diff --git a/src/Discord.Net.WebSocket/DiscordSocketClient.cs b/src/Discord.Net.WebSocket/DiscordSocketClient.cs index 2c46dc539..b43db5d98 100644 --- a/src/Discord.Net.WebSocket/DiscordSocketClient.cs +++ b/src/Discord.Net.WebSocket/DiscordSocketClient.cs @@ -46,12 +46,6 @@ namespace Discord.WebSocket private bool _guildSubscriptions; private GatewayIntents? _gatewayIntents; - // temporary for debugging - public string GetDebugOutput() - { - return $"Guilds: {State.Guilds.Count}, Channels: {State.Channels.Count}, DM Channels: {State.DMChannels.Count}, Private Channels: {State.PrivateChannels.Count}, Group Channels: {State.GroupChannels.Count}, Global Users: {State.Users.Count}, Guild Users: {Guilds.Sum(x => x.Users.Count)}"; - } - /// /// Provides access to a REST-only client with a shared state from this client. /// diff --git a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs index 4cfe7b59d..14b8abed1 100644 --- a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs +++ b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs @@ -855,6 +855,7 @@ namespace Discord.WebSocket /// /// Clears this guild's user cache. /// + /// The users to clear. public void ClearUserCache(Func predicate) => PurgeGuildUserCache(predicate); internal SocketGuildUser AddOrUpdateUser(UserModel model) {