diff --git a/docs/guides/voice/samples/joining_audio.cs b/docs/guides/voice/samples/joining_audio.cs index 3abbfb632..8803d3596 100644 --- a/docs/guides/voice/samples/joining_audio.cs +++ b/docs/guides/voice/samples/joining_audio.cs @@ -3,8 +3,8 @@ public async Task JoinChannel(IVoiceChannel channel = null) { // Get the audio channel - channel = channel ?? (msg.Author as IGuildUser)?.VoiceChannel; - if (channel == null) { await msg.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; } + channel = channel ?? (Context.User as IGuildUser)?.VoiceChannel; + if (channel == null) { await Context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; } // For the next step with transmitting audio, you would want to pass this Audio Client in to a service. var audioClient = await channel.ConnectAsync();