* Update README.md
* Update README.md
* Fix SocketSlashCommandDataOption to use long for Number instead of int (#89)
* Application webhooks (#86)
* Added webhook components for hooks having an application ID.
* resolved#88
* resolved#85
* Update device for gateway
* Fix MessageProperties.Embed being ignored in some methods that modifies a message (#92)
* Update label/description lengths for selects (ref: https://github.com/discord/discord-api-docs/pull/3598/files) (#91)
https://github.com/discord/discord-api-docs/pull/3598/files
* Fix tests (#90)
* Fix gateway serialization to include nulls (#96)
* Add missing guild permissions (#93)
* Update GuildPermissions.cs
* Update GuildPermissionsTests.cs
* Add banner and accent color to user and some fixes/improvements (#81)
* Add banner and accent color to user and some fixes
* Fix
* Fix!
* increase size of user banners to 256
* Some changes and mini refactor of color class
* add constant maxDecimalValue to color and checks with exceptions
* add `NotSupportedException` for `BannerId` and `AccentColor` in `SocketWebhookUser`
* Update ComponentBuilder.cs
- `MaxLabelLength` from `ComponentBuilder` moved to `ButtonBuilder`
- Added `MaxLabelLength` for `SelectMenuOptionBuilder`
- Changed `MaxDescriptionLength` to 100
* Interface Method Declarations for Interaction Methods (#99)
* added interface method declarations
* inline docs
* Fix serialization error
* meta: bump versions
* Fix debug pragma
* meta: bump version
* Remove rich presence button
* Assign CurrentUserId in Sharded Client (#100)
* added interface method declarations
* inline docs
* current user id assignment in sharded client
* Allow EmbedBuilder.ImageUrl to use attachment scheme syntax (#104)
* Make Webhook ApplicationId nullable instead of optional + fix IDiscordInteraction DeferAsync method (#110)
* Make Webhook ApplicationId nullable instead of optional
* Fix IDiscordInteraction DeferAsync to account for ephemeral defer
* Fix application command and thread starter messages being created as SocketSystemMessage
* Added description of ApplicationCommandType Enums
* Requested Fixes
renamed SocketApplicationUserCommand to SocketUserCommand
renamed SocketApplicationMessageCommand to SocketMessageCommand
using ContextMenuCreationProperties for both User and Message commands
* Added Summary to public members
removed whitespace from DiscordRestApiClient.cs
* Fixing guide to use switch statement
* implemented TrySendApplicationCommandAsync
* implemented ephemeral in SocketCommandBase Defer, and RespondAsync.
assigning int 64 was error. changed to "MessageFlags.Ephemeral", built and tested to work.
* removed ApplicationCommandType from SocketUser and SocketMessageCommandData
Co-authored-by: Quin Lynch <49576606+quinchs@users.noreply.github.com>
Co-authored-by: František Boháček <fandabohacek@gmail.com>
Co-authored-by: quin lynch <lynchquin@gmail.com>
Co-authored-by: d4n3436 <dan3436@hotmail.com>
Co-authored-by: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com>
Co-authored-by: Nikon <47792796+INikonI@users.noreply.github.com>
Co-authored-by: Cenk Ergen <57065323+Cenngo@users.noreply.github.com>
* Squashed commit of test rewrite changes
fix missing priority speaker flag
rewrite the TestChannelPermissionModify test
add test for GuildPermission modify
separate unit and integration tests, start writing channel and guild permission tests
copy over the color tests
copy over the emote tests
copy the token utils tests
make the mocked entities sealed classes
copy the TypeReaderTests class
properly dispose the CommandService in the TypeReaderTests
start writing tests for EmbedBuilder and related classes
test that properties throw ArgumentException when invalid
add tests for the embed length property
add withFooter tests
finish adding tests to EmbedBuilder
fix bug in value validation of EmbedFieldBuilder
hey, these tests actually found a bug!
