Browse Source

Update CHANGELOG.md

pull/1923/head
quin lynch 3 years ago
parent
commit
fa6a0a8a80
1 changed files with 192 additions and 406 deletions
  1. +192
    -406
      CHANGELOG.md

+ 192
- 406
CHANGELOG.md View File

@@ -1,441 +1,227 @@
# Changelog

## [2.4.0] - 2021-05-22
## [3.1.4 - 3.1.6] - 10/12/2021

### Added
- #1726 Add stickers (91a9063)
- #1753 Webhook message edit & delete functionality (f67cd8e)
- #1757 Add ability to add/remove roles by id (4c9910c)
- #1781 Add GetEmotesAsync to IGuild (df23d57)
- #1801 Add missing property to MESSAGE_REACTION_ADD event (0715d7d)
- #1828 Add methods to interact with reactions without a message object (5b244f2)
- #1830 Add ModifyMessageAsync to IMessageChannel (365a848)
- #1844 Add Discord Certified Moderator user flag (4b8d444)

### Fixed
- #1486 Add type reader when entity type reader exists (c46daaa)
- #1835 Cached message emoji cleanup at MESSAGE_REACTION_REMOVE_EMOJI (8afef82)
- Added check for duplicate responses to interactions.
- Added check for 3 second timeout to interactions.

### Misc
- #1778 Remove URI check from EmbedBuilder (25b04c4)
- #1800 Fix spelling in SnowflakeUtils.FromSnowflake (6aff419)
### Fixes

## [2.3.1] - 2021-03-10
### Fixed
- #1761 Deadlock in DiscordShardedClient when Ready is never received (73e5cc2)
- #1773 Private methods aren't added as commands (0fc713a)
- #1780 NullReferenceException in pin/unpin audit logs (f794163)
- #1786 Add ChannelType property to ChannelInfo audit log (6ac5ea1)
- #1791 Update Webhook ChannelId from model change (d2518db)
- #1794 Audit log UserId can be null (d41aeee)
- Fixed assignment of `UserMentions`
- Fixed `CleanContent` not being correct
- Fixed SocketSlashCommandData access modifier
- Fixed url validation for embed urls

### Misc
- #1774 Add remark regarding CustomStatus as the activity (51b7afe)
## [3.1.2 + 3.1.3] - 10/12/2021

## [2.3.0] - 2021-01-28
### Added
- #1491 Add INVITE_CREATE and INVITE_DELETE events (1ab670b)
- #1520 Support reading multiple activities (421a0c1)
- #1521 Allow for inherited commands in modules (a51cdf6)
- #1526 Add Direction.Around to GetMessagesAsync (f2130f8)
- #1537 Implement gateway ratelimit (ec673e1)
- #1544 Add MESSAGE_REACTION_REMOVE_EMOJI and RemoveAllReactionsForEmoteAsync (a89f076)
- #1549 Add GetUsersAsync to SocketGuild (30b5a83)
- #1566 Support Gateway Intents (d5d10d3)
- #1573 Add missing properties to Guild and deprecate GuildEmbed (ec212b1)
- #1581 Add includeRoleIds to PruneUsersAsync (a80e5ff)
- #1588 Add GetStreams to AudioClient (1e012ac)
- #1596 Add missing channel properties (2d80037)
- #1604 Add missing application properties (including Teams) (10fcde0)
- #1619 Add "View Guild Insights" to GuildPermission (2592264)
- #1637 Added CultureInvariant RegexOption to WebhookUrlRegex (e3925a7)
- #1659 Add inline replies (e3850e1)
- #1688 Send presence on Identify payload (25d5d36)
- #1721 Add role tags (6a62c47)
- #1722 Add user public flags (c683b29)
- #1724 Add MessageFlags and AllowedMentions to message modify (225550d)
- #1731 Add GuildUser IsPending property (8b25c9b)
- #1690 Add max bitrate value to SocketGuild (aacfea0)

