diff --git a/src/Discord.Net.WebSocket/DiscordSocketClient.cs b/src/Discord.Net.WebSocket/DiscordSocketClient.cs
index 2c46dc539..b43db5d98 100644
--- a/src/Discord.Net.WebSocket/DiscordSocketClient.cs
+++ b/src/Discord.Net.WebSocket/DiscordSocketClient.cs
@@ -46,12 +46,6 @@ namespace Discord.WebSocket
private bool _guildSubscriptions;
private GatewayIntents? _gatewayIntents;
- // temporary for debugging
- public string GetDebugOutput()
- {
- return $"Guilds: {State.Guilds.Count}, Channels: {State.Channels.Count}, DM Channels: {State.DMChannels.Count}, Private Channels: {State.PrivateChannels.Count}, Group Channels: {State.GroupChannels.Count}, Global Users: {State.Users.Count}, Guild Users: {Guilds.Sum(x => x.Users.Count)}";
- }
-
///
/// Provides access to a REST-only client with a shared state from this client.
///
diff --git a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs
index 4cfe7b59d..14b8abed1 100644
--- a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs
+++ b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs
@@ -855,6 +855,7 @@ namespace Discord.WebSocket
///
/// Clears this guild's user cache.
///
+ /// The users to clear.
public void ClearUserCache(Func predicate) => PurgeGuildUserCache(predicate);
internal SocketGuildUser AddOrUpdateUser(UserModel model)
{