add tests for the MentionUtils class
add tests for the Format util class
remove all of the old tests
add analyzer tests (copied from old tests)
add tests for the SnowflakeUtils class
add integration tests
these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then
remove unnecessary launchSettings.json
update outdated string
don't create a new guild each time, as that can result in errors
this can happen if a bot creates too many guilds without properly deleting them
add some tests that show that guild can be modified
await async assert
add more measures that created channels are deleted when done
remove "Test" prefix from test method names
I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant
Remove mention of old test project
fix an issue from forgetting to await Assert.ThrowsAsync
explicitly disable parallelization on integration tests
add test for GuildPermission modify
separate unit and integration tests, start writing channel and guild permission tests
copy over the color tests
copy over the emote tests
make the mocked entities sealed classes
properly dispose the CommandService in the TypeReaderTests
fix bug in value validation of EmbedFieldBuilder
hey, these tests actually found a bug!
add tests for the MentionUtils class
add tests for the Format util class
remove all of the old tests
add analyzer tests (copied from old tests)
add tests for the SnowflakeUtils class
add integration tests
these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then
remove unnecessary launchSettings.json
update outdated string
don't create a new guild each time, as that can result in errors
this can happen if a bot creates too many guilds without properly deleting them
add more measures that created channels are deleted when done
remove "Test" prefix from test method names
I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant
Remove mention of old test project
fix an issue from forgetting to await Assert.ThrowsAsync
explicitly disable parallelization on integration tests
update the azure CI build script
separate execution of test projects so that if one fails the other will not pass
one of the unit tests failed, but the analzyer tests passed
fix test that would break in different timezones
enable the integration tests (only on dev branch)
* Squashed commit of test rewrite changes
fix missing priority speaker flag
rewrite the TestChannelPermissionModify test
add test for GuildPermission modify
separate unit and integration tests, start writing channel and guild permission tests
copy over the color tests
copy over the emote tests
copy the token utils tests
make the mocked entities sealed classes
copy the TypeReaderTests class
properly dispose the CommandService in the TypeReaderTests
start writing tests for EmbedBuilder and related classes
test that properties throw ArgumentException when invalid
add tests for the embed length property
add withFooter tests
finish adding tests to EmbedBuilder
fix bug in value validation of EmbedFieldBuilder
hey, these tests actually found a bug!
add tests for the MentionUtils class
add tests for the Format util class
remove all of the old tests
add analyzer tests (copied from old tests)
add tests for the SnowflakeUtils class
add integration tests
these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then
remove unnecessary launchSettings.json
update outdated string
don't create a new guild each time, as that can result in errors
this can happen if a bot creates too many guilds without properly deleting them
add some tests that show that guild can be modified
await async assert
add more measures that created channels are deleted when done
remove "Test" prefix from test method names
I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant
Remove mention of old test project
fix an issue from forgetting to await Assert.ThrowsAsync
explicitly disable parallelization on integration tests
add test for GuildPermission modify
separate unit and integration tests, start writing channel and guild permission tests
copy over the color tests
copy over the emote tests
make the mocked entities sealed classes
properly dispose the CommandService in the TypeReaderTests
fix bug in value validation of EmbedFieldBuilder
hey, these tests actually found a bug!
add tests for the MentionUtils class
add tests for the Format util class
remove all of the old tests
add analyzer tests (copied from old tests)
add tests for the SnowflakeUtils class
add integration tests
these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then
remove unnecessary launchSettings.json
update outdated string
don't create a new guild each time, as that can result in errors
this can happen if a bot creates too many guilds without properly deleting them
add more measures that created channels are deleted when done
remove "Test" prefix from test method names
I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant
Remove mention of old test project
fix an issue from forgetting to await Assert.ThrowsAsync
explicitly disable parallelization on integration tests
update the azure CI build script
separate execution of test projects so that if one fails the other will not pass
one of the unit tests failed, but the analzyer tests passed
fix test that would break in different timezones
enable the integration tests (only on dev branch)
* Update mocked channels for changed SendFileAsync signature
* comment out the integration tests from the build script
no bot token is provided to this script, and use of integration tests in CI is questionable here
* force rebuild because Azure linux build broke