### Fixed
- #1244 Missing AddReactions permission for DM channels. (e40ca4a)
- #1469 unsupported property causes an exception (468f826)
- #1525 AllowedMentions and AllowedMentionTypes (3325031)
- #1531 Add AllowedMentions to SendFileAsync (ab32607)
- #1532 GuildEmbed.ChannelId as nullable per API documentation (971d519)
- #1546 Different ratelimits for the same route (implement discord buckets) (2f6c017)
- #1548 Incomplete Ready, DownloadUsersAsync, and optimize AlwaysDownloadUsers (dc8c959)
- #1555 InvalidOperationException at MESSAGE_CREATE (bd4672a)
- #1557 Sending 2 requests instead of 1 to create a Guild role. (5430cc8)
- #1571 Not using the new domain name. (df8a0f7)
- #1578 Trim token before passing it to the authorization header (42ba372)
- #1580 Stop TaskCanceledException from bubbling up (b8fa464)
- #1599 Invite audit log without inviter (b95b95b)
- #1602 Add AllowedMentions to webhooks (bd4516b)
- #1603 Cancel reconnection when 4014 (f396cd9)
- #1608 Voice overwrites and CategoryId remarks (43c8fc0)
- #1614 Check error 404 and return null for GetBanAsync (ae9fff6)
- #1621 Parse mentions from message payload (366ca9a)
- #1622 Do not update overwrite cache locally (3860da0)
- #1623 Invoke UserUpdated from GuildMemberUpdated if needed (3085e88)
- #1624 Handle null PreferredLocale in rare cases (c1d04b4)
- #1639 Invite and InviteMetadata properties (dd2e524)
- #1642 Add missing permissions (4b389f3)
- #1647 handicap member downloading for verified bots (fa5ef5e)
- #1652 Update README.MD to reflect new discord domain (03b831e)
- #1667 Audio stream dispose (a2af985)
- #1671 Crosspost throwing InvalidOperationException (9134443)
- #1672 Team is nullable, not optional (be60d81)
- #1681 Emoji url encode (04389a4)
- #1683 SocketGuild.HasAllMembers is false if a user left a guild (47f571e)
- #1686 Revert PremiumSubscriptionCount type (97e71cd)
- #1695 Possible NullReferenceException when receiving InvalidSession (5213916)
- #1702 Rollback Activities to Game (9d7cb39)
- #1727 Move and fix internal AllowedMentions object (4a7f8fe)
- limit request members batch size (084db25)
- UserMentions throwing NullRef (5ed01a3)
- Wrong author for SocketUserMessage.ReferencedMessage (1e9b252)
- Discord sends null when there's no team (05a1f0a)
- IMessage.Embeds docs remarks (a4d32d3)
- Missing MessageReference when sending files (2095701)
- Added .NET 5 build.
- Added `Ephemeral` property to `Attachment`.
- Added `ChannelTypes` to `ApplicationCommandOption` and builders.
- Added event for `SocketAutocompleteInteraction` called `AutocompleteExecuted`.
- Added `CleanContent` to `IMessage` and implemented entities.
- Added support for `discord://` protocol on buttons.
- Added `Competing` status type.
- Added `Icon` and `GetIconUrl` to roles.
- Added `Interaction` to `IMessage` and implemented entities.
- Added `ContextMenuCommand` message type.
- Added stage instance audit logs as well as thread audit log type.
- Added restriction for description not being null in `SlashCommandBuilder`.

### Fixes

- Fixed channel name ratelimits being ignored + any other property specific ratelimits.
- Fix different rest channels not deserializing properly.
- Fix NRE in modify guild channel.
- Fixed system messages not including mentioned users.
- Fixed sub commands being interpreted as a parameter for autocomplete.
- Fixed `Type` not being set in `SocketApplicationCommand`.

### Misc
- #1545 MutualGuilds optimization (323a677)
- #1551 Update webhook regex to support discord.com (7585789)
- #1556 Add SearchUsersAsync (57880de)
- #1561 Minor refactor to switch expression (42826df)
- #1576 Updating comments for privileged intents (c42bfa6)
- #1678 Change ratelimit messages (47ed806)
- #1714 Update summary of SocketVoiceChannel.Users (e385c40)
- #1720 VoiceRegions and related changes (5934c79)
- Add updated libraries for LastModified (d761846)
- Add alternative documentation link (accd351)
- Temporarily disable StyleCops until all the fixes are impl'd (36de7b2)
- Remove redundant CreateGuildRoleParams (3df0539)
- Add minor tweaks to DiscordSocketConfig docs strings (2cd1880)
- Fix MaxWaitBetweenGuildAvailablesBeforeReady docs string (e31cdc7)
- Missing summary tag for GatewayIntents (3a10018)
- Add new method of role ID copy (857ef77)
- Resolve inheritdocs for IAttachment (9ea3291)
- Mark null as a specific langword in summary (13a41f8)
- Cleanup GatewayReconnectException docs (833ee42)
- Update Docfx.Plugins.LastModified to v1.2.4 (28a6f97)
- Update framework version for tests to Core 3.1 to comply with LTS (4988a07)
- Move bulk deletes remarks from <summary> to <remarks> (62539f0)

## [2.2.0] - 2020-04-16

- Simplified `FollowupWithFileAsync` to just take a file path.
- Renamed `Default` and Required to `IsDefault` and `IsRequired` in `IApplicationCommandOption`.
- Renamed `DefaultPermission` to `IsDefaultPermission` in `IApplicationCommand`.
- Refactored some summaries
- Renamed `Available` to `IsAvailable` in stickers.
- Removed file extension check.
- Remove null collections in favor for empty collections.

