| @@ -58,8 +58,8 @@ namespace Discord | |||||
| public ushort Discriminator { get; private set; } | public ushort Discriminator { get; private set; } | ||||
| /// <summary> Gets the unique identifier for this user's current avatar. </summary> | /// <summary> Gets the unique identifier for this user's current avatar. </summary> | ||||
| public string AvatarId { get; private set; } | public string AvatarId { get; private set; } | ||||
| /// <summary> Gets the id for the game this user is currently playing. </summary> | |||||
| public string GameName { get; private set; } | |||||
| /// <summary> Gets the name of the game this user is currently playing. </summary> | |||||
| public string CurrentGame { get; private set; } | |||||
| /// <summary> Gets the current status for this user. </summary> | /// <summary> Gets the current status for this user. </summary> | ||||
| public UserStatus Status { get; private set; } | public UserStatus Status { get; private set; } | ||||
| /// <summary> Gets the datetime that this user joined this server. </summary> | /// <summary> Gets the datetime that this user joined this server. </summary> | ||||
| @@ -195,7 +195,7 @@ namespace Discord | |||||
| _lastOnline = DateTime.UtcNow; | _lastOnline = DateTime.UtcNow; | ||||
| } | } | ||||
| GameName = model.Game?.Name; //Allows null | |||||
| CurrentGame = model.Game?.Name; //Allows null | |||||
| } | } | ||||
| internal void Update(MemberVoiceState model) | internal void Update(MemberVoiceState model) | ||||
| { | { | ||||