the removed line break
* Removed unnecessary see tag
* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform
* Add <remarks> tag to the IGuildIntegration xmldocs
* Fix grammar issue
* Update DescriptionGenerator
* Cleanup of https://github.com/Still34/Discord.Net/pull/8
* Cleanup previous PR
* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example
* Add strings for dictionary in DotSettings
* Add XML docs
* Fix lots of typos in comments
+ Geez, I didn't know there were so many.
* Add XML docs & rewrite GetMessagesAsync docs
This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.
* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update
* Initial optimization for DocFX render & add missing files
* Add examples in message methods
* Cleanup https://github.com/RogueException/Discord.Net/pull/1128
* Fix first bot note
* Cleanup FAQ structure
* Add XML docs
* Update docfx plugins
* Fix navbar collapsing issue
* Fix broken xref
* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.
* Cleanup https://github.com/RogueException/Discord.Net/pull/1139
* Fix missing namespace
* Add missing highlighting css for the light theme
* Add additional clarification for installing packages
* Add indentation to example for clarity
* Cleanup several articles to be more human-friendly and easier to read
* Remove RPC-related notes
* Cleanup slow-mode-related documentation strings
* Add an additional note about cross-guild emote usage
* Add CreateTextChannel sample
* Add XMLDocs
This adds the following property to ITextChannel
- SlowMode (int)
The SlowMode field defines the time in seconds users must wait between
sending messages; if zero, slow-mode is disabled.
Bots are not affected by slow-mode, and as such, no changes need to be
made to the REST client's internal ratelimiting. This is strictly a
read/write cosmetic property for bots.
* Mark guild as optional for invite
* Mark partial InviteMetadata members as Optional<T>
* Some of them aren't sent when requesting through the general GET invite endpoint
* Remove GetInviteParams
* It was kinda stupid in the first place, might as well always get the count instead of having to ask the user whether they want the two fields filled or not.
* Add ChannelType property
* Add vanity invite support
* Fix#995 ICategoryChannel.CategoryID throws NotSupportedException
* Add tests
* change run mode of TestChannelCategories
* Add throw for GetCategoryAsync
* Add xml doc explaining why exception is thrown
* Add test coverage for text and voice channel categories
* initial implementation of INestedChannel
* more implementation of INestedChannel design
* Add case in RestChannel Create for Category type
* set the CategoryID for RestVoiceChannel
* rewrite channel category tests to work with existing pattern
* remove outdated todo
* Make IVoiceChannel implement INestedChannel
* remove redundant interface implementation
* Add c#7 feature from feedback
* Remove redundant GetCategoryAsync methods from socket entities
* Added configureawait to async methods
* change signature of interface GetCategoryAsync
* Add check for cachemode in rest channel GetCategory
* remove redundant IGuildChannel interface from ITextChannel and IVoiceChannel
* Update deps, fix test warnings.
* Support ns2.0
* Fix typo
* Remove ns1.1 support
* Net.Http and Net.Websockets.Client are not needed in ns2.0
* Move to net46 per volt
* Remove ns1.3 constants
commit 114e5b431b
Author: HelpfulStranger999 <helpfulstranger999@gmail.com>
Date: Sat Apr 28 19:08:35 2018 -0500
Fixes lack of default value for tts
commit 1fd8c70c53
Author: HelpfulStranger999 <helpfulstranger999@gmail.com>
Date: Sat Apr 28 15:21:11 2018 -0500
Makes text parameter of sending messages optional
* Cleaned up and refactored slightly
* Resolves#971
* Adds support for default avatars and resolves#971
* Amendment
* Final amendment
* Paginating reactions
* Amendments based on feedback
* Further amendment based on review
* Final(?) amendment
* Removes default limit and after user id
* Removes fromUserId; cleans up model creation; replaces function with individual parameters
* Copy audit logs impl from old branch and clean up
I suck at using git, so I'm gonna use brute force.
* Remove unnecessary TODOs
Category channels do not provide any new information, and the other
I forgot to remove beforehand
* Add invite update data, clean up after feedback
* Remove TODOs, add WebhookType enum for future use
WebhookType is a future-use type, as currently audit logs are the only
thing which may return it.
- Removed unnecessary parameter in SocketVoiceServer
- Moved SocketVoiceServer into Entities/Voice
- Fixed a bug where trying to download the cached guild would throw
- Fixed a potential bug where Discord might not give us a port when
connecting to voice
* Expose VoiceServerUpdate events
* Amend based on feedback
* Move this out of guild entity
* Fix namespace issue
* Adjust based on feedback #2
* Use cacheable instead
* Change based on feedback
* Initial support for invite member count arg
* Fix IDiscordClient#GetInviteAsync behavior
- Previously, the GetInviteAsync method would return null since it couldn't be parsed as a simple RestInvite object. The object should be a RestInviteMetadata instead.
* Fix methods that didn't comply with the interface
* Change with_counts REST behaviour
* Remove unnecessary JSON prop
* Remove AcceptAsync
* Add EditorConfig
* Add basic .NET style rules
* Add naming rules
* Add some more extension
* Add target of the internal fields
* Fix build fails when built on macOS and Linux
* Use 'Condition' attributes
refs: 6f29dda78b (r181371650)
* Throw when attempting to modify a message not made by the current user
* Didn't realize the client is passed into the MessageHelper function
* Respond to feedback
* Update Users property for category channels
* Wrong property being used for Channels property
CategoryId is the category that "owns" this channel. That is actually impossible right now for category channels, so it returns null and get all channels wrongly.
* Resolve permissions for category
* Remove spaces
* Small fix for IChannel.GetUsersAsync
- Add a helper under CDN for cover art URLs
It would be bad practice of us to leave CDN urls hardcoded in the
deserializer, would be harder to change down the line should Spotify
ever change their CDN.
I'm not entirely supportive of leaving Spotify's CDN hardcoded in our lib
either, but there's no better alternative.
- Change SpotifyGame#Artists to an IEnumerable<string>
Seems pretty common to prefer IEnumerables in place of Arrays.
* Initial Spotify support
* Remove GameAsset#ToEntity
- appId doesn't seem to be necessary, and Spotify Game doesn't return appId either.
* Implement SpotifyGame details
* Implement song Duration prop
* Add album art CDN
* Fix ActivityType
* Remove payload debug
* Add changes according to review
+ Make `ApplicationId` nullable
+ Move ctor after props