## [3.1.1] - 9/23/2021

### Added
- #1247 Implement Client Status Support (9da11b4)
- #1310 id overload for RemoveReactionAsync (c88b1da)
- #1319 BOOST (faf23de)
- #1326 Added a Rest property to DiscordShardedClient (9fede34)
- #1348 Add Quote Formatting (265da99)
- #1354 Add support for setting X-RateLimit-Precision (9482204)
- #1355 Provide ParameterInfo with error ParseResult (3755a02)
- #1357 add the "Stream" permission. (b00da3d)
- #1358 Add ChannelFollowAdd MessageType (794eba5)
- #1369 Add SelfStream voice state property (9bb08c9)
- #1372 support X-RateLimit-Reset-After (7b9029d)
- #1373 update audit log models (c54867f)
- #1377 Support filtering audit log entries on user, action type, and before entry id (68eb71c)
- #1386 support guild subscription opt-out (0d54207)
- #1387 #1381 Guild PreferredLocale support (a61adb0)
- #1406 CustomStatusGame Activity (79a0ea9)
- #1413 Implemented Message Reference Property (f86c39d)
- #1414 add StartedAt, EndsAt, Elapsed and Remaining to SpotifyGame. (2bba324)
- #1432 Add ability to modify the banner for guilds (d734ce0)
- suppress messages (cd28892)

### Fixed
- #1318 #1314 Don't parse tags within code blocks (c977f2e)
- #1333 Remove null coalescing on ToEmbedBuilder Color (120c0f7)
- #1337 Fixed attempting to access a non-present optional value (4edda5b)
- #1346 CommandExecuted event will fire when a parameter precondition fails like what happens when standard precondition fails. (e8cb031)
- #1371 Fix keys of guild update audit (b0a595b)
- #1375 Use double precision for X-Reset-After, set CultureInfo when parsing numeric types (606dac3)
- #1392 patch todo in NamedTypeReader (0bda8a4)
- #1405 add .NET Standard 2.1 support for Color (7f0c0c9)
- #1412 GetUsersAsync to use MaxUsersPerBatch const as limit instead of MaxMessagesPerBatch. (5439cba)
- #1416 false-positive detection of CustomStatusGame based on Id property (a484651)
- #1418 #1335 Add isMentionable parameter to CreateRoleAsync in non-breaking manner (1c63fd4)
- #1421 (3ff4e3d)
- include MessageFlags and SuppressEmbedParams (d6d4429)

### Changed
- #1368 Update ISystemMessage interface to allow reactions (07f4d5f)
- #1417 fix #1415 Re-add support for overwrite permissions for news channels (e627f07)
- use millisecond precision by default (bcb3534)
- Added `SocketAutocompleteInteraction`
- Added `IsAutocomplete` to slash command builders

### Misc
- #1290 Split Unit and Integration tests into separate projects (a797be9)
- #1328 Fix #1327 Color.ToString returns wrong value (1e8aa08)
- #1329 Fix invalid cref values in docs (363d1c6)
- #1330 Fix spelling mistake in ExclusiveBulkDelete warning (c864f48)
- #1331 Change token explanation (0484fe8)
- #1349 Fixed a spelling error. (af79ed5)
- #1353 [ci skip] Removed duplicate "any" from the readme (15b2a36)
- #1359 Fixing GatewayEncoding comment (52565ed)
- #1379 September 2019 Documentation Update (fd3810e)
- #1382 Fix .NET Core 3.0 compatibility + Drop NS1.3 (d199d93)
- #1388 fix coercion error with DateTime/Offset (3d39704)
- #1393 Utilize ValueTuples (99d7135)
- #1400 Fix #1394 Misworded doc for command params args (1c6ee72)
- #1401 Fix package publishing in azure pipelines (a08d529)
- #1402 Fix packaging (65223a6)
- #1403 Cache regex instances in MessageHelper (007b011)
- #1424 Fix the Comparer descriptions not linking the type (911523d)
- #1426 Fix incorrect and missing colour values for Color fields (9ede6b9)
- #1470 Added System.Linq reference (adf823c)
- temporary sanity checking in SocketGuild (c870e67)
- build and deploy docs automatically (2981d6b)
- 2.2.0 (4b602b4)
- target the Process env-var scope (3c6b376)
- fix metapackage build (1794f95)
- copy only _site to docs-static (a8cdadc)
- do not exit on failed robocopy (fd204ee)
- add idn debugger (91aec9f)
- rename IsStream to IsStreaming (dcd9cdd)
- feature (40844b9)

