* Initial set of dispose implementations
Not handled yet:
- Discord.Net.Websocket/Entities/SocketGuild
- Discord.Net.Tests
* Refactor DiscordSocketClient init into ctor
This way we remove an IDisposableAnalyzer warning for not disposing
the client when we set the client variable.
* Dispose of clients when disposing sharded client
* Finish implementing IDisposable where appropriate
I opted to use NoWarn in the Tests project as it wasn't really necessary
considering that our tests only run once
* Tweak samples after feedback
* Add NamedArgumentTypeAttribute
* Add NamedArgumentTypeReader
* Fix superflous empty line.
* Fix logic for quoted arguments
* Throw an exception with a tailored message.
* Add a catch to wrap parsing/input errors
* Trim potential excess whitespace
* Fix an off-by-one
* Support to read an IEnumerable property
* Add a doc
* Add assertion for the collection test
* Update deps, fix test warnings.
* Support ns2.0
* Fix typo
* Remove ns1.1 support
* Net.Http and Net.Websockets.Client are not needed in ns2.0
* Move to net46 per volt
* Remove ns1.3 constants
* Add tests for more Permissions code coverage
* Add guild tests
* Add more in-depth covering of permissions methods
* Add tests for OverwritePermissions
* Remove unknown ItemGroup tag from csproj
* Add missing Fact attributes, separate class so that it is not dependant on main test fixture
* Separate out GuildPermissions and ChannelPermissions tests from main partial Tests class because they do not need to have access to the main test fixture