@@ -11,23 +11,11 @@ namespace Discord.WebSocket
public static IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ISocketMessageChannel channel, DiscordSocketClient discord, MessageCache messages,
public static IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ISocketMessageChannel channel, DiscordSocketClient discord, MessageCache messages,
ulong? fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
ulong? fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
{
{
if (dir == Direction.Around)
throw new NotImplementedException(); //TODO: Impl
IReadOnlyCollection<SocketMessage> cachedMessages = null;
IAsyncEnumerable<IReadOnlyCollection<IMessage>> result = null;
if (dir == Direction.After && fromMessageId == null)
if (dir == Direction.After && fromMessageId == null)
return AsyncEnumerable.Empty<IReadOnlyCollection<IMessage>>();
return AsyncEnumerable.Empty<IReadOnlyCollection<IMessage>>();
if (dir == Direction.Before || mode == CacheMode.CacheOnly)
{
if (messages != null) //Cache enabled
cachedMessages = messages.GetMany(fromMessageId, dir, limit);
else
cachedMessages = ImmutableArray.Create<SocketMessage>();
result = ImmutableArray.Create(cachedMessages).ToAsyncEnumerable<IReadOnlyCollection<IMessage>>();
}
var cachedMessages = GetCachedMessages(channel, discord, messages, fromMessageId, dir, limit);
var result = ImmutableArray.Create(cachedMessages).ToAsyncEnumerable<IReadOnlyCollection<IMessage>>();
if (dir == Direction.Before)
if (dir == Direction.Before)
{
{
@@ -38,18 +26,35 @@ namespace Discord.WebSocket
//Download remaining messages
//Download remaining messages
ulong? minId = cachedMessages.Count > 0 ? cachedMessages.Min(x => x.Id) : fromMessageId;
ulong? minId = cachedMessages.Count > 0 ? cachedMessages.Min(x => x.Id) : fromMessageId;
var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, minId, dir, limit, options);
var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, minId, dir, limit, options);
return result.Concat(downloadedMessages);
if (cachedMessages.Count != 0)
return result.Concat(downloadedMessages);
else
return downloadedMessages;
}
}
else
else if (dir == Direction.After)
{
limit -= cachedMessages.Count;
if (mode == CacheMode.CacheOnly || limit <= 0)
return result;
//Download remaining messages
ulong maxId = cachedMessages.Count > 0 ? cachedMessages.Max(x => x.Id) : fromMessageId.Value;
var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, maxId, dir, limit, options);
if (cachedMessages.Count != 0)
return result.Concat(downloadedMessages);
else
return downloadedMessages;
}
else //Direction.Around
{
{
if (mode == CacheMode.CacheOnly)
if (mode == CacheMode.CacheOnly || limit <= cachedMessages.Count )
return result;
return result;
//Dont use cache in this case
//Cache isn't useful here since Discord will send them anyways
return ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit, options);
return ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit, options);
}
}
}
}
public static IReadOnlyCollection<SocketMessage> GetCachedMessages(SocketChannel channel, DiscordSocketClient discord, MessageCache messages,
public static IReadOnlyCollection<SocketMessage> GetCachedMessages(I SocketMessage Channel channel, DiscordSocketClient discord, MessageCache messages,
ulong? fromMessageId, Direction dir, int limit)
ulong? fromMessageId, Direction dir, int limit)
{
{
if (messages != null) //Cache enabled
if (messages != null) //Cache enabled