## [2.1.1] - 2019-06-08
### Fixed
- #994: Remainder parameters now ignore character escaping, as there is no reason to escape characters here (2e95c49)
- #1316: `Emote.Equals` now pays no respect to the Name property, since Discord's API does not care about an emote's name (abf3e90)
- #1317: `Emote.GetHashCode` now pays no respect to the Name property, see above (1b54883)
- #1323: Optionals will no longer claim to be specified when a reaction message was not cached (1cc5d73)
- Log messages sourcing from REST events will no longer be raised twice (c78a679)
- News embeds will be processed as `EmbedType.Unknown`, rather than throwing an error and dropping the message (d287ed1)

### Changed
- #1311: Members may now be disconnected from voice channels by passing `null` as `GuildUserProperties.Channel` (fc48c66)
- #1313: `IMessage.Tags` now includes the EveryoneRole on @everyone and @here mentions (1f55f01)
- #1320: The maximum value for setting slow-mode has been updated to 6 hours, per the new API limit (4433ca7)
## [3.1.0] - 9/21/2021

### Added

- Added warning for duplicate select menu values.
- Added `DisconnectAsync` and `MoveAsync` to `IGuild` and its children (`RestGuild`/`SocketGuild`).
- Added `CreateStageChannelAsync` to `IGuild` and its children (`RestGuild`/`SocketGuild`).
- Added `ISticker[]` as a parameter to `SendMessageAsync` and `ReplyAsync`.

### Fixes

- Fixed ratelimit sorcery and witchcraft.

### Misc
- This library's compatibility with Semantic Versioning has been clarified. Please see the README (4d7de17)
- The depency on System.Interactive.Async has been bumped to `3.2.0` (3e65e03)

## [2.1.0] - 2019-05-18
- Renamed `SelectMenu` to `SelectMenuComponent`.
- Removed obsolete `AcknowledgeAsync` method from interactions in favor for `DeferAsync`.

## [3.0.2] - 9/13/2021

### Added
- #1236: Bulk deletes (for messages) may now be accessed via the `MessagesBulkDeleted` event (dec353e)
- #1240: OAuth applications utilizing the `guilds.join` scope may now add users to guilds through any client (1356ea9)
- #1255: Message and attachment spoilers may now be set or detected (f3b20b2)
- #1260: DiscordWebhookClient may be created from a Webhook URL (f2113c7)
- #1261: A `GetCategoryChannel` helper may now be used to retrieve category channels directly from socket guilds (e03c527)
- #1263: "user joined the guild" messages are now supported (00d3f5a)
- #1271: AuthorID may now be retrieved from message delete audit log entries (1ae4220)
- #1293: News Channels are now supported 📰 (9084c42)
- `ExclusiveBulkDelete` configuration setting can be used to control bulk delete event behavior (03e6401)

### Removed
- #1294: The `IGuildUser` overload of `EmbedBuilder.WithAuthor` no longer exists (b52b54d)

### Fixed
- #1256: Fetching audit logs no longer raises null reference exceptions when a webhook has been deleted (049b014)
- #1268: Null reference exceptions on `MESSAGE_CREATE` concerning partial member objects no longer occur (377622b)
- #1278: The token validator now internally pads tokens to the proper length (48b327b)
- #1292: Messages now properly initialize empty collections (b2ebc03)
- The `DiscordSocketRestClient` is now properly initialized (a44c13a)
- Exceptions in event handlers are now always logged (f6e3200)
- Added `Hierarchy` to `RestGuildUser` and `IGuildUser`
- Added github sponsors!
- Added implicit conversion from string to emoji and emote, allowing you to just pass in unicode into any emoji/emote func
- Added `ToBuilder` functions to `ButtonComponent` and `SelectMenu`
- Added `FollowupWithFileAsync` to interactions.

### Changed
- #1305: Token validation will fail when tokens contain whitespace (bb61efa)
### Fixes

### Misc
- #1241: Added documentation samples for Webhooks (655a006)
- #1243: Happy new year 🎉 (0275f7d)
- #1257: Improved clarity in comments in the command samples (2473619)
- #1276: Documentation uses a relative path for the logo asset (b80f0e8)
- #1303: EmbedBuilder documentation now builds in the correct spot (51618e6)
- #1304: Updated documentation (4309550)
- CI for this project is now powered by Azure DevOps (this is not a sponsored message 🚀) (9b2bc18)
- IDisposableAnalyzers should now be a development dependency (8003ac8)

## [2.0.1] - 2019-01-04
### Fixed
- #1226: Only escape the closing quotation mark of non-remainder strings (65b8c09)
- Commands with async RunModes will now propagate exceptions up to CommandExecuted (497918e)
- Fixed `auto_archive_duration` within thread models
- Fixed `ModifyGuildCommandPermissionsAsync` not allowing 0 args
- Fixed `MofifyXYZCommand` using abstracts in activators (big no no)
- Fixed specifying null for components within a modify context not removing the components within the message.

### Misc
- #1225: Commands sample no longer hooks the log event twice (552f34c)
- #1227: The logo on the docs index page should scale responsively (d39bf6e)
- #1230: Replaced precondition sample on docs (feed4fd)
## [3.0.1] - 8/25/2021

## [2.0.0] - 2018-12-28
### Added

- #747: `CommandService` now has a `CommandExecuted` event (e991715)
- #765: Parameters may have a name specified via `NameAttribute` (9c81ab9)
- #773: Both socket clients inherit from `BaseSocketClient` (9b7afec)
- #785: Primitives now automatically load a NullableTypeReader (cb0ff78)
- #819: Support for Welcome Message channels (30e867a)
- #835: Emoji may now be managed from a bot (b4bf046)
- #843: Webhooks may now be managed from a bot (7b2ddd0)
- #863: An embed may be converted to an `EmbedBuilder` using the `.ToEmbedBuilder()` method (5218e6b)
- #877: Support for reading rich presences (34b4e5a)
- #888: Users may now opt-in to using a proxy (678a723)
- #906: API Analyzers to assist users when writing their bot (f69ef2a)
- #907: Full support for channel categories (030422f)
- #913: Animated emoji may be read and written (a19ff18)
- #915: Unused parameters may be discarded, rather than failing the command (5f46aef)
- #929: Standard EqualityComparers for use in LINQ operations with the library's entities (b5e7548)
- #934: Modules now contain an `OnModuleBuilding` method, which is invoked when the module is built (bb8ebc1)
- #952: Added 'All' permission set for categories (6d58796)
- #957: Ratelimit related objects now include request information (500f5f4)
- #962: Add `GetRecommendedShardCountAsync` (fc5e70c)
- #970: Add Spotify track support to user Activities (64b9cc7)
- #973: Added `GetDefaultAvatarUrl` to user (109f663)
- #978: Embeds can be attached alongside a file upload (e9f9b48)
- #984, #1089: `VoiceServerUpdate` events are now publically accessible (e775853, 48fed06)
- #996: Added `DeleteMessageAsync` to `IMessageChannel` (bc6009e)
- #1005: Added dedicated `TimeSpan` TypeReader which "doesn't suck" (b52af7a)
- #1009: Users can now specify the replacement behavior or default typereaders (6b7c6e9)
- #1020: Users can now specify parameters when creating channels (bf5275e)
- #1030: Added `IsDeprecated`, `IsCustom` properties to `VoiceRegion` (510f474)
- #1037: Added `SocketUser.MutualGuilds`, various extension methods to commands (637d9fc)
- #1043: `Discord.Color` is now compatible with `System.Drawing.Color` (c275e57)
- #1055: Added audit logs (39dffe8)
- #1056: Added `GetBanAsync` (97c8931)
- #1102: Added `GetJumpUrl()` to messages (afc3a9d)
- #1123: Commands can now accept named parameters (419c0a5)
- #1124: Preconditions can now set custom error messages (5677f23)
- #1126: `Color` now has equality (a2d8800)
- #1159: Guild channels can now by synced with their parent category (5ea1fb3)
- #1165: Bring Guild and Message models up to date with the API (d30d122)
- #1166: Added `GetVoiceRegionsAsync` to `IGuild` (00717cf)
- #1183: Added Add Guild Member endpoint for OAuth clients (8ef5f81)
- #1196: Channel position can now be specified when creating a channel (a64ab60)
- #1198: The Socket client can now access its underlying REST client (65afd37)
- #1213: Added `GuildEmote#CreatorId` (92bf836)
- 'html' variant added to the `EmbedType` enum (42c879c)
- Modules can now be nested in non-module classes (4edbd8d)
- Added `BanAsync` to guild members (1905fde)
- Added the permisison bit for priority speaker (c1d7818)
- All result types can use `FromError` (748e92b)
- Added support for reading/writing slow mode (97d17cf)
- Added markdown format for URLs (f005af3)
- Reactions can now be added to messages in bulk (5421df1)
- Added a method in `ComponentBuilder` to create a builder from a message

### Fixed
- #742: `DiscordShardedClient#GetGuildFor` will now direct null guilds to Shard 0 (d5e9d6f)
- #743: Various issues with permissions and inheritance of permissions (f996338)
- #755: `IRole.Mention` will correctly tag the @everyone role (6b5a6e7)
- #768: `CreateGuildAsync` will include the icon stream (865080a)
- #866: Revised permissions constants and behavior (dec7cb2)
- #872: Bulk message deletion should no longer fail for incomplete batch sizes (804d918)
- #923: A null value should properly reset a user's nickname (227f61a)
- #938: The reconnect handler should no longer deadlock during Discord outages (73ac9d7)
- #941: Fix behavior of OverrideTypeReader (170a2e0)
- #945: Fix properties on SocketCategoryChannel (810f6d6)
- #959: Webhooks now use the correct parameter when assigning to the Avatar URL (8876597)
- #966: Correct the implementation of HasFlag and ResolveChannel in permissions (32ebdd5)
- #968: Add missing parameter in WebSocket4Net constructor (8537924)
- #981: Enforce a maximum value when parsing timestamps from Discord (bfaa6fc)
- #993: Null content will no longer null-ref on message sends/edits (55299ff)
- #1003: Fixed ordering of parameters in permissions classes (a06e212)
- #1010: EmbedBuilder no longer produces mutable embeds (2988b38)
- #1012: `Embed.Length` should now yield the correct results (a3ce80c)
- #1017: GetReactionUsersAsync includes query parameters (9b29c00)
- #1022: GetReactionUsersAsync is now correctly paginated (79811d0)
- #1023: Fix/update invite-related behaviors (7022149)
- #1031: Messages with no guild-specific data should no longer be lost (3631886)
- #1036: Fixed cases where `RetryMode.RetryRatelimit` were ignored (c618cb3)
- #1044: Populate the guild in `SocketWebhookUser` (6a7810b)
- #1048: The REST client will now create a full GuildUser object (033d312)
- #1049: Fixed null-ref in `GetShardIdFor` (7cfed7f)
- #1059: Include 'view channel' in voice channel's All permissions set (e764daf)
- #1083: Default type readers will now be properly replaced (4bc06a0)
- #1093: Fixed race condition in audio client authentication (322d46e)
- #1139: Fixed consistency in exceptions (9e9a11d)
- #1151: `GetReactionUsersAsync` now uses the correct pagination constant (c898325)
- #1163: Reaction ratelimits are now placed in the same bucket, treated correctly (5ea1fb3)
- #1186: Webhooks can now send files with embeds correctly (c1d5152)
- #1192: CommandExecuted no longer fires twice for RuntimeResults (10233f3)
- #1195: Channel Create audit log events properly deserialize (dca6c33)
- #1202: The UDP client should no longer be used after disposed (ccb16e4)
- #1203: The Audio client should no longer lock up on disconnect (2c93363)
- #1209: MessageUpdated should no longer pass a null after object (91e0f03)
- Ignore messages with no ID in bulk delete (676be40)
- No longer attempt to load generic types as modules (b1eaa44)
- No longer complain when a `PRESENCES_REPLACE` update is received (beb3d46)
- CommandExecuted will be raised on async exception failures (6260749)
- ExecuteResult now contains the entire exception, not an abridged message (f549da5)
- CommandExecuted will no longer be raised twice for exceptions (aec7105)
- The default WebSocket will now close correctly (ac389f5)

### Changed
- #731: `IUserMessage#GetReactionUsersAsync` now takes an `IEmote` instead of a `string` (5d7f2fc)
- #744: IAsyncEnumerable has been redesigned (5bbd9bb)
- #777: `IGuild#DefaultChannel` will now resolve the first accessible channel, per changes to Discord (1ffcd4b)
- #781: Attempting to add or remove a member's EveryoneRole will throw (506a6c9)
- #801: `EmbedBuilder` will no longer implicitly convert to `Embed`, you must build manually (94f7dd2)
- #804: Command-related tasks will have the 'async' suffix (14fbe40)
- #812: The WebSocket4Net provider has been bumped to version 0.15, allowing support for .NET Standard apps (e25054b)
- #829: DeleteMessagesAsync moved from IMessageChannel to ITextChannel (e00f17f)
- #853: WebSocket will now use `zlib-stream` compression (759db34)
- #874: The `ReadMessages` permission is moving to `ViewChannel` (edfbd05)
- #877: Refactored Games into Activities (34b4e5a)
- #943: Multiple types of quotation marks can now be parsed (thanks 🍎) (cee71ef)
- #955: The `GameParty` model will now use long values (178ea8d)
- #986: Expose the internal entity TypeReaders (660fec0)
- #992: Throw an exception when trying to modify someone else's message (d50fc3b)
- #998: Commands can specify their own `IgnoreExtraArgs` behavior (6d30100)
- #1033: The `ReadMessages` permission bit is now named `ViewChannel` (5f084ad)
- #1042: Content parameter of `SendMessageAsync` is now optional (0ba8b06)
- #1057: An audio channel's `ConnectAsync` now allows users to handle the voice connection elsewhere, such as in Lavalink (890904f)
- #1094: Overhauled invites, added vanity invite support (ffe994a)
- #1108: Reactions now use the undocumented 1/.25 ratelimit, making them 4x faster (6b21b11)
- #1128: Bot tokens will now be validated for common mishaps before use (2de6cef)
- #1140: Check the invite `maxAge` parameter before making the request (649a779)
- #1164: All command results will now be raised in `CommandExecuted` (10f67a8)
- #1171: Clients have been changed to properly make use of `IDisposable` (7366cd4)
- #1172: Invite related methods were moved from `IGuildChannel` to `INestedChannel` (a3f5e0b)
- #1200: HasPrefix extensions now check for null values first (46e2674)
- `IGuildChannel#Nsfw` moved to `ITextChannel`, now maps to the API property (608bc35)
- Preemptive ratelimits are now logged under verbose, rather than warning. (3c1e766)
- The default InviteAge when creating Invites is now 24 hours (9979a02)
- All parameters to `ReplyAsync` have been made optional (b38dca7)
- The socket client will now use additional fields to fill in member/guild information on messages (8fb2c71)
- The Audio Client now uses Voice WS v3 (9ba38d7)


### Removed
- #790: Redundant overloads for `AddField` removed from EmbedBuilder (479361b)
- #925: RPC is no longer being maintained nor packaged (b30af57)
- #958: Remove support for user tokens (2fd4f56)
- User logins (including selfbots) are no longer supported (fc5adca)
### Fixes

- Fixed default stickers not being set correctly
- Fixed NRE with application command routes
- Fixed KeyNotFoundException on Message Create
- Fixed RestUserMessage not being used for some message types
- Fixed NRE on default stickers
- Fixed Stickers being empty on messages
- Fixed `SocketUnknownSticker.ResolveAsync` throwing NRE

## [3.0.0] - 8/5/2021

### Added

- Added stage support.
- Added multi embed support for normal messages and refactored methods for interaction with embeds.
- Added check for proper urls in embeds and buttons.
- Added thread support.
- Added `NsfwLevel` property to guilds.
- Added missing message types: GuildDiscoveryDisqualified, GuildDiscoveryRequalified, GuildDiscoveryGracePeriodInitialWarning, GuildDiscoveryGracePeriodFinalWarning, ThreadCreated, ThreadStarterMessage, and GuildInviteReminder.
- Added `NUMBER` application command option type.
- Added missing audit log types: IntegrationCreated,IntegrationUpdated, IntegrationDeleted, StageInstanceCreated, StageInstanceUpdated, StageInstanceDeleted, StickerCreated, StickerUpdated, and StickerUpdated.

### Fixes

- Fixed respond async fallback not taking in components.
- Fixed Emoji UnicodeAndNames throwing exception because of duplicit keys.
- Fixed `PermissionTarget` and `ApplicationCommandPermissionTarget` confusion and Invalid Form Body for modifying channel overwrites.

### Misc
- #786: Unit tests for the Color structure (22b969c)
- #828: We now include a contributing guide (cd82a0f)
- #876: We now include a standard editorconfig (5c8c784)
- #963: Docs now include a release version, build instructions (88e6244)
- #964: Fix documentation spelling of 'echoes' (fda19b5)
- #967: Unit test permissions (63e6704)
- #968: Bumped version of WebSocket4Net to 0.15.2 (8537924)
- #972: Include sample bots in the source repository (217ec34)
- #1046: We now support .NET Standard 2.0 (bbbac85)
- #1114: Various performance optimizations (82cfdff)
- #1149: The CI will now test on Ubuntu as well as Windows (674a0fc)
- #1161: The entire documentation has been rewritten, all core entities were docstringed (ff0fea9)
- #1175: Documentation changes in command samples (fb8dbca)
- #1177: Added documentation for sharded bots (00097d3)
- #1219: The project now has a logo! 🎉 (5750c3e)
- This project is now licensed to the Discord.Net contributors (710e182)
- Added templates for pull requests (f2ddf51)
- Fixed documentation layout for the logo (bafdce4)

## [1.0.2] - 2017-09-09

- Made custom id an optional parameter in buttons.
- Refactored the component builders to be more flexible.
- Changed `AcknowledgeAsync` to `DeferAsync` to avoid confusion.
- Updated `MaxOptionsCount` and `MaxChoiceCount` to 25.

## [2.4.9] - 7/17/20201

### Fixes

- The followup method that takes a single embed didnt return the RestFollupMessage

## [2.4.8] - 7/17/2021

### Added

- Added `ApplicationCommandPermissionTarget` enum for slash command permissions, slash commands dont use `PermissionTarget` anymore.

### Fixed

- Guilds utilizing Channel Categories will no longer crash bots on the `READY` event.
- Fixed `AddPermissionOverride` not working
- Fixed invalid form body for responding with no embed

## [2.4.6] - 7/14/2021

### Added

- Added the ability to send multiple embeds on interaction responses and also fixed a few bits of docs.

## [2.4.5] - 7/10/2021

### Added

- Added `TimestampTag`
- Added `DeleteAllGlobalCommandsAsync` to Rest client.
- Added `DeleteSlashCommandsAsync` to SocketGuild and RestGuild, this **will** remove all the slash commands in the guild so be careful.

### Fixes

- Fixed `GetOriginalResponseAsync` using wrong http method and route.

# [2.4.4] - 7/7/2021

- Added comment and parsing for `Mentionable` application option type.
- Added another `AddOption` method to SlashCommandOptionBuilder.

### Added

### Fixes

- Fixed `GetCommandPermission()` throwing if no permissions are found, it will now return null.
- Fixed SlashCommandBuilder incorrectly limiting SubCommands.
- Fixed incorrect casing of .net types in SocketSlashCommandData.
- Fixed ambiguous method in `SlashCommandBuilder` .
- Fixed `WithAuthor` extension not using default avatars: https://github.com/discord-net/Discord.Net/pull/1890
- Fixed Slash command routes not throwing a `ApplicationCommandException`
- Fixed duplicate `GetOriginalResponse` method in `SocketSlashCommand`

## [2.4.3] - 7/6/20201

### Added

- Added `GetSlashCommandsAsync` and `GetSlashCommandAsync` methods to `SocketGuild` and `RestGuild`
- Added `GetGuild` method to `RestGuildCommand`
- Added `GetCommandPermission` and `ModifyCommandPermissions` to `RestGuildCommand`
- Added `BulkOverwriteGlobalCommands` and `BulkOverwriteGuildCommands` to the rest client, this allows you to make a whole bunch of slash commands in one request
- Added `DefaultPermission` to IApplicationCommands.

## [1.0.1] - 2017-07-05
### Fixed

- #732: Fixed parameter preconditions not being loaded from class-based modules (b6dcc9e)
- #726: Fixed CalculateScore throwing an ArgumentException for missing parameters (7597cf5)
- EmbedBuilder URI validation should no longer throw NullReferenceExceptions in certain edge cases (d89804d)
- Fixed module auto-detection for nested modules (d2afb06)
- Fixed bad parsing on SocketSlashCommand for channel resolved types.

## [2.4.1] - 7/3/20201

### Added

- Added `SelectMenu` as a component type.
- Added methods to build select menus in the `ComponentBuilder`.
- Added a `Values` property to `SocketMessageComponentData`, this is how you see the selected option on a select menus interaction event.
- Added resolved models to `SocketSlashCommandDataOption`, the `Value` field will now use the _strong_ type of the option type, ex a guild user option will now have the value of a `SocketGuildUser`
- Changed the embed description length to 4096 (https://discord.com/developers/docs/resources/channel#embed-limits)
- Streamlined the interaction data parsing, no more weird null exceptions in the `INTERACTION_CREATED` event
- Changed `SocketInteraction.Data` to the `IDiscordInteractionData` type.
- Merged DNET into interactions, we are now on api v9. This also includes all the bug fixes that dnet did.
- Added the new channel permission flags (https://discord.com/developers/docs/topics/permissions#permissions-bitwise-permission-flags)

### Fixes

- Fixed the component builders checks for adding new components.

## [2.3.7 and older] - 5/29/2021

### Added

### Changed
- ShardedCommandContext now inherits from SocketCommandContext (8cd99be)
- Added message component support
- Added Interaction support
- Added slash command support

Loading…
Cancel
Save